Domain: kck.st
Stories and comments across the archive that link to kck.st.
Comments · 10
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Re:Why not an actual Sequel
And it means they get to clear their heads of cobwebbs and limitations too
:) Besides, if people are jonsing for D'ni, they can always go visit mystonline.com, or go check out the other Kickstarter that's up- http://kck.st/GHSfJO -
Re:teach reasoning, curiosity, specificity in pres
I actually ran across this Kickstarter (Robot Turtles) that I think is super relevant here. It's based on Logo (which has been mentioned a few times), but is a board game. I think it looks fantastic, because it's an engaging game, but it's not on a computer. I feel like removing the distraction of the computer actually helps to do exactly what you're saying. While the instructions in the game do form a non-Turing complete language, the things that I hear people complain about when they learn programing are not present. And the presentation as a game is, I think, inspired. I know when I was learning to program in school, it was frustrating and often not fun because of both issues with the programming itself (seg faults and syntax errors suck), and because many of the programs we were programming just seemed stupid and pointless. But the game avoids these issues, and removes a lot of the real frustrations from learning programing on a computer, while still managing to instill the basic skills and thinking patterns that a programmer needs. Anyways, I'm sure I should just link the game now so you all can check it out for yourselves! http://kck.st/17BKz3h
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I couldn't agree more
I have a kickstarter project that is about crowd funding the
"Best Damn iPhone & Car Windshield/Dash Mount Case Ever".
None of the usual:
a) miracle sticky surfaces
b) clamps that take 3 hands
c) magnets that kill reception and cause damage or disconnects,
d) bean bags and things that hide face of phone
e) things that make you take your eyes off the road for long periods of time.
In short its a great implementation:
It's here Best Damn phone case ever!
Problem: You need like 30, 000 dollars to 3D print prototypes to send to bloggers. So the platform isn't all its cracked up to be! It's easy for companies with a cash flow that can afford to do this. I would not recommend to anyone starting a kickstarter project for hardware without the money to build at least 50 finished prototypes, probably more like 200 of them!
Good for big companies with money for advertising or earth changing projects.
Not so good for the small projects! -
Re:Their Developer Support is LameAmen to that. That's why I'm excited about the DUO. Even at $110 it's a great deal if you look at the specs of the hardware, the capabilities it has and what their software does according to the video highlights (their tracking of a hand through a 180 degree turn is very impressive). I don't get why LEAP is restricting their SDK and limiting who can be a developer and what people can use the device for.
I'll say it before and I'll say it again, if we as members of a community that values open-source projects (whether it be open hardware or open software) want to have more open source projects then we should back the projects we have now. That's why I contributed to the DUO and that's why I think you should too, on Kickstarter.
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I'm wondering the same thing
When a Kickstarter project for a bold and ambitious project from Green Ronin, a publisher with a proven track record for making great products, is struggling to meet a reasonable target, I'm left wondering the same thing. Even more so when it's Freeport for Pathfinder ( http://kck.st/Z3Gu3l ), a product with a decade of background for the now de facto D&D game setting. How does that struggle to meet its pledge goal? It should be a slam dunk, IMHO.
I'm sure Kickstarter will still have significant successes but I think it's entering a new era where worthy projects struggle. I hope I'm wrong, however. Projects like Freeport are damn cool and wouldn't be possible without something like Kickstarter so it'd be nice for it to work out for them.
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Other games too
The are so many RPG's on kickstarter that it's difficult to decide on which ones to back. Everyone seems to go for the big names of yesteryear re-writes/sequels, but not so much for the new, smaller systems or the actual Role-Playing Games (i.e. - non-computer ones). Personally I would like to see more spread of the funding across the board (no pun intended) so that more games in general get built instead of just having focus on rewrites (not that I mind the rewrites for the most part). Heres a small random-ish selection of other smaller stuff that can be backed on KS: http://kck.st/13CtsPV (Vaccum Shadows) http://kck.st/YU2uOi (4KINGDOMS) http://kck.st/12dCceE (Hull Breach!) http://kck.st/XeW1eZ (Ultimate RPG Toolkit) But it's best if everyone takes a good browse through lots of KS projects - theres some really good stuff in there.
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Other games too
The are so many RPG's on kickstarter that it's difficult to decide on which ones to back. Everyone seems to go for the big names of yesteryear re-writes/sequels, but not so much for the new, smaller systems or the actual Role-Playing Games (i.e. - non-computer ones). Personally I would like to see more spread of the funding across the board (no pun intended) so that more games in general get built instead of just having focus on rewrites (not that I mind the rewrites for the most part). Heres a small random-ish selection of other smaller stuff that can be backed on KS: http://kck.st/13CtsPV (Vaccum Shadows) http://kck.st/YU2uOi (4KINGDOMS) http://kck.st/12dCceE (Hull Breach!) http://kck.st/XeW1eZ (Ultimate RPG Toolkit) But it's best if everyone takes a good browse through lots of KS projects - theres some really good stuff in there.
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Other games too
The are so many RPG's on kickstarter that it's difficult to decide on which ones to back. Everyone seems to go for the big names of yesteryear re-writes/sequels, but not so much for the new, smaller systems or the actual Role-Playing Games (i.e. - non-computer ones). Personally I would like to see more spread of the funding across the board (no pun intended) so that more games in general get built instead of just having focus on rewrites (not that I mind the rewrites for the most part). Heres a small random-ish selection of other smaller stuff that can be backed on KS: http://kck.st/13CtsPV (Vaccum Shadows) http://kck.st/YU2uOi (4KINGDOMS) http://kck.st/12dCceE (Hull Breach!) http://kck.st/XeW1eZ (Ultimate RPG Toolkit) But it's best if everyone takes a good browse through lots of KS projects - theres some really good stuff in there.
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Other games too
The are so many RPG's on kickstarter that it's difficult to decide on which ones to back. Everyone seems to go for the big names of yesteryear re-writes/sequels, but not so much for the new, smaller systems or the actual Role-Playing Games (i.e. - non-computer ones). Personally I would like to see more spread of the funding across the board (no pun intended) so that more games in general get built instead of just having focus on rewrites (not that I mind the rewrites for the most part). Heres a small random-ish selection of other smaller stuff that can be backed on KS: http://kck.st/13CtsPV (Vaccum Shadows) http://kck.st/YU2uOi (4KINGDOMS) http://kck.st/12dCceE (Hull Breach!) http://kck.st/XeW1eZ (Ultimate RPG Toolkit) But it's best if everyone takes a good browse through lots of KS projects - theres some really good stuff in there.
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Re:In short, yes, it does work.
there are a few kickstarters that are way off the mark and haven't thought it out that well... usually because they have their emotions tied into the product and it really isn't as good as they think it is
No kidding. Check this one out. http://kck.st/QGWick