His name is Frank de Winne, without the capital D. The D is only capitalized when his first name isn't written. So it's commander De Winne, or commander Frank de Winne.
Then again, I guess it's already impressive you guys put a space between "de" and "Winne".
1. Apps. Android needs more developers for more apps. With more android phones hitting the market the developers will follow so will the apps.
Or, more phones will mean more variety in specs, making it harder to create one app that runs on everything, obscuring the market and confusing the users, leading to less developers interested in this platform.
I'm not saying this will happen, I just don't think that more phones will automatically lead to more developers and more apps. There are loads of WinMo and Symbian phones out there, yet the platform taking the lead app-wise is the iPhone, with basically only three versions of one model from one manufacturer.
Really? The last thing I heard from MS about WinFS was in november 2006 (see for example this or this), when they promised WinFS was still coming, despite missing Vista's release.
Well Adobe found a way, that's for sure, because they're saying on their official site right now that you'll be able to build iPhone apps using Windows.
I don't think Adobe would say this without the legal department knowing, so they either did something clever or they're lying. I don't find the second option to be very credible.
Well the main reason PopCap had to develop native versions for different platforms of their Flash games, was that stuff like described in TFA didn't exist then.
Why wouldn't it take advantage of platform specific features? Flash's new "export to iPhone" function makes use of things like multitouch and the accelerometer just fine.
With HTML5's video, audio and canvas elements, there will be less and less need for Flash in the future on the web. It seems like Adobe is realizing this as well and has decided to move the focus of Flash from mere embedded objects on web pages to a way of easily creating full, rich and cross-platform applications for both PC's and phones.
This coiuld work out pretty well for them in the end. I must admit clicking a game together using Flash and publishing it to every major platform sounds more attractive than the more traditional ways of developing software, and I'm sure I'm not the only one who's thinking this.
You're suggesting Adobe can't read or understand the iPhone license restrictions and will release Flash (one of their major applications) with a key feature that breaks Apple's rules?
"What operating systems are supported for authoring iPhone content using Flash?"
iPhone application development will be supported on operating systems supported by Adobe Flash Professional CS5. This includes both Mac and Windows based operating systems.
You can't blame people for making money within the boundaries of the law. If this leads to undesirable results, the law is broken and needs to be fixed, simple as that. People will then stop their undesirable acts, either by themselves or by force. Blaming this situation on Eolas is putting things really way, way too simplistic.
Eolas is not the bad guy here, they're just doing what is legally possible. You can't condemn a company for following the law, just because it seems wrong.
The problem obviously is the patent law. I have no idea if the US is willing to change that, but if they do, it will be the end of shit like Eolas is pulling right now as well.
a newly issued patent that they claim covers the use of any browser plugin with AJAX
What do plugins and AJAX have to do with each other? Are they saying you can't build a browser that supports AJAX? I don't understand what the patent is for.
Well to tell you the truth, I've replaced all of my Windows-based PC's with Macs too during the past 6 years.
But I'm sure most people aren't that radical. When I look at what systems people around me are using, it's a mixed bag really and almost noone runs one platform exclusively on everything.
Every time I read this sort of stuff, or watch The Office, or read Dilbert, I'm glad I've never worked for a company with over 20 employees.
... imagine a Beowulf cluster of those!
I did not know that. In the Netherlands, these names would be written as Jan de Boer, Jacques de Ridder and Jean-Claude van Damme.
Seriously? In Belgium they capitalize every first character in a name?
Well if that is true I sincerely apologize.
I guess it is true you learn something every day.
His name is Frank de Winne, without the capital D. The D is only capitalized when his first name isn't written. So it's commander De Winne, or commander Frank de Winne.
Then again, I guess it's already impressive you guys put a space between "de" and "Winne".
1. Apps. Android needs more developers for more apps. With more android phones hitting the market the developers will follow so will the apps.
Or, more phones will mean more variety in specs, making it harder to create one app that runs on everything, obscuring the market and confusing the users, leading to less developers interested in this platform.
I'm not saying this will happen, I just don't think that more phones will automatically lead to more developers and more apps. There are loads of WinMo and Symbian phones out there, yet the platform taking the lead app-wise is the iPhone, with basically only three versions of one model from one manufacturer.
Well hey now, you can't tell us we have lost the link with reality and then claim the iPhone is an underpowered toy.
Since both Vista and Windows 7 still use NTFS, WinFS has not been delivered.
In fact, WinFS was supposed to make things like indexing for search unnecessary.
Really? The last thing I heard from MS about WinFS was in november 2006 (see for example this or this), when they promised WinFS was still coming, despite missing Vista's release.
I'm still waiting.
Windows 7 isn't even officially released and already nonsense is leaking about the next release with promises they can't keep.
FIrst let them release WinFS.
When you actually look at those web pages you're showing, you'll see they only offer updates on a very limited number of devices.
HTC yesterday stated they won't be creating an update for any of their devices that's older than 5 months.
You're very, very lucky if an official update path exists for you and that's a shame.
Well Adobe found a way, that's for sure, because they're saying on their official site right now that you'll be able to build iPhone apps using Windows.
I don't think Adobe would say this without the legal department knowing, so they either did something clever or they're lying. I don't find the second option to be very credible.
I believe their HTML5 demo can serve you both MP4 and Theora. You get either one based on your user agent, so Safari gets MP4 and Firefox gets Theora.
Well the main reason PopCap had to develop native versions for different platforms of their Flash games, was that stuff like described in TFA didn't exist then.
Bejeweled was developed as a Flash game and has sold over 25 million copies. So surely there is a market for this type of application.
Why wouldn't it take advantage of platform specific features? Flash's new "export to iPhone" function makes use of things like multitouch and the accelerometer just fine.
With HTML5's video, audio and canvas elements, there will be less and less need for Flash in the future on the web. It seems like Adobe is realizing this as well and has decided to move the focus of Flash from mere embedded objects on web pages to a way of easily creating full, rich and cross-platform applications for both PC's and phones.
This coiuld work out pretty well for them in the end. I must admit clicking a game together using Flash and publishing it to every major platform sounds more attractive than the more traditional ways of developing software, and I'm sure I'm not the only one who's thinking this.
You're suggesting Adobe can't read or understand the iPhone license restrictions and will release Flash (one of their major applications) with a key feature that breaks Apple's rules?
Yeah, right.
"What operating systems are supported for authoring iPhone content using Flash?"
iPhone application development will be supported on operating systems supported by Adobe Flash Professional CS5. This includes both Mac and Windows based operating systems.
Also note this Tweet from Ryan Stewert, saying:
"One of the biggest things about the Flash/iPhone news is that you no longer need a Mac to build iPhone apps."
So yeah, unless Apple does something radical, Flash CS5 will be able to export to iPhone from Windows.
You can't blame people for making money within the boundaries of the law. If this leads to undesirable results, the law is broken and needs to be fixed, simple as that. People will then stop their undesirable acts, either by themselves or by force. Blaming this situation on Eolas is putting things really way, way too simplistic.
Eolas is not the bad guy here, they're just doing what is legally possible. You can't condemn a company for following the law, just because it seems wrong.
The problem obviously is the patent law. I have no idea if the US is willing to change that, but if they do, it will be the end of shit like Eolas is pulling right now as well.
What the hell does this mean?
a newly issued patent that they claim covers the use of any browser plugin with AJAX
What do plugins and AJAX have to do with each other? Are they saying you can't build a browser that supports AJAX? I don't understand what the patent is for.
The iMac uses "desktop" parts - desktop cpu, ram, hd, optical drive, screen, psu etc etc.
An iMac actually uses SO-DIMM for RAM, which is laptop class.
Well to tell you the truth, I've replaced all of my Windows-based PC's with Macs too during the past 6 years.
But I'm sure most people aren't that radical. When I look at what systems people around me are using, it's a mixed bag really and almost noone runs one platform exclusively on everything.
So you're saying Flash CS5 for Windows will not be able to create iPhone apps? I doubt that.