Scorched Island 3D
kost writes: " There is clone of popular DOS game called Scorched Earth but this one is in three dimensions (very good concept). It is called Scorched Island 3D and you can download it here from FTP server or you can see some screenshots. It is a game where you try to shoot your opponent over the hill with different weapons and such. Disadvantages of the game include lack of sound and network play. " Ah, Scorched Earth. I spent a lot of quality time perfecting my angles to play the crap out of my friends and neighbors. It's good to see this game back. (michael: Enemy has rubber shield (the purple one), and is in a depression. Solution: napalm, contact triggers, fire shot that hits shield and immediately goes into the dirt next to him. Napalm pours out, fills up, and pours into the tiny hole in the rubber shield created by the shot hitting it. A single sweet second where the entire inside of his shield is full of napalm, held in by the shield, then, FOOM! Toasty.)
There's an open-source game similar to Worms, except for the fact that's it real-time as opposed to turn-based:
http://nil.sourceforge.net/
:wq
Scorched Earth had some pretty tough AI that basically did just this. (Poolshark, was it?)
Sad mentality, but it's a special case that any programmer needs to address, in my opinion.
> You can use a binary frontend to encrypt the protocol
Who has to decrypt it? That's right, the client. Or else the frontend has to pass unencrypted instructions to the (hacked or not) client. Cryptography cannot be used to hide information from its intended recipient.
--
I've finally had it: until slashdot gets article moderation, I am not coming back.
Silly me... just searched and found both LinBolo and WinBolo. Santa's early!
http://www.irchelp.org/winbolo/
*scoove*
Wow.
I got the static binary tarball. Unpacked and tried it on SuSE 7.0.
Game runs; looks good. Spacebar for fire doesn't work. Hmm... Two minutes into play, X just dies and kdm restarts it. Hmm...
Same thing happens next time, except it's not just X. The machine spontaneously reboots. Wow. I've never been able to do that on my linux machines, no matter how many flailing pointers I've dereferenced. :-)
I may try this later, when someone else finds a stable configuration.
Steve
The point is, that he trusts his friends not to use aim-bots.
"Multi-player" doesn't have to mean "Play with complete strangers."
-Andy
She has been trying to learn Visual Basic, so I'm sure that'll be a big improvement *sarcasm*
My school's computer teachers sucked. I got told off for using ping to see if the network was up last year. Of course, to do that requires me to use the evils of DOS! Ironic, if they don't want me to use the command prompt on an NT box, why is it in my Start Menu? But then, they are the same people that tried to convince me that a mouse was a GUI, so who know what the hell is going on in their minds.
I am fucking happy that part of my life is over.
(Look at what one idle comment about Pascal can do to me now... ;)
Disadvantages of the game include lack of sound and network play.
Not to mention lack of a DOS version.
-J
Karma: T-rexcellent.
I'm not sure it's greed. Laziness, perhaps.
The main thing is, I don't know enough C++ to be comfortable porting it myself. I think maybe I'm too used to the roguelike community, which is port-crazy. It's made me lazy.
-J
Karma: T-rexcellent.
For some reason, I find it utterly hilarious to find that on Slashdot.
;-) ). Someone could and maybe should port this to DOS. It just needn't - it won't - be me
Heh, I see the humor there, now that you point it out.
As I said in my repsonse to Rix's comment, I'm used to the roguelike community, in which every release is accompanied swiftly if not immediately by a DOS/Windows port. Many games are developed in Windows. I don't have much interest in porting, either, in addition to lacking the skills. But I think Rix does have a point to a limited extent: the source is there to be played around with, and that inlcudes portation (ok, not a word, sue me
-J
Karma: T-rexcellent.
Hmm. Sounds like that might have potential for a first-person shooter spin-off...
Alternatively, when do we get Nibbles 3D? Or has that been done?
-J
Karma: T-rexcellent.
I was bumbling around with usenet a week or two ago, and stumbled across a group called "wsoft" which is based at the University of Michigan (which I happen to be a freshm'n at), and was startled to see that one of their projects is "Scorch", a 3d version of scorched earth. While its not complete yet (I think they mention its approx 50%-60% done), there is a downloadable demo which lets you drive around and fire a standard missile. Take a look, and try not falling into the big watery pits you make in the world. That little gun can displace a lot of dirt when you hold down fire. http://people.mw.mediaone.net/alive/index.htm
Solar Wars is a clone of Scorched Earth for your NES. The developers (Chris Covell and friends) have released the full source and binaries for download RIGHT HERE! (You'll need an NES emulator; get it for Linux86, DOS, or Windows.)
Of course, you could also scorch your brain at Goats.com (not Goatse.cx!)
Tetris on drugs, NES music, and GNOME vs. KDE Bingo.
Will I retire or break 10K?
After a while I figured out a way to almost always score perfect when the bouncing walls came around (most people play(ed) with walltype at random.) If only it weren't for those mountains...
DR dos in a vmware window... :)
There's also x-scorch... but it lacks a little right now.
BlackNova Traders
BytesTemplar.com
There is actually a real, licensed sequal to the game in development right now. It's called Scorched Worlds, being developed by Magic Lantern. Two of the people working on it are good friends of mine, which would be how I know.
An important note to anyone who is working on a free software project that might get posted on slashdot: Have the infrastructure set up to harvest volunteer programmers who would like to commit some time and effort to the project! Don't let this free talent slip through your fingers.
http://kaput.org has scorched earth done in crossbrowser DHTML, with destructible terrain, wind, etc.
DISCLAIMER: kaput.org is one of my sites
Glen Murphy
It's been out for well over a year. Still not as feature-packed as the original but certainly enough to keep yourself interested during that boring meeting.
f m? prodID=3856
Just make sure the sound is off. The sound options for this program overrides your system preferences (ie, off). Be warned.
You can check it out here:
http://www.palmgear.com/software/showsoftware.c
Or for the cut-and-paste impaired, here.
- JoeShmoe
-- I wonder which will go down in history as the bigger failure: the War on Drugs or the War on Filesharing
It would be nice if somebody could help him out to make the program better, it is really nice. I'd do it myself, but I don't know C...
It's all about the Karma Points...
Moderators: Read from the bottom up!
SIG: HUP
I also have a friend who had this on his Mac. Pretty cool. It think it's awesome to see it in 3-D now.
It's all about the Karma Points...
Moderators: Read from the bottom up!
SIG: HUP
A sequal to Scorched Earth?! Woah, wait, what the hell am I doing posting on the message board... I gotta go download this sucker!
I got here early, and, as the old saying goes, mirrored early and often. You can thank me with karma points, even though I'm at 50 already. *GRIN*
si3d-1.1.1.tar.gz
si3d-1.1.1-1mdk.src.rpm
si3d-dynamic-1.1.1-1mdk.i586.rpm
si3d-static-1.1.1.tar.gz
si3d-static-1.1.1-1mdk.i586.rpm
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CitizenC
Why don't you guys all go out and buy copies of Worms, or Worms 2, or Worms Armageddon? We've evolved past tanks; the future is worms. Seriously, the last time I found an old copy of scorch kickin it on one of my disks, i fired it up, and it made me wanna play Worms.
"Death's Head? DEATH'S HEAD?" You're insane! You'll kill us all!"
And I said:
"Exactly. See you in hell, punk"
..and then my tank got zapped by lightning, and the wind was blowing MY direction, so of course I winded up blowing myself up.
Does anyone know what good the Tracer did?
When do we get Gorilla's! 3D? I have an urge to chuck some bananas man! :-P
Javascript + Nintendo DSi = DSiCade