I'll take a stab at that first example of attempting to break into [a] home, since that's the only one that's comparable to what it seems they are doing. If CR wants to setup a test home in which to practice breaking in that's fine, it's their property and they can do with it what they want. It's a test scenario... saying they'd go out and break into consumer homes is not a good parallel.
Consumer Reports is (hopefully) not going to create any public security risk in their process if it really is self contained. As long as it stays within their little "sandbox" I don't see what the problem is.
The second two examples deal with people instead of objects so it obviously doesn't make for an easy expendable test case.
Well, for some people the grind is what they live for, and I've even found that system to be nice when large amounts of time are availiable for it. Even if that means standing around in town waiting hours for a group that has a reasonable chance of success.
Of course such things don't last forever, and I've got less time for that now... I've switched over to the one MMO I've found that actually had a genuinely unique character development system, which is EVE Online. Characters gain points in specific skills in real time, even while logged out. There really are not any "levels" to reach other than the skill levels themselves. The drawback to this system is obviously those who can devote virtually all their conscious hours to the game see only marginal benefits compared to those who work 40 hour weeks.
I'll take a stab at that first example of attempting to break into [a] home, since that's the only one that's comparable to what it seems they are doing. If CR wants to setup a test home in which to practice breaking in that's fine, it's their property and they can do with it what they want. It's a test scenario... saying they'd go out and break into consumer homes is not a good parallel. Consumer Reports is (hopefully) not going to create any public security risk in their process if it really is self contained. As long as it stays within their little "sandbox" I don't see what the problem is. The second two examples deal with people instead of objects so it obviously doesn't make for an easy expendable test case.
mmm... iRiver. Support for all kinds of music formats, and absolutely zero support for DRM. The iPod done right :)
I didn't see any specs for the "gripping hands". But if it is up to spec, perhaps a lubricant reservoir should be added.
Well, for some people the grind is what they live for, and I've even found that system to be nice when large amounts of time are availiable for it. Even if that means standing around in town waiting hours for a group that has a reasonable chance of success. Of course such things don't last forever, and I've got less time for that now... I've switched over to the one MMO I've found that actually had a genuinely unique character development system, which is EVE Online. Characters gain points in specific skills in real time, even while logged out. There really are not any "levels" to reach other than the skill levels themselves. The drawback to this system is obviously those who can devote virtually all their conscious hours to the game see only marginal benefits compared to those who work 40 hour weeks.