But that's not the point. It's not about "weakening their case" - that points to getting out of a punishment, not being innocent. I'd agree that an abnormally short yellow is a valid argument for "I couldn't avoid it", but broken brakes? If your car isn't properly maintained that's your fault, so it's your fault you ran the light, so you're guilty.
I got a parking ticket the other day, and I'm sure I could have tried a million ways to get out of it by challenging the time or the signage or something like that - but you know what? I was parked illegally, I knew I was taking a risk, and I got caught. Mea culpa.
OK, a question for you as I've been trying to figure out the answer to this for a while:) Maybe you'd be so kind as to offer a bit of advice.
I currently have a 7800GT which is basically fine for me performance wise, but I'd like to get some of the nice stuff like HD video and Photoshop acceleration which newer cards have. I don't really game heavily on the PC but I do sometimes fire up something like Audiosurf or Civ so I'd like something better than integrated graphics. Otherwise, my main concern is power consumption and noise level (my 7800 has a retrofit zalman cooler on it for noise reasons). I also need 2xDVI outs as I run 2 monitors. I thought the 240 looked good for my needs but they don't seem to have dual DVI, just HDMI & VGA. The 250 is possibly too high end, as it seems to pull a lot of power even when idle and I'm not sure how quiet they can be made.
The physical risk of being liberated of the cash is then just as good as the physical risk of being liberated of your credit cards
But the amount of the loss is 100% vs 0%. I simply don't understand carrying anything other than trivial amounts of cash - why take the (small, but non-zero) risk of loss? Why deal with the inconvenience of running out at an inopportune moment? Sure I'm trading away some degree of privacy, and if that's an issue for you then fine. It's not for me.
Just because the hotel needs a credit card from me doesn't mean the guy behind reception needs to see the data. Simply put a swipe machine on the customer side of the desk, and don't show anything other than "OK"/"NOT OK" to the employee. If Best Buy can manage it anyone can:)
I don't know about you, but I find lugging a 50" screen around with me gets tiring after a while. I tend to leave the TVs where they are and just move myself.
They're certainly far from useless. In fact, the two TVs in my house I use the most don't even have any kind of tuners (they're industrial-spec plasmas) but somehow I still manage to watch TV with them:)
I don't recall Steve saying anything about 10-12 inches. I don't hold my phone that close when I'm using it, neither does my wife and to be honest neither does anyone I remember seeing recently. For me, it's more like double that.
Ummm...zoom? Seriously I can't imagine holding it that close. I hold mine roughly in my lap (resting on my thigh) when sitting. It's perfectly readable.
Alas the kind of people who frequent services like Limewire don't typically differentiate between something published by an RIAA label and something self published, so the artist is screwed either way.
Right, except TV content is paid for by advertising. And guess what? The same people who torrent all their movies also torrent all their TV to avoid watching ads or paying for premium cable. So the content producers are getting it from both ends. I completely agree that the idea of downloading all TV and movies for free is very appealing from a purely selfish point of view, but it simply isn't a sustainable model - best case scenario is a flight away from high quality expensive content to cheap reality crap. Worst case scenario is youtube.
While the source is a problem, the bigger problem is that the GPL states that you're not allowed to prevent people from redistributing the binary. Can you transfer an app from your phone to another one without Apple trying to stop you? No.
When they get to the photography units, he can have the class schedule their lives around access to 1 computer, he can require them to each pay hundreds of dollars for photoshop (good luck with that) encourage piracy (potential of getting caught/losing job), OR he can hand out burnt copies of Gimp to every student to use at home
Adobe give huge discounts to students. My wife went to art school and paid something like $50 for the full CS2 package. If you're just teaching for hobbyists then fair enough, but if I wanted to take a class and they weren't teaching the industry standard software I'd go elsewhere.
Well Microsoft have managed to figure it out. You can use their website to transfer DLC licenses from one machine to another, I assume it just invalidates the original licenses and pushes that invalidation down to the old console next time it connects but I don't know for sure. Works fine though, I've done it a couple of times.
On the flip side, it's nice to be able to redownload anything I need (rather than trying to find the disc). It's nice to be able to fire up steam on a new laptop and just have it install everything automatically. I've never heard of any game or game content being remote disabled (XBLA recently stopped selling a few titles due to licensing changes, but people who already bought them are unaffected). I've had a hardware failure, but the DRM didn't give me any problems as the licenses were automatically transferred to the new box.
To be honest DRM in games has never really caused me any problems so I just don't care about it. DRM in music on the other hand, that drives me nuts.
Microsoft bans people if they think their console is modded
No, Microsoft bans _consoles_ which are modded, not users. Those consoles can still be used offline and you can still login to a new console with your account and play online. Modded consoles are often used by people to cheat at games (and thus spoil the experience for other players). IMHO it's perfectly reasonable for them to prevent you from spoiling the service which other people pay for, and as someone who doesn't mod his console I welcome their attempts to limit cheating which have ruined so many online PC games.
but they are forgetting that when Microsoft or Sony ban users, you lose all your content then too
That's not true (at least for MS). Downloaded content on the 360 is tied to both the downloading account and the downloading machine. You can play it either on that machine with any account, or on any machine with that original account. So to lose the content entirely you'd need to have your account banned (cheating/scamming) _and_ your machine banned (modded console) - in which case to be quite honest you're almost certainly not someone who pays for games anyway. You can even transfer licenses between machines using their website, so it might be possible to move DLC licenses off the banned hardware onto a new one.
Would WebOS even fit in the TX's 128mb flash? Or 32mb ram? It's a nice idea but the specs on the older devices are so far behind the Pre it seems kind of unlikely to me.
You're going to be part of a team, there's no getting away from that. How well you do depends on how well the team does and how well you fit in it. As someone who's been a dev, a team lead and a tech lead over the last 15 years (including hiring and working with many greenhorns) here's what I look for/appreciate:
1) Be confident. We hired you because we think you're smart and can do the job. Don't be afraid to speak up, and have some faith in your instincts. Show us we were right.
2) But if you need help, ask for it. Have a go at figuring it out for yourself (that's initiative) but if you're up against a brick wall come ask - most devs are never to busy to show how smart they are;)
3) Don't be cocky. You were probably the smart kid all through school, you went to a good university and got a good degree (otherwise you wouldn't be here). We all did. Plus we have many years of experience. This might seem to conflict with rule 1, but it doesn't really - it's all about balance. What I love is someone who comes up with suggestions, what I hate is someone who won't take criticism of those suggestions or ignores advice.
4) Don't wear yourself out. There's often an instinct in my industry to try to prove yourself by working all night and trying to get more done than anyone else. In my experience it's not worth it, there's a limitless amount of work available so it'll never all be done, and even if you do get thrown a little extra cash at the end of the year it won't be enough. Set yourself some limits to protect your social and personal life, maybe it doesn't matter so much right now, but if you set those limits early in your career you'll thank yourself later - it lets those above you know what they can and cannot expect from you.
5) Be a friend. We spend more time with each other at work than we do with our families. That can really suck if you don't get along. You won't end up best buds with everyone but try to be social, get to know everyone. It makes things go more smoothly, reduces stress and gets you better reviews at the end of the year. And that means promotions:)
6) Be flexible. This is the hardest one for me personally. As somewhat of a perfectionist I hate being taken off a project before I consider it "done" - I hate having requirements change under me so my solution ends up being suboptimal. But you know what? This is the real world. Suck it up and deliver the best thing you can for the people paying your salary.
Meh. I want games to be good, measuring their worth by something as trivial as length is a cop out. I don't get paid by my LOC, I don't choose movies by length or books by pagecount, and I don't go to the restaurant which gives the largest portions.
All hardware differences, which I specifically mentioned. The Android differences I object to are not due to hardware they're due to licensing, carrier restrictions and economics. It's worth nothing, though, that all iPhone apps run on the iPad.
Right, but you could download the OS, that's my point. There are plenty of people with Android phones who can't upgrade even though the hardware is capable of running the later version.
But that's not the point. It's not about "weakening their case" - that points to getting out of a punishment, not being innocent. I'd agree that an abnormally short yellow is a valid argument for "I couldn't avoid it", but broken brakes? If your car isn't properly maintained that's your fault, so it's your fault you ran the light, so you're guilty.
I got a parking ticket the other day, and I'm sure I could have tried a million ways to get out of it by challenging the time or the signage or something like that - but you know what? I was parked illegally, I knew I was taking a risk, and I got caught. Mea culpa.
...and they all stink.
OK, a question for you as I've been trying to figure out the answer to this for a while :) Maybe you'd be so kind as to offer a bit of advice.
I currently have a 7800GT which is basically fine for me performance wise, but I'd like to get some of the nice stuff like HD video and Photoshop acceleration which newer cards have. I don't really game heavily on the PC but I do sometimes fire up something like Audiosurf or Civ so I'd like something better than integrated graphics. Otherwise, my main concern is power consumption and noise level (my 7800 has a retrofit zalman cooler on it for noise reasons). I also need 2xDVI outs as I run 2 monitors. I thought the 240 looked good for my needs but they don't seem to have dual DVI, just HDMI & VGA. The 250 is possibly too high end, as it seems to pull a lot of power even when idle and I'm not sure how quiet they can be made.
Any ideas?
But the amount of the loss is 100% vs 0%. I simply don't understand carrying anything other than trivial amounts of cash - why take the (small, but non-zero) risk of loss? Why deal with the inconvenience of running out at an inopportune moment? Sure I'm trading away some degree of privacy, and if that's an issue for you then fine. It's not for me.
Just because the hotel needs a credit card from me doesn't mean the guy behind reception needs to see the data. Simply put a swipe machine on the customer side of the desk, and don't show anything other than "OK"/"NOT OK" to the employee. If Best Buy can manage it anyone can :)
That's Billion, not Million :)
I don't know about you, but I find lugging a 50" screen around with me gets tiring after a while. I tend to leave the TVs where they are and just move myself.
Or a converter box, or cable, or satellite, or ...
They're certainly far from useless. In fact, the two TVs in my house I use the most don't even have any kind of tuners (they're industrial-spec plasmas) but somehow I still manage to watch TV with them :)
I don't recall Steve saying anything about 10-12 inches. I don't hold my phone that close when I'm using it, neither does my wife and to be honest neither does anyone I remember seeing recently. For me, it's more like double that.
Ummm...zoom? Seriously I can't imagine holding it that close. I hold mine roughly in my lap (resting on my thigh) when sitting. It's perfectly readable.
Alas the kind of people who frequent services like Limewire don't typically differentiate between something published by an RIAA label and something self published, so the artist is screwed either way.
The original iPhone didn't have GPS, all the more recent models do have.
Right, except TV content is paid for by advertising. And guess what? The same people who torrent all their movies also torrent all their TV to avoid watching ads or paying for premium cable. So the content producers are getting it from both ends. I completely agree that the idea of downloading all TV and movies for free is very appealing from a purely selfish point of view, but it simply isn't a sustainable model - best case scenario is a flight away from high quality expensive content to cheap reality crap. Worst case scenario is youtube.
While the source is a problem, the bigger problem is that the GPL states that you're not allowed to prevent people from redistributing the binary. Can you transfer an app from your phone to another one without Apple trying to stop you? No.
Marine Mammals *used* to fight terrorism, but now all they do is swim around and eat fish and stuff! Explains the increase in attacks.
Adobe give huge discounts to students. My wife went to art school and paid something like $50 for the full CS2 package. If you're just teaching for hobbyists then fair enough, but if I wanted to take a class and they weren't teaching the industry standard software I'd go elsewhere.
Well Microsoft have managed to figure it out. You can use their website to transfer DLC licenses from one machine to another, I assume it just invalidates the original licenses and pushes that invalidation down to the old console next time it connects but I don't know for sure. Works fine though, I've done it a couple of times.
On the flip side, it's nice to be able to redownload anything I need (rather than trying to find the disc). It's nice to be able to fire up steam on a new laptop and just have it install everything automatically. I've never heard of any game or game content being remote disabled (XBLA recently stopped selling a few titles due to licensing changes, but people who already bought them are unaffected). I've had a hardware failure, but the DRM didn't give me any problems as the licenses were automatically transferred to the new box.
To be honest DRM in games has never really caused me any problems so I just don't care about it. DRM in music on the other hand, that drives me nuts.
No, Microsoft bans _consoles_ which are modded, not users. Those consoles can still be used offline and you can still login to a new console with your account and play online. Modded consoles are often used by people to cheat at games (and thus spoil the experience for other players). IMHO it's perfectly reasonable for them to prevent you from spoiling the service which other people pay for, and as someone who doesn't mod his console I welcome their attempts to limit cheating which have ruined so many online PC games.
That's not true (at least for MS). Downloaded content on the 360 is tied to both the downloading account and the downloading machine. You can play it either on that machine with any account, or on any machine with that original account. So to lose the content entirely you'd need to have your account banned (cheating/scamming) _and_ your machine banned (modded console) - in which case to be quite honest you're almost certainly not someone who pays for games anyway. You can even transfer licenses between machines using their website, so it might be possible to move DLC licenses off the banned hardware onto a new one.
Would WebOS even fit in the TX's 128mb flash? Or 32mb ram? It's a nice idea but the specs on the older devices are so far behind the Pre it seems kind of unlikely to me.
You're going to be part of a team, there's no getting away from that. How well you do depends on how well the team does and how well you fit in it. As someone who's been a dev, a team lead and a tech lead over the last 15 years (including hiring and working with many greenhorns) here's what I look for/appreciate:
1) Be confident. We hired you because we think you're smart and can do the job. Don't be afraid to speak up, and have some faith in your instincts. Show us we were right.
2) But if you need help, ask for it. Have a go at figuring it out for yourself (that's initiative) but if you're up against a brick wall come ask - most devs are never to busy to show how smart they are ;)
3) Don't be cocky. You were probably the smart kid all through school, you went to a good university and got a good degree (otherwise you wouldn't be here). We all did. Plus we have many years of experience. This might seem to conflict with rule 1, but it doesn't really - it's all about balance. What I love is someone who comes up with suggestions, what I hate is someone who won't take criticism of those suggestions or ignores advice.
4) Don't wear yourself out. There's often an instinct in my industry to try to prove yourself by working all night and trying to get more done than anyone else. In my experience it's not worth it, there's a limitless amount of work available so it'll never all be done, and even if you do get thrown a little extra cash at the end of the year it won't be enough. Set yourself some limits to protect your social and personal life, maybe it doesn't matter so much right now, but if you set those limits early in your career you'll thank yourself later - it lets those above you know what they can and cannot expect from you.
5) Be a friend. We spend more time with each other at work than we do with our families. That can really suck if you don't get along. You won't end up best buds with everyone but try to be social, get to know everyone. It makes things go more smoothly, reduces stress and gets you better reviews at the end of the year. And that means promotions :)
6) Be flexible. This is the hardest one for me personally. As somewhat of a perfectionist I hate being taken off a project before I consider it "done" - I hate having requirements change under me so my solution ends up being suboptimal. But you know what? This is the real world. Suck it up and deliver the best thing you can for the people paying your salary.
Meh. I want games to be good, measuring their worth by something as trivial as length is a cop out. I don't get paid by my LOC, I don't choose movies by length or books by pagecount, and I don't go to the restaurant which gives the largest portions.
Quality, not quantity.
All hardware differences, which I specifically mentioned. The Android differences I object to are not due to hardware they're due to licensing, carrier restrictions and economics. It's worth nothing, though, that all iPhone apps run on the iPad.
Right, but you could download the OS, that's my point. There are plenty of people with Android phones who can't upgrade even though the hardware is capable of running the later version.