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Neglected Classic Games That Deserve Remakes?

Thanks to GameSpot for its feature discussing neglected videogames that nonetheless deserve remakes. The "games that may have been forgotten but were at least pretty well known in their day" include Roadwar 2000 ("[an] innovative adventure set in the ruins of American civilization"), Biomotor Unitron ("an exceptional game... [that] had the poor luck of being released on the profoundly underappreciated NeoGeo Pocket Color in 1999"), and Xenophobe ("a lighthearted and memorable arcade game... [that] takes itself less seriously than the average alien shoot-'em-up.")

191 comments

  1. Speedball 2 by cjthompson · · Score: 5, Insightful

    from the Amiga 'nough said

    1. Re:Speedball 2 by paulcammish · · Score: 3, Interesting
      What, you mean like this? Ok, its on the PSone, but it looks like its still the old game, but with updated graphics.

      The most worring thing, is that the Bitmap Brothers site hasnt been updated since May 1st, 2003. However they mention "Speedball Arena" there as being in production.

      After a quick look around, it looks like theyre converting the recent Namco title "Kill.Switch" for PC, so they dont appear to be totally dead... which is nice.

      Looks like I wont be seeing Gods or Magic Pockets on GBA for a while... damn.

    2. Re:Speedball 2 by Tomun · · Score: 1

      Looks like its been out on GBA since 2001. I'm buying this tommorow.

    3. Re:Speedball 2 by Phil+Wilkins · · Score: 1

      Apparently the Bitmap Brother with the talent left during the development of Z. Which would explain its massive delay, and why nothing of any interest has emerged from them since.

      Or so I was told.

    4. Re:Speedball 2 by cableshaft · · Score: 1

      Judging by the information and screenshots from the above poster, Speedball's spiritual successor seems to be Deathrow for Xbox. Here's an excellent review for the game from gamefaqs that should give you an idea of the gameplay. It's an excellent game, a blast to play 4 players against each other or even against the CPU (it's the first sports video game I've ever played where everyone actually works together as a team, as opposed to trying to get the ball to be a glory hog, since hanging back and kicking the crap out of the point guard and flicking him off after you KO him is just as satisfying as scoring).

      --
      Creator of the popular web game Proximity
  2. Penguin Adventure by johannesg · · Score: 1

    Penguin Adventure. Would be great as a Linux game, too.

    1. Re:Penguin Adventure by torpor · · Score: 2, Insightful

      but, but ... thats tuxracer, no?

      close enough ... wouldn't be hard to finish the Penguin Adventure maps in Tuxracer format, anyway ...

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    2. Re:Penguin Adventure by johannesg · · Score: 1
      Not really. It certainly looks like Tuxracer, but it plays rather differently. It is hard to describe: in part racing, shooting, gambling, and exploring, it is a unique blend of everything. And it is fun to play, too.

      Unlike many older games this could be remade in glorious 3D without losing any of its charm or unique character. Frankly I am stumped why Konami has never bothered doing just that. And since we are talking about them anyway, the same is true for S.D. Snatcher.

      Of course the their third great MSX games is now a world-famous bestseller...

    3. Re:Penguin Adventure by torpor · · Score: 1

      oh, i know penguin adventure quite well, i had an MSX system (Yamaha) back in the day for its extraordinary MIDI capabilities, and PA was one of the few 'other' things I did with that system...

      i just think tuxracer isn't far off ... any enterprising PA-fan with an itch to scratch could derive an interesting Square One from the tuxracer sources ....

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
  3. The Marathon Trilogy by Undefined+Parameter · · Score: 4, Informative

    I suspect that only a minority of Slashdot-ers will recognize what I'm talking about, but any game in the trilogy deserves a remake on it's own; the whole trilogy deserves a remake, even more.

    Lucky for us, that's already in the works. In fact, it's being simultaneously ported for Linux and Windows as well as OS X, AND it's an Open Source project. If I had any programming skills (alas, I don't), I'd be in on the project. As it stands, I'll have to wait until Pfhorge (pronounced "forge," for the uninitiated) comes out to make any contribution.

    Anyhow, for those interested, the project is called Aleph One; the main site can be found here, and the SourceForge site can be found here.

    ~UP

    --
    Eat the Path.
    1. Re:The Marathon Trilogy by hool5400 · · Score: 1

      I still have my marathon infinity CD here, long after that 5400 of mine outlived it's usefulness.

      I can't remember the name, but one of the mods for infinity is - to this day - the only game that made me jump. Forgot to check a stairway for badguys, turned around to go back and the prick was standing there behind me.

      Suffice to say, I emptied all my ammo into his carcass.

      --

      Remember, it takes 42 muscles to frown and only 4 to pull the trigger of a sniper rifle.
    2. Re:The Marathon Trilogy by Anonymous Coward · · Score: 1, Informative

      If you like Marathon, and hell even if you didn't, the mod you MUST play is "Marathon Rubicon". The story is ASTOUNDING, the level design does things you never thought the marathon (nee aleph one) engine could do. It's right up there with the original Deus Ex. Marathon Rubicon.

    3. Re:The Marathon Trilogy by Anonymous Coward · · Score: 0

      they did just renamed it Halo!

    4. Re:The Marathon Trilogy by BTWR · · Score: 1

      I'm curious...

      What made Marathon so special? I mean, was it just a cool-for-it's-time FPS, or did it have awesome features/puzzles that would merit a remake? I mean, Doom2 was awesome for it's time, but I wouldn't want an updated-graphics version of it, since it isn't anything special compared to today's standards...

    5. Re:The Marathon Trilogy by TwistedSquare · · Score: 1
      Doom2 was awesome for it's time, but I wouldn't want an updated-graphics version of it, since it isn't anything special compared to today's standards

      Do you mean that the graphics for Doom II weren't amazing? Personally I absolutely love the game, and would put it up there with any of today's modern FPSes (admittedly with the openGL graphics of the ports but hey why not have them!) because it was fun. Sure it was simple, had no plot, but playing the actual game was more fun to me than any FPS I've played since (I mean the actual core FPS elements, not comparing it to Deus Ex or anything). It's like the Tetris of FPSes, simple and great fun.

    6. Re:The Marathon Trilogy by Undefined+Parameter · · Score: 1

      It had an epic plot, and I'm not lightly throwing that word around. I'm speaking literally, here; it may not have been an Odessey of the modern era, but it stands out in my mind as one of, if not the best plots in a game.

      The facts that it had good atmosphere, stupendous level map design, and challenging, unique mysteries were all sweet icing on the cake. These reasons, and more than I cannot think of right now, are why the game deserves to be remade.

      ~UP

      --
      Eat the Path.
    7. Re:The Marathon Trilogy by BTWR · · Score: 1

      I'm saying they WERE amazing, and they're still nice to watch, but to say they're even near Battlefield 1942 levels is naive. It's like saying that the movie The Last Starfighter had great effects for it's time, you still recognize that they were great for the mid-80's but that perhaps a remake with good effects today might improve on the original. Just sayin...

      (and yes, Doom2 IS still fun to play)

    8. Re:The Marathon Trilogy by himitsu · · Score: 1

      Marathon introduced a lot of features that were completely overlooked in favor of Doom. One was mouselook. As far as I know Marathon 1 was the first FPS to feature mouselook. Also, customizable physics and a level editor while everyone else was playing Doom shareware made Marathon the way to go if it weren' Mac only at the time.

    9. Re:The Marathon Trilogy by Anonymous Coward · · Score: 0

      The facts that it had good atmosphere, stupendous level map design, and challenging, unique mysteries were all sweet icing on the cake. These reasons, and more than I cannot think of right now, are why the game deserves to be remade.

      But these reasons will probably make a remake that won't disappoint very hard to do.

  4. Bionic Commando! by Anonymous Coward · · Score: 0

    that game was freakin' awesome.

    on another note, Strider could use an update again.

    that 'n Q-bert.

    1. Re:Bionic Commando! by Guppy06 · · Score: 1
    2. Re:Bionic Commando! by Anonymous Coward · · Score: 0

      yes, but on a decent system.

  5. Commander Keen by jonadab · · Score: 5, Interesting

    I was greatly disappointed when Duke Nukem got redone as 3D but Commander Keen
    didn't. Keen was a much better game than Nukem in almost every respect and
    had a lot more vertical action, which would have made for a lot of interesting
    possibilities in a 3D version -- platforms up above your head and all that
    would make the game play like more than just another Doom clone, as you'd
    have to be alert to things going on above (and below) you. Plus, the light,
    cartooney spirit of Keen is something the FPS world could really use; I mean,
    aren't you tired of seeing skulls and blood all the time? Wouldn't it be nice
    to see some weird slugs and neon green slime for a change?

    Plus, it would probably be the first FPS to include a pogo stick with
    exaggerated bounce. Bonus points if you also get to fly the Beans-with-Bacon
    rocketship.

    I don't buy a lot of games, but I think I'd buy Keen3D, if it were done well.

    --
    Cut that out, or I will ship you to Norilsk in a box.
    1. Re:Commander Keen by webfiend · · Score: 1

      I guess they were going towards the macho tough-guy with a gun thing. I think Keen3D, with his little watch and football helmet, would rule.

      Anybody remember the Keen level in Doom 2? That was disturbing.

    2. Re:Commander Keen by Oen_Seneg · · Score: 1

      There was a gameboy sequel, but it aparrently was a huge letdown - and I can understand why, too, I'd hate squinting at a screen that small, and not being able to use a keyboard :P

    3. Re:Commander Keen by nephariuz · · Score: 1

      I haven't played Keen, but what you describe sounds a lot like Jumping Flash for the Sony Playstation. You might want to give that one a try.

  6. Qix by mistert2 · · Score: 2, Interesting
    Qix When I played this on Atari (either 5400 or 7800), it was never the same game twice. You had to think and take risks.

    I loved the championship boxing in the article. Does that bring back memories. Xenophobe is a great game. I lost a lot of quarters to that one.

    Road Blaster should be on the list, too.

    1. Re:Qix by I+Be+Hatin' · · Score: 3, Interesting
      Qix When I played this on Atari (either 5400 or 7800), it was never the same game twice. You had to think and take risks.

      Qix was indeed a great game. However, I wouldn't really call it neglected. It had a pretty good following back in the day. Moreover, I can't imagine how they could remake it without totally destroying it. I'd imagine that one of the requirements would be that it's 3D, and this would probably end up making it looking way cheesy. With games like Qix and Tempest -- where their simplicity is part of their beauty -- it's probably best to play the originals though MAME...

      --
      I know god exists. I read it on the internet, so it must be true.
    2. Re:Qix by Anonymous Coward · · Score: 0

      Qix is available for Gameboy, my wife has an old Qix cartridge.

    3. Re:Qix by Anonymous Coward · · Score: 0

      Funny you should mention, I just bought a game for PSOne called "Qix Neo" for ten bucks.

    4. Re:Qix by Rhys · · Score: 1

      Tempest 2k was a fine remake, for the few who've played it.

      Superzapper recharge!

      --
      Slashdot Patriotism: We Support our Dupes!
  7. I'm still waiting by SamSim · · Score: 4, Funny

    I'm still waiting for Spacewar! 2.

    1. Re:I'm still waiting by kisrael · · Score: 2, Funny

      I'm still waiting for Spacewar! 2.

      It's been here since the early 1990s. They call it "Star Control".

      It has its own set of sequels as well...

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
  8. Paradroid by martinde · · Score: 1

    A simple arcade-like game I played on the Amiga. You had to float around on various levels of a spaceship, taking control of increasingly more powerful robots. It was one of those games that was really simple, but had excellent gameplay and you became addicted quickly...

    1. Re:Paradroid by Xylocain · · Score: 1

      FreeDroid might make you happy.

    2. Re:Paradroid by martinde · · Score: 1

      Ooy, I'm getting old! I played this on the C64 of course, not the Amiga.

  9. Syndicate! by Gottjager · · Score: 2

    Syndicate
    Syndicate Wars
    Fountain of Dreams
    Bionic Commando
    Elevator Action

    1. Re:Syndicate! by Anonymous Coward · · Score: 0

      They already made an Elevator Action 2 in the early 90s. Quite good, actually. Real sharp graphics and sound.

    2. Re:Syndicate! by FloodSpectre · · Score: 1

      Bionic Commando had a remake semi-recently on.. Gameboy Color, I believe. http://www.gamespot.com/gbc/action/bioniccommando/ index.html

  10. The Colony by ervinocus · · Score: 1

    "The Colony" (http://www.mobygames.com/game/sheet/gameId,3489/) for Dos, Amiga and Macintosh. One of the grandfather of all FPS with a "explore an aliens-invaded story (Together, of couse, with the original "Mercenary" and "Catch 23" for C64). A truly enjoiable game still today.

    1. Re:The Colony by Radius9 · · Score: 1

      Wish I had mod points to mod this one up. Man, I haven't thought about the game in ages, but it was an incredible game. Something about it was incredibly creepy too, definitely worth checking out if you can find it somewhere.

    2. Re:The Colony by ervinocus · · Score: 1

      You can find it here (when the site is up): http://www.the-underdogs.org/ Or mail me: ercus-at-mac.com

  11. Innovations or Renovations? by polyp2000 · · Score: 4, Interesting

    As much as like the idea of remaking classic games. Why dont we try and concentrate on innovating new ones? The Article says that remakes are good because they excite consumers with "names" they already know.

    Thing with remakes, what we a really looking for is good gameplay back in the day it was far more important to have good gameplay than have great graphics. It was often the case that some games had great graphics but dire gameplay, other games had excellent gameplay but dodgy graphics. Those that got the balance just right were hits.

    As far as remakes go though, a new Populous game would be much appreciated. And I also wish that David Braben would get the new Elite out the door. And has anyone ever done a Spy Vs Spy for the next generation ?

    nicki..

    --
    Electronic Music Made Using Linux http://soundcloud.com/polyp
    1. Re:Innovations or Renovations? by russellh · · Score: 2, Interesting
      As much as like the idea of remaking classic games. Why dont we try and concentrate on innovating new ones? The Article says that remakes are good because they excite consumers with "names" they already know.

      The best games are universal and immortal. Chess, Go, etc. They do not deserve to be tied to obsolete hardware, etc. The process of remakes and reinvention and preservation is essential and creative, as no great game ever sprung up fully formed. Hopefully we'll get one great game out of the first hundred years of computing.

      --
      must... stay... awake...
    2. Re:Innovations or Renovations? by jackbird · · Score: 1

      And that game is likely either Tetris or Ms. Pac-Man.

    3. Re:Innovations or Renovations? by johnwroach · · Score: 2, Interesting
      And has anyone ever done a Spy Vs Spy for the next generation

      Coming out this year. I saw a couple screenshots in some magazine a couple months ago.

      And it has the GREY spy.

    4. Re:Innovations or Renovations? by nephariuz · · Score: 1

      Or Minesweeper.

    5. Re:Innovations or Renovations? by Anonymous Coward · · Score: 0

      does it have that heart rending theme music too ?

    6. Re:Innovations or Renovations? by Anonymous Coward · · Score: 0

      As far as remakes go though, a new Populous game would be much appreciated. And I also wish that David Braben would get the new Elite out the door. And has anyone ever done a Spy Vs Spy for the next generation ?

      You know of Populous: the Beginning remake right? That remake wasnt too bad.

  12. Classic EA titles by jvmatthe · · Score: 2, Informative

    Mail Order Monsters - Keep the old idea: build monsters, add on parts with money earned through sparring with other monsters. (Sort of like Tecmo's Monster Rancher, but different.) Put this online with plenty of cool upgrades, tournaments, and other modern niceties and you'll make a mint.

    Racing Destruction Set - The old ideas: Design cars and race courses with traps, terrain hazards, and so forth, then race. Add same updates as above for MOM. Also make sure you can build a course and then race against computer-controlled opponents of real intelligence.

    Adventure Construction Set - Build a single-player RPG from the ground up, including graphics, items, scenery, and more. Update to modern standards for graphics, sound. Set up a site where users can upload their creations and then vote on them. Eventually, game buyers themselves become the real engine for driving more sales of the game.

    1. Re:Classic EA titles by BladesP9 · · Score: 2, Interesting

      You can't think remake without thinking:

      M.U.L.E.
      Seven Cities Of Gold
      Heart Of Africa
      Archon
      Legacy Of The Ancients
      Questron II
      Pirates! (which I think was remade once and may be remade again)
      Silent Service

      I could go on for days.

      I loved the old ACS. I still have the original for my Commodore 64 which is sitiing in storage......... WITH my commorode 64 until I find room in my house for everything :) There used to be a big club where people who made adventures could send them in and others could buy (to support the club). It was a great thing. All of the EA "Adventure Contest" winners were put in that too. I remember working with Ken St. Andre (Wasteland designer - the father game to the current Fallout series I'm told) to produce the group's newsletter and I even worked on some tools for that one.... ah.... the memories of 6502 assembly programming.

    2. Re:Classic EA titles by Anonymous Coward · · Score: 0

      Oddly, Mail Order Monsters and Racing Destruction are my two choices as well. TrackMania is replicating parts of RDS, but I don't the "destruction" element will be as prevalent.

      Wonder if we can convince EA to do it....

      And seeing as the original Pool of Radiance has been redone for Neverwinter Nights (including the Tour Guide!), I can leave it off the list.

  13. Covert Action by Mukaikubo · · Score: 1

    HOTU Overview An absolute and addictive gem of a game.

  14. one of my fav's on the C64 by Rhinobird · · Score: 3, Interesting

    I'd like to see Paradroid remade. I spent many hours playing that game. It would make a pretty FPS. Take over another robot and be able to use their weapons, be kinda neat to also use thier sensors.

    --
    If Mr. Edison had thought smarter he wouldn't sweat as much. --Nikola Tesla
    1. Re:one of my fav's on the C64 by aridhol · · Score: 1

      Take a look at freedroid. It includes a remake of the original, as well as an isometric, extended version. Still in development, though.

      --
      I can't say that I don't give a fuck. I've just run out of fuck to give.
  15. Cholo (Re:The Colony) by ervinocus · · Score: 1

    Oh, yes: "Cholo" too! http://www.lemon64.com/games/details.php?ID=474

  16. Sundog by wowbagger · · Score: 2, Interesting

    Sundog:

    Synopsis - you are a slave, who's uncle was a free man. He died and left you his spaceship (good), and the obligation to forefill his contracts (bad), which could either free you or doom you and all your decendants to eternal slavery to pay off the forfiture clauses (ugly).

    So you have to fly around the galaxy, finding cargo to haul to make enough money to by the items needed by the colony to whom you are contractually bound, all the while fighting off pirates in space, muggers on the ground, and trying to keep your junk-heap spacecraft flying and maybe even improve it.

    I've always felt there needed to be a sequel, after you won your freedom, to try to incite revolt among the slaves and overthrow the system.

    (And for all those of you who remember Dungeon Master - remember Zed, Duke of Banville? Guess what game he came from.)

    1. Re:Sundog by Anonymous Coward · · Score: 0

      Sounds like a lot like Escape Velocity: Nova

      http://www.ambrosiasw.com

      or you could always port the sundog secenario to EVN using the editing tools if you want even closer.

    2. Re:Sundog by Lightwarrior · · Score: 1

      Hell yes. This is one of those games that I vaguely remember as being incredibly interesting, but not getting enough time to play - like the old Dune PC game.

      The world needs more games like that.

      -lw

      --
      Mods: Disagreeing with me != my post Offtopic / Flamebait.
      World without hate or war, invaded. Tragic?
  17. Poorly translated games by Lovebug2000 · · Score: 0

    A lot of games I'd like to see don't date as far back as some of the previously mentioned, but are based on the NES and SNES. Games like Final Fantasy 4 (2 US) had what I still think is a great plot, but it suffered due to the poor translation and "Americanization" that Japanese video game makers thought we needed.

    Or maybe just great games that never made it over here. Things like Fire Emblem (Roy and Marth from Smash Brothers) and their ilk.

    Maybe some company could come out that only does remakes with better translations for old school international video games.

    1. Re:Poorly translated games by Bagels · · Score: 1

      Squaresoft *did* re-release the older Final Fantasy games with updated graphics (somewhat) and translations on the PlayStation... check out Final Fantasy Anthology, Final Fantasy Chronicles, and Final Fantasy Origins. And Fire Emblem's got a well-recieved GBA incarnation in the US now.

      --
      --- Bwah?
    2. Re:Poorly translated games by Stormwatch · · Score: 1

      An example of a wasted opportunity: Phantasy Star Collection for the Gameboy Advance. They kept the notoriously awful translations, didn't port the sound correctly, let some nasty bugs slip in, and - what the hell - didn't include Phantasy Star 4.

    3. Re:Poorly translated games by Guppy06 · · Score: 2, Informative

      Spoken like someone who hasn't been to EB in a while.

      "Games like Final Fantasy 4 (2 US) had what I still think is a great plot, but it suffered due to the poor translation and "Americanization" that Japanese video game makers thought we needed."

      They re-vamped the English translation when FF IV was re-released for PSX as 1/2 of Final Fantasy Chronicles. They still kept certain flubs for nostalgia's sake ("You spoony bard!"), but we now have a game where Cecil and Rosa aren't afraid to do anything more than hold hands.

      "Or maybe just great games that never made it over here. Things like Fire Emblem"

      Released for GBA a few months back.

    4. Re:Poorly translated games by sofakingl · · Score: 1

      That was a recent Fire Emblem game that was released for the GBA. None of the earlier games in the series were released in the US. And this is a series that goes back to the days of the NES.

    5. Re:Poorly translated games by Rallion · · Score: 1

      This is just wild speculation, of course, but I wouldn't be all that surprised if you saw updated versions of some of the old games come over here. The GBA game is, quite simply, a masterpiece, and is enough to generate a decent fanbase.

  18. Zak McCracken by hool5400 · · Score: 1

    Zak McCracken was friggin brilliant.

    I had it going on an Amiga emu a few years back, but it was too crash prone to play. This game got me interested in computers, so i owe it a lot. Plus hundreds of fun hours working out the strange things about that game.

    Aliens taking over the telephone company, monorail on mars, two headed squirrels...sweet.

    A few german boys are doing Zak 2 as a fun project - very much looking forward to sinking myself into this game.

    --

    Remember, it takes 42 muscles to frown and only 4 to pull the trigger of a sniper rifle.
    1. Re:Zak McCracken by hibiki_r · · Score: 1

      a 256 colors version of Zak is supported by scummVM. As long as you can find the exact version of the game, you can play it on any modern OS.

  19. Things to Consider by eyempack · · Score: 2, Interesting

    I find most modern games don't have a sense of humor that is "funny" Games like Super Hero League of Hoboken were amusing not because they were racy but because they were hair brained. That is the kind of game i would love to see remade.

  20. Custer's Revenge! by WormholeFiend · · Score: 4, Funny

    Just kidding!

    How about a spinoff/remake of Moon Patrol:

    Mars Patrol: Avoid glitches! Grind rocks! Examine patches of mud!

  21. Rocket Jockey. by Jeffool · · Score: 2, Insightful

    Every time this topic is brought up (or every time I bring it up,) I have to mention Rocket Jockey. One day I'm going to get tired of complaining and program it myself. But until then, I'll keep complaining!

    With the main controls being 'left grappling hook', 'right grappling hook', and 'drop the lines', today's controllers with shoulder buttons are perfect. And with quick online play, the game would be unbeatable. Hm. Speaking of which, anyone know if theres a good way to play Win95 games on XP? The 'Compatability Wizard' sucks. Don't tell me I'm going to have to make a 95 partition to play this.

    Jeffool.

    1. Re:Rocket Jockey. by bar-agent · · Score: 1
      Oh yeah, I remember that game! It was from 1996.
      Gladiatorial combat was never so much fun. It's your basic boy-meets-rocket, boy-loses-rocket, boy-gets-dragged-along-the-ground-and-crushed-agai nst-wall story.

      Screenshots.
      --
      i'd hit it so hard, if you pulled me out you'd be the king of britain [bash.org]
  22. None of them? by molafson · · Score: 4, Insightful

    In my opinion, modern remakes of classic games seldom capture the magic of the originals. Instead, they exploit our nostalgia for marketing/licensing purposes, and often piss on the legacy of the original game.

    Nintendo is one of the main offenders here, shoe-horning a Mario-themed game into every possible genre without regard for the gameplay of the original Super Mario. Personally, I can't stand any 3D Mario platformer (not to mention any Mario sports and puzzle games). Super Mario 64 may be a decent game in its own right -- but it's not really Super Mario as far as I'm concerned.

    I don't even think Super Mario World (considered by some to be the best Mario game) recaptured the awesomeness of the original Super Mario.

    The key to many classic games is simplicity. Adding tons of slick graphics, new moves and power-ups, and worst of all, 3D perspective doesn't improve game play, it ruins the perfect balance achieved by the original.

    On another note, a GTA 1/2/3 pack for the GBA would be super sweet (with GTA 3 made to play in the top-down 2D mode of the originals).

    1. Re:None of them? by Stormwatch · · Score: 1

      Maybe this "magic" is nothing but nostalgia, and the problem is not that the games are bad, it's just that you're seeing the past through rose-colored glasses.

      The original Mario was certainly a fine game, back in its day. But Super Mario World is much better. Not simply for looking better on a new machine, but because, for me, it is more fun - more polished, more complex, and less frustrating (gotta LOVE battery saving!).

    2. Re:None of them? by VashSpaceCowboy · · Score: 1

      I'm not sure, but isn't there already, or soon to be released GTA 1/2/3 compilation coming out for the game boy?

      Vash the SpaceCowboy

    3. Re:None of them? by smgmatt · · Score: 1

      Personally, I can't stand any 3D Mario platformer ... Super Mario 64 may be a decent game in its own right -- but it's not really Super Mario as far as I'm concerned.

      Using your logic, there shouldn't be a Grand Theft Auto 3 either.

      And to say that Mario 64/Sunshine (or any 3D Mario platformer) isn't really Super Mario because it's different ignores the fact that SUPER Mario Bros. was completely different than the ORIGINAL Mario Bros. The change to side scrolling was HUGE (and arguing that it wasn't much different because they were both 2D would void your Super Mario World comment - not to mention how much more complicated Super Mario was vs. the original).

      See also Donkey Kong Country . . . or should THAT have not been made either?

      Just because many companies get it wrong doesn't mean that the idea itself is flawed. And to say that Nintendo is the biggest offender of "pissing on the legacy" of the classics I find laughable.

      I'd even argue the opposite: Nintendo has probably sustained the legacy of most of their franchises better than any other company to date.

  23. Kickle's Cubicle by Mmm+coffee · · Score: 2, Interesting

    Anyone play the NES game "Kickle's Cubicle" by Irem? Not many have. It was this action/puzzle game that slightly resembled the Lolo series. It was made in a super-cute kiddy fashion (complete with hearts, etc), and was admittedly hella easy up until about the 3rd or 4th world. But after that it started getting more and more difficult and thus more fun. After you beat it you get to play more puzzles that become borderline impossible, and you get hooked hard.

    I would LOVE to see that game updated, especially with two player levels. The thought of a quasi-DM/CoOp game using the KC engine makes me laugh -- the thought of two people trying to complete a puzzle together while trying to kill each other at the same time is quite cool.

    Oh, and if you haven't played Kickle's Cuble then GET IT. The first few world will mildly entertain you, but as you progress you'll be cussing like a sailor at this kiddie game and loving every second of it.

    1. Re:Kickle's Cubicle by Bob+of+Dole · · Score: 1

      Yep! Kickle Cubicle rocks. (It one of the few games that I loved so much on emu that I bought for my real NES)
      I started writing a 3D remake of Kickle Cubicle a while back, maybe I should start working on it again.

    2. Re:Kickle's Cubicle by cableshaft · · Score: 1

      Why not just remake Adventures of Lolo instead? :) I enjoyed that series better than KC, though KC was well made.

      --
      Creator of the popular web game Proximity
  24. back in the days... by Alduin+Oeildaigle · · Score: 1

    when the best gaming console was an Atari. My favorite games were Joust, Qix, Adventure, Tapper... on PC Alley Cat was alot of fun as well. I remember when my dad bought a 286 I was all depressed because the 5"1/4 floppy wouldnt fit in the new computer and all my games were on those.

    --
    Mysteries of life or life of mysteries SuperHeroes the best of both worlds
  25. Kid Chemeleon by Anonymous Coward · · Score: 0

    Am I the only one who loved this game? Ya the graphics sucked, but I loved the music, the voice commentary, the different characters, the infinate levels. Man, I miss that game already.

    1. Re:Kid Chemeleon by Stormwatch · · Score: 1

      Voice commentary on Kid Chameleon? Funny, I don't recall any. But the graphics were pretty good, and it had around a hundred levels. Pretty hard game, that one.

  26. Paperboy, too! by Jeffool · · Score: 4, Interesting

    Darn this no 'edit button' crap. But yeah, Paperboy. Sure, why not. With nifty Max Payne-ish 'bullet-time' so you can hit those front door steps without slowing down! And it doesn't even have to be Paperboy. Just call it Special Delivery and you've got a little more room to work around with. Start as a paper boy, go on to small parcel delivery, or if you choose the darker path, drugs, or even Mafia involvement! It's genius!

    You're a delivery boy in a decent sized consistent city, delivering parcels from place to place while doing other mini-adventures along the way. You can't miss with this! :D

    Jeffool.

    1. Re:Paperboy, too! by roystgnr · · Score: 1

      Just call it Special Delivery and you've got a little more room to work around with. Start as a paper boy, go on to small parcel delivery, or if you choose the darker path, drugs, or even Mafia involvement! It's genius!

      You're a delivery boy in a decent sized consistent city, delivering parcels from place to place while doing other mini-adventures along the way. You can't miss with this! :D


      Sounds like a good game, but a little familiar. Perhaps a more appropriate title would be "Grand Theft Bicycle".

  27. PSI-5 Trading Company by Anonymous Coward · · Score: 0

    Nothing like it has been made since. Not even remotely. I've been waiting for years and plodding on with the CGA-version...

  28. M.U.L.E. by ru-486 · · Score: 3, Interesting

    What about M.U.L.E.. I can still hear the game music in my head on quiet nights. Mule Midi version here

  29. Joust Joust Joust by VashSpaceCowboy · · Score: 2, Interesting

    There could be a whole universe created on the concept of Joust. I'm not sure how you would joust in 3d, but riding ostriches into the air is just screaming for an action-rpg remake of the thing. It would only work though if they seriously endowed the story to flesh out the universe we only got a small glimps of in the original release.

    Also, what's with Zelda being on the remake list. Isn't that done once or twice with every Nintendo system that get's released. How can they remake it any more than they already have other than doing a pixel-pixel conversion of it??

    Vash the Space Cowboy

  30. StarTropics by Captain+Rotundo · · Score: 1

    The article is so right about StarTropics... I loved that game, and I think it was very near the last NES I bought before moving on other systems.

  31. Robotwars by Jim+Hall · · Score: 2, Interesting

    There was a game for the old Mac ... I think it was called Robotwars. It was turn-based. You had a small set of robots in a play field, and you'd play out a "script" for them: Go over there, hunker down, and scan that area for enemies (shoot if you see any). Last player with any robots standing wins.

    It was a great game, but simple in concept. Graphics were's too great (isometric view) but not any worse than, say, any GBA game. Your opponnents were only visible if one of your robots could see them.

    It would take some work to re-do Robotwars for anything other than a PC, but it would make for a great GBA game.

    1. Re:Robotwars by NihilSmurf · · Score: 1

      I had that game for my Apple ][+. The graphics were top view on that platform.

      You might want to look at Carnage Heart for Playstation (PSOne). It's the same idea, but with much better graphics, and a resource management aspect. I own it, but I haven't had time to really get into it.

    2. Re:Robotwars by Jim+Hall · · Score: 1

      Did some googling ... the game was actually called "Robosport", from Maxis.

      Robosport - DOS and Win3x. There was also a port to Macintosh.

    3. Re:Robotwars by DerekLyons · · Score: 1
      There was a game for the old Mac ... I think it was called Robotwars. It was turn-based. You had a small set of robots in a play field, and you'd play out a "script" for them: Go over there, hunker down, and scan that area for enemies (shoot if you see any). Last player with any robots standing wins.
      You are thinking of Omega. http://www.mobygames.com/game/sheet/p,2/gameId,163 4/
    4. Re:Robotwars by jmcgarey · · Score: 1

      Speaking of Omega, this is a totally updated version of the programmable tank concept that looks very in depth.

    5. Re:Robotwars by Anonymous Coward · · Score: 0

      Thank you.

  32. Kid Icarus by Guppy06 · · Score: 4, Insightful

    And they should make a Kid Icarus 3 while they're at it.

  33. Not necessarily a remake... by nekura · · Score: 1

    ... but I'd like to see a sequel to Gun Force 2, by Irem.

    I played through it with a friend on MAME-X, and all I could think about was how much better it was than Contra. It's a shame that I could never play through it in its original arcade form, but if they ever release another I would be incredibly happy.

    --

    "Programming is like sex - one mistake and you'll have to support it for the rest of your life."
  34. Rolling Thunder, Forbidden Forest by Anonymous Coward · · Score: 0

    Forbidden Forest on the C64 man..... Aztec (would love a new version of that kick ass music that increased in intensity as you went...)

    Rolling Thunder arcade...

  35. Re: remake update by Psykechan · · Score: 1

    the remake of Pirates! is currently under development by Firaxis Games. It should see a release later this year.

    You might want to contact Toys for Bob for an update for Archon as well as the (mentioned below) Mail Order Monsters as Fred Ford and Paul Reiche III may be able to help there. They were the ones who released their Star Control II to us as the somewhat updated Ur Quan Masters.

  36. Star Control of course! by HerbieTMac · · Score: 4, Insightful
    Star Control 1 was a good game. Ahead of its time, excellent gameplay and good graphics.

    Star Control 2 was, at the time, the greatest game ever written. Gameplay, depth, graphics, sound, in every part, the game was so far ahead of the competition that there could be no realistic challenger. Indeed, the ending left so many strings for a sequel that quite literally from the month it came out, there was anticipation for Star Control III.

    Then came Star Control III. Ugh. Accolade took the game to new developers and it was clumbsy, uninteresting and not fun to play. The sub-plots were meaningless and the story was unengaging. Gameplay took a step backwards.

    You can help!

    Sign the Petition Ask Accolade to re-make Star Control III with the original developers at Toys for Bob.

    1. Re:Star Control of course! by lab16 · · Score: 1

      There actually was going to be a starcon 4 at one point, but then it got canned right before its completion. I remember downloading some movies of it a long time ago (opening sequence and some fight scenes), but can't find the site that I got it off of. You may want to try googling for it. From what I remember of the movies, it looked like a pretty good game, at least graphics wise.

    2. Re:Star Control of course! by lab16 · · Score: 1

      Just found some info, and screenshots.

      http://www.classicgaming.com/starcontrol/starcon /s tarconsshots.shtml

      The page includes links to some of the movies to.

    3. Re:Star Control of course! by spyrochaete · · Score: 1

      SC2, the game with the wackiest aliens, cleverest dialogue, bleepiest music, and kickassingest combat has been remade! Freeware, open source!! Go fetch NOW because it's a real beauty to behold!! The Ur-Quan Masters

  37. Alien Mind on the GS by tsm_sf · · Score: 1

    Totally fun adventure, good story, nice and creepy. You can find it here:

    http://www.inwards.com/~fairway/game_pages/alien_m ind.html

    That site is great for remembering life with a GS, by the way...

    --
    Literalism isn't a form of humor, it's you being irritating.
  38. Re: Moon Patrol updated by Psykechan · · Score: 1

    I'd like to see a Mars Patrol game where you guide rovers through troublesome landings and flash RAM and software glitches to take pictures of the (possible) life on mars ala Pokemon Snap.

    The game could degenerate into shooting martians and hopping over holes pretty quick and it would still be good.

  39. kick-ass games from back in the day by technopinion · · Score: 1

    1. M.U.L.E.
    2. Archon
    3. Omega Race (the Vic-20 version was awesome)

  40. World Of Mule Web Site by BladesP9 · · Score: 1

    Just found this... has a bunch of different information about MULE and various projects regarding it:

    World Of Mule

  41. Done: Space HoRSE by DaRat · · Score: 1

    Someone has already created a fairly retro, modern version of MULE: Space HoRSE published by Shrapnel Games.

  42. I guess I'll be the first by Deraj+DeZine · · Score: 0

    I can't believe no one thought of this classic game, but I guess I'll be the first to suggest some sort of remake. How about an updated version of Tetris? I think that would be well-received (if nothing else, at least for the fact that it's never been done).

    That game has been neglected ever since it first came out and no one has yet to make a clone of it (to the best of my knowledge).

    Oh wait
    --
    True story.
  43. DOS favorites by slaker · · Score: 2

    Master of Magic is a game that deserves an update. A lot of dedicated people still play it, even as it gets harder and harder to make it run. It's a DOS game, but I mostly play it in DOSemu on a Linux machine (I have gotten it to run on 2000 and XP, though).

    Mainly, it could use an update to make it more compatible with modern expectations of Windows games, like multitasking and perhaps some directX goodness for the otherwise simple, tile-based animations. Its AI was actually pretty good for its day, but I'm sure that modern standards could be well-applied there, too. I don't think it would take much to get zoomable views and support for higher resolutions, either.

    I still manage to play about 1 game a week. It's held up very well for a game that's eight years old.

    Another game that could use some updating is "Scorched Earth". I've played countless 3D versions that attempt to capture the fun of the original. None have quite given me the same simple joy I have when I napalm just right through an opponent's shield. I'm not asking for gameplay changes, just something that'll run on a more modern platform. Wendell Hicken, are you listening?

    Syndicate was fun and different when it was released. Its graphics STILL look good, but a rotatable view would be nice. I haven't been able to make it run on NTish Windows, but if it could, I would. Wishlist here would be for a mission designer, decent 3D (I've played Syndicate II...) and perhaps adding a level of play at the business management level (e.g. investments, media management). Syndicate would be fun in a persistent world setting, too, with multiple corps, maybe some indy media types, criminal elements, government crusaders... sigh.
    There was nothing so fun as Persuadertron-ing an entire map of people to do your bidding, arming them, then destroying all your enemies with a horde of peons.

    --
    -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
    1. Re:DOS favorites by Kyouryuu · · Score: 1

      While it's not exactly the same, Worms essentially takes the basic concepts of Scorched Earth. You have an assortment of weapons and, accounting for trajectory and speed, fire them at your opponents. The terrain even deforms accordingly.

    2. Re:DOS favorites by slaker · · Score: 1

      Worms is a different experience, especially with the ninja ropes and goodie boxes. I enjoy it, too, but Scorch is still in a class all its own.

      --
      -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
    3. Re:DOS favorites by BackwardEngineer · · Score: 1

      Master of Magic. That game takes me back. I have a dedicated 486 box just for that. I remember my friends and I spending hours on end playing that. Naming our towns "DumpySacks" or some other goofy name. Commenting on how one of the "evil" people was topless. God, those were the days.

    4. Re:DOS favorites by Repton · · Score: 1
      Master of Magic is a game that deserves an update.

      I agree totally. What I'd like to see from an updated MOM is, first, modern OS support. Also, borders to make it clear where AI players consider their territory to be (I can never manage to keep the AIs happy with me), and perhaps other better diplomacy options. Oh, and a good system for having cities build automatically. (I think Civ3's governor system works well)

      There is a MOM remake project over at Age of Magic, but the project seems to be stalled.

      --
      Repton.
      They say that only an experienced wizard can do the tengu shuffle.
    5. Re:DOS favorites by pogle · · Score: 1

      Scorched Earth and Syndicate...ah the hours I wasted on those. Remakes simply to run on newer systems would rule. Ditto for X-Com: UFO Defense. Awesome game that cannot run on any of my currently working hardware. Anyone got a spare mobo for a Celeron 266?

      Oh, remember the Atlantic Accelerator mission from Syndicate? That one was great :)

      --
      http://thechubbyferret.net - Ferret pictures and informative links.
  44. Golgo 13 by wornst · · Score: 1

    I really loved the original NES title. It had a nice mix of side scrolling, first person perspective, mini-sniper battles, and cool anime intermissions. (He even got laid to boost his energy! - How cool was that in a game from that time.)

    I wanted XIII to be the new Golgo, but it just isn't as good as it could have been. A new Golgo could be really, really cool.

    1. Re:Golgo 13 by wezelboy · · Score: 1

      Yeah, that would be a great remake! Mine always crashed when I got to the very end though. A remake just to see the ending would be nice.

    2. Re:Golgo 13 by Anonymous Coward · · Score: 0

      Namco/Eighting had made 3 Golgo 13 games, but all pf them are first person shooters.

  45. Arcade to 3D by jackbird · · Score: 1

    Joust was a phenomenal 2D game, and I'm sure something engaging could be done with flying jousting ostriches in 3D. Actually, the first polygonal 3D game I ever played was the slightly similar-themed DragonStrike on the PC, a game that could use a remake itself.

    Wizball, the profoundly strange C64 game also seems like it would make a good 3D platformer.

  46. Remakes by Anonymous Coward · · Score: 0

    Remakes are best done in the manner of Gus Van Sant or Shigeru Miyamoto: preserve the essential elements of the original while updating the bells & whistles. "Remakes" (and sequels, for that matter) that appropriate the name or concept of the original while ditching the core elements are what give remakes (and sequels...) a bad name.

    That being said, I'd like to see (Yet Another) remake of "Elite" for the new millenium. "Freelancer" does not count.

  47. Valkyrie Profile by Deraj+DeZine · · Score: 0

    I'm not really sure how you could continue the story intelligbly, Valkyrie Profile for the PlayStation (and various emulators...) was an incredible RPG. What I thought made it great was that it was completely original. The battle system, the story, everything was unique in that game.

    I've played quite a few of the older RPGs but I think Valkyrie Profile might be my favorite RPG of all time.

    --
    True story.
  48. Xenophobe was remade for the Atari Lynx by OgdEnigmaX · · Score: 1

    The Lynx port of Xenophobe was quite good. I think it holds up favorably after -- eep! -- 14 years. I feel old now :)

    Emulator can be found here, and a system BIOS here.

  49. Why were these left out? by Psykechan · · Score: 1

    After reading all four lists, I wondered why a few were left out. At least Panzer Dragoon Saga made the list but they did leave some important few out.

    NiGHTS (Sega) - Ask anyone if this game should be remade and they'll either say "yes" or shrug and say they haven't heard of it. For being a "flying on rails" game that was timed, it gave you a very relaxing sense of freedom. Come on Sonic Team, release this as part of the new Sega Ages PS2 lineup.

    Akumajo Dracula: Chi no Rondo (Konami) - This great game, better known as Castlevania: Rondo of Blood is probably the most popular game on eBay. It's follow up, the famous Symphony of the Night, is a fan favorite and both games could use a combined re-issue. Why not call it Castlevania: The Richter Belmont Saga.

    Blast Corps (Rare) - To me, Rare has always been a "me too" company releasing some very average games that followed proven formulas. There have been two Rare gems though: Conker's Bad Fur Day and Blast Corps. Conker is getting an Xbox update, why not just do them both? Why Blast Corps never succeeded in the mainstream market, I'll never know. It has megatons of destruction as players pilot vehicles around to destroy obstacles in the way of an out-of-control nuclear missle carrier or it will explode. You can even hop out and get into another vehicle much like GTA. Doesn't this just scream remake? Please Rare, just do me a favor and don't concentrate too much on that cursed dump turck.

    M.U.L.E. (EA) - Already mentioned above, why doesn't someone take this simple concept and run with it?

    Super Metroid (Nintendo) - With the popularity of Metroid recently, why hasn't this been given it's due re-issue?

    Next are a few of my picks. Your mileage may vary. Some of these are sleeper hits due to being released at the end of a platforms life or on an already dead platform.

    "Shining in the Darkness" and "Shining the Holy Ark" (Sega, Camelot Software Planning) and "Legend of Oasis" (Ancient)

    "Ristar" (Sega, Sonic Team) and "Gaurdian Heroes" (Treasure)

    "Radiant Silvergun" (Treasure), "Lifeforce" (aka Salamander) (Konami), and "The Guardian Legend" (Compile)

    "Snatcher" and "Policenauts" (Konami) - These have actually been updated a few times, no one outside of Japan gets to see them.

    1. Re:Why were these left out? by KeeperS · · Score: 1

      Why does Super Metroid need a remake? Even today, its original graphics still look good, and the gameplay is good as ever. It might be nice to see it rereleased on the GC or GBA, but I don't think there's a need for a remake.

      The original Metroid, on the other hand, is already getting a remake for the GBA called Metroid: Zero Mission. With Metroid Fusion, Metroid Prime, and the upcoming Metroid Prime 2, there's no lack of Metroid love around.

    2. Re:Why were these left out? by Rallion · · Score: 1

      Yeah, Blast Corps bombed (heh...no pun intended) pretty damn bad, but I don't see why. The only thing I can think of is that perhaps the destruction wasn't mindless enough? Nobody wants PLANNED demolition, they want pure mayhem.

      Plus I hated the dump truck.

      Then again, that flying one really, really made up for it...

      (Note that it seems nobody's ever even made a ROM of this one....er...not that I would use a ROM of a game I don't own...

    3. Re:Why were these left out? by Anonymous Coward · · Score: 0

      I hated the dump truck until I got good at using it. Yes, I even got platinum on the training level for it (under 12 seconds as I recall). Once I mastered it, it really was fun to put it to good use.

      I see Blast Corps as a puzzle game with big explosions. The mayhem wasn't the real point, but it made a great premise. I'd love to see a sequel, but sadly it would only be available on the Xbox these days.

      Come on, Rare. Now go for Platinum!

    4. Re:Why were these left out? by Acidic_Diarrhea · · Score: 0, Troll
      "Super Metroid (Nintendo) - With the popularity of Metroid recently, why hasn't this been given it's due re-issue?"
      This article is about what classic games need to be remade - not reissued. The Metroid games have not been sitting idle on the shelf without any use, as Metroid Prime is clearly a remake of the traditional Metroid formula. I don't see your point in bringing this game up.

      We're not talking about games that need to be reissued but rather old games that need to be updated and have games released for the latest hardware. Metroid Prime does just this for Super Metroid.

      --
      I hate liberals. If you are a liberal, do not reply.
    5. Re:Why were these left out? by FortissimoWily · · Score: 1

      "The original Metroid, on the other hand, is already getting a remake for the GBA called Metroid: Zero Mission."
      If memory serves, Zero Mission actually picks up right after the end of the original, so it's not exactly a remake...

  50. How about some of the classic SNES RPGs like... by Anonymous Coward · · Score: 0

    Mother and Mother II (Earthbound). I don't think gaming audiences really got Earthbound when it came around, but I think it's got potential to be pretty cool in a more updated environment, especially after the success of some of the more insane RPGs such as MGS2.

    Or how about the Equinox/Solstice games -- Prince of Persia proved that jumping puzzle games don't have to suck. Although it's the kind of thing that would probably have the difficulty kind of gimped in a remake -- I remember my aunt and I used to play Equinox for hours on end on days when I was taking sick days in elementary school trying to figure out the insane puzzles. I think she played that game every day for an hour a day for around a year trying to figure out button mechanics. It bordered on self abuse.

  51. CarWars by BoomerSooner · · Score: 1

    By Chuckles and Lord British. Best game ever. Deathlord was cool too.

    1. Re:CarWars by Schmucky+The+Cat · · Score: 1

      It was called AutoDuel.
      Car Wars is the semi-RPG board game from Steve Jackson that the computer game was based on.

  52. Vanguard by SST-206 · · Score: 1

    My all-time favourite arcade game would have to be Vanguard from 1981. A multi-directional scrolling shoot-em-up game with four fire buttons (up, down, left, right), an inventive development on Scramble. The game featured synthesized speech which in 1981 was way out. Another great idea was where you flew through a sprite labelled ENERGY and were then indestructible for a few seconds, much like the Berserker in Doom. My favourite bit was when you approached a dangerous section and it warned you to "Be careful!". Rocking music too. A sequel was made, but the graphics are lame compared to the cool and simple style of the original.

    --
    Co-operation beats competition
  53. Netstorm by xagon7 · · Score: 1

    -- Simply one of the best, creative, and fun games ever made. This game was WAY ahead of its time, and was WONDERFUL.

    If they had been able to expand upon the guild structure that evolved, it could have been even better.

    http://games.activision.com/games/netstorm/

  54. Ah... by NanoGator · · Score: 1

    ..the days of really simple game concepts. I miss the game 'Haunting' for the Sega Genesis. There were people in your house, you were poltergeists, and you were constantly setting little traps to spook them. Imagine playing the Sims where you can make the oven try to bite the occupants.

    Wanna know what bugs me? This article suggested that everything be a '3d remake'. I must say, no, 3D does not make everything better. I just can't see Xenophobe being better for it. Part of the appeal of that game was the goofy artwork, and in 3D it's hard to make it stand out as a caricature.

    I agree with their choices, but I don't necessarily agree with how they should be reborn. Personally, I wish they'd try to stay as faithfula as possible to the original in a lot of their choices.

    --
    "Derp de derp."
    1. Re:Ah... by VashSpaceCowboy · · Score: 1

      Never played the Haunting, but I've heard the recently released Ghost Master compare favorably to it. I bought it and couldn't stop playing it until it was beaten. Very fun game.

      Vash SpaceCowboy

  55. NO NO NO -- You Don't Want This by krazykong · · Score: 2, Interesting
    Off the top of my head i can think of 3 games

    What do these games have in common? They were once classic games, that were re-released in a format that had nothing to do with the gameplay of it's original. Unlike, for example, the super mario franchise, a franchise that has evolved game by game over the past 20 years, these games have been completely abandoned, then basically repackaged with new fangled technology, creating a brand new game (one that sucks). Instead of letting this game sell itself, they've slapped an old classic name on it and have called it a sequel.

    Do you really want this?. Basically some developer just has to to create a badly designed toon shaded alien shooter, with awful control and an unfunny storyline. Once the producers of this game realize that the game won't sell, they can simply, buy the rights to Xenophobe, and just call it a sequel. Please stop asking for this. This is not good for us.

    I'm not even saying that we should let Xenophobe die. It was a great game. If they want to re-release it, GREAT! Remake it. Make the sprites cleaner. Make the control tighter. Make it playable on line. Shit, ad a few wacky cut-scenes. Just keep the original gameplay intact. Just don't make a brand new game and call it xenophobes, that would be an injustice. Don't make Raid on Bungling Bay a flight Sim. Don't make Splatterhouse or ESWAT a FPS. Don't make JB Murder Club another resident evil clone. These games are masterpieces and should be respected, not whored out because a game developer needs a hook.
    1. Re:NO NO NO -- You Don't Want This by VashSpaceCowboy · · Score: 1

      If all you want to do is play old games again, get an emulator! It sounds like some people here just want the exact game rereleased on a modern system. This is dumb, with the exception that it is part of a multi-pack release of 20 or so such games.

      In fact, the whole gamespy article makes me think that the editors are just waxing poetic about the "good ol days" when they list games that have been remade very recently, but then for some reason or another, they are discounted as "not true remakes". Zelda is mentioned as in need of a remake (I guess the eight or so sequels don't count), when all they need to do is go buy an NES for $10 and a copy of Zelda for $5.

      Vash SpaceCowboy

  56. GBA Famicom by sofakingl · · Score: 1

    I was kind of disappointed when I heard that the rereleases of classic Famicom (NES) games for the GBA in Japan was going to be unalter versions instead of graphically updated versions. I mean, just updates of Ice Climber and/or Legend of Zelda would have been enough to make me extremely pleased.

  57. Some ideas.. by rhetoric · · Score: 2, Interesting
    1) Pirates!

    from

    this review of the CD-32 version: "You are a pirate (of course). The object of this game is to retire with high social standing, having amassed a large fortune. How do you do this? To acquire wealth, you sack towns and other ships, and search for buried treasure. To acquire social standing, you play the game of politics with the governments in the game (England, France, Holland, and Spain). This might involve getting married to a governor's daughter, doing missions for the government, and attacking that government's enemies."

    2) Kid Icarus

    "Immediately after Kid Icarus' debut alongside Metroid, the two games were about equally popular, but gradually Metroid began to pull ahead. NES players clamored for sequels to both games, but Nintendo strangely left both series stagnant for years, finally resurrecting them on the original Game Boy of all places. Kid Icarus: Of Myth and Monsters on the Game Boy was a respectable outing for Pit, but sadly it was to be his last. Metroid, of course, went on for further sequels on the SNES, GBA, and GameCube. Additional Kid Icarus installments have never appeared despite persistent rumors to the contrary. One wonders why Nintendo doesn't make another KI sequel in this age of remakes and rehashes. Certainly there are plenty of people who'd welcome a return to Angel Land. But until a new sequel emerges, we'll have to content ourselves with halcyon memories of this wacky place, forever filled with plucky angels and evil eggplants."

    3) Blaster Master

    "Jason had a pet frog named Fred. One morning Fred started to jump around in his fish bowl and was making a lot of noise. Jason woke up and took Fred out to see if he was ok, but when he did, Fred made a dash for the door. Jason chased after his pet. Fred was on the move, he was heading for the swamps, once out there he saw a huge radioactive chest. As Fred got closer and eventually jumped on it, he started to change, he was getting bigger. It didn't take long before Fred and the chest both fell through the earth. Jason, wanting to get his pet, jumped in after him. When Jason landed he found himself. alone, next to a huge armoured vehicle.

    As Jason looked over the car-like-tank a girl stepped out with long red hair and a freckled face. She said her name was Yvtrkizj, her Earth name was Eve and that she was from a planet called Signar-el. Eve gave him a radioactive protection suit and invited him into the tank. She told him the name of the vehicle was SOPHIA The 3rd: NORA MA-01. She told him about the Plutonium Boss, and what he had done to her home planet.

    He lived underground, growing more powerful with the peoples wastes. Once he had grown powerful enough, he attacked the people, and destroyed them, but with them gone, his source of food was decreasing. He set out from the planet in search of another, and found Earth. Eve had taken the last of her planets weapons, SOPHIA The 3rd, and came to try and destroy the Plutonium Boss before he could destroy Earth.

    This wasn't just about getting his pet frog, Fred, back anymore, this was about saving the Earth. Jason set out on a journey to save Earth from certain doom."

    4) Strider

    "The Striders are a global organization of infiltration specialists who work to combat villainy and keep the world safe. From their orbital space station, the Blue Dragon, they are able to quickly reach anywhere in the world.

    Hiryu is one of the top striders. He is given the task by Vice-Director Matic, of finding another captured strider, Kain. But rather than mount a rescue, Hiryu is told his assignment is to kill

    --

    "where words meet intent, lies rhetoric's lament"
    1. Re:Some ideas.. by August_zero · · Score: 2, Interesting

      Blaster Master

      The original is still one of my all time favorite games, and while there were a handful of sequels none of them were even close to as good. Tough as nails too, granted I was only like 10 when I got the game, but it took me off and on over a year to get good enough to beat it.

      I fire it up on my emulator every once and awhile and its odd, but I still know the correct path through all of the stages, its imprinted that hard on my brain. That is the mark of a great game.

      And I agree with your Strider nomination as well. I may be lonely with this opinion, but I liked the NES version of strider far more than the arcade or genesis versions.

      --
      On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
    2. Re:Some ideas.. by rhetoric · · Score: 1

      Blaster Master kicked ass. Not that I took your comment as a flame, but I do know that all of the games I mentioned have had sequels or were made on more than one system while I only linked/mentioned one each. However, none of these have been very recently and most weren't even as good as the originals (although I've not played Pirates! 2 so I can't comment there).

      --

      "where words meet intent, lies rhetoric's lament"
    3. Re:Some ideas.. by DerekLyons · · Score: 1
      Pirates!
      http://www.firaxis.com/company_showrelease.cfm?r eleasenum=42
    4. Re:Some ideas.. by cableshaft · · Score: 1

      Pirates Try Tortuga (or Pirate Hunter, I think they renamed it to that on release). It just came out recently, and while it's not the exact same game as Pirates, it's obviously heavily influenced by it. In fact, except for the lack of man to man sword fights, I'd say it could pass as a modern sequel to the game.

      --
      Creator of the popular web game Proximity
    5. Re:Some ideas.. by rhetoric · · Score: 1

      lack of man to man sword fights

      damn that's part of why it was so cool though :\

      i thought the sword fights were great because it gave even more variety in gameplay, plus swordfighting is always good :D

      --

      "where words meet intent, lies rhetoric's lament"
  58. Elevator Action by Intellectual+Elitist · · Score: 1

    Elevator Action already got an update in '94 as Elevator Action Returns . Unfortunately, it felt more like Rolling Thunder than Elevator Action.

  59. Frontier / Elite II by jafuser · · Score: 1
    I still await the day someone does a proper remake of this game.

    Key requirements to be considered a remake:
    • Ability to takeoff from the surface of a planet and gradually enter space (or vice-versa) all in one continuious unbroken scene
    • A fractally-generated universe that seems infinitely large with fractally generated star systems, planets, local governments, etc.
    • Realistically sized orbiting + rotating planets with cities on the surface, from where you can see the stars move across the sky, sunrise, sunset, etc
    • Roughly modeled after our galaxy
    • Option for playing classical music while docking with space stations =D
    • One of many plots is to conduct trade between profitable locations
    • Various ships, upgrades available for purchase
    • Space combat
    • Freedom to move anywhere
    • Jump to hyperspace
    • Ability to mine asteriods
    • Ability to trade (and get caught trading) illegal goods

    I'd love to see an MMO of this. Some games come close, but they left out some of the more appealing aspects that Frontier had (i.e., some of the items mentioned at the top of the list).
    --
    Please consider making an automatic monthly recurring donation to the EFF
    1. Re:Frontier / Elite II by Anonymous Coward · · Score: 0
      You missed a few -

      • Fit on a single floppy disk
      • Favour realism over fun
      • Manage to be mind-numbingly dull despite having so many interesting features


      What I want to see is a proper remake of Elite. Something from Ian Bell, perhaps - he was obviously the one with the talent for making games interesting and fun.
  60. BallBlazer by Dr.+Wu · · Score: 2, Interesting

    Or for that matter, any classic LucasFilm game (Rescue on Fractalus, Koronis Rift, Eidolon?).

    But I would kill for an Xbox-Live enabled version of BallBlazer, maybe even adding 3 or 4 player options.

    Dr. Wu
    If you want to win, you have to go for the 3 points over-the-horizon shot

    1. Re:BallBlazer by jargonCCNA · · Score: 1

      Uggggh, you can't go more than 2 players with Ballblazer. Such a thing would go against everything Ballblazer was about.

      Xbox Live-enabled, though.. that could be interesting. As long the interface isn't altered. Ballblazer's beauty was entirely in its simplicity. Updated graphics, some FMV, but no change in gameplay.

      --
      Matthew G P Coe
      http://mgpcoe.blogspot.com/
  61. Earthbound!! by cyrax777 · · Score: 1

    one of the most Underappreicated RPGS for SNES. They were working on one for n64 but it then fell into the devolpment blackhole never to be heard from agien.

    1. Re:Earthbound!! by FloodSpectre · · Score: 1

      There's a remake currently under development for the GBA, as well as one for Earthbound Zero, or Mother, whichever, for the GBA.

  62. I want my Space Paranoids! by Thedalek · · Score: 1

    So we've got the technology to make a hyper-realistic looking FPS version of Tron, but we can't have a modern version of Space Paranoids, the game Flynn programmed? I mean, just look at the original movie, for goodness sake. We've got better graphics than that now.

    --
    Happiness is relative, Based upon the way we live.
    1. Re:I want my Space Paranoids! by Rallion · · Score: 1

      I dunno. That looked like a super-crappy game, if you ask me.

      Also, girls don't jump all over you in arcades when you do well. I thought they would. That movie ruined my life.

  63. New NiGHTS on the way?! by Stormwatch · · Score: 1

    From EGM:

    Will Nights Fly Again?

    It's been eight years since [Sonic] Heroes director [Takashi] Iizuka created Nights: Into Dreams, a Sega Saturn title that's legendary among hardcore gamers. Will its purple harlequin star ever return? 'I know that there are very strong, loyal Nights fans out there,' says Iizuka. 'I promise that as long as I'm with Sega, I will create Nights again...the more I hear from the fans about their love for the game, the more reasons I have to consider it as my next project.'

  64. A few Apple II classics... by robson · · Score: 1

    As another fellow said, Sundog was awesome. Also, Autoduel.

    I'd also love to see someone remake Ikari Warriors with the Crimsonland engine.

  65. Head over heels / Amiga games by Anonymous Coward · · Score: 0

    Was recently remade and released on linux. It's fucking brilliant.

    BUT - Most remakes suck. If you've got Amiga-era nostalgia and a >1.5GHz PC, then you're better off getting a recent UAE (one that does AGA) and some original disk images (no, amigas don't use TEH R0MZ for games), than wondering about remakes.

    As the AGA Amiga was essentially the pinnacle of 2D gaming, you just can't do significantly better 2D (PCs have only improved in 3D gfx - like the way there's not much point getting better than 16-bit sound, there's little point in significantly better 2D than an AGA Amiga could do...), so a remake will only be roughly as good as the original, not much better, if the game was 2D to begin with.

    3D amiga games, on the other hand, can benefit from remaking, as the amiga didn't really have the power for texture mapping (there were tonnes of great 3D polygon games, though - Zeewolf, Damocles, Midwinter (and sequel), FA-18 Interceptor, Thunderhawk...)

  66. ET: The extraterrtestrial for atari 2600 by schnits0r · · Score: 1

    ET: The extraterrtestrial for atari 2600 would make a good rerelease. It would certainly weed out all the ADD kids who need their guns and violence fix. I mean, how many can tolerate that game enough to find all the peices of the telephone.

    Jsut as I thought

    1. Re:ET: The extraterrtestrial for atari 2600 by aceadean · · Score: 1

      Don't forget to include subpar graphics, horible control, and the chance to fall to your death every 15 seconds.

  67. A website index of remakes by GoRK · · Score: 3, Informative

    The site Retro Remakes catalogs remakes of classic games and games inspired by classic games that you probably never knew about. Most of them are free. Granted, most often it's not the original game company doing a full-blown 3d version of some classic 80's space shooter, but there's enough stuff on the site to keep anyone entertained for hours.

  68. My choices by Anonymous Coward · · Score: 1, Informative

    LifeForce (keep it a 2D shooter with 2 player co-op).
    Gorilla Wars
    Ikari Warriors (this and above must be co-op)
    Blaster Master
    Strider
    Bionic commando (not the stupid gameboy poop)
    River city Ransom
    X-COM:UFO Defense (the first one, timeline should be present day)
    Ultima 1-9 (in one engine)
    Fallout 1
    Jagged Alliance 2
    Ultima Underworld 1

  69. Sinistar by ghost. · · Score: 1

    Remake Sinistar. Hire Doug Bradley or Robert Englund to be the voice of the Sinistar.

    Another thought: Today's powerful hardware and cheap memory could enable classic games to be remade exactly as they were, but with tons of additional levels. What I really want are games like Donkey Kong, Crystal Castles, Ladybug, Ms. Pac Man, etc, with literally hundreds of unique levels. That was the major drawback of those games, the lack of levels.

    Or maybe I'm just longing for my lost youth, spent mostly in arcades (late 70's - mid 80's).

    --
    Bush is a cylon.
  70. The only reason I still have Classic... by rfovell · · Score: 1

    Classic mode in Mac OS X, that is, is a tile game called Ishido: The Way of Stones. Looks great, plays even better.

    Free download, BTW. Wish there were a native OS X version!

    --
    Every rule has an exception (except this one).
  71. It's been a few years, so... by WebGangsta · · Score: 1
    what about a more up-to-date "Balance of Power"?

    Sure, there's one from 1990 available for free download on the original programmer (Chris Crawford)'s website but it's for Macs only, so that doesn't help me play along.

    You know what's really cool? He's a programmer who realizes that some of his older games are more-or-less worthless as a viable money-earning product as technology has moved ahead, so he has posted these old programs on his website for download, stating "For all you collectors of Macintosh antiquities, here is some old software from the dim past". I wish more programmers would do this, as there are tons of old programs that I'd like to see/try/reinstall if only I could find a relatively clean version from a reliable source... like the creator or publisher.

  72. don't REMAKE, but RE-RELEASE by bstil · · Score: 2, Interesting

    we've assembled the Games That Should Be Remade feature

    Don't REMAKE the games, RE-RELEASE the original games.

    Games like Asteroids and Pac-Man have a zen-like balance between controls and playability. The so-called "low tech" graphics actually reduce the game to its essential play-and-feel.

    Has anyone seen those awful remakes of Pac-Man in 3D? Geez! Re-release the original and let people play.

  73. Startropics by orthancstone · · Score: 1

    Easily the best on the list for me. Truth is, though, that I'm not sure I'd want to see a remake. I'd have so many huge expectations of it...it would potentially never meet them.

  74. mod down offtopic by Anonymous Coward · · Score: 0

    Yes Sid Meier has made other games.. how is this relevant?

  75. All about AutoDuel by Durindana · · Score: 1


    On the Apple II and (I believe) Commodore, and probably others.

    That game kicked ass; I think I actually cried in frustration (shut up, I was 6 or so) when I accidentally overwrote Side 2 of the floppy.

  76. another visitor... stay a while... by understyled · · Score: 1
    --
    Sig (appended to the end of comments you post, 120 chars)
  77. Recoil by Seft · · Score: 1

    This game got lost when EA bought up Virgin, but anyoen who has played this on multiplayer will tell you that it has some of the best multiplayer action *ever*.

  78. Carrier Command by Bertie · · Score: 1

    What a fantastic game that was. In fact, the time from when it came out until a couple of years later was the golden age of computer games to me. 16-bit machines like the Atari ST and Amiga were new and infinitely powerful compared to what we were used to, and developers embraced this wholeheartedly and brought out grandiose, innovative, imaginative games at a rate we haven't seen since.

    For those that don't know, Carrier Command put you in charge of a futuristic aircraft carrier equipped with unmanned aircraft, amphibious tanks, and various other bits and pieces. It was set in a huge archipelago of 64 islands, and the object was to colonise these islands faster than the computer's carrier, which was trying to do the same as you starting from the opposite end of the archipelago. It combined combat (the enemy islands had defence systems which you could overcome and take command of the island, and eventually you might come into direct combat with the enemy carrier itself)and strategy (you had to decide whether the islands would produce raw materials, or equipment, or act as defence outposts, and build up supply networks to keep you in missiles, aircraft, fuel, etc) to brilliant effect, and managed not to be overblown or overcomplicated. Frankly, there's been nothing like it since.

    And while we're at it, what about Starglider 2 (it had an entire solar system), Interphase, or the too-ambitious-for-its-own-good Midwinter 2? Let's get them remade, pronto. They'd be legendary.

  79. Stunts, Death Rally, SWOTL by quinkin · · Score: 1
    Keen would be good but I would really love Stunts (released under various names in various countries I believe) and Death Rally remade.

    Secret Weapons Of The Luftwaffe was a lot of fun too - I actually hired the XBox remake called Secret Weapons Over Normandy the other day, and then we were blacked out all night by a huge electrical storm... I decided it must be an air raid and went to bed. :)

    Q.

    --
    Insert Signature Here
  80. Magic Carpet by Bullfrog by shed · · Score: 1

    One of the best games of the early-mid nineties. It was a fun, first person game using voxel graphics. It was remarkably beautiful for it's time.

    --
    My cat can eat a whole watermelon
  81. Marathon Sucked by Anonymous Coward · · Score: 0

    Marathon sucked. It was just a copy of Doom for the Mac, but because Mac had like, only 6 games available for it, every Mac-head raved about Marathon. Had it been put out on PC and had to compete with the PC FPS games of its time, it wouldn't have made much of an impact.

  82. Lunatic Fringe by KnarfO · · Score: 2, Informative

    Anyone who owned a copy of Berkely Systems "After Dark" screen saver for Mac in the early 90's will remember this.... loved that one!

    --


    "Creativity is allowing ones self to make mistakes. Art is knowing which ones to keep" - Scott Adams
  83. Scorched Earth remake are already made by Anonymous Coward · · Score: 0

    There is one for GTK called xscorch. Also, there is a Scorch 2000 that can be run within browser using Java runtime.

  84. Author's page by Anonymous Coward · · Score: 0

    One of the original authors of Sundog has a very cool page with design docs of the original game. There is talk of a remake there, but it seems to have not been updated in 6 months.

    http://www.bfwa.com/sundog/

  85. Xenophobe by aflat362 · · Score: 1

    Xenophobe was released for the NES and it is probably among the 10 worst games in my (about) 200 game collection.

    --

    Conserve Oil, Recycle, Boycott Walmart

  86. Dungeon Master by Duty · · Score: 1, Informative

    I haven't been able to find another RPG that quite captures the mood and attention to detail of FTL's Dungeon Master games. There's several nice fan remakes of the first and its expansion pack, but I prefer the second, so I'm stuck with my good old Amiga emulator for the time being...

  87. Master of Magic, working on it by twalk · · Score: 1

    I'm working on an updated version of MoM. It's different, but will be very familiar to MoM players. Multiple races, 2 planes (surface and underworld), 200+ spells + spell research, a HoMM type tactical combat w/ 15+ units, heroes + magic item creation, etc. Hopefully done by XMAS. Here's the kicker: it will only be for Palm (OS 5+) and PPC.

    Todd.
    GoTactics

    1. Re:Master of Magic, working on it by slaker · · Score: 1

      Is the Palm really a viable platform for such an involved game?
      And, uh, which OS on the PPC? I mean, I've got probably 2 dozen Motorola StarMax machines out in my garage, so if that's all I need...

      --
      -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
    2. Re:Master of Magic, working on it by twalk · · Score: 1

      PalmOS 5 devices have enough horsepower to handle it. The original MoM ran on 25Mhz computers w/2M ram and 40M HD space. With smaller screens, faster processors, and flash cards, it will work. The PPC version will run on a Axim 5, because that's what I have :-).

    3. Re:Master of Magic, working on it by slaker · · Score: 1

      I was more concerned about the size and quality of the display and pointing implement than the CPU requirements.

      --
      -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
    4. Re:Master of Magic, working on it by twalk · · Score: 1

      The square screen Palms will be the rough part. I haven't yet figured out the best way to display the tactical combat on them (PPC & 320x480 Palms will be in landscape mode). (Keep in mind that MoM was in 320x200 8-bit color.) As for the size of things, Warfare Incorporated (a RTS game) has smaller units than this will and still looks and plays well. Mice can do more than a stylus, but tap & hold, flicking (tap, hold, move to the side, and release), and on screen navigational aids can do the job well enough.

  88. Bonk by zephc · · Score: 1

    on the TG16/PCEngine: Bonk's Adventure, Bonk's Revenge, Bonk 3

    on SNES: Super Bonk, Super Bonk 2 (aka Super Genjin 2, only released in Japan AFAIK)

    --
    "I would say that 99 per cent of what my father has written about his own life is false." - L. Ron Hubbard Jr.
  89. Dragon worrior by djpandemonium · · Score: 1

    Ah good 'ole nes and dragon worrior kept me going all day.. i found it more addicting then zelda

  90. again.. by Anonymous Coward · · Score: 0

    I've said it before, and I'll say it again. Nintendo needs to do another 2D Mario, but on disc media. Thousands of levels, tons of replay, sure to be the best game ever.

  91. Broderbund's Stunts! by Slowleggs · · Score: 1

    Best race game ever made (well except plain graphics [and midi music] :) You have to race around a 3D track with objects like loops, ice, concrete blocks in the way. Was easy to make your own tracks too

  92. The Sentinel by aerique · · Score: 1
    obligatory link

    A remake has already been made but I just wanted to mention te game :)

  93. ASCENDENCY! by Docrobot · · Score: 0

    Not that was a very addictive turn based space game! Too bad it was in DOS...

    --
    -------- Docrobot
    1. Re:ASCENDENCY! by Docrobot · · Score: 0

      Not = Now...

      --
      -------- Docrobot
  94. SoSC by Short+Circuit · · Score: 1

    Or, Streets of SimCity.

    God, I loved that game.