Domain: ojr.org
Stories and comments across the archive that link to ojr.org.
Stories · 18
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Journalists Can't Hide News From the Internet
Hugh Pickens writes "Robert Niles at the Online Journalism Review discusses the issues surrounding the recent tragedy involving a MySpace user. A newspaper reporting on the story didn't name the woman, citing concerns for her teen daughter. Bloggers went nuts, and soon uncovered the woman's personal information. Niles writes: 'The lessons for journalists? First, we can't restrict access to information anymore. The crowd will work together to find whatever we withhold ... Second, I wonder if that the decision to withhold the other mother's name didn't help enflame the audience, by frustrating it and provoking it to do the work of discovering her identity.'" -
Optimizing News Sites For Google News
malibucreek writes "More trouble for Google News? Yesterday, it was Google News censoring stories for China. Today, the Online Journalism Review details a potential conservative bias in the site's algorithm for news search results. The story also includes some details about how Google ranks stories on its news page. Turns out that on Google News, backlinks do *not* improve search positioning." -
Optimizing News Sites For Google News
malibucreek writes "More trouble for Google News? Yesterday, it was Google News censoring stories for China. Today, the Online Journalism Review details a potential conservative bias in the site's algorithm for news search results. The story also includes some details about how Google ranks stories on its news page. Turns out that on Google News, backlinks do *not* improve search positioning." -
snopes.com's David Mikkelson Interviewed
pipingguy writes "Online Journalism Review interviews David Mikkelson of the Urban Legends Reference Pages. While the Internet has taken its share of knocks for helping scammers perpetrate e-mail and Web hoaxes (the Bambi hunt reportedly was staged to sell videos on the proprietor's Web site), not enough credit is given to the folks who are using the Internet to debunk them. Snopes.com is the work of the husband-and-wife team of David and Barbara Mikkelson, who have taken their passion for urban myths to the Web since 1995." -
snopes.com's David Mikkelson Interviewed
pipingguy writes "Online Journalism Review interviews David Mikkelson of the Urban Legends Reference Pages. While the Internet has taken its share of knocks for helping scammers perpetrate e-mail and Web hoaxes (the Bambi hunt reportedly was staged to sell videos on the proprietor's Web site), not enough credit is given to the folks who are using the Internet to debunk them. Snopes.com is the work of the husband-and-wife team of David and Barbara Mikkelson, who have taken their passion for urban myths to the Web since 1995." -
Rheingold Preaches Mob-Logging
drjparker writes "Howard Rheingold author of Smart Mobs and The Virtual Community among other works has an article in the Online Journalism Review in which he ponders the effects of video over cell phones and adding video to blogs on the future of journalism. The article is titled Moblogs Seen as a Crystal Ball for a New Era in Online Journalism." -
Rheingold Preaches Mob-Logging
drjparker writes "Howard Rheingold author of Smart Mobs and The Virtual Community among other works has an article in the Online Journalism Review in which he ponders the effects of video over cell phones and adding video to blogs on the future of journalism. The article is titled Moblogs Seen as a Crystal Ball for a New Era in Online Journalism." -
Ethics and Video Game Reviews
Obiwan Kenobi writes "Online Journalism has an excellent article on video game reviewers and the ethics of such a position. It includes comments from the editor of gamespot and insights from well-known movie critics who are subjected to the same junkets that try to influence reviewers into writing good things about terrible products (or just mediocre ones). Inside I talk about my limited experience in video game reviewing and the influence free stuff can have."Obiwan Kenobi continues:
The junket used in the article as an example was Ubi Soft's recent Rainbow Six: Raven Shield launch, where the writers got to dress in SWAT garb and have a paintball battle against mock terrorists and disable a dirty bomb. Things like this happen all the time, even more so in the movie industry (which the gaming industry is quickly mirroring).
Not that I was a big-time reviewer or anything. Back in 1997 or so, I ran a small website of my own (hosted on my ISP webspace) called Obiwan Reviews. Since I was just getting out of high school and into college (read: broke), I reviewed Quake mods, such as AirQuake, Quake Rally, After the Fall and others. Soon I tried to spread my wings a little and get a gig at a real gaming site, which would give me the ability to review retail titles. I found that site, frag.com, and the position was given to me by Jonathon "ZyFly" Works after many requests. Though the site itself is no longer with us, the experience was certainly eye-opening.
Technically I only reviewed two retail titles, Tomb Raider 2 and the X-Men Quake mod. I also got Dungeon Keeper and its expansion, The Deeper Dungeons, though I never got around to writing about that one.
In my first "professional" review, I lavished praise on X-Men, which deserved about 75% of it, and the last 25% was, I fully admit (now that I'm nowhere near this "industry") given just because it was free and I'd never gotten a free game before. Yes, it was unethical as hell, but I was under the deluded thinking that if you trash a free game the free games stop coming. I wish I could tell you I knew better, but back then I did not.
An upshot of that bloated thinking came a week later when I got an email from the guys who made that X-Men mod. They thanked me for the kind words and the payoff for some of their hard work.
This is not something that a biased reviewer needs to hear.
This put me in the mindset that "everything is great, just tell em what they want to hear." That way I could get in the industry and be loved by all! Or...so I thought.
After Tomb Raider 2 dropped on my doorstep, I played it for a few days and was very disappointed. Terrible clipping, clunky controls, sometimes buggy levels and graphics. Not that it was all bad, I still had a good time with a few levels, but the majority of the game was a misfire.
But this didn't stop me from hyping it up, telling everyone it was the greatest thing to come out yet.
A week or so later I got another email. Not from the developer, but from a reader. And he was pissed.
While I don't have the email any longer, I certainly remember the gist of it: He bought the game and he saw through my candy-coated review in about thirty minutes. He had trusted my words and was out $50 thanks to me.
I felt terrible and conflicted. I wasn't sure I wanted to review any more at all, considering that I knew there would be others who would purchase titles based on my words. And if those words were false, who was gaining here? The studios producing the titles or myself? The guilt was tough, but the review had ran and a retraction of my gushing paragraphs would mean that nothing I did from then on would be taken seriously. Not that those who purchased TR2 because of my review would do so any longer, but hey, I've got the rest of the readership to worry about.
After some soul searching and mid-terms, I made my decision.
That was my last review for frag.com, and my last video game review. Though I have since written hundreds of movie and DVD reviews, I still look back on those reviews for a free humbling experience any time I need one.
The points that are brought up in articles like the one at Online Journalism are very much factual. If you let yourself be taken in by the free food, games, flights, and gala of a modern-day junket, your reputation is at stake. Roger Ebert has since stopped letting movie studios pay for anything in regards to press gatherings and interview sessions, and I highly commend him for it. Everyone else would be happy to throw a few hundred loving words toward a bad movie because they got to shmooze with the stars and eat an expensive meal alongside them.
This thing happens all the time.
Trust me, I know. -
Ethics and Video Game Reviews
Obiwan Kenobi writes "Online Journalism has an excellent article on video game reviewers and the ethics of such a position. It includes comments from the editor of gamespot and insights from well-known movie critics who are subjected to the same junkets that try to influence reviewers into writing good things about terrible products (or just mediocre ones). Inside I talk about my limited experience in video game reviewing and the influence free stuff can have."Obiwan Kenobi continues:
The junket used in the article as an example was Ubi Soft's recent Rainbow Six: Raven Shield launch, where the writers got to dress in SWAT garb and have a paintball battle against mock terrorists and disable a dirty bomb. Things like this happen all the time, even more so in the movie industry (which the gaming industry is quickly mirroring).
Not that I was a big-time reviewer or anything. Back in 1997 or so, I ran a small website of my own (hosted on my ISP webspace) called Obiwan Reviews. Since I was just getting out of high school and into college (read: broke), I reviewed Quake mods, such as AirQuake, Quake Rally, After the Fall and others. Soon I tried to spread my wings a little and get a gig at a real gaming site, which would give me the ability to review retail titles. I found that site, frag.com, and the position was given to me by Jonathon "ZyFly" Works after many requests. Though the site itself is no longer with us, the experience was certainly eye-opening.
Technically I only reviewed two retail titles, Tomb Raider 2 and the X-Men Quake mod. I also got Dungeon Keeper and its expansion, The Deeper Dungeons, though I never got around to writing about that one.
In my first "professional" review, I lavished praise on X-Men, which deserved about 75% of it, and the last 25% was, I fully admit (now that I'm nowhere near this "industry") given just because it was free and I'd never gotten a free game before. Yes, it was unethical as hell, but I was under the deluded thinking that if you trash a free game the free games stop coming. I wish I could tell you I knew better, but back then I did not.
An upshot of that bloated thinking came a week later when I got an email from the guys who made that X-Men mod. They thanked me for the kind words and the payoff for some of their hard work.
This is not something that a biased reviewer needs to hear.
This put me in the mindset that "everything is great, just tell em what they want to hear." That way I could get in the industry and be loved by all! Or...so I thought.
After Tomb Raider 2 dropped on my doorstep, I played it for a few days and was very disappointed. Terrible clipping, clunky controls, sometimes buggy levels and graphics. Not that it was all bad, I still had a good time with a few levels, but the majority of the game was a misfire.
But this didn't stop me from hyping it up, telling everyone it was the greatest thing to come out yet.
A week or so later I got another email. Not from the developer, but from a reader. And he was pissed.
While I don't have the email any longer, I certainly remember the gist of it: He bought the game and he saw through my candy-coated review in about thirty minutes. He had trusted my words and was out $50 thanks to me.
I felt terrible and conflicted. I wasn't sure I wanted to review any more at all, considering that I knew there would be others who would purchase titles based on my words. And if those words were false, who was gaining here? The studios producing the titles or myself? The guilt was tough, but the review had ran and a retraction of my gushing paragraphs would mean that nothing I did from then on would be taken seriously. Not that those who purchased TR2 because of my review would do so any longer, but hey, I've got the rest of the readership to worry about.
After some soul searching and mid-terms, I made my decision.
That was my last review for frag.com, and my last video game review. Though I have since written hundreds of movie and DVD reviews, I still look back on those reviews for a free humbling experience any time I need one.
The points that are brought up in articles like the one at Online Journalism are very much factual. If you let yourself be taken in by the free food, games, flights, and gala of a modern-day junket, your reputation is at stake. Roger Ebert has since stopped letting movie studios pay for anything in regards to press gatherings and interview sessions, and I highly commend him for it. Everyone else would be happy to throw a few hundred loving words toward a bad movie because they got to shmooze with the stars and eat an expensive meal alongside them.
This thing happens all the time.
Trust me, I know. -
Cell Phones Changing Social Group Communication
Mortimer.CA writes "An interesting article on how cell phones are changing the way people interact and get together in Japan. Some interesting quotations: 'To not have a keitai (cell phone) is to be walking blind, disconnected from just-in-time information on where and when you are in the social networks of time and place.' And the new social faux pas: 'One college student I spoke to described leaving one's phone at home or letting the battery die as "the new taboo."' The article mentions the book Smart Mobs which was mentioned on Slashdot before. I keep thinking how Marshal McLuhan said that our new inventions change the way we view the world. This is 'obvious' now, but was quite a new idea when he thought of it. In the 40s and 50s you "needed" to get a (land line) phone, then it was cars, email, and now cell phones. What's next? Is it simply a matter of keeping up with the Joneses?" -
Matt Groening on Internet and Cartoons
prostoalex writes "Online Journalism Review posted an interview with Matt Groening, the mastermind behind The Simpsons and Futurama. Matt lists his favorite comic sites, talks about how Internet changed the cartoons, shares his view on Fox Network's idea to put Simpsons on cell phones, as well as his own plans for Web cartoons." -
Slashback: Zoning, Linking, Fooling
Tonight Slashback brings you updates (below) on the video card ATi isn't really putting out, home-brewed electronic multi-room temperature control, NPR's linking policy, and more. Enjoy!Welcome to the Fantasy Hardware League Regarding our post on the allegedly upcoming Radeon 8500 MAXX, reader eyelove yu writes: "This pic is fake, as many people have suspected. HardOCP.com (on front page) quoted Rubeena Hussein of ATi as saying,'"We have no current intentions of making this or similar boards.'"
Soon we will be able to assemble an entire system created in Photoshop. Yay.
Or you could roll down the windows ... vt@home writes: "As a followup to the earlier story, here is a system that not only allows to monitor the temperature throughout the house and draw nice charts, but also does already have computer controlled vents and even allows to control the A/C unit. Basically, this is a do-it-yourself zoning system, for under $500. Of course, the source is GPLd ;)"
Next week, the sidewalks will practically be free for public use. juanfe writes: "It's not like they really had any power to enforce their previous one, but NPR modified their Terms of Use on June 27. Now, linkers do not have to submit a form asking for permission, but NPR "reserve the right to withdraw permission for any link". More commentary from others.
Nothing like hundreds of angry bloggers threatening to withhold membership contributions to their local station."
Raising a stink to the power of 10. Snarfangel writes "After seeing Yet Another Slashdot Article extolling the virtues of meretricious metrification ("Isn't it Time for Metric Time?"), I decided to fight back the only way I know how -- by subjecting an innocent website to the Slashdot effect: This site goes into great detail about the importance of being Ernst (or at least Max Karl Ernst Ludwig) Planck, especially his system of units that only depend the fundamental constants of the universe -- the speed of light, the gravitational constant, the Planck constant, and the charge of the electron. With appropriate scaling, you get a unified measurement system that is not only more logical than Le Systeme International d'Unites, but is also much better for calculating physics problems in your head.
After all, if we are going to go to all the effort to change our measurement system, why not use that same effort and get the system *right* the first time?"
On a different note, Colin LeMahieu writes "I noticed your post on metric time. I stumbled across this while looking for various computer timing related articles and found it pretty interesting. This might not be as popular as metric time, but it seems to make more sense. The whole system is based on time as a fraction of a day; it even has the scientific measurment on how to re-produce the time, as with any scientific measurement."
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News Sites Getting to Know You
The Online Journalism Review has a story about more and more news sites requiring registration. Has assorted facts and figures, including how much sites' traffic dropped when registration was required. Even though a fair percentage of people just make up the data they are asked to provide, I'd guess that as a statistical measure it's probably pretty accurate - many people would tell the truth without caring that they're being tracked.As a general matter, Slashdot's policy on linking to registration-required websites goes something like this:
The New York Times is okay, because they've got a lot of high-quality stories and they were essentially grandfathered in;
Other registration-required sites are not okay, and we won't post stories linking to them.
Kind of a shame, because the LA Times has some good content too, and we've posted lot of links to them in the past, before they went registration-required. Oh well.
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Weblogs and Local News?
DrydenMaker asks: "I am the 'computer guy' for a local paper. We are looking into a revamp of our site, and, being a /. observer for many years, I see the slashdot format as useful for active, up-to-date local content as well. With the word getting arround about the Berkeley Graduate School of Journalism and USC's Annenberg School for Communication offering blogging classes I have some justification. I was looking for input on examples and justification. Do you, as Slashdot users, think a local Slashdot style newspaper would be successfull?" -
Roger Fidler on Future of Tablet Technology
Joshua Fouts writes "Interesting story on the future of Tablet Technology on OJR.org by Roger Fidler, author of "Mediamorphosis: Understanding New Media." Fiddler explores whether new products, such as the e-book and the Webpad, will supplant newspapers and other print publications. It's called The Pulse of Tablet Technology " -
Roger Fidler on Future of Tablet Technology
Joshua Fouts writes "Interesting story on the future of Tablet Technology on OJR.org by Roger Fidler, author of "Mediamorphosis: Understanding New Media." Fiddler explores whether new products, such as the e-book and the Webpad, will supplant newspapers and other print publications. It's called The Pulse of Tablet Technology " -
Roger Fidler on Future of Tablet Technology
Joshua Fouts writes "Interesting story on the future of Tablet Technology on OJR.org by Roger Fidler, author of "Mediamorphosis: Understanding New Media." Fiddler explores whether new products, such as the e-book and the Webpad, will supplant newspapers and other print publications. It's called The Pulse of Tablet Technology " -
Monday Quickies
Leif Hardison wrote in to say that hardware.doa.org is is sponsoring a contest for the most inovative case designs. Peter Renshaw wrote in to tell us about the ICQ GNU Project which aims (surprise!) to produce an open source ICQ proggie. Mike Rust wrote in to tell us that SNES9x 1.0 for DOS been released. It supports transparency and SuperFX emulation and all kinds of neat stuff. Linux Port should be Coming. Joshua Fouts wrote in to plug The Online Journal is following the proceedings involving Kevin Mitnick's trial in detail. They also have an article about Chris Lamprecht. Both are pretty interesting. Lastly Michael Dillon sent us a link to an interesting article on 4 phases of Linux acceptance.