The problem with the older game-movies is probably that the games had no story to begin with. Super Mario Bros the game had no story, except the repeated failure of the protagonist to locate the girl of his desire in the correct castle.
You just cant fill 90 minutes with "Sorry, the princess is in another castle"
But you can make the princess to be something else and make a TV series named Lost out of it;)
Games traditionally have only simple characters, so the player can "fill" the games narrative easily with his own persona. This way, the 4th wall is broken more easily and the player gets the feeling of experiencing the story.
Movies are about characterization and the story is just a vessel for the characters to act out their motives.
The rare games that actually have characterization actually as a built in game play mechanism provide better material for the move adaption, as there are not so many blanks to fill in....
Also it depends on the movie viewer perspective: as a fan of the game, you look at different qualities as the normal movie watcher. Silent Hill, while being a terrible flick from a movie standpoint, is a very good adaption that the gamers of the series can relate to. Tombraider was good pop-corn cinema with some nasty mistakes but really failed to convey what the game was really about...
And Spielberg should be onboard, too.
Hollywood called. They are pretty offended by games taking their crown and are going to sue.
The problem with the older game-movies is probably that the games had no story to begin with. Super Mario Bros the game had no story, except the repeated failure of the protagonist to locate the girl of his desire in the correct castle. You just cant fill 90 minutes with "Sorry, the princess is in another castle" But you can make the princess to be something else and make a TV series named Lost out of it ;)
And good ones are coming: http://www.youtube.com/watch?v=LHY8NKj3RKs :)
Games traditionally have only simple characters, so the player can "fill" the games narrative easily with his own persona. This way, the 4th wall is broken more easily and the player gets the feeling of experiencing the story. Movies are about characterization and the story is just a vessel for the characters to act out their motives. The rare games that actually have characterization actually as a built in game play mechanism provide better material for the move adaption, as there are not so many blanks to fill in.... Also it depends on the movie viewer perspective: as a fan of the game, you look at different qualities as the normal movie watcher. Silent Hill, while being a terrible flick from a movie standpoint, is a very good adaption that the gamers of the series can relate to. Tombraider was good pop-corn cinema with some nasty mistakes but really failed to convey what the game was really about...
Hardly any is a bit harsh. Just because there are a few black sheep on out there (Halo, CoD) does not make them the majority.
I think them nasty Gold miners, MMO - botters and WoW boxers skew that statistic.
because i my income is below 3k a year doesnt mean i cannot steal a car worth 50k.
that does not mean i am on the side of RIAA or something, but thats just the point.