Domain: allrpg.com
Stories and comments across the archive that link to allrpg.com.
Stories · 6
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Something to Sidetalk About
nigelthezebra writes "The N-Gage is at it again, what with the news that the price is being dropped and that the redesigned handheld is going to be redesigned again. In "Something to Sidetalk About," AllRPG.com's Richard Goodness recounts his experiences with the N-Gage QD. To put a long story short, it's very obvious why the system is failing. When you can't even figure out how to turn something on, you know it's time to go back to the drawing board." From the article: "I've always been a big proponent of the axiom, when in doubt, see if Mr. Casual can do it. Games ought not to need big instruction booklets. They should be simple enough to figure out by picking up and fiddling for a moment or two. Turning a system on, that goes without saying." -
Zelda Extravaganza
Richard Goodness writes "AllRPG.com is featuring several editorials on the Legend of Zelda series. The Zelda Extravaganza covers such topics as the rumors of the Triforce in Ocarina of Time, nostalgia for the original gold cartridge, and attempts at an overall chronology of the series." -
Videogames as Art
Philip Kollar writes "AllRPG has just posted Games As Art, Part 2. In this article, I attempt to create a viable list of things that come together to make a videogame art, rather than just entertainment. I also explore how these three concepts (writing, design, and interactivity) have been used in other forms of media and how they're being further explored in the world of gaming." -
Videogames as Art
Philip Kollar writes "AllRPG has just posted Games As Art, Part 2. In this article, I attempt to create a viable list of things that come together to make a videogame art, rather than just entertainment. I also explore how these three concepts (writing, design, and interactivity) have been used in other forms of media and how they're being further explored in the world of gaming." -
When Videogames Know They're Videogames
An anonymous reader writes "In 'I Never Metagame I Didn't Like', AllRPG.com goes into a discussion of metagaming - what it is and some games which feature it. The piece explains: 'Metagames show awareness of their nature as games. These games ignore all pretense of being a representation of a reality--rather, they know that they're polygons on a screen', and goes on to reference titles such as Earthbound and Metal Gear Solid as examples." Are there other examples of titles which address the player in this awfully postmodern way? -
Playing Games Seen as Brainless Hobby?
Richard Goodness writes "Recently I watched Simon Bysshe's film Modern Day Gamer. The film is a natural springboard for some talk of the shared experience of videogames and the legitimization of gaming as a form of entertainment. Therefore, in '2 Legit 2 Save and Quit,' I come to some conclusions." A good article, with some excellent points. I took this to heart, but I see a weekly D&D session with friends as being akin to a weekly poker game but with less financial repercussions, unless one counts all the books needed.