No, SVG is for vector graphics and can't encode a photograph (losslessly anyway with any decent speed) as a SVG document. Plus, the file size would be huge. There's lots of things SVG would be great for, stick figure animations and throbbers. But not this.
I think a better idea would just to allow embedding theora, webm or mp4 video clips as img sources. While APNGs are pretty cool in that they're lossless and support transparency, it still suffers from the same fundamental problem as animated gifs which is that there's no interframe compression, leading to insanely large files for anything but the shortest throbber icon loop (which should probably better be done with css transitions anyway).
HTML already has some tag weirdness with the fact audio is technically equivalent to video, making img join the party wouldn't be bad and it'll certainly save lots of bandwidth and improve visual quality for those memes.
Last part:
Thanks to the guys in irc.oftc.net #ck for inspiration to work on this and
early testing! Many of them sat idle in that channel for years while nothing
happened. The xkcd comic supported_features also helped motivate this
work. Yes I know you probably still can't watch full screen videos on youtube,
but that's not entirely the scheduler's fault.
I don't know too much about OpenID, but in my understanding, you login with your website URL. It seems google is letting you use your email address, which makes more sense (or would make more sense to normal users anyway, as people are used to being forced to enter an email in posting comments in blogs anyway).
I guess it's because chrome isn't so bleeding-edge anymore. V8 was great and all, setting a new perspective for JS VMs, but now, SquirrelFish Extreme and TraceMonkey are getting better benchmark scores than V8, and it's just becomming a little bump in the history of browsers. Development is at a relative standstill in comparison to other engines/browsers like Safari/Webkit and Firefox/Gecko.
Don't Firefox, Mozilla, Epiphany, and Galeon all use the Gecko rendering engine? What's the point if they all render the exact same? I understand that as a web developer, it would be useful to test on Opera, Safari, IE and Firefox, but not on the same rendering engine
Just about every modern mainstream browser supports vector graphics in one form or another. obviously, its easier when they all follow a standard, but there are third party abstraction layers for all of them. Look at dojo.gfx, which provides an API for rendering in VML (IE), Silverlight (IE/Fx), SVG (Fx/Opera/Safari), and Canvas (Fx/Opera/Safari).
I use the http://aptana.com/ eclipse distribution for web development. Its great for PHP, RoR, JavaScript, HTML, etc. But I don't see it mentioned anywhere
Wouldn't a "Print This Page" button be useful for a screen-reader? It would (hopefully) format the page so it could be easier for it to be parsed and understood (without all those ads..)
I'm not much older than him, and I've started ~3 open source projects, and contributed to several, I know around 5 programming languages, and I set up/configured my 6 computer home network when I was 8.
"We spent $2,158," Why not go do everything for *free*, and save money in the future for not being trapped to antivirus subscriptions?
No, SVG is for vector graphics and can't encode a photograph (losslessly anyway with any decent speed) as a SVG document. Plus, the file size would be huge. There's lots of things SVG would be great for, stick figure animations and throbbers. But not this.
I think a better idea would just to allow embedding theora, webm or mp4 video clips as img sources. While APNGs are pretty cool in that they're lossless and support transparency, it still suffers from the same fundamental problem as animated gifs which is that there's no interframe compression, leading to insanely large files for anything but the shortest throbber icon loop (which should probably better be done with css transitions anyway). HTML already has some tag weirdness with the fact audio is technically equivalent to video, making img join the party wouldn't be bad and it'll certainly save lots of bandwidth and improve visual quality for those memes.
Hi, antimatter15!
Hello! I forgot to login for that post -_-
I guess i'll give a shot and try to get people to use my soon-to-be-totally-dead web based wave client.
Last part: Thanks to the guys in irc.oftc.net #ck for inspiration to work on this and early testing! Many of them sat idle in that channel for years while nothing happened. The xkcd comic supported_features also helped motivate this work. Yes I know you probably still can't watch full screen videos on youtube, but that's not entirely the scheduler's fault.
I'd like for web.archive.org to be more reliable.
I don't know too much about OpenID, but in my understanding, you login with your website URL. It seems google is letting you use your email address, which makes more sense (or would make more sense to normal users anyway, as people are used to being forced to enter an email in posting comments in blogs anyway).
I guess it's because chrome isn't so bleeding-edge anymore. V8 was great and all, setting a new perspective for JS VMs, but now, SquirrelFish Extreme and TraceMonkey are getting better benchmark scores than V8, and it's just becomming a little bump in the history of browsers. Development is at a relative standstill in comparison to other engines/browsers like Safari/Webkit and Firefox/Gecko.
Don't Firefox, Mozilla, Epiphany, and Galeon all use the Gecko rendering engine? What's the point if they all render the exact same? I understand that as a web developer, it would be useful to test on Opera, Safari, IE and Firefox, but not on the same rendering engine
Just about every modern mainstream browser supports vector graphics in one form or another. obviously, its easier when they all follow a standard, but there are third party abstraction layers for all of them. Look at dojo.gfx, which provides an API for rendering in VML (IE), Silverlight (IE/Fx), SVG (Fx/Opera/Safari), and Canvas (Fx/Opera/Safari).
I use the http://aptana.com/ eclipse distribution for web development. Its great for PHP, RoR, JavaScript, HTML, etc. But I don't see it mentioned anywhere
Wouldn't a "Print This Page" button be useful for a screen-reader? It would (hopefully) format the page so it could be easier for it to be parsed and understood (without all those ads..)
Anyone else think this is a weird coincidence that Google App Engine was unveiled during an event named "Campfire One"?
here's something more like a _real_ online photoshop-still in flash though. http://splashup.com/
I'm not much older than him, and I've started ~3 open source projects, and contributed to several, I know around 5 programming languages, and I set up/configured my 6 computer home network when I was 8. "We spent $2,158," Why not go do everything for *free*, and save money in the future for not being trapped to antivirus subscriptions?
http://osflash.org/projects Large list of open-source flash-related projects, alot (most?) of them are cross-platform.