Zelda Extravaganza
Richard Goodness writes "AllRPG.com is featuring several editorials on the Legend of Zelda series. The Zelda Extravaganza covers such topics as the rumors of the Triforce in Ocarina of Time, nostalgia for the original gold cartridge, and attempts at an overall chronology of the series."
back then i coulda swore everyone had a gold cartridge. i mean, everyone i knew had one.
I swear to this day if someone were to walk up to me and say "video game" and ask me to describe the image I get, its from the Legend of Zelda. This game was probably the only one I've ever played that completely surpased all of the hype I had for it when it was released. - Which is odd because the ads were absurd. I really think of it as the "Citizen Kane" of video games, it was complete in almost every way, there is simply nothing to complain about it.
Even now when it should be horribly dated, and when I can remember every single secret I can turn it on and have a blast playing it.
IMO, I think it is safe to say that Zelda is one of the few series that has no bad games in the series. I think Nintendo has delivered the Zelda experience with each game and has never been a letdown no matter what the system. I am hoping that the new Zelda coming out for the GameCube has as much impact as Zelda64: OOT did for the N64. Those were some great times.
The original Zelda was the reason for my recent purchase of an NES. I had to search eBay for about a week to be able to snag one. I have it now and about 20 or so other classic games, and I have to say that I probably play my NES more than my PS2. And for good reason.
While the PS2 is technologically and graphicly superior, IMHO there is just no comparison to the quality of the games as they were once made. Developers are using more and more graphics and cool cut scenes to drive a game rather than, *gasp* story line or plot development. And don't forget solid game play. I have spent countless hours trying to defeat mario 3, and I still come back for more.
Why? It's just darn fun!
How ungeeky am I that after all these years it finally occured to me that 255 coins is an 8-bit unsigned int? It always seemed like a wierd number to me growing up, but now that I'm a geek, I see the truth :)
I don't want to fit in, I just don't want to stand out
My wife and I, both gamers, have a differing opinion on the subject of new games versus old.
She thinks that at the age we were when the so called "classic" games were prevalent, we thought that anything like that was fun. I think that I can tell a good game from a bad one, and that I could tell the difference between gameplay and just another pretty box. Comments?
"What I cary in this box is your utter subjugation."
On one of the linked pages here, one of the editors compares the Zelda series to the Final Fantasy series. (From a pro-Zelda footing).
In one of the paragraphs he says (speaking of zelda) "but when a videogame manages to hit both the mark of delivering a fantastic experience and spring up the nostalgia factor at the same time, by maintaining that great charm and story we know so well, with past, rejuvenated characters".
I think he just hit upon the main appeal of Zelda- while you have several different stories, it's almost like playing in a series of linked (no pun intended) universes. Personally, the SNES was as good as it gets for me. When I was playing WindWaker on my roommate's game cube and [spoiler alert!] The ship decended into the underwater castle I immediately started jumping up and down saying "Holy Shit! It's the Palace from A Link to the Past" and then I started looking at the topography of the world, and noticed subtle similarities between it's geography and that of the SNES game that only someone who had played both in great depth would notice, and had such respect for the game's designer.
It doesn't just happen once. I was playing Four Swords recently (which also takes place in a world very similar to the SNES version) and, after being locked in a jail cell, thought "Great, 8 years of video games and I'm back in the same @$(%*&$#(*%'ing jail cell again." It was awesome.
Later though, he remarks about Final Fantasy: "Chances are more people from way back when would recognize Link in a heart-beat, whereas Square simply hasn't given any of their FF characters the opportunity to really be remembered oh so many years later--much less decades.".
On that point I disagree. I never had a sense that Link had a real personality, or had real emotions. Yes, he was gasping when Zelda was captured, and got mean faced when looking at Ganon, but he never seemed to have any dimension to him. Contrast that to Final Fantasy 3 (VI in Japan). Even now, 8 years or so after the game first came out and I beat it, I still remember the emotional response the game provoked as it described the story of Terra (the half magical Esper/half human) and her quest to feel love. Remarkably, that's not the only complete story in the game. Almost every playable character has a back story and you get emotionally linked to each. How many of you were soo goddamn pissed you couldn't keep General Leo from dying, no matter how hard you tried. The man was the only sane and compassionate person in the entire empire- it was just injust for him to be slain! Or what about the story of Shadow, the mysterious Ninja who you never know much about. I remember being so curious who he was and what in his life made him so solitary- he was the most callous yet most self-sacrificing of any of the characters.
I don't know- It's interesting to see just how much a video game- a virtual world - can affect you,even so many years later.
Just a few thoughts from this wandering mind...
-Ryan
AUWYHSTOT (Acronyms are Useless When You Have to Spell Them Out Too)
The hidden triforce story reminds me of the stuff you had to do to revive Aeris in Final Fantasy 7. Although it seems the hidden triforce stuff went on a lot longer.
You may or may not be aware of this but the Gamecube game Animal Crossing has an unlockable version of NES Legend of Zelda in it, along with several other old NES games.
Sig cancelled due to lack of interest
Basically, if you could scrap the overworld or at least the annoying bits, then the game would easily be the best Zelda I've played.
Horribly difficult? It's an NES game--what did you expect? The first NES game in a series is very frequently the hardest; in fact Zelda 2 is the only exception I can think of, being harder than the first, and that's only if you don't count the second quest from the original.
The wonderful gold cartridge. And not just gold, but metallic too. Who had ever seen a game set up like that before? And let's not forget the small slit in the box in the shield, allowing the cartridge to shine through.
As a kid, it really grasped me with wonder and excitement. To this day, I can still feel that way when I see it.
For castles made of sand must eventually return to the sea.