Domain: remedy.fi
Stories and comments across the archive that link to remedy.fi.
Comments · 11
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Re:Japanese Games traditionally have good storiesIt's not like Max Payne is an American game. Sure, the publisher's from the USA but the developers at Remedy are Finnish.
But I see what you mean, and in that sense MP2 is an "American-style" game, of course.
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Re:Ironic
One of the most influential games to hit the PC in a long time, Max Payne was developed by Mobius Entertainment, which is UK-based.
Actually the original PC game was developed by Finnish Remedy Entertainment. Mobius has made a GBA port of it. -
Re:Future Crew members
During early 90's Purple Motion played keyboards in a band called 'Decoryah', who managed to release two full length albums. Some information can be found here : Unofficial Decoryah page. There seems to be his more recent work at mp3.com too : Jonne Valtonen
Some other FC members are/were working at Remedy Entertainment, creating Max Payne among other things. Some others were involved with Bitboys, a small company designing 3d-hardware, and topic of a couple of articles here in Slashdot too over the past few years :)
Google also helpfully provided a semi-outdated History of Future Crew page. -
Re:Oooh the memories...
Don't forget the Remedy entertainment "benchmark software": Final Reality. (Oh yeah, they also made some driving game, and Max Payne. Whatever.
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Re:Demo scene.
In a related note, what the hell ever happened to the Future Crew? Man, I remember waiting with bated breath for Second Reality to download over my 2400 baud modem.
Several members of the "Crew" founded Remedy Entertainment. Remedy developed Death Rally (a 3D top down racer, very fun and ran on the old Rendition board if I remember correctly, maybe even 3DFX) and also a little game called Max Payne. Maybe you've heard of it :) I also believe they developed a 3D benchmarking tool, but I don't remember the name off the top of my head. -
Re:Demo scene.
In a related note, what the hell ever happened to the Future Crew? Man, I remember waiting with bated breath for Second Reality to download over my 2400 baud modem.
Several members of the "Crew" founded Remedy Entertainment. Remedy developed Death Rally (a 3D top down racer, very fun and ran on the old Rendition board if I remember correctly, maybe even 3DFX) and also a little game called Max Payne. Maybe you've heard of it :) I also believe they developed a 3D benchmarking tool, but I don't remember the name off the top of my head. -
Re:Demo scene.
In a related note, what the hell ever happened to the Future Crew?
The actual Future Crew is no more, but many of the members have been active in various projects in for example gaming industry. You may have heard of Max Payne, made by Remedy Entertainment, or 3DMark, made by MadOnion. Though not really related to FC, they both employ former FC members, and may be the best known examples. As for other demosceners, some Byterapers members were involved in Rally Trophy, made by Bugbear. It also features some music by Purple Motion/FC.
Any other examples of demosceners, perhaps from outside of Finland?-) -
Re:my addictions...
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Re:Should make a modern version...
They have It's called 3DMark.
The group who wrote the classics "Unreal" and "Second Reality" known as the Future Crew, started a little company back in '95 called Remedy. You may have heard of their game, "Max Payne". Well anyway when they first released a benchmarking tool called Final Reality (sounds like Second Reality, eh) it was such a success that Remedy spawned off the Mad Onion. Think of it as commercial demos.
The demoscene will never die. It just keeps changing. To an Amiga cracker/intro/demo coder the scene has been truly dead since the early 90's. Try telling that to the sceners of today.
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Agreed.
This reminds me of Lucasfilm threatening Remedy Entertainment with legal action because of their logo. It's very similar to what you're talking about. This time it's the notion that a well-known company is more important than a smaller company. Read the following from a press release:
A letter (dated July 9) from LucasArts'attorney, John Sullivan, of Fenwick and West LLP, claimed: "The Remedy Entertainment logo so closely resembles the top portion of the LucasArts logo, which, like the Remedy Entertainment logo, forms an eye, that, considering LucasArts' prominence in the computer game industry, it is hard to believe that the Remedy Entertainment logo was not copied from the LucasArts logo." -
Good deduction
I think your guess sounds the most reasonable. I really don't like the way Lucasfilm maliciously and agressively goes after 'alleged' infringements. Anyone remember when they went after Remedy Entertainment claiming their logo was too similar to the Lucasfilm logo? Believe me, they weren't that close (they both had an 'eye' in it, that was about it). In fact, they still haven't replaced the logo. Lucasfilm felt that because they were so famous that Remedy must have copied their logo.