Some of the presentation's titles: "Magic with Macrosoft: Machine Language Speed for Applesoft Programmers"; "Apple's Growing Divide Between Users and Programmers"; "How to Use Your Apple II as a Dumb Terminal for Mac OS X"; "73H 0r3g0n 7r41L Game Mod"; "Apple III: A Closer Look".
The HackFest programming competition is especially cool.
Unfortunately, it seems this project is based not on the classic Apple computer, but on Nintendo's 8-bit video game system. Computerworld reports (where Derek Lomas of MIT commented to verify the story's accuracy).
And I agree, Magic Candle is wonderful, though I played only the first one on my Apple II. At the end, it saved my characters to be imported into the sequel -- which I don't think was ever released for that platform...
The full session schedule is available online.
Some of the presentation's titles: "Magic with Macrosoft: Machine Language Speed for Applesoft Programmers"; "Apple's Growing Divide Between Users and Programmers"; "How to Use Your Apple II as a Dumb Terminal for Mac OS X"; "73H 0r3g0n 7r41L Game Mod"; "Apple III: A Closer Look".
The HackFest programming competition is especially cool.
There are some details about the legal hurdles behind the Apple-1 replica in this 2002 article from Wired: http://www.wired.com/gadgets/mac/news/2002/11/56426
Unfortunately, it seems this project is based not on the classic Apple computer, but on Nintendo's 8-bit video game system. Computerworld reports (where Derek Lomas of MIT commented to verify the story's accuracy).
Exactly. If it's credits you want, visit the IMDb.
And I agree, Magic Candle is wonderful, though I played only the first one on my Apple II. At the end, it saved my characters to be imported into the sequel -- which I don't think was ever released for that platform...