Rape is a horrible thing, but murder is still worse.
I disagree. Fucking up someone's life is much worse than ending one. The murdered might find peace in the afterlife, but the raped has to keep living with it for the rest of his/her life.
If someone's a deviant there, they are relatively open about it.
I find that odd, considering that Japan is a society where the group is more important than the individual. If you do something outside the norm, like walk with an umbrella when it isn't raining, people will look at you like you're some sick freak.
Meanwhile, in western society, people would find it weird, but wouldn't mind, thinking you're just doing your thing.
So are YouTube, related video sites, and the PSP (to an extent). These are low-res video streams. There's a good article around on how low-res is gaining more traction than HD, actually. I don't remember where it is.
What "scam"? As technology gets better, they can offer us better products - that's a good thing! Everybody wins...
This isn't a good thing if the current product is acceptable and still works. Over time it'll be fased out, even though it still would have satisfied those who still use it.
I'm satisfied with an SDTV, yet I can't buy one anymore because by now there are only HDTVs left. In Europe there aren't even any CRT-based HDTVs that can at least be flexible when it comes to resolution.
And if I want to use the new technology, I have to buy a new TV. I'll have to do it again once Super Hi-Vision gets commonplace.
This wouldn't be a problem if HD was something for video enthusiasts, and the common folk could continue using SD.
So's your mom.
Hey now, relax.
But anyway, the thing is, people's expectations change over time.
In this industry, it's generally the companies that drive the market and attempt to create a demand. It's not like every five years people get up in arms and ask for better graphics. People's expectations do change, but not as quickly, and not necessarily in the graphics department.
Yes, I promoted you to XHTML fanboy because it's clear that you bash HTML5 because it's not more like XHTML.
I'm not sure how facts are misinformation. You should consider checking yours. Mozilla, Opera, Apple aren't the only browser manufacturers, there are many others.
Bullshit. Aside from Trident not being represented, Gecko, Presto and WebKit/KHTML all were. There are a couple of HTML-only rendering engines, but those don't carry much weight. You seem to be thinking that each web browser has its own rendering engine, which would give it a voice. This is false. There are many more web browsers than those organisations because a lot of them are built on the same rendering engine. For example, Gecko's web browsers include Firefox, SeaMonkey, K-Meleon, Camino, Epiphany, and Galeon.
Not going to touch the rest, as you clearly don't understand thanks to your XHTML fanboyism.
Doesn't matter. When I buy a game console, I want to play it now. I would have bought something that I'm only using half the video capabilities of now. It also brings with it other problems, as games would be optimized for 720p, and you'd have situations like on the current HD consoles where you can't read the text on 480i/480p because it's too tiny.
So it's not like nobody could have foreseen the time when 480p would be generally considered "not good enough".
If sales and general concensus are anything to go by, 480p is still "good enough".
Huh? The point of this discussion is that not everything is using it.:)
Yes, but my point still stands. It's a marketing scam to me to provide incentive for perpetual upgrades, like they're already doing with computers. Check out Super Hi-Vision for the next scam.
720p still looks nice to me because I still compare it to 480i or 480p. Of course there will come a time when the PS3 doesn't look so great.
Yes. And that's stupid.
It's not an either/or proposition, there. They could have supported 480p and 720p.:)
As explained above, this leads to problems, and wouldn't be optimal at the time of release.
Really, why are people even arguing about this? The problem of today's industry is not graphics; it's the lack of fun, interesting games and innovation. In general, that is.
The Wii's graphics aren't a great match for the times. Everything is going HD, and with good reason: HD is becoming commonplace.
At the time the Wii was being developed and released, barely anyone cared about HD.
Now - I've seen various HD broadcasts, I've watched a few Blu-Ray, and I've spent some time playing PS3 games. It makes a difference.
New technology always looks great at first. Then you get used to it, and it doesn't matter much anymore when everything is using it. It's all a matter of perspective.
Personally I think it's more worth it to improve the video quality by using a progressive scan display, which the Wii supports.
Perhaps the most obvious is that the standard advocates the use of presentation elements such as b, i, and so on.
If you actually read the spec you'd have known that they are redefining such elements to give them semantic value.
I'm referring to the fact that you can't count on HTML5 documents being well formed like you can with XHTML.
This isn't as much of an issue as XHTML advocates like to think.
I'm not sure what you're on about here, as stated previously, Facebook, MySpace, Wordpress, Drupal, Joomla are all great tools for letting the average user publish, hence why they've been so damn successful.
But they all produce crappy code with barely any semantic meaning. Great tools my behind.
I'm not saying I wouldn't like to see Flash replaced, but I'd like to see it replaced with a standard that has got their on it's merits - because people actually want to use it en-masse rather than because it was forced through as part of a standard.
You'll find out rather quickly that people don't care which codecs their video uses. This won't help.
The W3C had to step in and start trying to make the best it could of a bad job. Really, it's WHATWG that has made most of the decisions on HTML5, WHATWG is a group that was setup by individuals, which is a far cry from the W3C which as you rightly state is quite well represented.
At least the WHATWG consists of the organisations behind the rendering engines. Also, the W3C didn't have to adopt their work. They were asked to when the W3C finally realised that they were going nowhere.
The W3C was on the right path - sticking to it's guns and following the good practice route with XHTML
XHTML was going nowhere, and was not the right path to take. Have you tried looking at their XHTML2 spec? That showed how they missed the point.
was forced to embrace by the publicity WHATWG had got HTML5 and because other browser manufacturers just fell like dominoes
As said above, the WHATWG represented the browser manufacturers. Stop spreading misinformation.
Web standards in general are important for all the reasons I dislike HTML5, HTML5 is not a good standard as it is inflexibie, lacks extensibility in some areas and adds needless complexity.
*sigh* Spoken like a true XHTML fanboy that won't look further than his/her nose.
How about no FF V11, V111, 1X, X, X-2 and X11 (X1 is a PC game. X111 and X1V are not out yet) and if you like no Dragon Quest V111 which IMHO is great game especially when played on my BC PS3 to my HDTV.
What's your point? Those are all games that were released before the Wii was, and Final Fantasy games usually aren't multi-platform in the first place.
The reality is the Wii is slightly more powerful than the Gamecube
This is a myth. People who know what they're talking about say it's twice as powerful as the original Xbox. Look at the specs. Sure, it may not have gotten a big boost in RAM, but everything else got a decent boost in performance.
the game on the Wii looks less polished graphically on a HDTV than the other consoles
I'm guessing that this is in part because your LCD HDTV is scaling the Wii's output to its native resolution. This will always make the picture look lousy.
Because it's the most recently announced main entry in the Dragon Quest series. I can't tell from your comment, but you do know that Dragon Quest IX has been announced for the Nintendo DS, right?
Shit, I'll be happy with a DS remake of DQ VI. Only good part to come out of the Squeenix merger...
Why's that? DQIV is still an innovative game today, and DQV is considered to be the best of the series.
"unless it screws up some characters" It does. The three characters from the present who fought against the powerful alien Lavos were killed not even 20 years after the events of the first game by people much less powerful. Lame.
The problem with the Sega Saturn was that they chose the lesser 3D technology, added in another chip instead of a better one, and it was primarily designed for 2D.
Even on a bigger picture, the GameCube and Xbox are more powerful than the PS2. Especially the Xbox.
They didn't choose the PS2 because of performance, and the Emotion Engine was mostly hype. $DEITY knows how much trouble the developers had developing games for it because it wasn't easy to develop for, and Sony was being arrogant and not helping.
Shading is much, much more efficient when done by the GPU instead of the CPU. You don't want to tax the CPU unnecessarily when there's all this game logic going on.
Not getting a console just because it doesn't support your favourite resolution is stupid. Who in their right mind cares what resolution a game displays at?
You probably got an LCD HDTV, which have a native resolution and suck at all others that aren't a division of their native one. I'll take the original picture instead of having my image distorted by scalers, thank you.
Back in the 90s people still upgraded their web browsers, and there were many less surfers back then than now. New surfers would use the latest anyway. This isn't the case anymore.
Indeed. IE6 has bugs. A lot of them. On a site that I maintain, there's a list of images on the left used as a navigation sidebar. Because images are inline elements, I used the display:block CSS on them. But this triggered a bug, creating space above and below each image. It is why I have the following in my stylesheet:
/* Hack for IE6 and older to work around the list white-space bug.
Other browsers don't see this because html has no ancestor. */
* html #game-nav li, * html #general-nav li {
display: inline;
}
The bug is also present in IE7, in a different form. For that I use the following on the two navigation lists:
font-size: 1px;/* suppress list white-space bug in IE7 */
Since the lists don't contain text, this works out fine.
I'd prefer to move to a text-based navigation list, but the webmaster won't let me. Yet.
The latest SeaMonkey works as far back as Windows NT 3.51. There's no excuse. I use it without problems on Windows 95. OpenOffice before version 3 works fine on Windows 95 as well.
It reduces separation of the content and presentation layers
Really. Explain how, because I'm not seeing it.
it increases parsing ambiguity by relaxing standards
Nonsense. HTML5 defines exactly how web browsers should parse the HTML, and describes how they should handle errors in the HTML (which was missing from previous versions, and sorely needed).
If we're going to increase the amount of people who can publish on the internet then a better option seems to be to improve the applications for doing this
Patches welcome. The open source community has pretty much given up on this.
Besides that there's also something that stinks about forcing a standard on the web too - open or not. I think I'd rather have market forces decide a standard
We already had the browser wars. Did you forget already? It sucked and didn't lead us anywhere.
over a small clique of people who have their own interests and agendas which may not necessarily be the best for the web overall
Like most trolls who bash web standards, you don't have a clue about the W3C at all. Organisations from all over the world have a membership with the W3C, including the organisations behind the rendering engines.
Chrono Cross isn't really a Chrono Trigger sequel. You'll get disappointed if you play that game expecting a sequel. It compliments Chrono Trigger, but it's not a sequel.
I disagree. Fucking up someone's life is much worse than ending one. The murdered might find peace in the afterlife, but the raped has to keep living with it for the rest of his/her life.
As they say, there are things worse than death.
I find that odd, considering that Japan is a society where the group is more important than the individual. If you do something outside the norm, like walk with an umbrella when it isn't raining, people will look at you like you're some sick freak.
Meanwhile, in western society, people would find it weird, but wouldn't mind, thinking you're just doing your thing.
So are YouTube, related video sites, and the PSP (to an extent). These are low-res video streams. There's a good article around on how low-res is gaining more traction than HD, actually. I don't remember where it is.
This isn't a good thing if the current product is acceptable and still works. Over time it'll be fased out, even though it still would have satisfied those who still use it.
I'm satisfied with an SDTV, yet I can't buy one anymore because by now there are only HDTVs left. In Europe there aren't even any CRT-based HDTVs that can at least be flexible when it comes to resolution.
And if I want to use the new technology, I have to buy a new TV. I'll have to do it again once Super Hi-Vision gets commonplace.
This wouldn't be a problem if HD was something for video enthusiasts, and the common folk could continue using SD.
Hey now, relax.
In this industry, it's generally the companies that drive the market and attempt to create a demand. It's not like every five years people get up in arms and ask for better graphics. People's expectations do change, but not as quickly, and not necessarily in the graphics department.
Yes, I promoted you to XHTML fanboy because it's clear that you bash HTML5 because it's not more like XHTML.
Bullshit. Aside from Trident not being represented, Gecko, Presto and WebKit/KHTML all were. There are a couple of HTML-only rendering engines, but those don't carry much weight. You seem to be thinking that each web browser has its own rendering engine, which would give it a voice. This is false. There are many more web browsers than those organisations because a lot of them are built on the same rendering engine. For example, Gecko's web browsers include Firefox, SeaMonkey, K-Meleon, Camino, Epiphany, and Galeon.
Not going to touch the rest, as you clearly don't understand thanks to your XHTML fanboyism.
Doesn't matter. When I buy a game console, I want to play it now. I would have bought something that I'm only using half the video capabilities of now. It also brings with it other problems, as games would be optimized for 720p, and you'd have situations like on the current HD consoles where you can't read the text on 480i/480p because it's too tiny.
If sales and general concensus are anything to go by, 480p is still "good enough".
Yes, but my point still stands. It's a marketing scam to me to provide incentive for perpetual upgrades, like they're already doing with computers. Check out Super Hi-Vision for the next scam.
Yes. And that's stupid.
As explained above, this leads to problems, and wouldn't be optimal at the time of release.
Really, why are people even arguing about this? The problem of today's industry is not graphics; it's the lack of fun, interesting games and innovation. In general, that is.
At the time the Wii was being developed and released, barely anyone cared about HD.
New technology always looks great at first. Then you get used to it, and it doesn't matter much anymore when everything is using it. It's all a matter of perspective.
Personally I think it's more worth it to improve the video quality by using a progressive scan display, which the Wii supports.
If you actually read the spec you'd have known that they are redefining such elements to give them semantic value.
This isn't as much of an issue as XHTML advocates like to think.
But they all produce crappy code with barely any semantic meaning. Great tools my behind.
You'll find out rather quickly that people don't care which codecs their video uses. This won't help.
At least the WHATWG consists of the organisations behind the rendering engines. Also, the W3C didn't have to adopt their work. They were asked to when the W3C finally realised that they were going nowhere.
XHTML was going nowhere, and was not the right path to take. Have you tried looking at their XHTML2 spec? That showed how they missed the point.
As said above, the WHATWG represented the browser manufacturers. Stop spreading misinformation.
*sigh* Spoken like a true XHTML fanboy that won't look further than his/her nose.
What's your point? Those are all games that were released before the Wii was, and Final Fantasy games usually aren't multi-platform in the first place.
This is a myth. People who know what they're talking about say it's twice as powerful as the original Xbox. Look at the specs. Sure, it may not have gotten a big boost in RAM, but everything else got a decent boost in performance.
I'm guessing that this is in part because your LCD HDTV is scaling the Wii's output to its native resolution. This will always make the picture look lousy.
Because it's the most recently announced main entry in the Dragon Quest series. I can't tell from your comment, but you do know that Dragon Quest IX has been announced for the Nintendo DS, right?
Why's that? DQIV is still an innovative game today, and DQV is considered to be the best of the series.
No time travelling. Remember that the original was Chrono Trigger. People expect another time-travelling epic as a sequel.
"unless it screws up some characters"
It does. The three characters from the present who fought against the powerful alien Lavos were killed not even 20 years after the events of the first game by people much less powerful. Lame.
Star Fox was on the SNES.
The problem with the Sega Saturn was that they chose the lesser 3D technology, added in another chip instead of a better one, and it was primarily designed for 2D.
Even on a bigger picture, the GameCube and Xbox are more powerful than the PS2. Especially the Xbox.
They didn't choose the PS2 because of performance, and the Emotion Engine was mostly hype. $DEITY knows how much trouble the developers had developing games for it because it wasn't easy to develop for, and Sony was being arrogant and not helping.
Shading is much, much more efficient when done by the GPU instead of the CPU. You don't want to tax the CPU unnecessarily when there's all this game logic going on.
Not getting a console just because it doesn't support your favourite resolution is stupid. Who in their right mind cares what resolution a game displays at?
You probably got an LCD HDTV, which have a native resolution and suck at all others that aren't a division of their native one. I'll take the original picture instead of having my image distorted by scalers, thank you.
And where are we going to store our downloaded games? Physical media!
Reportedly, Netscape 4 is still lurking around! :(
Back in the 90s people still upgraded their web browsers, and there were many less surfers back then than now. New surfers would use the latest anyway. This isn't the case anymore.
Indeed. IE6 has bugs. A lot of them. On a site that I maintain, there's a list of images on the left used as a navigation sidebar. Because images are inline elements, I used the display:block CSS on them. But this triggered a bug, creating space above and below each image. It is why I have the following in my stylesheet:
Other browsers don't see this because html has no ancestor. */
* html #game-nav li, * html #general-nav li {
display: inline;
}
The bug is also present in IE7, in a different form. For that I use the following on the two navigation lists:
font-size: 1px; /* suppress list white-space bug in IE7 */
Since the lists don't contain text, this works out fine.
I'd prefer to move to a text-based navigation list, but the webmaster won't let me. Yet.
The latest SeaMonkey works as far back as Windows NT 3.51. There's no excuse. I use it without problems on Windows 95. OpenOffice before version 3 works fine on Windows 95 as well.
Really. Explain how, because I'm not seeing it.
Nonsense. HTML5 defines exactly how web browsers should parse the HTML, and describes how they should handle errors in the HTML (which was missing from previous versions, and sorely needed).
Patches welcome. The open source community has pretty much given up on this.
We already had the browser wars. Did you forget already? It sucked and didn't lead us anywhere.
Like most trolls who bash web standards, you don't have a clue about the W3C at all. Organisations from all over the world have a membership with the W3C, including the organisations behind the rendering engines.
Yeah, how dare they not pander to the 1% of people that had a HDTV at launch, and the 10% (estimated) that have one now!
How dare they focus on actual gameplay and other non-graphical assets!
No HD = simpler graphics = less storage space needed.
But that solid state media is still very, very expensive if you want something the size of a DVD-ROM.
Chrono Cross isn't really a Chrono Trigger sequel. You'll get disappointed if you play that game expecting a sequel. It compliments Chrono Trigger, but it's not a sequel.
Of course Ridley will have survived. The Metroid Prime games take place between Metroid and Metroid II. Ridley has to be there for Super Metroid.