Slashdot Mirror


"Evil Dead: Hail to the King" For PSX Reviewed

PuppeteerJPV writes: "I remember well the first time that I watched Evil Dead 2: Dead by Dawn. It was Halloween night, about 5-6 years ago, so that would have placed me somewhere near my junior year of high school. I'd always been a horror-movie freak, but ED2 kicked it into overdrive." Read on to see where he's going with this -- and it ain't pretty. (Hint, some zombies want your eyeballs rather than your brains.)

An arrogant, kind of rough, everyman character kickin' undead arse with a shotgun and a chainsaw attached to his right arm!? Not to mention the scene where he cuts his OWN hand off when it becomes POSSESSED? I fell in love the first time I saw the movie. The limited edition of Evil Dead, 2 versions of ED2, and 3 versions of Army of Darkness later, I still watch at least one of the flicks probably weekly. When I heard that there was going to be a video game based on the movies, I damned near flipped.

On the 12th of December, I received my copy of "Evil Dead: Hail to the King" for Playstation in the mail at work. I couldn't even wait ... I took it right home on my lunch and blew my whole lunch hour on the game. So anyway, yes, I am reviewing the bugger, I just take a while to get there.

The opening cinematics are damned smooth for a PSX game. Right off the bat, you're greeted with Bruce Campbell's voice-over as our hero, Ashley J. Williams, giving you a nice introduction to the premise of the game.

The game is set 8 years after Army of Darkness, and Ash has settled back into life at S-Mart. However, he has had recurring nightmares revolving around his adventures. His new girlfriend, who works in the Arts and Crafts department at S-Mart, Jenny, recommends that he returns to the cabin in the center of all his trouble and face his fears. Needless to say, the Evil is re-awakened, Jenny is missing, (presumably taken by the Evil) and Ash is off again.

I'm going to mention my only complaint with this game so far, and that is that the gameplay is a bit awkward. It's very similar to Resident Evil, as has been stated in most previews, and sometimes it is very tough to aim Ash properly at the various Deadites.

With that out of the way, I can get down to the fanboy praise. The graphics are absolutely amazing for a PSX release. If I recall, this is the first PSX game to use 24-bit backgrounds, and it shows. The landscape and backgrounds are downright beautiful at times, and always shows the trademark eerieness and darkness that the series is known for. The characters are all 3D rendered, and look pretty good compared to those in many other titles out there.

Ash has in his extensive arsenal, of course, his trademark chainsaw (I wanted an unlimited supply of fuel, but that'd be too easy.), a pistol (a little weak), the trademark "boomstick" (a double-barreled shotgun), and a two-headed axe, among other weapons. A nice addition for us ED geeks is the ability to do a "finishing move" a la Mortal Kombat on some enemies. There is nothing more satisfying than hanging a Deadite on the chainsaw while Ash sticks the shotgun in their face and taunts them with "Swallow this," and blows their face off. Ah -- rampant violence.

That's right folks. THQ set aside a button on the controls whose sole purpose is to make Ash taunt his enemies. This features great Ash one-liners like: "Come get some!", "You wanna little?" and "Ooh, that's gotta hurt." Poetry.

But, I digress. The game is relatively challenging, forcing you to do the old "collect items and figure out where they go" routine, but it keeps you entertained with a nice pace and plenty of gore. (A nice little detail is blood dripping off the chainsaw after gutting an enemy.)

If I have to pick a rating for the game, I'd give it a 6 for gameplay, 10 for graphics, 8 for sound (as I think the score is lacking a bit. Couldn't THQ have licensed the score from Army of Darkness?), and a 10 for ED geek factor.

If you're an Evil Dead fan, not buying this game isn't even an option. If you're a fan of horror flicks, or Resident Evil, it'd be a good addition to your library, and if you're just looking for an entertaining game, give it a shot.

Hail to the king, baby.

Thanks for the review, PuppeteerJPV. Oh, and the babysitting job? I think we found someone closer, but thanks. -t.

25 of 93 comments (clear)

  1. pet peeves about gaming on console. by garcia · · Score: 2

    you cannot control the damn aiming easily. Quake and QuakeII on the PSX are tough as hell compared to a mouse (yes it is available but not like it is w/a computer). I only knew of one person that used a gamepad for a game like that and he later converted.

    There has to be an easier way to do it :) +controller_look ;-)

    1. Re:pet peeves about gaming on console. by slim · · Score: 2

      You cannot control the damn aiming easily.

      Sure, mouse+keyboard are better for First Person Shooters, but NEWSFLASH FPS is not the only kind of game. Great games like Virtua Tennis, Sonic Adventure, Bomberman, etc. control better with a console control pad.

      The review mentions that the ED game is a little like Resident Evil. In the recent Resident Evil Code: Veronica game (PS2 and Dreamcast) Claire auto-aims at whatever enemies are closest to where you point her. No, this isn't cheating, because the game isn't a glorified duck-shoot -- but it does mean you don't need the twitch-to-an-absolute-position interface a mouse provides.


      --

  2. Re:Just when I was sure ... by garcia · · Score: 2

    sorry, I am quite sick and tired of hearing about the fucking pixels and polygons when the fucking game is just terrible. Hype the graphics when the plot and gameplay sucks.

    we need real good games that stick and never get boring. Final Fantasy has had 9 revisions. You play it till you win, and it is over. Boring.

    Yes, this is IMHO but it is true. Would you rather watch a good looking show or one that was actually good on content (Waterworld comes to mind -- even though I personally liked the story, a lot of people did not and were not impressed by the pricetag of production)

  3. Re:Just when I was sure ... by Fervent · · Score: 2

    Here here. One questions why this is news when other topics, such as the impending AOL/Time Warner merger, carry much more weight.

    --

    - I don't care if they globalize against free speech. All my best free thoughts are done in my head.

  4. Frankly, I'm glad it's not that good by Anonymous Coward · · Score: 5

    Because it reinforces the important fact that the dead are nothing to be played with. No matter how much you may want to dig up your neighbor's grave, RESIST THE URGE! Let me assure you, he'll be none too pleased, and you might get your knickers dirty in the process.

    Children should be taught respect for the dead. Just a few hundred years ago, ancestor worship was prevalent across most of the civilized world (Europe wasn't civilized at the time). Today, people are confined to elderly homes before dying and are quickly forgotten. It's a darn shame. Someone should be working on this.

  5. Re:Just when I was sure ... by dangermouse · · Score: 2
    The phrase you're looking for is "Hear, hear": as in "hey everybody, listen to this guy."

    Sorry, that's just the third time I've seen "here, here" in the past 24 hours, felt like I should say something.

    Idioms:
    hear, hear Used to express approval.
  6. And an example... by Grendel+Drago · · Score: 2

    Really? Never get boring? Where could one of these mystical, magical, everlasting games be found? Have you invented one?

    I see your point... Dark City was much better than The Matrix, but the latter had leather-clad boobies and a techno soundtrack.

    But to claim that a single game should entertain you for all eternity is silliness that transcends mere arrogance.

    grendel drago

    --
    Laws do not persuade just because they threaten. --Seneca
    1. Re:And an example... by doctorfaustus · · Score: 3

      Well, one game that never gets boring--and it's probably the greatest electronic game of all time--is called "Configuring your system"

  7. Good, Bad... by jonfromspace · · Score: 4

    It's a game with a gun.

    --
    I am become Troll, destroyer of threads
  8. FACT: I don't care by 1nt3lx · · Score: 2

    Why do you think everything is about karma?! Who cares? I certainly don't. Half the discussions on this webpage are deticated to the accumulation of karma. I just do not understand why there is such a greed for the points.

    I do not post to be moderated, I post to enlighten or to be enlightend.

    What you don't realize is that this stupid First Posting nonsense is exactly why there are moderators and exactly where there are people who "whore for karma." It's a catch-22. The only way to prevent abuse actually tends to promote it.

    Of course, that could be attributed to the nature of the beast. You, your friends and every one of the losers that attempt to make a first post are contributing to the downfall of intelligence and freedom.

    I just cannot understand where things started going wrong? What is funny about being a troll? What is funny about linking to goatse.cx? That is incredibly stupid an immature.

    I am absolutely sure I am not alone in this belief. It's a pathetic world where the trolls outnumber and overrun the people actually interested in positive contribution.

    I could have easily moderated that post down, but I thought it might be more worthwhile to express my anger. Obviously you completely missed the point.

    Idiot.

  9. no need for a mouse by redhotchil · · Score: 2

    ever played duck hunt? i dunno about anyone else but that seems like the optimal way to play a game such as this on a console system. i've seen a game for psx called time trial (it was something like that) where it showed your crosshairs on the screen and you shot at people. combine this with some type of 1 handed movement controller and shoot-em-up games would be alot cooler

    1. Re:no need for a mouse by slim · · Score: 2

      "ever played duck hunt? i dunno about anyone else but that seems like the optimal way to play a game such as this on a console system. i've seen a game for psx called time trial (it was something like that) where it showed your crosshairs on the screen and you shot at people. combine this with some type of 1 handed movement controller and shoot-em-up games would be alot cooler "

      I have not played it, but I gather Resident Evil Gun Survivor combines character movement using a D-pad with lightgun-based shooting.

      That said, "shooting people" and "cool"? First Person shooters are not my favourite genre, so I've not spent very much time with them, but with the PS2 coming out recently I've watched a couple of movies of Unreal Tournament and Time Splitters, and I have to say the constant barrage of gunfire and OTT howls of agony actually made me feel a little ill. Maybe I'm getting old :)
      --

  10. Re:This is why PC Gaming is dying out by mrhide · · Score: 2

    Actually the game is coming for the PC didn't you know ? ..

    --
    http://mrhide.pinnesota.org
  11. Re:Duke Nukem? by geomcbay · · Score: 2

    The vast majority of Duke Nukem's one-liners were not original. A few were taken from the Evil Dead movies (including 'Hail to the King, Baby'), and the rest come from other random movies like "They Live".

  12. Re:Just when I was sure ... by garcia · · Score: 2

    symantics.. whatever, doesn't matter, your point is moot.

  13. PS2 lets you plug in a USB mouse by ry4an · · Score: 2

    The PS2 lets you plug in a USB mouse which make some games more playable.
    --

  14. This game has already been made... by slothbait · · Score: 2

    ...but the first go round they called it "Duke Nukem 3D".

    Hail to the King.
    --Lenny

  15. And their ad is top notch by vees · · Score: 3

    And the commercial is not to be missed!

    --

  16. Personally... by bvarro · · Score: 2

    I could never get bored with Tetris.

  17. Re:Just when I was sure ... by AugstWest · · Score: 2

    Actually, it's sEmantics :]

    And yes, I see the need for posts like this too.

  18. One of my pet peeves... by Ex-Cyber · · Score: 2

    That's right folks. THQ set aside a button on the controls whose sole purpose is to make Ash taunt his enemies.

    This is one of my biggest pet peeves when it comes to video games. I've seen THQ's game history, and I'll just bet that Evil Dead: Hail To The King developer Heavy Iron is responsible for most of the design decisions in the game. People who don't understand that the publisher and developer are often completely separate companies shouldn't be doing game reviews (or at least not ones that get posted as articles on prominent websites).

    1. Re:One of my pet peeves... by slim · · Score: 2

      I generally don't blame the publisher if the game sucks. Late arriving, yes.

      You might consider blaming the publisher if the game is delivered on time, but sucks -- often the developers want extra time to make the game "just right", but the publishers insist on taking an inferior product in order to meet seasonal deadlines. A nice example is Metropolis Street Racer: it was over a year later than promised, but ask any journalist who saw the game around the time of its original deadline, and they'll say Sega did the right thing to give Bizarre Creations extra time. The result is a masterpiece (so people who like driving games tell me).
      --

  19. Re:WHY THE FUCK IS THIS ON SLASHDOT? by Pope+Slackman · · Score: 2

    Yes...there are things that interest me here, but they are becoming less and less.

    Then don't read the damn site. Simple, huh?

    This seems like a really hard concept for slashbots to grasp.
    If you just want tech news go to The Register or C|Net...If you want trolls, flames and frippery, read slashdot.

    And quit bitching. It annoys people much more than the stupid RMS/ESR/GPL articles.

    --K
    ---

  20. It's coming... by Danse · · Score: 2

    If in-game tools existed to program 2D/3D action or RPG elements, you'd have a real winner.

    This sounds like Neverwinter Nights. Can't wait for this game to hit the stores.

    --
    It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  21. Can't be true by slim · · Score: 2

    A friend of mine got a PS2 and rented quake II

    No version of Quake is available for PS2 as yet. The only FPS for PS2 on general release is TimeSplitters. Unreal Tournament comes out soon, Quake 3 is further off in the future.

    Maybe you're thinking of Quake 2 on PS1, or Quake 3 on Dreamcast. On DC Quake 3 you can split the screen horizontally or vertically AFAIK, as well as play online fullscreen.
    --