Domain: wizworks.com
Stories and comments across the archive that link to wizworks.com.
Comments · 6
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Re:Not out for Mac yet
Um, yes. It is.
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Insert OSX Whinge Here...
... though in theory it's on the way, MacSoft are the folks who won't be bringing OSXers the Neverwinter Nights Campaign editor..
Still, I'm not too psyched for MOO3.. I'd much rather have something that crosses MOO and Homeworld, and can be skinned with models from Babylon 5.. -
Re:Mac version?MacOS 8.6 or higher, 300 MHz G3. Looks like it even ships at the same time as the Windows version.
I wonder if it'll be OS X native, too? Probably a patch, or they likely would've required OS 9.x or higher.
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Re:Greetings from BioWare
Every time a new game comes out, someone actually reads the EULA and the spectres of corporate exploitation rears its head. Its just not happening. id, Blizzard, Valve, none of these companies have ripped off their fans. Why? Because its suicide.
I don't believe Bioware will do this, but it's not like it hasn't happened before with a larger company: D!Zone Gold, D!Zone 2, or Duke!Zone
I'm fairly certain that Wizard Works did not ask the authors of those maps and mods to include their work on those CDs (not that they had to). -
Re:That's not a benchmark
Eh?
Max Payne is being done by MacSoft (news reference here).
Civ III is available here.
And Return to Castle Wolfenstein is being done by Asypr.
Games aren't exactly targetted towards Macs, but that doesn't mean the popular ones aren't available.
Also, mice with more than one button are supported, assuming you bother to use one. -
Few/No Linux Games != Death of LinuxThe availability of quality games on a platform is not a barometer for the platform's sucess. If it were, Apple would have gone under 10 years ago.
PC game development is a marginally profitable endeavor anyway. For every iD, there are lots of losers. Aside from Wal-Mart specials like Deer Hunter and Millionaire, PC game development is a risky proposition at best. Retail software in general is an incredibly competitive business; the retail game software business is brutal.
Linux gamers, as a group, are willing to pay for games, but only for mega-elite titles. These are games that are already successful on Windows. In particular, multiplayer games are only successful with a large gamer population, most of which will be running Windows.
Console gaming is the only profitable market for most game companies. The margins are higher, the technology is simpler due to uniform hardware, losses to piracy are low, and there is significant revenue from rental outlets.
To those of you unwilling to dual-boot to Windows, do what I did - buy a cheap second (3rd/4th/etc) machine and a KVM switch. Or get a game console and rent software. Don't let funky OS advocacy blind you to reasonable alternatives. Hey, I love my TiVo, but the fact it runs Linux means diddly to me.