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  1. Re:I TOLD you. on Crime Writer Makes a Killing With 99 Cent E-Books · · Score: 1

    isnt it ? its to have it "just in case".

  2. I TOLD you. on Crime Writer Makes a Killing With 99 Cent E-Books · · Score: 5, Insightful

    not only i told you, but many other people told this as well :

    digital goods are easily distributable. make it something cheap that noone will hesitate to pay for, and A LOT of people will buy it - even people who think 'hey i may read/use this in future' may buy it if its 99 cents. same goes for games. a lot of people will buy games that they will never play, just to have them handy, or in their collection, or to have a more complete game arsenal. a lot of people will buy your software if its cheap, just to have it handy if they ever need it to do anything at some random point in time in future.

    there is nothing barring you from doing that. the bandwidth costs are low, they are going down and down continually. you dont have to reproduce a digital good. all you need is :

    - an easy to use website to buy from, and a short, easy checkout procedure
    - a payment provider that is easy to use. (or a reliable credit card payment method)
    - a digital download.

    its THAT simple. no really, it is THAT simple. and the example is, in the article above.

  3. Re:Apart from being dumbfoundingly mundane like al on Dragon Age II Released · · Score: 1

    ok ill give an example from your own examples :

    how was xcom apocalypse compared to xcom and xcom terror from the deep ?

  4. Re:ooooook then on Dragon Age II Released · · Score: 1

    then read that post again.

  5. Re:Apart from being dumbfoundingly mundane like al on Dragon Age II Released · · Score: 1

    i have spore. unfortunately its way too simplistic, and immersion is much limited.

  6. ooooook then on Dragon Age II Released · · Score: 1

    why watch a romantic comedy, instead of a romance movie or a comedy then.

    you are contradicting your own argument.

  7. Re:Apart from being dumbfoundingly mundane like al on Dragon Age II Released · · Score: 1

    nope not even close.

  8. Re:Apart from being dumbfoundingly mundane like al on Dragon Age II Released · · Score: 1

    leave aside that, the hybridness of defender of the crown, actually made the world you lived in real - there were things happening, as they would happen depending on context - you go to a castle raiding - you are just another strong man with a sword. you go to tournament - regardless of whether youre king or holy roman emperor, you are now just a man on a horse with a stick in his hand. this was as such in reality, not to mention that, doing some of these were the obligations of the nobles by then.

    now take dragon age - dungeon after dungeon after dungeon after dungeon after dungeon ..... not because there would be THAT many dungeons even in a fantasy world - but because it is much more coding-efficient in order to just make new dungeons once you have set the format and have the necessary in-house utility-mapmaker etc.

    games are not being built around immersive realism from the eyes of the first person like they were being made in the early days of gaming - the industrialization of the sector turned gaming into manufacturing - efficiency of production and interchangeable parts.

  9. No it isnt. on Dragon Age II Released · · Score: 1

    Here's why: it's hard enough to make a game in a single genre that's any good.

    the above 'is not'.

    its not hard enough to make a game in single genre that's any good. with the amount of resources that are being poured into obfuscating aspects of modern games (graphics, resolution, textures, polygons), much more could be made. in some respects, graphics concept already passed the point where human eye can comfortably keep up anyway.

    moreover, straying off to multiple genres could make a lot of things much more easier - because you can switch to formats that are strong when a certain stage of the story/game arrives, and hence cut your effort needed in that stage, and switch back to others when they are strong or more efficient to use in that stage in the game.

    furthermore, its about immersion. its much more important than trying to make gaudy graphics appear in less-interactive cutscene formats for immersing the player in the game environment.

    things need to actually happen in the game world, for immersion.

  10. Re:Apart from being dumbfoundingly mundane like al on Dragon Age II Released · · Score: 1

    it didnt change MUCH, because as said, there were technical limitations in the original version back in c64 age. they didnt twist the concept, they just built it in better form in latest pc versions.

  11. Re:Apart from being dumbfoundingly mundane like al on Dragon Age II Released · · Score: 1

    then you dont know shit about gaming. best of the best in the golden age of gaming, were hybrid games. pirates, defender of crown, star control 2 and similar.

  12. Apart from being dumbfoundingly mundane like all on Dragon Age II Released · · Score: 1

    else before it :

    back 10-20 years ago, computer tech was limited. you couldnt stray too far off from a format. you had to end the game in the same format you started it. in the same genre. because platforms didnt have the resources to expand to many different formats and their technical demands in regard to hard disk, processing power, and memory.

    but there were hybrid games even then - like pirates and so on. they allowed you to expand and expand and your GAMEPLAY changed with passing time. not just your attributed strengths and stats, and a storyline.

    today, despite the gaming platforms has phenomenal power compared to platforms of old, still the SAME stuff is being done - pigeonhole the player into whatever format you started with, optionally sprinkled with only traces of styles/formats from other genres ... like mini puzzles, or small trading etc.

    but it could be much bigger. you could have numerous game areas, and when you are really bored from one, you could move to another area.

    this would actually be more realistic in every way ; in almost all games you develop to a point you are totally a factor that would affect any world, if you developed something to that point (stats etc), but nothing changes - noone comes and asks you to be their general or king, and actual strategy happens. someone who became as strong as the characters in rpgs (da, mass effect included) would actually have SO much clout in the world they were living in that, a lot of things would be effected and revolving around them. but, because innovation and experiments are prohibited in mass manufacturing gaming, escapism is used - 'oh, our character is humble, and he does this/that. or, our character marries with the queen and happy ever after'

    that is totally in contrast to what happens in the most important core material that almost all fantasy and rpg gaming had been initially based and devloped on ; lord of the rings :

    remember lotr timeline ; the adventurers start as a small band of brave adventurers, during their journeys, they come up against many things, and become stronger. after a certain point, however, they get involved in politics (when gandalf returns, trying to influence the major players of the world to joining combat, like edoras, or fangorn), after a point, they get involved in tactics and strategy (helm's deep) in battle-scale, and after a certain point, they are strategists, conducting a campaign, (after helm's deep, advancing on to sauron as army of the 'captains of the west'), and after a certain point, they are the shapers of the world they live in. (when the war ends, aragorn is king, and everyone returns to building the world again).

    but see, ALL of the games up till now, always pigeonholes the player into what it was at the start, EVEN if they are directly based on lotr. (no, the map-trigger 'adventure' gimmicks of various rts maps do not count).

    but, just take a moment now, and imagine how it could be, if gaming companies innovated as such into hybridizing their games instead of increasing the polygon count and number of dungeons in their games. just think for a moment.

  13. Re:5 fucking color stripes in a square. on Wikipedia Moves To Delete the Free Speech Flag · · Score: 2, Insightful

    nielsen can still sue wikipedia even if you put up a public domain version of something.

    thats the fault of american system - the one with the money wins the court.

  14. Re:5 fucking color stripes in a square. on Wikipedia Moves To Delete the Free Speech Flag · · Score: 2

    eff can jump in, mount a campaign for the particular case, and get donations. im sure a lot of people will donate to them.

    then sony can get their ass straightened out and properly compliant with modern standards of liberty and freedom of knowledge and information.

  15. 5 fucking color stripes in a square. on Wikipedia Moves To Delete the Free Speech Flag · · Score: 5, Insightful

    This is where we are down to, with this copyright/intellectual property shit. i mean, now arrangements of colors are being owned/dominated.

    this is ridiculous. someday, someone will be able to claim 'rights' in the arrangement that someone's crap makes when out of their ass.

  16. Re:Why charge for music, film, books, software ? on Piracy In Developing Countries Driven By High Prices · · Score: 1

    antiquities history. then, renaissance. then, enlightenment. you may opt to skip baroque. then scientific age.

    especially things like this.

    http://press-pubs.uchicago.edu/founders/documents/a1_8_8s12.html

    scroll down to last paragraph, and read the last parts of the paragraph before it, and the last paragraph itself.

  17. Re:Why charge for music, film, books, software ? on Piracy In Developing Countries Driven By High Prices · · Score: 1

    quite. you learned from private individuals and organizations, SELLING you the knowledge of mankind for your money.

    and how do we know that these 'private individuals' didnt 'barter trade, fuck' with other private individuals to private other individuals' privates ?

    its called history. take it up as a hobby. it will do you good.

  18. We are paying you more than $1 bn to on Nokia Has a Billion Reasons To Love WP7 · · Score: 2

    'promote and develop' windows phones and slide to obscurity in the process ....

    great case of forfeiting long term future for short term gain on behalf of nokia ..

    nokia .... DONT !

  19. Re:Budweiser Rocket. on The Car Faster Than a Speeding Bullet · · Score: 1

    so they were french. and ? what difference ? those people decided that something goes on land should go on 4 wheels to be called a car. and they want back forth 2 way circuit.

    why not 3 way ? or 4 way and to get their averages ?

    or why not 6 wheels ?

  20. Re:Not bad ! not bad !!! on Gameduino Project Aims To Game-ify the Arduino · · Score: 1

    no - as concept - it was some odd, but doable idea for expanding capabilities of a limited technology.

    if enough time and money was spent on it, they may have made it work well.

    point is, there are many ways to expand a platform/technology. possibilities are as varied as one's imagination.

  21. Re:Not bad ! not bad !!! on Gameduino Project Aims To Game-ify the Arduino · · Score: 1

    i said 'can develop'. not 'is'. remember what pentium overdrive was ?

  22. Not bad ! not bad !!! on Gameduino Project Aims To Game-ify the Arduino · · Score: 1

    some real cool shit once in a while !

    this thing can actually develop into a more powerful gaming platform if people just concentrate on it.

    and, its actually free !!

  23. Budweiser Rocket. on The Car Faster Than a Speeding Bullet · · Score: 2

    Its about land speed record now, but it was about the sound barrier a few years ago - this SSC series cars this guy has made - they were pursuing breaking sound barrier.

    They were claiming that sound barrier wasnt broken on land, because the device that did it (budweiser rocket) had 3 wheels and didnt run a full course of some distance back and forth in some given amount of time. Budweiser rocket's record was determined with an air force radar.

    The catch is this, these rules are the rules of british association of motor sports or cars or something. apparently, some people somewhere have the opinion that breaking sound barrier should happen on 4 wheels, and a round circu .....

    aah never mind. as you can understand, like any other sane people on the face of the planet, i dont give a flying fuck about what some bunch of people who banded as an association somewhere think - sound barrier is going over ~340m/s, and a 3 wheeled rocket powered device has broken it long before anyone else.

    im saying this, even tho im not american. so, go figure.

  24. Quick ! quick !!! on 3D Printers Create Edible Objects · · Score: 1

    Someone go patent some shit about the .. well, something that occurs somewhere among the process of creating small spaceship-like or donkey-dung like 3d printed snacks or something.

  25. Re:Why charge for music, film, books, software ? on Piracy In Developing Countries Driven By High Prices · · Score: 1

    none of those who charged you was the public. ALL of them were those who perpetrated taking from public at no cost, and then charging public things.