Domain: nintendo.com.au
Stories and comments across the archive that link to nintendo.com.au.
Comments · 10
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Australian DS release date is the 1st of June
From the horse's mouth.
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Re:Combo packThis list only contains games where info about the game is available and are not straight ports. http://www.nintendo.com.au/nintendo/games/index.p
h p?action=search&pagenum=2&sortby=title&platform=DS &rating=&title=&releasedate=&genre=&search.x=47&se arch.y=7&search=search
http://www.us.playstation.com/psp/games.aspx?allDS:November (NOT ALL OF THEM)
- Lost In Blue
- Kingdom of Paradise
- Metroid Prime Pinball
- Harry Potter and the Goblet of Fire
- GBA: Fire Emblem The Sacred Stones
- Harry Potter and the Goblet of Fire
- Lord of the Rings: Tactics
- The Legends of heros
DS:December
- No Good Games with details
- No Games with details
DS:January
- No Good Games with details
- No Games
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Re:Gaming Library
Also from nintendo australia's DS game list
Age of Empires 2
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Re:Have a taste...
The gamecube hasn't been announced yet? Someone should tell the distributors. I've been playing mine for 1.5 years now.
;) Not to be confused with the forthcoming revolution. I'm talking gamecube here.
The Nintendo tech specs page wouldn't load, but google turned up this page from the nintendo australia page
http://www.nintendo.com.au/gamecube/system/index.p hp -
Re:Analog sticks
Indeed, I'm continually baffled by this dedication to the notion that one's thumb should be forced to stretch across a good five inches of empty space in order to control an analog stick which serves as the most important item on the device. Presently, despite having fairly large adult male hands, when playing PS1 games, I use a (miniaturised dual shock) Madcatz Microcon, simply so I can ignore the placement of the analog pad (the controller's small enough that it doesn't matter).
Last year, I broke a wrist/hand and had my entire hand and lower arm rendered useless (and packed in fiber glass) for several weeks: in searching for a solution which would allow me to play my games with a single functional hand during what could have been a healing period of many months, I was introduced to the existence of one-handed controllers. But more specifically, I was introduced to the existence of a PS1/PS2 controller which doesn't make one's thumb awkwardly stretch across a big, unused space in order to manipulate the most fundamental object on the input device. Who knew that two-handed control could end up seeming awkward and stupid in contrast with control using only one hand?
Only then did it occur to me that I already had a two handed controller with an analog pad which could be held in almost the eact same, ideally comfortable way (though not usable with one hand, which in a state of non-injury, is nevertheless all well and good). The dual shock gets almost all the basics right. But it gets one, extremely central and excruciatingly obvious thing wrong, and that's the awkward placement of its main directional control mechanism. One wonders whether the designers are really still working with an NES/SMS era presumption that the d-pad is the all-important centerpiece to the controller. Is innovation so lacking? -
Re:Oh Goodie...Then you'd think that they'd publicise that on their website. Pricing: TBA. Availability: TBA.
Furrrrrrrrfu.
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Oh Goodie...
I'm glad that this has happened, but not so I can play copied games.
I'm looking forward to being able to play my imports without using a boot disc (I currently use freeloader). And being able to patch and update it against bugs in such handling (Japanese Namco games are quite well known for having serious problems with freeloader and save cards).
Homebrew software development also appeals to me, but not as much as the ability to handle those imports.
And why am I so interested in imports? Well, our local Nintendo office has seen it fit to destroy the gamecube by keeping the prices high, failing to promote the cube sufficently, being slow on the uptake of titles and withholding new accessories for the gamecube from market.
In Australia, you can't even buy the Official Nintendo 1019 block memory card, whereas I bought one during a visit to the US for the same price that a 251 block memory card costs us here. The broadband adapter was announced at one point, but you certainly can't buy them here.
Not only that, imported gamecube games cost LESS than their local counterparts, even after shipping in most cases. I bought R: Racing (US) for a whole US$20, whereas it was still priced at AU$90 back home. Given express shipping from Lik-Sang costs around AU$25, we still keep just below the $90-100 line for most games here.
Now, given the choice, would you give money to that division when you could just buy from overseas, with one of the foreign divisions of that company earning the profits instead?
As far as I'm concerned, it means I get my games, and I get them cheaper than buying locally, and Nintendo still gets the money they deserve for producing such a good (underrated) platform.
And, with some luck, I hope that the local branch will get their act together and start giving us prices that are even vaugely competative against their neighbouring branches.
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Re:I'd like to see it, but I doubt it will happen
While I don't agree with the OP's need for PDA functionality, I do lament the apparent lack of inclusion of the promised "wake from sleep" functionality, when a nearby DS is detected. I've posted extensively at Ars on the subject, and done some fairly in-depth testinfg to confirm the lack of such a feature.
http://episteme.arstechnica.com/eve/ubb.x?a=tpc&s= 50009562&f=39309975&m=828003377631
As I've said in that linked thread, the lack of this functionality really does remove some of the organic emerging micro-networks that originally seemed possible with the DS, and despite having bought 2 and being a staunch Nintendo supporter, I'm rather dissapointed with the lack of this feature. The link "confirming" this feature can still be found at the official Australian Nintendo DS site, though the US site is somewhat less informative . That site is linked in the above Ars Thread, but also follows directly:
http://www.nintendo.com.au/ds/system/index.php (see Point 8)
Moreover, and in response to the point about consoles only doing "one thing at a time," I'd point to my Xbox as a counter-example. While playing NBA2K5, for example, somone can easily see my online status and send me an invite for Halo 2. I didn't exactly expect this functionality in the DS, but I do think Nintendo implied something of it's ilk.
ps. signed up for an account from which to post, sorry about the Annonymous Coward posting, but I got tired of waiting for the mailer to do it's thing... -
Re:Strategic Reasons
Even you forgot about the Pokemon Mini.
The obscurest system of them all :)
It was actually launched pretty much world-wide, and the 10 games released for it are all really good. -
The price has been dropped to $199 in Australia.
Nintendo Australia are flaunting it on their front page right now.