Domain: sinistar.com
Stories and comments across the archive that link to sinistar.com.
Comments · 12
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Sinistar
Remake Sinistar. Hire Doug Bradley or Robert Englund to be the voice of the Sinistar.
Another thought: Today's powerful hardware and cheap memory could enable classic games to be remade exactly as they were, but with tons of additional levels. What I really want are games like Donkey Kong, Crystal Castles, Ladybug, Ms. Pac Man, etc, with literally hundreds of unique levels. That was the major drawback of those games, the lack of levels.
Or maybe I'm just longing for my lost youth, spent mostly in arcades (late 70's - mid 80's). -
All well and good but
Will it chase your ship around yelling out I hunger ?
:P -
Napster Cat = Sinistar?
I swear, every time I see that cat logo, I think of Sinistar. To this day, that face (and the associated "Beware, I live" voice) still gives me the heebie-jeebies. Brrr.
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I...Hunger!
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I...Hunger!
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Sinistar!!!
"Beware, I live!"
Sinistar! -
It is about time that Midway left the biz...
Even those here who steadfastly continue to trivialize the potential for videogames to permanently damage the psyche of impressionable children (yeah, YOU Katz) must be forced to reckon with the spectre of one of the most inarguably traumatic experiences of all our childhoods.
Many games amused and inspired me, some even frightened and frazzled me.
But Midway / Williams was responsible, nay, dare I say irresponsible for bringing to life one game that had the power to terrify through barbaric taunts and satanic jeers.
How many thousands of children were permanently scarred by the memory of this quarter-eating tormentor?
How many millions of nightmares were spawned in response to this evil whose name we dare not speak?
How many more nights will I awake to my own pitiable screams, as I hear that demonic bellow again and again?
He could not be placated... Only postponed....
He could not be killed... Only delayed...
His power was greater than all foes combined...
The only way to win was not to play.
-
It is about time that Midway left the biz...
Even those here who steadfastly continue to trivialize the potential for videogames to permanently damage the psyche of impressionable children (yeah, YOU Katz) must be forced to reckon with the spectre of one of the most inarguably traumatic experiences of all our childhoods.
Many games amused and inspired me, some even frightened and frazzled me.
But Midway / Williams was responsible, nay, dare I say irresponsible for bringing to life one game that had the power to terrify through barbaric taunts and satanic jeers.
How many thousands of children were permanently scarred by the memory of this quarter-eating tormentor?
How many millions of nightmares were spawned in response to this evil whose name we dare not speak?
How many more nights will I awake to my own pitiable screams, as I hear that demonic bellow again and again?
He could not be placated... Only postponed....
He could not be killed... Only delayed...
His power was greater than all foes combined...
The only way to win was not to play.
-
It is about time that Midway left the biz...
Even those here who steadfastly continue to trivialize the potential for videogames to permanently damage the psyche of impressionable children (yeah, YOU Katz) must be forced to reckon with the spectre of one of the most inarguably traumatic experiences of all our childhoods.
Many games amused and inspired me, some even frightened and frazzled me.
But Midway / Williams was responsible, nay, dare I say irresponsible for bringing to life one game that had the power to terrify through barbaric taunts and satanic jeers.
How many thousands of children were permanently scarred by the memory of this quarter-eating tormentor?
How many millions of nightmares were spawned in response to this evil whose name we dare not speak?
How many more nights will I awake to my own pitiable screams, as I hear that demonic bellow again and again?
He could not be placated... Only postponed....
He could not be killed... Only delayed...
His power was greater than all foes combined...
The only way to win was not to play.
-
It is about time that Midway left the biz...
Even those here who steadfastly continue to trivialize the potential for videogames to permanently damage the psyche of impressionable children (yeah, YOU Katz) must be forced to reckon with the spectre of one of the most inarguably traumatic experiences of all our childhoods.
Many games amused and inspired me, some even frightened and frazzled me.
But Midway / Williams was responsible, nay, dare I say irresponsible for bringing to life one game that had the power to terrify through barbaric taunts and satanic jeers.
How many thousands of children were permanently scarred by the memory of this quarter-eating tormentor?
How many millions of nightmares were spawned in response to this evil whose name we dare not speak?
How many more nights will I awake to my own pitiable screams, as I hear that demonic bellow again and again?
He could not be placated... Only postponed....
He could not be killed... Only delayed...
His power was greater than all foes combined...
The only way to win was not to play.
-
It is about time that Midway left the biz...
Even those here who steadfastly continue to trivialize the potential for videogames to permanently damage the psyche of impressionable children (yeah, YOU Katz) must be forced to reckon with the spectre of one of the most inarguably traumatic experiences of all our childhoods.
Many games amused and inspired me, some even frightened and frazzled me.
But Midway / Williams was responsible, nay, dare I say irresponsible for bringing to life one game that had the power to terrify through barbaric taunts and satanic jeers.
How many thousands of children were permanently scarred by the memory of this quarter-eating tormentor?
How many millions of nightmares were spawned in response to this evil whose name we dare not speak?
How many more nights will I awake to my own pitiable screams, as I hear that demonic bellow again and again?
He could not be placated... Only postponed....
He could not be killed... Only delayed...
His power was greater than all foes combined...
The only way to win was not to play.
-
It is about time that Midway left the biz...
Even those here who steadfastly continue to trivialize the potential for videogames to permanently damage the psyche of impressionable children (yeah, YOU Katz) must be forced to reckon with the spectre of one of the most inarguably traumatic experiences of all our childhoods.
Many games amused and inspired me, some even frightened and frazzled me.
But Midway / Williams was responsible, nay, dare I say irresponsible for bringing to life one game that had the power to terrify through barbaric taunts and satanic jeers.
How many thousands of children were permanently scarred by the memory of this quarter-eating tormentor?
How many millions of nightmares were spawned in response to this evil whose name we dare not speak?
How many more nights will I awake to my own pitiable screams, as I hear that demonic bellow again and again?
He could not be placated... Only postponed....
He could not be killed... Only delayed...
His power was greater than all foes combined...
The only way to win was not to play.