Domain: uploadvr.com
Stories and comments across the archive that link to uploadvr.com.
Comments · 5
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Re:Are GPUs really ready?
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Re:Over-production
AMD and their board partners were cautious and deliberately under-produced during the craze and now that things have died down they don't have the surplus stock Nvidia has. Nvidia has reportedly even had to resort to delaying the launch of their next generation of cards just so that they can shift their existing inventory without having to resort to fire sale prices.
Great points all around, but I wanted to draw special attention to this statement of yours in particular. The summary is suggesting that Nvidia’s next cards are coming soon, but Nvidia’s President said last month at Computex that we won’t see the new cards for “a long time”. People reading the tea leaves are expecting an announcement or leaks to start in earnest next month, but with word straight from the horse’s mouth and rumors about them having far too much inventory seeming to bear out, we have no good reason to expect new cards to be released anytime soon. At best, we may see something, but we shouldn’t expect to have it in ours hands anytime soon.
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What?
None of the entertaining quotes from Carmack?
One line of questioning asked whether Carmack knew about a âoesecret meetingâ in a hotel room with Oculus co-founders Nate Mitchell and Palmer Luckey, to which Carmack responded âoeNo I didnâ(TM)t, it was a secret.â A MacBook was brought up during questioning as well, with the lawyer asking why it was never wiped, with Carmack responding: âoeI am not a Mac user unless under duress.â
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Sold out in 18 minutes...
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Fuck Oculus & Fuck Facebook
"The headset currently requires Oculus's software suite to operate, which headset wearers must use to load games and find more software in the online Oculus Store. The software requires an Internet-connected process called OVRServer_x64, which sends and receives data even when you're not in a game, and the privacy policy spells out at least some of what's included in those transmissions."
"Oculus Rift’s privacy policy allows the company to gather information on users’ locations, physical movements, and interactions with games and services. The policy notes that Oculus may use that information for marketing and promotional purposes."
http://uploadvr.com/facebook-o...
http://www.pcworld.com/article...
http://arstechnica.com/tech-po...