Graphics were verging on totally lame, but I'll stop bashing Amiga 3000 native graphics now. (Great platform potential, shame)
I specifically remember plonking down 5 bucks for 5 minutes of the cute girl that worked there blowing me up before I even landed at my next spawn point most of the time. Took me a while to not be shell-shocked, even knowing her capabilities ahead of time. (the vr experience of "what? where?" - [head goes swirling off my body])
Later on when they moved a to bigger space, I was playing a staff, and another came up to me mid game to chew me out for playing without paying (occasionally I did, it wasn't in the way of a paying customer though, and probably would have been a slight marketing benefit to have the machines used from time to time, further the free runs I did have were always after I had paid for a run earlier, in any case...), I had paid, it annoyed me how lame that was that he'd not check with another staff first before pissing on my game. I don't think I even did a free run around him before that, smeghead.
Shame it didn't really get anywhere, they certainly missed their price point though (turned off many potential customers, and the pods were really empty 95% or more of the time).
I wasn't trolling, thats about as far as conusmer use of a virtual reality seems to have gone. If you have reason to believe otherwise, I'd like to read it.
Many people would leap into that death car of yours if it advanced science to some useful end.
If people were using the car to get some eggs and a loaf of bread from a walkable distance, then they'd be right to think twice about taking their expensive death-car on a trip.
This is why you're not an effin' astronaut!
Now if NASA had no science behind their missions and ran a public betting site (yeah, I'll throw down 20 bucks that they blow up on the launch pad) then you might be pointful.
I'm not sure where you're coming from to imply that Nintendo's sales are "marginalized" (last I checked, five million DS units sold is not indicative of marginalization, nor is a 37% overall market share)
Funny point. the margins on a default page in openoffice here is over an inch on all sides, the percentage of page space being dedicated to margins is at least 37% overall.:-)
Most people on those planes were not flying to advance science for humanity.
Even more die daily in cars, mostly for reasons that could be achieved through telecommunication (which has an utterly negligible mortality rate AFAIK).
So I'm not sweating a couple shuttles blowing up over so many tens of years.
The misconception I had was that Safari and KHTML were still closely related, which leads to easier interchange.
Thats clearly wrong now.
The problem everyone is complaining about now is that Apple is not mounting a massive documentation effort to underline every change to the KHTML they forked, as well as how those changes relate to the modern KHTML and how to achieve effects similar to theirs without relying on any of the other Apple tech that Safari has been reworked to use.
It seems slightly unreasonable to assume they would go that far out of their way. The license is just a blob of binding legalese, which they have followed. They disappoint the spirit of the community that spawned the license, but given the above, its not surprising.
however the poor kid who has no other way to break into computing (which is a huge amount of geeks I know) should not be sitting in jail with a $60,000+ fine because he wanted to learn Photoshop, or Dreamweaver. This is all getting a bit out of hand.
Indeed, Adobe and all should advertise the fact that there are comparable free programs out there!
Just rat out your local WINE mirror and you're good to go!
Uhmmmm...
"Have you seen this CPU core?" (holds up picture)
Yeah, I saw quite a few people with a case of those at the wharf...
Thats funny, you're pretty fearless given the subject line...
Screen full of gray likely means movement will be blurrier than the half and half mode (which may be jerkier).
I'm not sure I'd prefer the "proper downscaling" choice...
Dactyl Nightmare...
Graphics were verging on totally lame, but I'll stop bashing Amiga 3000 native graphics now. (Great platform potential, shame)
I specifically remember plonking down 5 bucks for 5 minutes of the cute girl that worked there blowing me up before I even landed at my next spawn point most of the time. Took me a while to not be shell-shocked, even knowing her capabilities ahead of time. (the vr experience of "what? where?" - [head goes swirling off my body])
Later on when they moved a to bigger space, I was playing a staff, and another came up to me mid game to chew me out for playing without paying (occasionally I did, it wasn't in the way of a paying customer though, and probably would have been a slight marketing benefit to have the machines used from time to time, further the free runs I did have were always after I had paid for a run earlier, in any case...), I had paid, it annoyed me how lame that was that he'd not check with another staff first before pissing on my game. I don't think I even did a free run around him before that, smeghead.
Shame it didn't really get anywhere, they certainly missed their price point though (turned off many potential customers, and the pods were really empty 95% or more of the time).
I wasn't trolling, thats about as far as conusmer use of a virtual reality seems to have gone. If you have reason to believe otherwise, I'd like to read it.
(-1 troll is a pretty weak reason)
See Doom 3 or Half Life newblah.
Yes, we need a war against Pi.
My thirst for the blood of nonviolent people and random harmless concepts is not quenched.
Heck, all irrational numbers must be purged from humanity, for they are irrational and therefore pose us threat.
A truly random number would never repeat a sequence no matter how many digits were in the sequence.
A truly random number is statistically required to repeat sequences of such and such small fraction of the size of the number.
It is a conjecture, its a bad one. Infinitely long random numbers beg for really long repeated sequences.
My argument is NOT CRAP.
Many people would leap into that death car of yours if it advanced science to some useful end.
If people were using the car to get some eggs and a loaf of bread from a walkable distance, then they'd be right to think twice about taking their expensive death-car on a trip.
This is why you're not an effin' astronaut!
Now if NASA had no science behind their missions and ran a public betting site (yeah, I'll throw down 20 bucks that they blow up on the launch pad) then you might be pointful.
They don't, you aren't. EOF
I'm not sure where you're coming from to imply that Nintendo's sales are "marginalized" (last I checked, five million DS units sold is not indicative of marginalization, nor is a 37% overall market share)
:-)
Funny point. the margins on a default page in openoffice here is over an inch on all sides, the percentage of page space being dedicated to margins is at least 37% overall.
Remote desktop access should not be in an IM client.
Many more people have been killed in planes.
Most people on those planes were not flying to advance science for humanity.
Even more die daily in cars, mostly for reasons that could be achieved through telecommunication (which has an utterly negligible mortality rate AFAIK).
So I'm not sweating a couple shuttles blowing up over so many tens of years.
I think they explicitly wanted to reinvent this wheel, but saw it would be easier to forge it from another wheel.
Their internal development is likely working for them, they pull a nice profit. Don't hold your breath waiting for them to complain.
The misconception I had was that Safari and KHTML were still closely related, which leads to easier interchange.
Thats clearly wrong now.
The problem everyone is complaining about now is that Apple is not mounting a massive documentation effort to underline every change to the KHTML they forked, as well as how those changes relate to the modern KHTML and how to achieve effects similar to theirs without relying on any of the other Apple tech that Safari has been reworked to use.
It seems slightly unreasonable to assume they would go that far out of their way. The license is just a blob of binding legalese, which they have followed. They disappoint the spirit of the community that spawned the license, but given the above, its not surprising.
Again, it's the "Power of open source. The Stupidity of Apple."
I doubt Windows compatibility is a big concern to OS X developers. They are programming for Apple, and giving to results to the FOSS community.
I have yet to hear that forking is explicitly forbidden in these licenses...
however the poor kid who has no other way to break into computing (which is a huge amount of geeks I know) should not be sitting in jail with a $60,000+ fine because he wanted to learn Photoshop, or Dreamweaver. This is all getting a bit out of hand.
Indeed, Adobe and all should advertise the fact that there are comparable free programs out there!
As a Gentoo user, I tend to miss several packages that are in Debian.
How long afterwards did it take for them to hose their configs with etc-update? :-)
I think kiddies should be allowed to scan/attack/exploit their own system all they want.
:-)
Or maybe kiddies should be able to sue cracking utility programmers for negligence?
Wow, looks like you've found some sort of "pattern" there.
Quick, patent it!
Definitely! As well as read time on the other end, if applicable.
And how does it effect their SenseRank project?
35 years?
No, 20 years would be a better guess for next release...