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User: delinear

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  1. Re:Three inches of pine board? on Iron Man Is Another Step Closer To a Reality · · Score: 1

    Maybe punching a hole in a telephone pole or a sidewalk requires more than a 17-fold increase, or maybe they're keeping it below the maximum required output because it's a tech demo and they don't want to break it in front of a bunch of journalists. I have to say it looks like he puts in almost no effort to break the boards, so as an example of raw strength rather than finesse or technique, it's still reasonably impressive.

  2. Re:Not a Dupe, its just a delayed Sequel on Iron Man Is Another Step Closer To a Reality · · Score: 1

    What I'd like to know, and what they don't make clear, is whether any calibration is require to go between heavy duty powered application, like punching through wood, and delicate or intricate movements. What I want to know is, is all of this controlled by how much effort the guy in the suit puts in, or do they have to crank it up when he needs more power. I could see that being an issue when he's spent half an hour unloading heavy supply crates, goes to get a coke without changing the power setting and accidentally puts the fridge through the wall.

  3. Re:So.. on Iron Man Is Another Step Closer To a Reality · · Score: 1

    I was just disappointed that the coolest thing they mentioned, being able to toss around 72-pound ammunition cases like a bored contestant on the "World's Strongest Man", doesn't seem to be in the video. What, was he there throwing these things around like frisbees and the camera guy was all, "that's okay we've got plenty of footage of breaking some plywood and doing press-ups we can go with". The guy definitely sounds like someone from a super hero story, though - Rex Jameson. "Rocket" Rex Jameson, maybe some relation of J. Jonah Jameson?

  4. Re:Skynet on Iron Man Is Another Step Closer To a Reality · · Score: 2, Insightful

    I thought exactly the same thing when I watched the first movie - the suit we're on the brink of being able to do already, with powered exoskeletons and personal jetpacks in the news all the time, but we can't even get close to any kind of advanced AI, and yet this he takes for granted. Even those robot fire extinguisher things seem to be a lot more intelligent than anything we've done so far - motion tracking with built in voice recognition that's sophisticated enough that he can just talk to them in as though they're people and they understand/follow his instructions, and even come to his rescue when he's dying, most AI researchers would kill for that level of technology!

  5. Re:No PC version. on Long-Delayed L.A. Noire Gets Trailer, Spring 2011 Release · · Score: 3, Insightful

    Well, let's see how this plays out. These days if a title is "exclusive" to a particular console, it just means it will be released for all other platforms three months later.

  6. Re:So it *looks* good on Long-Delayed L.A. Noire Gets Trailer, Spring 2011 Release · · Score: 1

    To be honest, even if it boils down to a period GTA with prettier cutscenes I wouldn't be entirely disappointed. I'm surprised they haven't explored GTA in other settings (locale and time period) a little more, I'd love some European GTA titles (I know they did GTA London a long time ago, how about an update with the new engine).

  7. Re:Oscar nomination? on Long-Delayed L.A. Noire Gets Trailer, Spring 2011 Release · · Score: 1

    Video games seem to be a serious competitor in the entertainment industry, it's not inconceivable that they could usurp movies. Who is behind the Oscars anyway? If it's the stuios, they'd have a vested interest in keeping the newcomers locked out, if it's an independent body they might want to get on board before it's too late. And I wonder what happens as the line between the two blurs still further. I'm thinking a movie that uses clever scripting to allow the audience to shape the experience somehow, so a very simplistic game, but a game nonetheless.

  8. Re:i cant tell if real people are lying on Long-Delayed L.A. Noire Gets Trailer, Spring 2011 Release · · Score: 1

    You need to be a Truth Wizard - and no, I'm not lying :)

  9. Re:This is surprising? on Viacom To Sell Rock Band Creator Harmonix · · Score: 1

    I get this too when I tell people it's just Simon with a different controller, and that I was a dab hand at it back in the early 80's. Wow, was it really so long ago? I should really think about growing a lawn.

  10. Re:Note to your ass. on Viacom To Sell Rock Band Creator Harmonix · · Score: 1

    Of course we all know the real reason you have to at least release a new game a year is that nobody wants to buy a four year old game, even if the game is receiving relevant, up to date content. For that reason I wouldn't begrudge one new iteration per year, so long as they make it simple to bring all the previous content along. One of the things I thought sounded nice about the latest GH games is that you could "import" songs from previous versions. Since I've never had experience with either game before GH6, I naively thought that meant I could just buy one of the old games cheap, copy the songs to the HDD and play them in the new GH, but no, apparently a tiny number of songs have so far been converted to work, you need a unique code from the old game to tie it to your account, so buying it used is out, and god only knows how this works when more than one person plays, do we all need our own copy of the old content to get our own unique IDs, is it tied to one console or can we take it with us, etc. Not to mention you have to pay a re-licensing fee - what?? That's right, you already have a license, but now you need a re-license. It's a complete joke, they appear to have made this as complicated as possible to make it incredibly difficult to import music, so they can advertise it as a feature, safe in the knowledge a lot of people won't use it but will instead buy their ridiculously over priced DLC. Apparently Rock Band does this a little more sensibly, although you still have to pay to re-license your existing music.

  11. Re:required peripherals on Viacom To Sell Rock Band Creator Harmonix · · Score: 2, Insightful

    I can't speak for GP, but a lot of people find learning an instrument a very dry and, until you start getting good, largely unrewarding process. If they can make that process a little more interesting and fun by tying it to a game interface, where's the harm in that? You're still learning, but it feels less like you're hitting the same chord repeatedly for hours with no reward, because you'll be earning rewards and such in the game (you also get the benefit of an eternally patient group to practice with, and an independent judge - the game - to tell you where you're going right/wrong without ever having to feel embarassed by your mistakes).

  12. Re:required peripherals on Viacom To Sell Rock Band Creator Harmonix · · Score: 1

    My girlfriend recently got GH6 and I played this for the first time this week and this is exactly right. It's quite a frustrating experience when the notes are even slightly off the beat, to the degree that some songs are easier to play if you actually ignore the music and just use the visual cues on the screen (I've not gone so far as to turn the sound off but I bet it wouldn't negatively impact and may even positively impact performance on some songs). Not sure if Rock Band does this better, but the annoying thing is it doesn't then "feel" like you're playing the song (I acknowledge that this is actually about as far away from playing the song as you can get, but what I mean is it kills the sense of immersion or suspension of disbelief).

  13. Re:Which is more common? on Why Unlocked Phones Don't Work In the US · · Score: 1

    You're talking about the current situation - someone like 7-11 are only going to stock a proprietary cable if it has sufficient market penetration that they can see a decent ROI on sales across all their stores. Because phones have only just started switching to Micro USB and there are a lot of proprietary cables out there, the stock might be less. What do you think will happen when EVERY phone (bar iPhone) uses Micro USB as standard? That market will dawrf the iPhone market considerably, and at that point 7-11 would be insane not to stock them (especially as they gain more traction amongst non-phone related devices). Not to mention, if this works, you'll probably rarely have to buy a cable. If your five previous handsets all used Micro USB, you'd have plenty of spare cables lying around. Stuck at work without a charger? No problem, borrow one from practically anyone else, or even from the IT department.

  14. Re:Xbox Profitable??? No... on Did the Windows Phone 7 Bomb In the US? · · Score: 1

    They rarely sent out replacements for failed units. Since most of the failures were RRoD and the fix was a relatively cheap and easy one (and just as prone to fail again), they'd just fix them or send out a refurb. Still incredibly costly, but not as bad as giving away two units for every one sold.

  15. Re:If You're Late to the Party on Did the Windows Phone 7 Bomb In the US? · · Score: 1

    Here in the UK you'd be hard pressed to not notice. Not only have all the media covered it, but I assume it's also been pretty extensively advertised (I say that because I barely watch any TV, and most of that the non-commercial BBC, yet even I have seen the TV ad more than once). It's not had the hype that a new Apple launch gets media-wise, but it's hardly been an under the radar affair, either.

  16. Re:If You're Late to the Party on Did the Windows Phone 7 Bomb In the US? · · Score: 1

    And if MS want to win some short term gains, I'm sure if they can tie the phones into XBOX Live somehow (allow people to build up their gaming characters or earn achievements on their phones while out of the house) they'd see a reasonable uptake. I'd actually be very surprised if that's not already on the table - they already allow PCs access (albeit the interface is so horrible I gave up after two games), so this would seem to be the logic next step. So long as they can implement it without ruining the fairly solid reputation they've managed to build up around Live so far, otherwise that'd be a major shot to their own foot.

  17. Re:Sue everybody solution on 3D Printing May Face Legal Challenges · · Score: 1

    Just because the technology is advanced and easy to use, doesn't mean you have to instantly start suing people. Right?

    Any sufficiently advanced technology is indistinguishable from a breach of IP lawsuit?

  18. Re:What a thing to worry about on 3D Printing May Face Legal Challenges · · Score: 1

    Maybe silly is the wrong word, but seriously, one method of doing something ends or is replaced by another method of doing something - this has been going on since man started using tools. It's natural for the people used to the old way to fight the change, but look around you and think how far we've come from using rocks to make capturing our food easier and ask yourself how successful man has ever been at fighting change. It reminds me of a Mitchell and Webb sketch about stone-age flint chippers discarding the new trend of bronze tools as a "fad". When a technology's time has come, there's little point fighting it, and if it means your old business model is now obsolete the sensible approach is to change your model.

  19. Re:Tuff. on 3D Printing May Face Legal Challenges · · Score: 1

    Of course, if you cared about being hard to trace, it might be easier to steal a 3D printer and go unnoticed than it would be to steal a gun and go unnoticed.

  20. Re:Tuff. on 3D Printing May Face Legal Challenges · · Score: 1

    You've clearly never suffered the agony of a paper cut.

  21. Re:Worried? on 3D Printing May Face Legal Challenges · · Score: 1

    Creating items that don't currently exist, but also emergency replacements for parts that are mission critical (even if you plan to replace them with authentic eventually) without having to predict what will fail and having a huge stock on hand, and also copies of otherwise prohibitively expensive parts (perhaps because they're such specialist parts), I guess.

  22. Re:Worried? on 3D Printing May Face Legal Challenges · · Score: 1

    Fig "duping" was common even back in the 90's, when I used to frequent various GW-related newsgroups. Of course, the moulds had to be manually made and there was probably some extra effort required to do so, but certainly this isn't a practice that started with 3D printers, although I guess the music analogue is going from CD-to-tape to CD-to-MP3 in terms of ease and ability to churn them out.

  23. Re:Worried? on 3D Printing May Face Legal Challenges · · Score: 4, Insightful

    I've said this before, only partly in jest, that if we ever get to the point where it's possible to create a Star Trek type replicator, far from triggering a Utopia, the project would get nuked from orbit by IP lawyers.

  24. Re:Bizarre to even consider on Australian State Govt. To Fund iPads For Doctors · · Score: 1

    I think the idea is that the device would be used to record patient notes or do independent research, mostly used by doctors doing ward rounds and the like, not that they'd be running specialist equipment off of it during surgery.

  25. Re:Non-core promise on Australian State Govt. To Fund iPads For Doctors · · Score: 1

    In Oz we call an unimplemented election promise a "non-core promise", John Howard coined the term.

    Outside of politicis we call it a "lie".