Linux.com Chats with BioWare Regarding "Neverwinter Nights"
I lurked in the recent Linux.com Live! IRC chat with the folks from BioWare (creators of the Baldur's Gate series) regarding their development of Neverwinter Nights. The game looks awesome, and will have a Linux client. Rock. Good discussion, and the perspective of commericial companies on porting is always good.
Just as I kick one habit (Diablo2, baulders Gate) here they go getting me all stoked for a new game!
Will D&D forever curse me? In the 70's it got my ass kicked, in the 80's prevented me from getting a girlfriend and in the 90's has caused me to stare at computer screens for endless hours!
Remember it, write it down, take a picture, I dont give a fsck!
And at this point, I'd like to plug the project I enjoy being a member of, Neverwinter Nights Online. NWNO is devoted to reproducing the Forgotten Realms' forest nation of Cormyr on a dedicated 24/7/365 NWN server with a T1 link. A lot of other projects plan to use a network of volunteers with DSL and cable to run world "modules" that will be linked via "portals." While we at NWNO applaud and cooperate with all persistent world efforts, the senior DM (and server owner) decided that this approach is subject to too many avenues for abuse, inconsistency, and preferred more control over the platform... and the environment. We hope to retake the definition of Roleplaying from EQ, AC and the other munchkinlands, and restore its original meaning.
I can see the fnords!