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Motion Sickness Remedies for Games?

MagikSlinger asks: "A friend of mine gave me Silent Hill 3 for Christmas (yeah, I know it's old), and I finally got around to playing it. Within 2 minutes, I had to stop and step away from the computer: intense nausea and pressure right behind the eyeballs. I got really, really motion sick playing the game. Does anyone have home remedies, set-ups, video options to make it bearable?"

146 comments

  1. field of vision by pintomp3 · · Score: 1

    donno, would using a smaller monitor/sitting further back help? i don't game but i would imagine this would help.

  2. Change the FOV by Nomihn0 · · Score: 5, Informative

    Change the field of view so it matches what your eyes expect from a 1 foot viewing distance. Your typical FOV is around 120 degrees, in real life. First person shooters often have 90 degree FOVs which are non-proportional to the size that the monitor or television is in your true FOV. Fix it and you should have a virtual, space-accurate, "window" that you look through.

    Also, try taking Dramamine about an hour before you begin playing. Seriously.

    --Best of luck!

    1. Re:Change the FOV by zephc · · Score: 4, Informative

      Ginger also apparently has benefits against motion sickness (for some anyway). The parent's FOV change suggestion is your best bet though.

      --
      "I would say that 99 per cent of what my father has written about his own life is false." - L. Ron Hubbard Jr.
    2. Re:Change the FOV by Anonymous Coward · · Score: 1, Insightful
      Although people see around 120 degrees just look how little of those 120 degrees the screen in front of you takes up. It's like 40 degrees, maybe 30. And if you try playing games set to 30 degrees POV... with that narrow a field of vision it'll be difficult to play or see anything.

      So the only way to take up 120 degrees of vision is to get it filling up your field of vision, either with a projector or 24 monitor setup.

    3. Re:Change the FOV by gutnor · · Score: 4, Interesting

      Open the window. I already had that kind of problem when playing in an overheated room with not enough fresh air.
      And try to play for session no longer than when you feel you could start getting sick. It seemed that positive playing experience (i.e. not being sick ) was more encouraging for my body and after a while my bearable session time could increase. ( I had that problem with HL2 and I could barely survive 5-10 min in the beginning. At the end I could bear 1 hour session without problem. )

      It seems for that also help to try different setting. I can't give you precise advise but check the refresh rate and your screen resolution. For LCD try to adjust the resolution, I have more problem with mine LCD than with some friend's ( mine is older and has a sligthly worse response time ) and generally much more trouble with LCD than with CRT ( but I never tried the brand new LCD with 8ms response time )

      I'm more quickly sick in more agressive light conditions, and using a lower brithness/contrast for games ( to avoid the eye burning white an LCD can produce ) helped a lot.

    4. Re:Change the FOV by random_amber · · Score: 2, Interesting

      I guess I'm mentally challenged today, but how do I change the FOV exactly?? Can you give an example say with a gaming console on an average-sized TV? Do I sit further or closer to the TV or something? As an aside, I get motion sickness FAR worse when I play console games than when I play them on my computer...perhaps for this reason? I always thought it was because on my computer I on liquidy smooth frame rates, but my framerates are not as good on console games. . Random_Amber

    5. Re:Change the FOV by sbaker · · Score: 1

      Matching your true FOV to the game's FOV is a good idea from a point of view of minimising 'simulator-sickness' (yes, that's the proper name for this nausea - it comes from the flight simulation business) - but it's not always 'reasonable' to do that with video games.

      I'm currently sitting 70cm from my 35cm (width) monitor screen - this gives me a true FOV of just 28 degrees!

      FYI: Measure the distance between your eyes and the screen - measure the screen width and set the FOV to 2*arctan(screen_width/(2*eye_distance)).

      You'd have to be sitting VERY close or have an enormous screen to warrant a 120 degree FOV! At such short distances, I'd bet that eyestrain would be a problem. OTOH, if you are sitting further back from a big screen TV then insufficient display resolution would result in a blurry image - which could be a contributory factor.

      Generally games push the FOV out to 90 degrees (which is much larger than most real world monitor FOV's) because it's just too hard to play the game with a narrow FOV. 90 is the best compromise between being able to see things you need to know about and minimising the 'fish bowl' effect you get from artificially wide FOV's.

      However, playing video games with a 'correct' FOV would be hard - so nausea is a common problem.

      Elsewhere, someone suggested Ginger as a nausea suppressant - if you follow Mythbusters (who did a pretty good amateur study of this) you'll know that's true. Ginger was the only thing that worked for them - except pharmacological solutions such as dramamine that made them either drowsy or disoriented and 'out of it'.

      --
      www.sjbaker.org
    6. Re:Change the FOV by Lord_Dweomer · · Score: 1
      Whats interesting is that only SOME FPS's cause this for me.

      Black - I recently purchased this and within several minutes I had a headache and felt very nauseous. I attribute part of this to the slow controls...you can't move around the screen anywhere NEAR as quickly as with a mouse on a PC, which really helps with the motion sickness for me. I'm returning this because the game itself is boring after you get past the eye candy.

      Golden Eye - The only levels I could play were the Library and any outdoor level without getting ill.

      Halflife - I can play this one for a bit but eventually it does me in.

      BF:1942, BF:Vietnam, BF2 - For some reason...I can play this for hours and hours and hours on end without feeling the slightest bit of nausea. I would be curious if others have experienced this as well. I honestly don't have a clue as to why this game is so different, but I'm glad it does because its my favorite out there right now. Anybody have any suggestions as to why the Battlefield series has no effect on me?

      --
      Buy Steampunk Clothing Online!
    7. Re:Change the FOV by BigCheese · · Score: 1

      There are ginger teas that are very good for such things. Check your local health food store. Ginger snaps are good too. Tasty as well. The Whole Foods here has some of the best ginger snaps I've ever had.

      --
      The obscure we see eventually. The completely obvious, it seems, takes longer. - Edward R. Murrow
    8. Re:Change the FOV by AuMatar · · Score: 1

      All FPSes cause this for me. First time I saw doom, I watched it for 5 minutes, then went home puking my guts out. TO this day I can't play any games that do first person.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    9. Re:Change the FOV by GmAz · · Score: 1

      Agreed. The Mythbusters did an experiment (I use that work loosely), but Ginger seemed to be the one thing that acutually worked.

      --
      Click Click Bloody Click PANCAKES!
    10. Re:Change the FOV by iocat · · Score: 1
      I can get terrible motion sickness from 1st person games (not third person, oddly enough -- I remember seeing an early build of EverQuest when I was a journalist. In third person, fine. In first person, I was ready to puke), as well as from inconsistant frame rates. And actually, after about 10 hours straight, just about any 3D game will make me sick unless I've been taking breaks.

      Expanding the FOV can really help, as can sitting back from the TV or monitor, but framerate may be something you can't do anything about. I don't think you can change the FOV in Silent Hill, but maybe you can lower detail to get a more consistant FR. Anyway, breaks of about 5 min every hour are also good.

      --

      Dude, I think I can see my house from here.

    11. Re:Change the FOV by iocat · · Score: 1

      No, no! At least for me, I need to make the FOV in the game pretty wide (120 degrees maybe -- more than 90) and decrease the actual FOV it takes up, by moving away. Again, at least for me, the motion sickness is caused more by the camera movement than by the FOV I am seeing, so a wider field of view requires less jerky camera swings to see what's going on, and then things are ok. I think one of the reasons I enjoyed HALO so much was that the action mostly takes place at a distance, so I didn't need to swing the camera around all the time.

      --

      Dude, I think I can see my house from here.

    12. Re:Change the FOV by quiddity · · Score: 1

      Unless it's in the options menu, you can't on a console. this is a PC gaming trick only.
      Usually you can change it with a command in the console (of quake/doom/UT/etc) such as "/set_fov 120". Sometimes you have to manually edit a config file.

      --
      .
      . hmmm
    13. Re:Change the FOV by palndrumm · · Score: 1

      I'm the same. Doom, Descent, Half Life/CS, UT, Battlefield, Halo - no problem at all. But any more than about 5 minutes of Timesplitters 2 gives me a headache and nausea that lasts for at least an hour after I stop playing...

    14. Re:Change the FOV by neodragonslayer · · Score: 1

      For me, some games do it, some don't.

      Doom, Duke Nukem 3D - I can play them for a while, but I can't watch anyone play them at all. Too dizzymaking.

      Quake series - I've played through Quake I (slight dizzyness), and I'm decent at Quake III(no dizzyness here), but Quake II sends me spinning. I have no idea why.

      Goldeneye, Perfect Dark - No problems.

      Half Life - Loved it.

      Half Life 2 - Can't play it. Motion sickness. A real shame, too, from what I hear.

      Halo - Excellent. No motion sickness.

      BF2 - Works for me. I just don't play it often enough.

      Unreal Tournament 200X - Possibly my favorite FPS to play, never had motion sickness while playing it.

      I'm not sure why some games do it and some don't. I suppose of all the offenders, Quake II has been the worst.

    15. Re:Change the FOV by Monkelectric · · Score: 1
      I find it interesting you mention Quake II. I played quake 2 heavily for a year then one day started getting very ill playing it.

      After 5 minutes I was uncomfortable, after 15 I was ill by every definition, and once I tried to play as long as I could -- after 30 minutes I was just a quivering mass on the floor. Couldn't see straight, couldnt stand, was throwing up, dizzy, the works. I could never play q2 again and not get sick -- but i've never had any problem with any other game.

      So I wonder if we have some common infirmity :)

      --

      Religion is a gateway psychosis. -- Dave Foley

  3. Re:Is this a dupe? by scdeimos · · Score: 1

    I know you meant to put that on the Zoomr article...

  4. OK... by Spy+der+Mann · · Score: 4, Informative

    First of all. Have your eyes checked, you might need glasses.
    I often get motion sickness when I play 3D games, but usually it takes at least an hour of continuous play for that. A couple of minutes is VERY RARE.

    To see how bad your condition is, try going to the theater and watch a movie (yes, the theater). If you end up with nausea and headaches, you DO need to see an optometrist.

    Second, try not to move the point of view very often. When you do that, you might get migraines. This happened a lot hwne I played Prince of Persia for the first time.

    Also, you might try using the 2D controls instead of the default 3D ones (to see if the camera is easier on you), and please, DO NOT RUN OR TURN AROUND LIKE CRAZY! A couple of 360 degrees turns on a 3D game is enough to leave you on the ground.

    Try to take it easy, click on the map often (triangle) to see where you're going. If you get tired, press pause and close your eyes.

    Try also adjusting your monitor to deliver a smaller view area.

    Blink often, and if you get the least bit dizzy, press pause and look elsewhere. Do not stare at the screen so much.

    A strategy I use is to close your eyes or look elsewhere when the camera is doing a quick pan. Remember that there's a button to adjust the point of view to first person.

    If all of this fails, give up on the game and stick with your old games. It's not worth it. Finally, if you got money and good lawyers, try suing Sony for not putting warning labels on these games :P

    1. Re:OK... by Vo0k · · Score: 1

      All this is nice and pretty against nausea but will get you fragged in FPS and dead in Silent Hill really fast.
      The front line is not a place for sick people! ;)

      --
      Anagram("United States of America") == "Dine out, taste a Mac, fries"
    2. Re:OK... by (negative+video) · · Score: 1
      Second, try not to move the point of view very often. When you do that, you might get migraines.
      That sounds like the culprit here. "Pressure right behind the eyeballs" is a clearly migrainous symptom. I bet the person in this story sometimes gets headaches that make him want to sit quietly and do nothing.

      I don't know about Silent Hill 3, but I have chronic migraine and Silent Hill 4: The Room was a horrible experience. It is loaded with flickery, jumpy, grainy visual effects that light up every motion detector in my brain. Cool, but excruciating.

      The solution is to go to a doctor and try a few migraine preventives. There are a number of drugs that are pretty safe and have mild side effects: beta blockers, calcium channel blockers, gabapentin (Neurontin), and so forth. (But don't waste your time with topiramate (Topamax). Most people find it chops off 10 or 20 IQ points, which be bad for the typical /. reader.) Certainly this would be reasonable for the parent poster, and likely for the story author too.

  5. Play another genre of games ... by dougmc · · Score: 1
    I've occasionally had similar problems with FPS's and games like Descent, especially after playing for a few hours. (But it never happened after just a few minutes.)

    In my case, the only thing I found that really worked was to play another sort of game, one that didn't have me spinning around like a mad-man, at least for a while. RTS games worked nicely, for example, since they're usually played from a top-down perspective, or older RPGs like Baldur's Gate II. (NWN might be OK too, but it's more 3D than the games that preceeded it, and it might make you sick.)

    I've never played Silent Hill 3 itself, but if it's usually played from a 3rd person perspective, playing a game from a first person perspective may not bother you so much. And vice versa, of course. But if it only took a few minutes to make you sick, I would be afraid that anything even remotely similar might make you sick ...

  6. Best Advice Evar. by poopdeville · · Score: 2, Funny

    Grow a pair, you sissy.

    --
    After all, I am strangely colored.
    1. Re:Best Advice Evar. by ScrewMaster · · Score: 1

      Well, presumably he already has a pair of eyeballs.

      --
      The higher the technology, the sharper that two-edged sword.
  7. Re:Is this a dupe? by NaNO2x · · Score: 0, Offtopic

    Love virus protection, why the hell would anyone post a virus up on a forum, I mean I don't get black hat man. Why do you feel the need to try to fuck over the people? Residence scanning is something that everyone should have, and I do promote the agressive firewall technology not just blocking.

    --
    Utinam me logica falsa tuam philosophiam totam suffodiant.
  8. Ginger by Luis+Cypher · · Score: 4, Insightful

    I get this also.
    After a few minutes play I am sick , 30 minutes I start to vomit and need to lie down for a few hours.

    There are things that work such as motion sickness tablets.

    However if you intend to play a lot I suggest taking ginger, it actually does work and wont slow your reflexes.
    Another thing is "head bob" if the game has an adjustable head bob (like F.E.A.R does) try different settings, I get the sickest, very quickly, in games wich have no head bob at all.

    1. Re:Ginger by ajd1474 · · Score: 1

      I often get motion sickness from games. Generally it is games which involve running quickly through small indoor areas. So Quake, Unreal, Return to Wolfenstein etc. But a game like Counterstrike, i've never had a problem because of the pace.

      Curiously, since moving to LCD i get it much worse. One thing i have found is that my eyes need something not moving to make me feel less sick. In racing games i always race chase-cam, Ghost Recon I play in 3rd person, in flight sims i fly with the cockpit view. I find by reducing the area that moves, the less ill I feel.

      The exception to this is Metroid Prime for GC which made me feel physically ill within minutes... dunno why!

      --
      I refuse to have a sig... dammit!
    2. Re:Ginger by Bios_Hakr · · Score: 1

      I'd like to second the ginger root and the head bob. Just chew or suck on a slice of ginger root before playing. Commercial over the counter motion sickness medicine works too, but is more expensive.

      --
      I'd rather you do it wrong, than for me to have to do it at all.
    3. Re:Ginger by Joel+from+Sydney · · Score: 1

      Your ailment sounds particularly similar to mine. Some games affect me much more than others: I only lasted through about 20 minutes of F.E.A.R., Battlefield 2 about 45-60 mins, Counter-Strike or Doom 1 & 2 I can play for hours. But I couldn't make it through more than 10 minutes of Half-Life 2 (I didn't even last through the opening train ride in HL1). Strangely, it's only first-person games that affect me, though even that's not an exclusive category. WoW from third-person perspective is fine as I've purposely avoided playing it first-person, and using the in-cockpit view for racing games doesn't worry me at all. But then even slow-paced Morrowind gave me a violent headache and nausea in minutes; that one came on so quickly I didn't have time to find the third-person view!

      My brother gets the same thing, though much less severely. I haven't really tried any remedies beyond avoiding particular games, so I'll give the ginger and Dramamine a go. Also, it may be of no consequence, but I visited an optometrist this morning for the first time ever (I'm almost 25). Apparently I have astigatism and will need glasses. I wonder if that'll help?

      Very interested to hear other people's experiences.

    4. Re:Ginger by N_Piper · · Score: 1

      I agree. FPS games with head bob are the worst and after that new games. I think it has to do with not having my eyes not "knowing what to expect" Another thing for headaches is to bump up the refresh rate to over 72hz The next thing is PRACTICE. Take your time and learn how your input moves the screen, your sickness sounds like mine and after the first couple of days I am usually over the sickness. If for some reason none of these are possible, I do a lot of LAN parties at a game center where the monitor prefs aren't available and I'm playing new games, Dramamine, Caffeine to kick the drowsiness from the Dram' and Aleve to kill the caffeine headache, is my drug cocktail of choice

    5. Re:Ginger by operagost · · Score: 1

      Curiously strong, even.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    6. Re: ginger by Anonymous Coward · · Score: 0

      You can get ginger root pills from wal-mart or any other pharmacy, department store, or even some grocery store. I swear by these pills. They work great for all nausea including motion sickness related nausea.

  9. Try driving afterwards by Spazmania · · Score: 3, Interesting

    What throws me is going straight from a first-person-shooter to driving my car. For the first few minutes my reflexes feel all wrong. I keep wanting to move like I do in the game and realize just before the action kicks in that I can't do that.

    --
    Moderating "-1, Disagree" is simple censorship. Have the guts to post your opinion.
    1. Re:Try driving afterwards by Vo0k · · Score: 1

      What about this guy who trashed his car by -purposedly- driving into an overtaking vehicle because his reflexes from the game (some violent car race) he was playing before kicked in and he -could- do that?

      --
      Anagram("United States of America") == "Dine out, taste a Mac, fries"
    2. Re:Try driving afterwards by modecx · · Score: 1

      Shit, that's nothing. Go drive a quick car around a track on track day. Even after a few laps it's very frustrating when you have to drive a slower car on the street. After even 30 minutes of track time I still get the sensation for at least the rest of the day, and sometimes the next day too...

      I've never had the video game racing thing happen, I think because no matter how real the game, it's nothing close to reality. I suppose if the game were to take place in a surround video system, where the field of view was much larger, it might be a bit better. Anyway, every game I've played will let you get away with much more than real life will, so I can see how it could happen.

      Now, going sailing for couple weeks, that's no problem, I don't get sea sick, but when I get back on land... Wow. It's okay for the first couple days, but I notice that I still walk like I were on the boat! Like, I aim for a doorway or something, and I know that's where I want to go, but my body dosen't, so I'm always bumping into stuff where I normally wouldn't. Very wierd.

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    3. Re:Try driving afterwards by wed128 · · Score: 1

      I always fight the urge to do just that after a week long GTA binge...

    4. Re:Try driving afterwards by MikeBabcock · · Score: 1

      Gotta feel the torque.

      There's nothing like feeling your body being thrown to one side or the other of your harness.

      Sure, a great driving game with force-feedback steering wheel "feels" the same as driving ... but your body doesn't feel it at all. Rumble just isn't enough. Its like trying to tell a pilot that pulling Gs in a flight simulator is the same as real jet flying.

      --
      - Michael T. Babcock (Yes, I blog)
    5. Re:Try driving afterwards by modecx · · Score: 1

      That's all definitely true about the forces on the body, but I think having a wider FOV accounts for at least as much of the experience. In a car or a plane you can look around and see what's going on. In a car you can look into the curve, look at the apex of the curve, and follow through with your head motion.

      Trying to fly formation while looking through a little window the computer provides is next to impossible, for example; but while not being a pilot, I think I could probably do it passably if someone were to just hand over the controls in a real plane, and I think I could be competant with a little bit of a learning curve.

      The only racing/flying sim where I really got the feeling I was there was a NASCAR sim, and it provided a fairly wide FOV. At least you could see cars sneaking up on either side of your car, about like like it happens on the highway when you're looking straight ahead. Most games, though are like trying to drive or fly while looking through binoculars. It just dosen't work.

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    6. Re:Try driving afterwards by Whyte+Panther · · Score: 1

      And definatly don't play Mario Kart from the driver's seat of your car (while parked obviously). I did that once, and driving out of the parking lot I kept wanting to yank the wheel up to get the car to hop for turns.

    7. Re:Try driving afterwards by Anonymous Coward · · Score: 0

      Reminds me of the day I was driving to work and saw a white, plastic box lying on the side of the road. My brain thought HEALTH PACK and I was sorely tempted to drive over it.

      Was obviously playing WAY too much Halo at the time

  10. Ginger and Light by Malkin · · Score: 4, Insightful

    This is nothing to be embarassed about. I occasionally have problems with games that are jittery, have tunnels with low ceilings, or use any kind of camera-bob.

    Dramamine does really work, but if Dramamine makes you too sleepy, some people get good results from eating candied ginger, or drinking a real ginger beer/ale with a high ginger content. (If you live too far out in the suburban wasteland to find a good craft ginger beer, you can homebrew it with basic brewing equipment -- but don't go to too much trouble, unless you've verified that ginger actually helps you, first.)

    Also, make sure that you play in a well-lit room (yeah, I know, it's a horror game, but playing a dark room will make your head hurt).

  11. Re:Is this a dupe? by Anonymous Coward · · Score: 0

    What type of virus is he trying to spread?

  12. Sea-band by Psychochild · · Score: 3, Informative

    I've never used them myself, but a friend of mine swears by Sea-Band. It's supposed to be good for different types of nausea, and he says it works wonders to combat the motion sickness he gets while playing games.

    Again, I've never used them, just passing along info that might help. They could be total quackery for all I know.

    Different people have different reactions to games. There's been a lot of writing trying to explain what causes motion sickness. Personally, I get motion sick of I haven't played fast-action 3D games in a while. After I play for a bit, I can go for hours without getting the reaction. But, if I don't play those types of games for a few months I find myself back at square one.

    Some insight,

    --
    Brian "Psychochild" Green
    MMO developer's blog
    1. Re:Sea-band by Anonymous Coward · · Score: 0

      I have to call BS on the Sea-Band, there's no scientific basis as to why it would work. acupressure points? It's an elastic band with a piece of plastic! Only a moron would buy such a product. I think any rational person can agree any results from this product are purely from the placebo effect.

    2. Re:Sea-band by smvp6459 · · Score: 1

      You just provided a scientific basis for sea-band working...the placebo effect. I too can't imagine the stupid things working but I've seen it work for my wife and for friends. It makes no sense but neither does the power of the mind to heal the body. Then there's placebo surgery - another thing that makes no sense but has still shown positive results.

    3. Re:Sea-band by jamesh · · Score: 4, Funny

      My wife swore by them during her 3rd and 4th pregnancies (and maybe 2nd too, can't remember).

      She also swore at me lots, but that's another story :)

    4. Re:Sea-band by garylian · · Score: 1

      They work, and you won't get the drowzy effect that many over-the-counter medications will give you, such as Dramamine (meclizine hcl). They also aren't very expensive, and there are a few knock-off brands around. If your local pharmacy doesn't sell them, ask them to order you a pair.

      It's a simple accupressure band that has a small knot-like area that fits over the inside of your wrist, about 1" up from your hand.

      An easy way to see if it will work for you is to have someone else play the game while you sit as you normally would while you were playing it. Twist your wrists like you are prentending you are a monk with his arms inside his wrist sleeves. Use your middle finger to press down on the opposite wrist, about 1" away from that crease where your wrist meets your hand, over those tendons. You don't have to press really hard; light pressure will do. Move your fingers around a little if it doesn't work right away, but it is pretty obvious and has a dramatic effect when you find it.

      If it helps while a friend is playing the game for you, great. If not, don't think it still may not work, as the motion sickness may be due to your controlling the game, and your body expecting the motions to happen in a certain way, and they don't.

      You can also make the same bands with sweatbands and a pencil eraser, if you really want to.

      Lastly, if games make you sick to play them, you probably shouldn't. You may want to play it badly, but it's not worth it.

    5. Re:Sea-band by RobertLTux · · Score: 1

      http://www.catb.org/jargon/html/magic-story.html you may not know why it works but....

      --
      Any person using FTFY or editing my postings agrees to a US$50.00 charge
  13. An Alternative... by Bootle · · Score: 1, Insightful
    Might I offer a possible alternative solution... Stop Playing!

    Seriously, headaches, carpal tunnel, eye strain, etc. aren't worth it for serious work, physical damage is completely unacceptable for play.

    Play a different game.

    1. Re:An Alternative... by Kattana · · Score: 3, Insightful

      Yes, play chess or some form of sport, no one was ever injured in a sport, maybe quail hunting is the game for you.

    2. Re:An Alternative... by Frozen+Void · · Score: 1

      I never played 3D games since doom,only 2d or 3D-perspective games.
      I value gameplay much more than some graphics.

    3. Re:An Alternative... by Anonymous Coward · · Score: 0

      Seriously, headaches, carpal tunnel, eye strain, etc. aren't worth it for serious work, physical damage is completely unacceptable for play.

      We're not talking about physical damage, but motion sickness. Like some (like me) get in a car (but not when playing games). It's just the brain becoming temporarily confused about which way the body is moving, not any kind of damage. If it was, driving (at least with kids in the car) would have been outlawed years ago.

    4. Re:An Alternative... by Jugalator · · Score: 1

      Might I offer a possible alternative solution... Stop Playing!

      Bah, lamer! :-)

      In the good old days, you wiggled a joystick to a monochrome intercourse simulator until your wrist got sore. Nowadays, the intercourse simulators don't get developed anymore, and you aren't supposed to receive physical injuries either?

      Pfft, the wussy years of 2000! :-p

      --
      Beware: In C++, your friends can see your privates!
    5. Re:An Alternative... by thc69 · · Score: 1

      Where's my mod points when I need them? I let three expire recently because I just didn't care, and now here's a post that needs to be modded up!

      I played console video games on the Atari 2600, the NES, the Sega Genesis, and of course computer games from those eras...and then when smooth-motion FPS games came out, and other games adopted the same type of motion, I couldn't play anymore - so I didn't.

      If I really feel like playing a game, I find a telnet BBS and play some Land Of Devastation, or I play something old-fashioned like a Breakout-derivative or Tetris. One day last weekend I actually had an urge to play a modern game, and fooled around with Tuxracer for a few minutes without getting sick, but I didn't care to play for long...

      --
      Procrastination -- because good things come to those who wait.
  14. Controls by Anonymous Coward · · Score: 0

    I've been playing FPS games as long as they existed and never had any problems with motion sickness until recently, when I tried playing Wolfenstein 3D. After about an hour I was ready to lose my lunch...
    The way I figure it, the lack mouse look in that game is what did it. You have to stand in place and rotate the camera with the keyboard, which is what causes the nausea.
    So if you can change the controls to use the mouse more it might eliminate or at least reduce the motion sickness.

  15. I'm amazed that you can play any games at all! by ereshiere · · Score: 1

    Do you have trouble riding in a car, too? I've been motion-sick from riding in the back seat, but never from a videogame; it feels like when I'm in firm control of a fixed perspective (such as a videogame or a car) then it doesn't bother me, but when I am not...

  16. Re:Is this a dupe? by NaNO2x · · Score: 1

    It looks like VBS Malware, but I'm still researching.

    --
    Utinam me logica falsa tuam philosophiam totam suffodiant.
  17. Third person perspective by baywulf · · Score: 2, Interesting

    If the game permits it, change to third person perspective. This means you will see the game from right behind your character instead of through their eyes. This help me a lot on 3D games that support this mode.

    1. Re:Third person perspective by Anonymous Coward · · Score: 0

      Makes Tomb Raider more interesting too!

  18. home remedy by pseudomind · · Score: 1

    a blindfold perhaps...

    1. Re:home remedy by 0racle · · Score: 1

      Or sit still

      --
      "I use a Mac because I'm just better than you are."
  19. Ideas by aitikin · · Score: 1

    It gets annoying, but try gaming with lights on. It helps to allow you to focus on other things. If you start feeling dizzy, give it a pause and close your eyes for about 15 seconds. Try placing an object nearby (within your field of vision) that you can stop and focus on, get some extension cables or wireless setups so you can be farther away from the screen. These are little things that seem to work for me, but I can't promise it'll work for you.

    --
    "Don't meddle in the affairs of a patent dragon, for thou art tasty and good with ketchup." ~ohcrapitssteve
    1. Re:Ideas by caffeination · · Score: 2, Informative

      You *shouldn't* be playing with the lights off in the first place.

    2. Re:Ideas by Gulthek · · Score: 2, Interesting

      But it's Silent Hill 3. Survival Horror games should not be played with the lights on. And should be connected to a sweet surround sound system for ultimate freakouts.

    3. Re:Ideas by MikeBabcock · · Score: 1

      Playing Doom 3 through my home theatre system with the lights out kept my heart going for a while.

      My wife came in the house after work and turned the lights on and she said I looked stricken with horror when I looked at her.

      Resident Evil 4 however takes the cake so far for me. With my PLII system bringing evilness from all-around and the sheer *lack* of sound when most of the bad guys approach ... not to mention how you can travel chunks of territory in which there seem to be no baddies at all, then be surrounded.

      Fun.

      --
      - Michael T. Babcock (Yes, I blog)
    4. Re:Ideas by JediLow · · Score: 1

      I actually find its easier to play with the lights off - having the items on the screen move but everything else in my field of vision stay put seems to be what causes all the nausea problems for me... and turning off the lights removes them.

  20. Remedies by phalse+phace · · Score: 2, Interesting

    I got the same problem after playing Half-Life 2 for too long (i.e. more than 30 minutes). You may want to try chewing ginger root, taking ginger capsules or dramamine.

    From what I've read, the problem occurs when your brain receives movement signals from you eyes while your inner ear tells your brain that you're sitting still. I've heard that the higher the frame rate, the more intense the nausea and that if you lower the frame rate a bit (for exampe, by turning up the resolution, setting the antialiasing and anisotropic filtering higher, etc.) it can help minimize the sickness.

    Over time though, you'll probably develop a tolerance for it like I did.

    1. Re:Remedies by Phroggy · · Score: 1

      For a moment I thought you said lower the refresh rate, which is a terrible idea. 60Hz (the default setting on many systems) hurts my eyes. Make sure you're using the highest refresh rate your monitor and video card will handle!

      --
      $x='S24;r)>63/* h@<5+oZ)32"5cz';$me='phroggy'x$];
      $x=~y+ -xz+\0-Tx+;print$_^chop$me for split'',$x;
    2. Re:Remedies by Anonymous Coward · · Score: 0

      I don't usually get motion sickness from playing games, but after riding the waterbike thing through the canals in Half-Life 2 for half an hour I was ready to throw up, and felt really sick for the rest of the evening.

      Luckily, when I got more used to handling the waterbike the motion sickness went away. Howzabout that for realism in games?

  21. Ginger by Archades54 · · Score: 0

    go find some ginger spray, or just ginger, place or spray under your tongue. helps me when im on a boat

    --
    If your neighbours roof is flying past your window, you know it's cyclone season.
  22. Another thing it could be is... by Cherveny · · Score: 4, Interesting

    Another possibility if motion sickness pills don't seem to work could be that you are mildly epileptic. Some types of game designs can bring out forms of epilepsy that people don't even realize they have until they try playing such games.

    --
    --- It's not my fault this post looks redundant. I just type too slow.
  23. In this one instance GLARE is your friend by Sting_TVT · · Score: 4, Interesting

    We all attempt to minimize glare as a rule but having worked with UAV operators/observers in Iraq, we found that having a light to medium level of glare helped to settle stomachs and separate the POV. Possibly the only good thing to come out of iraq besides my Katamari times.

  24. Just have to build up some resistance by Bill+Dog · · Score: 1

    But, if I don't play those types of games for a few months I find myself back at square one.

    Same here. To the questioner, while pressure behind the eyeballs sounds like a scary medical issue you might want to get checked out even if you give up on the game, I too was extremely queasy starting off. You just have to build up some resistance. It's been months now, but I could play for an hour or better and only feel slightly something if I hadn't eaten anything yet that day. Even at my peak resistance, watching someone else play would set me off within two minutes. But would be fine so long as I was directing the movement.

    --
    Attention zealots and haters: 00100 00100
  25. Ginger! by Anonymous Coward · · Score: 0

    Try ginger. You don't have to eat ginger or drink tons of ginger ale. Just buy some ginger supplements and take one 20 minutes or so before gaming. I have severe motion sickness and could never play an FPS or other quick movement 3D game for more than 30 minutes before feeling down right awful. Then I saw an episode of mythbusters where they tested motion sickness remedies and ginger apparently worked for Adam. Though skeptical and not one to think herbal treatments do shit, I thought, "what the hell...I've only got a couple bucks to lose." I tried it and I have to say it works WONDERS for me. Give it a try, you may be pleasantly surprised.

  26. Refresh Rate by 2008 · · Score: 2, Interesting

    Are you sure the game didn't put the monitor into 60 Hz mode? The eyeball pressure thing sounds like how I feel when staring at a 60 Hz CRT.

    --
    I quit!
    1. Re:Refresh Rate by Mr2001 · · Score: 1

      Silent Hill is a console game, so the submitter most likely is playing on a TV at 50/60 Hz anyway.

      --
      Visual IRC: Fast. Powerful. Free.
    2. Re:Refresh Rate by 2008 · · Score: 1

      From the summary:
      Within 2 minutes, I had to stop and step away from the computer

      Silent Hill 3 for PC review.

      btw, your usename and UID seem a bit weirdly familiar...

      --
      I quit!
  27. Re:Is this a dupe? by scdeimos · · Score: 1

    Umm, yeah right... "s1ashdot.org" resolves to 0.0.0.0, I can see how you could download a virus from that.

    Try replacing the "1" (one) with "l" (El) and you'll get to the zooomr article. *shakes head*

  28. Lighting. by cbiffle · · Score: 1

    I know you're not going to like this, playing Silent Hill and all, but you probably need backlighting behind your monitor.

    A bright monitor in a dark room already produces significant eyestrain; combined with 3D motion on the screen, it can quickly cause motion sickness. It's a good idea to have the wall behind (or the surfaces around) your monitor softly lit, both to reduce the contrast and to give you points of reference.

    1. Re:Lighting. by thedletterman · · Score: 1

      These are some good points. You can also try looking away from the screen during loads, and defocusing slightly when spinning in first person perspective.

      --
      Any fool can criticise, condemn, and complain, and most fools do. - Benjamin Franklin
  29. Everyday travelling sickness? by der_joachim · · Score: 3, Informative
    [OT] @ereshire: what you describe, sounds more like normal everyday travel sickness. Here's a few things I found dealing with it (disclaimer: I go to work every day by bus and train, and occasionally have some travel sickness. However, I am NOT a medical expert.):
    • Try facing forward when travelling. Many European buses have some seats facing backwards. Avoid them like the plague.
    • Closing your eyes is not a good idea either. Neither is reading a book. You can only feel the bus moving, which makes it even worse.
    • For bus commuters: if at all possible, try to sit at the front, preferably behind the driver. The trip will be less bumpy.
    • When in the back of a car, try to get plenty of fresh air.
    • What I found to be a golden tip: listen to music while on a trip. Don't ask me why, but I found that listening to music reduces the feeling of sickness. Probably has to do something with travel sickness being an inner ear imbalance.
    • Additionally, you should avoid eating and drinking spicy food and drinks, and food and drinks that are heasy on the stomach.
    • Pills. They have been mentioned several times before in this thread.
    Hope this helps.
    --
    Geek runner, motorcyclist and professional know-it-all
    1. Re:Everyday travelling sickness? by jamesh · · Score: 1

      Actually that reminds me, chewing gum is good for equalising inner ear pressure. Might be worth a try.

    2. Re:Everyday travelling sickness? by Echnin · · Score: 1

      The road has a lot to say. I've always (since the age of 3 of something) had trouble with travel sickness; when I was younger, I often got out of the car and threw up when I got out of the car. It's gotten better, though. I still get travel sick riding the winding mountain roads in central Norway, but this summer when we got on the highway in Sweden with its straight, nice roads, I was reading books and everything. I was amazed at the huge difference. Music does, as you also mention, also work. I'm thinking it might have something to do with it simply giving the mind something else to think about.

      --
      Lalala
    3. Re:Everyday travelling sickness? by steveo777 · · Score: 1
      I hear you on the books. For some reason I can't read a book if I'm riding in a car. I once pulled out my brother's GBA and tried playing that on a 45 minute trip. I think I loaded the game up (Bionic Commando? Not sure) and after the screen scrolled for a few seconds I shut it off and had my brother pull over. I leaned out the window and though I was going to lose it. Didn't lose it, but I never play games in a vehicle now.

      Movies aren't too bad if it's dark out, and I can always type and do bits of work on my laptop, but no side-scrolling.

      --
      This sig isn't original enough, it's time to come up with something witty...
    4. Re:Everyday travelling sickness? by ereshiere · · Score: 1
      Fascinating! Thank you for the information! Oddly enough I've never had a problem with a bumpy ride on a bus or sitting in the back seat of one, though I do have a major problem sitting in the back of a car when I cannot see out the windshield. Reading or playing a portable game is totally out of the question in any case; I remember trying to read new comic books when I was 12 and feeling sick to my stomach--not because of the comics, mind you. ;)

      Is this an aboveground phenomenon? I have no problems riding the NYC subway sitting backwards, even standing backwards, on the train. I can close my eyes and everything.

    5. Re:Everyday travelling sickness? by CMDR+Wolf · · Score: 1

      I have the exact same problem as you. First person shooters are no problem nor is riding a bus or train while sitting on one of the "backwards" seats, I can even read a book while doing so. But riding in the back seat of a car will leave me feeling queasy, trying to read a book will worsen the condition.

      In my case, I've found that having a soft drink at hand to sip from and rolling down a window helps. I've never really investigated or otherwise tried to correct the problem, just basically learned to live with it all my life.

    6. Re:Everyday travelling sickness? by Macgrrl · · Score: 1

      Barley Sugar

      I make sure I have some for any long car trip or plane flight.

      In some strange joke, as a sufferer of sever motion sickness all my life, I was raised on one of the great scenic coastal drives in Australia. I used to get motion sick going to school everyday. I am expert at targetted vomiting, either through car windows or into the gutter from a moving car...

      --
      Sara
      Designer, Gamer, Macgrrl in an XP World
  30. You're definitely not alone! by Corvaith · · Score: 1

    My solution: I don't play FPS games. I was a very reluctant convert to 3d games at all (I didn't have a Playstation until long after the SNES was supposed to have been dead), but I've found that most RPGs have fairly reasonable camera angles. I also play things like Civilization and Age of Empires on the PC, which are lovely, challenging games but aren't hard on the stomach.

    Other than that, on any game that gives you trouble, pause frequently and look away from the screen, that helps quite a bit.

  31. Personal experience by jamesh · · Score: 1

    Back when I had time for such things, i'd jump into Quake3 and play for a bit against the bots for some target practice.

    Sometimes i'd play for a few minutes and then feel so sick that i'd need to lie down, and I wouldn't feel well again for hours.

    Other times I could play for hours and feel fine the whole time. Actually, one time I played for about 12 hours on and off at a lan meet without incident, obviously not against bots though.

    I never pinned down what the difference was. Same game, same computer, same monitor.

    Even thinking about it while typing this makes me feel a bit unpleasant... maybe there is some psychosomatic aspect to it...

    I used to be very prone to ear infections as a kid, and still get blocked ears more often than most. Given the role the inner ear plays in balance etc that may have something to do with, even when it's not blocked enough for me to be otherwise aware of it.

    I also suffer from motion sickness in a car if I do anything but look out the window (reading, using a laptop, playing on the phone are all bad ideas).

    But maybe that's just me.

    1. Re:Personal experience by Anonymous Coward · · Score: 0

      I have a similar issue with the Halo and Metroid games for the gamecube. I can play Halo and Metroid in multiplayer for hours, give me 3-5 minutes in the normal game mode and im sick for hours.

      I think I am going to give the ginger a try...

      Also, use VSync, keep your monitor refresh rate as high as you can if you have a CRT (I run at 100-120Hz) but 85 Hz always felt fine as a minimum, and try to keep your framerate above 60 FPS as much as possible and as close to your refresh rate if not above (so VSync kicks in and matches refresh to framerate), some games I cant play without feeling ill below 50-60 FPS at a minimum.

    2. Re:Personal experience by jamesh · · Score: 1

      The monitor I had at the time would only go up to about 72hz at the resolutions i'd play at (640x480). I never noticed if i'd get sick more playing under natural or artificial lighting... maybe there's something in that.

      I am _very_ sensitive to flicker caused by low refresh rates, and in fact if I need to do something on someone elses computer that's the first thing i fix. It doesn't make me feel sick though, just irritated :) It baffles me how nobody else notices it!

  32. It's Just The Game by thegrassyknowl · · Score: 1

    I don't get motion sickness at all. I am fine in cars, boats, planes, showground rides, etc. Not a problem.

    A few minutes in front of any FPS and I'm experiencing the same symptoms. I've worked out why. It's the shit way they manage the perspective in the game. Things don't move like they should in the distance and really close up. I haven't seen a game that I can play for more than 1/2 hour or so...

    You probably won't be able to play any FPS at all.

    --
    I drink to make other people interesting!
  33. Ginger has official MythBusters support :-) by Jugalator · · Score: 4, Informative
    They had to figure out who in the MythBusters crew was susceptible to seasickness. Adam was a sure bet because of previous seasickness during the Jaws Special. Sure enough, Adam got quesy within 3 and half minutes on the chair. After a half an hour in the chair, Jamie was still fine. Kari and Tory were both fine as well. Grant became the final test subject. He lasted longer than Adam, but he got sick as well.

    Remedy Testing

    Homoepathic tongue tingler. They used a unnamed spray that you squirt under the tongue as often as needed. Grant was sick within 10 minutes and vomited some small chunks. Adam was sick within 4 minutes.
    Wrist straps: They wore little gray wristbands that are 'Barry Manilow's choice.' Adam was sick within 90 seconds. Grant got sick as well. They've gotten pretty quick with bringing a bucket to Grant.
    Ginger pills: It worked! Adam and Grant were both fine.
    Small shocks on the P6 Accupunture point (on the wrist):Z Both Adam and Grant got sick.
    Placebo: They told Grant and Adam they were getting an over-the-counter pharmaceutical remedy, but they actually gave them vitamins. Adam's reponse: "I hate this [bleeping] chair" after three and a half minutes. Grant: "This is among the most effective, if not the most effective."
    Over-the-counter pharmaceutical drug: Worked on Adam and Grant, but it made them both a little loopy.

    Only thing that worked without any side effects was the ginger pill.

    Ginger pills: plausible
    (source)

    So there you have it. :-)
    --
    Beware: In C++, your friends can see your privates!
    1. Re:Ginger has official MythBusters support :-) by Anonymous Coward · · Score: 0

      No one has suggested Kari from Mythbusters sitting on your lap yet. I'm disappointed in you all.

  34. Flunarizine by acariquara · · Score: 4, Informative

    It could work - if not, try Flunarizine - I got it also, helps a lot. Do not get the tablets, they will knock you off, try getting the droplet version. 5 to 10 drops works best on an adult male without (much) drowsiness. I find it faster and longer lasting than Dramamine.

    --
    Dear aunt, let's set so double the killer delete select all
    1. Re:Flunarizine by Craptastic+Weasel · · Score: 1

      nice sig.. rm -rf / ... this should be moderated troll!
      that or somehow that is part of the joke, and then.. mod it funny?

    2. Re:Flunarizine by Ex+Machina · · Score: 1

      you are an idiot

  35. possible solution by Anonymous Coward · · Score: 0

    I used to have problems with dizzyness too untill i got a LCD display. Also, in most fps games, try changing the FoV. It really does help with the problem most people describes as "things moving wrong". I personally like aroun 108-112 degrees, but you should experiment to find your optimum.

  36. Don't do it. Don't play it. by Anonymous Coward · · Score: 0

    The real problem is in the code. They aren't thinking about the user. No user should ever get sick from a video game.

  37. Ginger by OverNeith · · Score: 1

    Try Ginger. It's an ancient remedy for motion sickness of all kinds. My Fiancee swears by it now. 3D games have always made her sick.. and now that she discovered Ginger (thanks to Mythbusters) she can play too.

    http://www.healthcastle.com/ginger.shtml

    Google around for some suggested doses. I've heard as little as a pill or two before, to as much as 5 for the entire day before. Course, being it's a "spice" (if you've ever eaten sushi, they always give you a pile) doses can be liberal. experiment and find what works for you.

  38. Head-bob makes me sick by Anonymous Coward · · Score: 0

    Funny, head-bob in games makes me sick really fast. All games are good once headbob is disabled, though. Having my entire view constantly bounced up and down (when my inner ear says I'm not being bounced) is a recipe to make me sick.

    1. Re:Head-bob makes me sick by FingerDemon · · Score: 1

      Yes, I agree. I have been playing Half-Life mods (no head bob) for a long time without a problem. But I tried to get through Medal of Honor and had to quit on it. The head bob was really making me sick and I couldn't figure out if there was a way to turn it off.
      I have a correct eyeglass prescription, but I have that Gastro-reflux problem and take the old purple pill for it.
      I never went so far as to try Dramamine. For seasickness they say the prescription patches work really well, but I doubt you could get it prescribed for video game playing.

      By the way, if you do have this problem, stay away from the radio controlled car game Re-Play. Its a great old game, but it gets me sicker than any other.

      --

      "Contrarily the lookaside buffer might not be the panacea... "
    2. Re:Head-bob makes me sick by Dave2+Wickham · · Score: 1
      By the way, if you do have this problem, stay away from the radio controlled car game Re-Play.
      Do you mean Re-Volt? A quick search for Re-Play didn't find anything related. If so, I personally never actually had problems with that (N64, mind), and I do get motion sick with older games (and, more recently, FEAR at full spec on a widescreen LCD, but that was in a very hot "cubicle" on one of the hottest days of the year...)
    3. Re:Head-bob makes me sick by FingerDemon · · Score: 1

      Doh! Yes, it's Re-Volt. Sorry. I played the PC version and the stunt track level with loops and jumps really made me nauseous.

      --

      "Contrarily the lookaside buffer might not be the panacea... "
    4. Re:Head-bob makes me sick by operagost · · Score: 1

      So what you're saying is that it is Re-Volt-ing?

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
  39. Me tooo by LouSir · · Score: 1

    I have been playing FPS games for about 10 years (castle wolfenstein) when I was about 30 years old. When I first started playing I had no problems. I played quite a bit. As I got older I played less and started feeling sick when I did play. Sometimes I could not play for more then 15 minutes. Here is what I discovered:
    1. The more you play the more desensitized you get. But, you have to deal with feeling sick to get used to it.
    2. The running around looking for stuff or being lost is much worse. If there is a monster or puzzle around every corner then I didn't get sick. If I got lost or I am running around for a few minutes I get sick real quick.
    3. As soon as you start feeling sick quit. Unless you are trying to do #1 above the longer you play the longer it takes to get rid of.
    4. Take up a mmorpg. I never got sick in EQ, DAOC or WoW. I replaced my FPS addiction with my mmorpg addiction.
    I hope it works for you.

    1. Re:Me tooo by sacdelta · · Score: 1

      I find my motion sickness occurs for similar reasons. If other things are going on like puzzles, talking to characters, or killing (cut scenes like Tenchu or Manhunt really help) I can last almost indefinitely but 5 minutes of running around non-stop (i.e. having to retrace steps or search for some obscurely hidden object) can cause me problems. Better camera behavior for a game helps too.

      The quality of the background also makes a difference. Paying attention to the fact that things at a distance should appear blurrier. If they make them sharp, you tend to focus on it when you move around and that is a world of hurt.

      I've also found that the first time I play a new game I have to stop for awhile, but one I get used to the motion and it becomes more intuitive I usually don't have any further problems.

      Then there's Turok:Evolution... The motion in that game is so counter-intuitive I wasn't able to last a full minute before having to lay down for half an hour to recover myself.

      --

      Brought to you by: "Al"toids - the curiously weird mint.

  40. Screen size by obi · · Score: 1

    I had motion sickness for a while when I switched from 19" CRTs to 21" LCDs. I remember the boat-ride in HL2 as particularly nauseating. Try to change the distance between you and your screen a bit, adjust the height, etc. I used to play Quake2 (Lithium, so very spastic movements) and Quake3 quite a bit without ever having problems. Now that I played a bit with the distance and positions, I've no longer had any problems (though I'm not tempted to try HL2's boat ride again :) ). I noticed that if I see the rest of my room/desk/environment a bit better, I have less problems.

  41. Bad programming. by ledow · · Score: 1

    I'm sure at least some of these games just aren't programming their graphics correctly. I'm able to play virtually any game without any sort of sickness at all, have been for years but there are are tiny minority of games that make me feel ill the second I start moving around in them.

    The first one I ever noticed was Duke Nukem 3D and to this day, playing that game gives me motion sickness even though I can play countless other games on the same day and not feel sick at all.

  42. Americas Army motion sickness by stevea1210 · · Score: 1

    I am an avid Americas Army player. It is FPS (for those who don't know). When you die, you switch to the POV of one of your teammates. Usually you switch to 3rd person, and have full control of the POV. On some server, the admins force you into a 1st person POV when you die and switch to a teammate (helps prevent ghosting). Whenever I am on a server that does that, I get a little motion sick. It never happens when I'm playing, and never when I'm dead and watching a teammate in 3rd person. Only when I'm dead and watching a teammate in 1st person does this happen. Rounds aren't usually that long, but it gets too me within two to three minutes usually. I have had to leave some server because of it. It is all about the POV

  43. I get it too by Wyatt+Earp · · Score: 1

    I got a 55 inch rear projection tv and I've found that since I went to component video inputs that the higher res settings of my PS2 and XBox give me motion sickness too on shooter games.

  44. It's normal. by JavaLord · · Score: 1

    "A friend of mine gave me Silent Hill 3 for Christmas (yeah, I know it's old), and I finally got around to playing it. Within 2 minutes, I had to stop and step away from the computer: intense nausea and pressure right behind the eyeballs. I got really, really motion sick playing the game. Does anyone have home remedies, set-ups, video options to make it bearable?"

    If you are prone to motion sickness, this is normal despite what other replies have claimed. I forget the exact number, but something like 20% - 30% of the population will experence motion sickness when put in a VR environment (ie a first person shooter). If you are the type that gets seasick reading a book in a car, there is a good chance a FPS will do it to you as well.

    For me personally, seasickness pills and the bracelets didn't work. I came to notice that some FPS games made me sick (most often ones played on a TV) while others didn't. Some games I could play through being seasick (SiN on the PC) others I couldn't (Golden eye on N64), and some never bothered me at all (the original Unreal Tournament).

    1. Re:It's normal. by JabberWokky · · Score: 1
      Interesting correlation. I also get sick from first person video games within a couple minutes, and I can't read in a car.

      Personally, I found a great way to prevent getting sick -- don't play the game. It's not like it's something you're really into (since you can't do it). If I was blind, I wouldn't visit many art museums and stand in front of the paintings. There are a wide variety of games and entertainment out there other than FPSes... many don't even need a computer or console.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    2. Re:It's normal. by JavaLord · · Score: 1

      Interesting correlation. I also get sick from first person video games within a couple minutes, and I can't read in a car. Personally, I found a great way to prevent getting sick -- don't play the game. It's not like it's something you're really into (since you can't do it). If I was blind, I wouldn't visit many art museums and stand in front of the paintings. There are a wide variety of games and entertainment out there other than FPSes... many don't even need a computer or console.

      Michal Jordan had basketball, I have video games! I can't pass up a whole genre even if it makes me want to puke.

    3. Re:It's normal. by JabberWokky · · Score: 1
      If you're puking you can't play. Any more than a man without arms can sail a normal sailboat. It's a physical limitation. If you can work around it, more power to you, but if you can't, don't obsess over it. Most preferences are very flexible; you can find other things to get into and enjoy.

      Otherwise, you're getting really upset and obsessed over something you haven't really done much of anyway (since you get sick moments into doing it). You might as well pine over not being royalty or not being a twin. Obsessing over things that you can't do and have never done (other than a healthy occasional thought toward "is there an alternate way to do this?") doesn't seem to be a very rational approach. Every so often I try a game, about 90 seconds later I'm outside against the side of the building puking, and I don't try again for several years.

      On the other hand, I can deal with blood, fecal matter and other biological fluids with no problem. I can deal with helping and cleaning up after sick people and cleaning up maggoty dead animals with no problem while others are covering their mouths. Personally, I'd rather be able to deal with reality than lack the ability to play one very specific genre (FPSes) of one form (video games) of entertainment. It would be even better if I could do both, but hey... I'm not going to be a rock star playing to full arenas either. Limitations are part of life.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
  45. Question has already been asked and answered on /. by skarth · · Score: 1

    http://slashdot.org/askslashdot/00/06/02/0337257.s html

    But the comments here are also insightful.

  46. Me too by robyannetta · · Score: 1
    I sometimes get motion sickness playing WoW. Here's what I found:

    When I bump up the resolution to 1920x1080 with quality settings set to max, I get dizzy easily. I guess its the realism factor of getting 70+ FPS in this res.

    When I take the resolution down to 1280x1024 and lower the quality to its lowest setting, I don't get sick as much because I can see the pixelation and artifacts that make this picture look lousy.

    Try a lower resolution and quality setting in your game, make it actually look bad and see what happens.

    --
    - Just my $0.02, take with a grain of salt, your mileage may vary.
  47. Play Through It by kldavis4 · · Score: 1

    At a previous workplace, a favorite break activity was Q3 deathmatches. At first I could only play for a few minutes without getting sick. As the days went by, and I kept playing, I started to not feel so bad. Eventually I adjusted completely and was able to play without any feelings of sickness. The interesting thing is that after I left that job, and left off of regularly playing, I get motion sick when I try to play these types of games again, so the adjustment only seems to last as long as you keep playing.

  48. i get that too by Anonymous Coward · · Score: 0

    * if the view bobs up and down like quake and it's an option try turning it off.
    * if it has options for different camera positions try to set it for 3rd person instead of 1st person (looking over the character's shoulder instead of through their eyes). This will help dramatically.

  49. The things that work for me... by JustNiz · · Score: 1

    1) turn off player and weapon bob...
    The mode in many FPS games where the picture bobs up and down as you move (to simulate each footfall). Set it so that as much as possible you glide rather than bob when you move.

    2) reduce fish-eye effect
    Some FPS games have a wierd fish-eye effect... as you rotate, things moving towards the edge of the screen gets unrealistically large and even may warp/wrap. try adjusting field-of-view/perspective if the game supports it.

    Many games have more settings hidden away in config files than are generally acccessable through the gui. It may take some hacking to figure out (especially if the file is stored in binary rather than text) but you can often improve things much more dramatically by directly modifying those files rather than using the 'game settings' gui.

  50. Vertical Sync by Starbug3D · · Score: 1

    Haven't seen this one mentioned yet, but I can get motion sick in a FPS if the vertical sync is off. Rant: I hate that developers leave it off in the first place. I would rather have my game not tear rather than have an artificial frame-rate increase.

  51. Real solution... by gmezero · · Score: 1

    Keep kicking devlopers in the nuts until they stop making games like this. 99.9% of the time nausua is caused by a crappy in game camera implementation. Either it's too jumpy, or the fisheyed aspect used to "make the world look bigger" is at fault. My wife and two of my co-workers suffer from this. While alot of games are no problem, there are others where the camera implementation was so bad that they're running from the room to puke after a few minutes.

    For those of you pissing on this guy as needing to "get his vision" checked... While that may be the case, most likely it's not. Some people are more suseptable to visual/motion issues than others, we're all NOT built the same. He may just have to be careful about the games he plays and realize that he has been excluded from enjoying a percentage of video games on the market by poor development practices or poor management decisions.

    For some advice to game developers, check here... it's amazingly still relevant sarcasm.

  52. Frames per second by xtieburn · · Score: 1

    Whilst in university one my lecturers described an early issue with motion sickness.

    Basically when computers couldnt run at the massive amounts of fps they do today the skipped or lost frames play havok with some people and they get nausea after a bit.

    The same effect can occur today if you are running your games at too high a setting. (Just high enough to stay roughly smooth but low enough not to cause major jitters.)

    I used to get motion sickness a while ago but no longer do so that kind of backs this up but ive never done the full research to verify all of this.

  53. Cause of Motion Sickness by dmatos · · Score: 1

    The most commonly accepted cause of motion sickness is a discrepancy between the reports from your eyes and your inner ears. If your head says you're moving and your eyes say you aren't, you'll get confused and sick. If your eyes say you're moving and your head says you aren't, same problem.

    Do you feel ill when you spin around in a circle until you're dizzy? Same problem.

    I have this very issue. I have trouble travelling in cars unless I can look out the front window. Staring at things ahead of me in the distance allows my eyes and inner ear to match up. For video games, playing in a well-lit room with a smaller screen really helps. Yes, I know you've got a giant monitor. Move it farther away from you. What's better - immersion or no nausea?

    If your eye picks up enough reference points outside of the viewing screen area, reference points that are not moving, then you're likely to avoid motion sickness. Your brain will decide that those points agree with what your inner ear is telling you, and everything is okay.

    I have trouble seeing IMAX films, because the screen is large enough to fill my entire field of view. The moving image & not moving head gives me motion sickness. However, if I stare at the edge of the screen, I start to feel better.

    Good luck!

    --

    It may look like I'm doing nothing, but I'm actively waiting for my problems to go away.
    --Scott Adams
    1. Re:Cause of Motion Sickness by AshFan · · Score: 1

      I think most of you are ignoring the most obvious possibility here. I think he has his office chair set to loose. Tighten that sucker up, or get yourself a good old fashion wooden chair, this should help. Also, avoid playing this game on a boat.

  54. EYE CHECK! by Anonymous Coward · · Score: 0

    Pressure behind the eyes has nothing to do with motion sickness and everything to do with eye strain, plus possibly hypertension (are you fat?). Get your eyes checked and stop blaming video games for everything.

  55. Rather hurt myself at play... by Digital_Quartz · · Score: 2, Insightful

    Seriously, headaches, carpal tunnel, eye strain, etc. aren't worth it for serious work, physical damage is completely unacceptable for play.

    You say that as if, somehow, play is less important than work. If I'm going to risk damaging myself, I'd much rather take the risk at play than at work. As the old russian proverb says; "The church is near, but the roads are icy. The pub is far, but I will walk carefully." :)

    Afterall, people take larger risks for the sake of "play" than work all the time. Recreational skydivers come to mind, for one.

  56. Motion Sickness & VR by madopal · · Score: 1

    I worked on a VR project in the early 90's. We found that somewhere between 10 & 20 percent of players had motion sickness while playing. We never were able to find out why or how to stop it. We did rate our games for the "hurl factor" though. We had Descent running on a head mounted display, and that made most people sick pretty fast. I always suspected it was the disconnect between the ear saying you're not moving and the eyes saying you are. The more immersive the experience, the more chance of nausea. I think the Descent incident showed that pretty nicely.

    Also, I have astigmatism, and I think it affects things for me. One test I'd check is seeing if you have problems in 3D movies...the ones that make you wear glasses. My astigmatism doesn't affect my normal vision much (yet), but I suspect it's responsible for the occasional nausea.

    1. Re:Motion Sickness & VR by Lord+Kestrel · · Score: 1

      I never had a problem with Descent, but most of the friends I introduced it to couldn't play for long. Makes for some very short deathmatch sessions when the people you're playing against can't play for more than 15 minutes at a time.

  57. OH YES I FORGOT! by Spy+der+Mann · · Score: 1

    Focusing your view on the CHARACTER instead of the monsters does a lot of help! I've been doing that so often that it became natural for me when playing a 3D game.

  58. Simulator Sickness by cr0sh · · Score: 3, Informative
    If you want to know how to combat the issues you are experiencing, then you need to search on Simulator Sickness.

    Simulator sickness is something that has been known about for many, many years, and has had a lot of study put behind it. While people were experiencing similar motion sickness issues with the advent of very large movie screens and "wraparound" 360 degree panorama movies in the 1950's and 1960's, it wasn't until fairly realistic flight-simulator systems were being developed in the late-1960's and 1970's that the issue started being widely studied, because now pilots training on large motion-platform simulators and such started to become more common, and they were experiencing such issues (not good PR for the simulator company - many times the builder of the plane!).

    What has been learned is enlightening, and there is a lot of research on the issue (and a large resurgence in interes of the phenomena happened in the 1990's when virtual reality system users experienced simular issues). The main problem is two-fold: as you approach (or attain) full-immersion in a simulated world, you need to make the inputs to your brain (eyes and inner-ear are most important) as synced up as possible. Any deviation from this is likely to cause motion-sickness. Thus, if you are in a fully-immersive environment where you are driving or flying, your real-world cockpit needs to move (or at least feel) as real as the real thing would, and more importantly, those movements cannot be out of sync of the motion "on screen" (whether that screen is in front of/wrapped around you, or as an HMD). If you are in a standup/walkaround VR simulation, you need to be able to match the movement on the screens of the HMD with the movement you are making in real life (3D tracking). If it is out of sync (mainly head movement) - say you turn your head, and the turning of the scene lags by a few milliseconds, you may (most likely will) experience motion sickness. In large motion-platform simulators (like flight simulators), the same issue is at play, but this time with the movement of the cockpit relative to the screen movement.

    So, what is the solution to your problems? Many other issues can come into play: refresh rate of the scene is important, of course, but so is the refresh rate of the display, which others have noted. I have read comments here that lowering the resolution/effects can help - these may be pychological remedies (make it more cartoony looking to break the immersion factor more?), but if they work, who cares (I have never seen a study on this, but it is an interesting idea, and makes sense from a simulation perspective). Basically, if you are trying to fully immerse yourself into the game, you can't do it halfway - either take it as fully as you possibly can (full-immersion HMD with full 3D tracking of body - ie, $25,000 will get you there), or stop trying to do this: turn on or at least brighten the room lights so that the screen isn't the only thing your eyes and peripheral vision rest on. Move back from the screen so you can see the edges and stuff around the screen. You might try standing and moving as you play (or move more while sitting). Maybe try a recliner that rocks so you can move more. Play on a smaller screen rather than a large big-screen projection TV.

    Yes, I know, none of these suggestions are great - but doing these things will help. Also be aware, as others have noted here, that there is a certain portion of the population who are prone to general motion sickness (sometimes these poor individuals get nauseous just sitting up in bed in the morning). Not much can be done (except to stop playing the games) to help these people. I will note though, that one person posted here about this saying that people who get nauseous while reading a book in a moving vehicle are prone isn't completely correct - it may indicate they might be prone, but I can te

    --
    Reason is the Path to God - Anon
    1. Re:Simulator Sickness by Anonymous Coward · · Score: 0

      My girlfriend has the same problem, which really irritates me, as i'm always playing quake4 with very high settings, 4x anti-aliasing, @1024x768 resolution, but she cant stand to look at the screen for more than a few minutes...like someone else suggested, it seems to be worse for her if i have to spin the view around quickly.

      I think she might just be a noob

  59. The real problem, and the TWO possible cures by tibike77 · · Score: 1

    The basic problem is that IF what you see on your screen feels realistic enough for your brain, it will cause a "reverse" physical motion sickness (i.e. not "too much of a stimulus" but instead a "too less or not at all stimulus"). That is, if you're sensitive enough, both for physical AND visual motion sickness.

    So you can cure the visual motion sickness in two ways:
    1. Make the game feel LESS realistic. Increasing FOV or backing away from the monitor makes you feel more like looking at pictures/movies than like "being there".
    or
    2. MOVE YOUR HEAD as much as possible, basically "feel" the game. You need to create the exact "G-Forces" your inner ear + brain EXPECTS to receive from what you see happening on the screen.

    Either of the two works great.
    Maybe not a 100% cure, but it will help a lot.

    --
    By reading this signature you agree to not disagree with the post you just read.
  60. I got this buddy....... by flyneye · · Score: 0

    I got this friend who smokes marijuana when he games to avoid that very thing.
    He is an average player with no noticable drop in performance when "under the influence"
    I know it is an anti-nauseant,perhaps that is it.
    legally perhaps ordinary motion sickness pills will help.
    I wouldn't advise anyone to do anything illegal even if it is moral,works,is safe enough and no ones damn business anyway.
    I wouldn't dream of usurping any governments obviously superior wisdom over that of its obviously ignorant helpless constituents.
    Don't Do Bad Drugs!
    (maybe this counts toward my public service thingy)

    --
    *Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
  61. Ginger by MonkeyCookie · · Score: 1

    Ginger altoids would probably work well. They're pretty strong.

  62. Try the "off" button by swamp+boy · · Score: 1

    Seriously. Aren't games supposed to be fun? If it's making you sick, is it really fun (or even worth it)?

  63. Another solution by bonknasty · · Score: 1

    Stop playing video games and go outside for a walk.

    --
    www.arkhambrewingcompany.com For all your Lovecraftian T-Shirt needs
  64. another "me too"... blair witch was really bad by chocolatetrumpet · · Score: 1

    I have never been able to read a book, play video games, or really even read a map in the car... but otherwise I seem to be ok (don't mind going backwards, etc.).

    In my teens I tried to play DOOM... and noticed, after about 5 minutes, that I was definitely feeling ill. The next day I decided I would try again, and just ignore the feeling and keep playing... I got to about 10 minutes and I was nearly passed out on the floor feeling so, so sick... so much for that.

    Many of my friends are gamers so they get really frustrated that I don't play with them, and I have tried various other games over the years, but they all make me sick.

    Boats: I have been on some little harbor cruises and whatnot and have been fine, but never a cruise ship... my mom stepped onto one once, and became instantly sick when looking over the ocean, so it doesn't look promising.

    Games: I did manage to play "roller coaster tycoon" and even "starcraft" for quite a while, but eventually all the scrolling around gets to me (30 minutes +).

    Videos: oh man.. unlike a game (where I get sick so fast I that I can't even almost start to get into it), frequently I get interested in video media that makes me sick.

    The worst was Blair Witch Project... I loved it..but I got sicker and sicker through the whole thing. By the end, I was so curious to see what I was hearing that I couldn't help but look... when the movie ended, I felt absolutely horrible, and it took almost a day to get over the nausea.

    I have several hand-held video cam videos I made in europe - basically unwatchable to me- I get sick pretty quick watching those (but again I really want to see them sometimes).

    A recent episode of "the scene" was filmed with a shaky hand held camera and that got to me.

    Finally, just last night I was watching TLC, and I was totally fine until they started to do an extensive "fast motion" scene that kept up for minute after minute (people moving out of a house)... and I got really sick and had to look away.

    Beer: I don't know if this is related but I went a long time drinking before I actually got sick. I was always so careful about it - but on the fateful night I had a particularly bad addiction to bbq potato chips, of which I had consumed many - and then onto my (usually about 5-6 beers) regular drinking. I was totally fine through beer 5, and for the 6th my friend suggested to trade me one- which I did- and after not even half the bottle became (for the first time) sick drinking beer. It's pretty terrible... it's only happened a few more times.. I'm very careful now about what I eat when I drink, and I'm careful not to switch around, even just different brands of beer.

    In conclusion, you are not alone. Fortunately for me, all of this crazyness is basically a non-issue... I live a perfectly normal life because of it - in fact, maybe I have led a better life, because otherwise I know I would be sucked into games 24/7.

    I would like to be able to read on long car trips, but I'm introverted enough to get lost in my thoughts.

    So there you have it... I'm another case.

    --
    Spoon not. Fork, or fork not. There is no spoon.
  65. I know where you are comming from. by ssand · · Score: 1

    I know where you are comming from, I get this 3d sickness when playing first person shooters on my computer (I am fine with 4rd person aspects, RTS, racing games, and console shooters). I have found that a smaller screen, or sitting farther back can help a fairbit. Also, freshair will help you go for a fairbit longer, as well as smoother framerates. If you have to kick the graphics down a notch so it's smoother, you will be more pleased in the long run. Finally, Turn off the "head bob" on first person shooters if you can. I've found I can last a fair bit longer when that feature is turned off, as there will be less motion from the game.

  66. Metroid Prime by engagebot · · Score: 1

    The only ever game that bothered me at all was Metroid Prime. Your viewpoint through the 'helmet' was kind of skewed in a bubble type of way. Dark Forces for the PC way back had the same thing, but never bothered me...

    --
    Han shot first.
  67. Marijuana by Anonymous Coward · · Score: 0

    I'm serious; cannabis would take care of both of your symptoms. It is an powerful antiemetic and it reduces ocular pressure, which is why it is sometimes prescribed for glaucoma patients.

  68. Interesting effects... by meringuoid · · Score: 1

    ... None of the voodoo remedies worked at all, while the placebo was highly effective. Evidence, perhaps, that homeopathy works entirely on a placebo effect, and so doesn't work at all on people like the Mythbusters who don't believe in homeopathy?

    --
    Real Daleks don't climb stairs - they level the building.
  69. MythBusters are great.. by Sody · · Score: 1

    ...but they need to widen their test size a bit. I and my wife both (yes, also a sample size of 2, but that doubles the sample) find that the wrist straps are effective during rides on the Metro (subway in the DC area) and on buses. I ordinarily have a hard time staying comfortable on the train, since it is under ground and has nothing to look at outside the windows, and reading is completely out of the question while riding. While wearing the wrist bands, I am able to read for a solid 1-hour ride (haven't tested longer) without any problems.