Domain: callofcthulhu.com
Stories and comments across the archive that link to callofcthulhu.com.
Comments · 12
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Call of Cthulhu
Call of Cthulhu anyone? Kick ass mashup of a bunch of Lovecraft stories? It's the only game besides 'Fatal Frame 2' that fills me with a terrifying sense of impending doom while I play it. Good story too.
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Re:Call of Cthulhu ?Dark Corners of the Earth a Call of Cthuhlu licensed game is supposed to have a similar Sanity effects system.
Oh! If you like this kind of thing you might enjoy playing as a Malkavian in the Vampire: The Masquerade - Bloodlines game that is out for PC. Every now and then interesting insanity effects pop up in that, especially when you are watching TV.
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Re:Call of Cthulhu ?
> I wonder who has the wallet to go up against Nintendo though?
Bethesda, hopefully..
http://www.callofcthulhu.com/ -
Re:Call of Cthulhu ?From the FAQ on the Call of Cthulhu game website:
Q. What is the 'Sanity' system?
A. The 'Sanity' system is a representation of Jack's sanity in the game. This can be unbalanced by what Jack sees, hears and reads as he explores Innsmouth, and can be restored through finding areas of sanctuary or destroying evil creatures. A loss of sanity can be represented in many ways -- such as hearing mysterious voices, hallucinating or suffering visual impairments (double vision and inability to focus). -
Re:Call of Cthulhu ?
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Re:Call of Cthulhu ?
Call of Cthulhu computer game
Been in development about as long as Duke Nukem Forever. -
Cthulu...
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Cthulu...
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Re:"fhtagn"
talking about video games, per their mandate
http://www.callofcthulhu.com/
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Re:WTF?
I hate to be rude, but am I the only loyal PA reader that doesn't like this series? I mean, yeah it's weird and christmas themed, but I expect a little more humor and games related content in their strip.
Humor is in the eye of the beholder (intended), and it would appear that Cthulhu is games related content. And if you're not disliking of something in PA over the years, then they're not trying hard enough. If you want to fill the void, try another comic until the series is done. (Personally, the top hat cat character strips bore me, but I know my respect is still high towards Gabe and Tycho over the years.) -
Stop the whining
It's just in the last 100 years that we have had movies and recorded music, and you know what? We did just fine without them. So who the f*ck cares if technology turns their industries into B2B instead of B2C? -- that's right, businesses still have to pay to use songs just like before Napster.
Maybe instead of trying to make us all keep watching something archaic like a movie we could actually interact with the story in realtime. Imagine just what would happen if they spent $200 million on making Call of Cthulhu?
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Waitaminnit!So are you saying that the D&D computer games and novels are based on some sort of weird setup where people sit together in a room and socialize while throwing dice and fondling small painted pieces of lead?
How truly bizarre.
In all seriousness, D&D deserves kudos for being the icebreaker that allowed fantasy to break into the mainstream of American culture. I vividly remember my first exposure to the game, way back in 1980. I was in Junior High School, and I encountered this odd group of kids talking about whether Asmodeus could defeat Orcus.
A few days later I found myself rolling up my first fighter (yeah, my imagination needed a kick-start) and going on my first dungeon crawl. Through D&D (and a host of other games, many of which I prefered to D&D for game mechanics) I met some of my best friends, and found an "in crowd" of my own. Of course nobody else thought of us as the "in crowd" but that didn't matter. We had a lot of fun and exercised our imaginations.
As others have stated, the specifics of Basic vs. Advanced, 2nd Edition vs. 3rd Edition, etc. don't really matter. What matters is that D&D opened the door for everything from Aftermath! to Call of Cthulhu to Neverwinter Nights and the DragonLance world.
My cap is off to Dave Arneson and Gary Gygax for getting the ball rolling, and for the countless game designers, module builders, DMs, and players who have brought fantasy to life for so many people over these 30 years.