Domain: bradthegame.com
Stories and comments across the archive that link to bradthegame.com.
Comments · 6
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Never forget this classic:
Back when I had an overnight job I spent a whole night playing around on that twisted "chose your own adventure" game/hypertext story.
Really, I think the best "hypertext" books were the Broaderbund Dr. Seuss stories I got for my daughter. They really were pretty cool and brought the book to life. The Ted Talk I watched last night sort of approached the subject as well.
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Loved Choose Your Own Adventures...
Ah yes, these books were my favorite form of entertainment between the 4th grade or so and the 7th (when I got my C64). There were a few imitations, too, that could be occasionally just as good as the original brand, like twist-a-plot and endless quest. I was a bit surprised they all went out of print, as though there wasn't going to be any kids left to read them or something. Though perhaps that was the case during the early computer era. I wonder why they think there's a market now?
For an immature-yet-adult take on choose your own adventures online, I've always dug BRAD: The Game. Just about the weirdest choose your own adventure one could imagine.
Cheers. -
Re:Choose life, choose a job...
Try Brad - the game
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Re:Wow!
how about more like this
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Re:Wait a second...
Wow -- you've obviously never read a choose-your-own-adventure book. Those are a blast. We're talking printed paper here: now that is simple and deterministic.
Also, I don't imagine that writing a good choose-your-own-adventure is easy. I don't know if this one is actually good, but for the sake of argument... it's like writing a book, but with the twist of exploring a wider set of plot possibilities.
A friend of mine wrote a wacky online choose-your-own-adventure that was quite popular back when the web was young. If you're a bit freaky the game is a real blast. I happen to know he spent months and months on it. There is no reason to think that 10 dollars for a well-thought-out game of this type would be a rip off.
And the idea that deterministic entertainment is inferior is kinda nuts -- nearly all entertainment (books, movies, music) is deterministic. You might want to give games like this a chance before trashing them.
Cheers.
(Sorry 'bout the double post, but Slashdot made me anonymous for some reason?) -
Re:Wait a second...
Wow -- you've obviously never read a choose-your-own-adventure book. Those are a blast. We're talking printed paper here: now that is simple and deterministic.
Also, I don't imagine that writing a good choose-your-own-adventure is easy. I don't know if this one is actually good, but for the sake of argument... it's like writing a book, but with the twist of exploring a wider set of plot possibilities.
A friend of mine wrote a wacky online choose-your-own-adventure that was very popular back when the web was young. If you're a bit freaky it is a real blast. I happen to know he spent months and months on it. There is no reason to think that 10 dollars for a well-thought-out game of this type would be a rip off.
And the idea that deterministic entertainment is inferior is kinda nuts -- nearly all entertainment (books, movies, music) is deterministic. I would give something like this a chance before trashing it.
Cheers.