Achtung Wolfenstein Screenshots
Thermodyne writes: "The sequel of the game that helped invent the fps is being developed and the first of the screenshots have been released here. The game is based on the Quake 3 engine, but seems to stray away from the original intent of the first game." I can't begin to count the
number of hours I lost in wolf3d ... course, I hope it does stray from the original game: who wants to run around shooting dogs and finding hidden switches for 30 levels? The lighting in some of those screenshots is super impressive. (check out that flame thrower). Sadly, I think my fps days are past me. I played The Sims for the first time last week. What an amazing game.
But now, FPS has become a cliched genre. "Ooh, what do I do now? I search for a switch and it lets me exit the level! How original!" How many games have come out recently that are FPS? ALL OF THEM. The only exceptions are RTS games like Starcraft (itself only a new skin on top of Warcraft).
PC games have hit a rut, and developers have no good ideas anymore. It nearly makes me want to buy an old Nintendo and bust out Bubble Bobble. PC game (and console, anymore) developers have no creativity and can't find a good storyline with a map and a flashlight.
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That's just the way it is
.. this editorial was written as a response to Grey Loki's editorial entitled Are We Living In A Broadband World?.
/ broadband/
For the goatse.cx weary, http://www.3dactionplanet.com/features/editorials
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CitizenC
Yeah, that one's cool, but there's this new game coming out called "Chess" that I hear is *really* awesome. Anyone got a chance to play it yet?!
- A.P.
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* CmdrTaco is an idiot.
"Remember when the U.S. had a drug problem, and then we declared a War On Drugs, and now you can't buy drugs anymore?"
IMHO its a total shame that the whole game market seems to be totally out of inspiration these days. Sometimes you come across a title which offers a complete new setup (based on something allready these I guess) but in most cases its just more of the same. The last game I've bought (Oni) is IMO a good example; its a 3rd person 'fight / shoot 'm up' but offers quite some new options. Ever fought 3 man at the same time by disarming one poor bastard and shooting the rest with his weapon? I've never seen Lara Croft do that, to name just another 3rd person game and perfect example. IMO another game which just kept on going adding basicly nothing to gameplay, just nicer landscapes and some new moves, in order to get gain more money.
As I said; the screenshots looked nice. The game itself is a shame IMVHO. Why not put the effort and money into something new?
Is "the first game" supposed to mean Wolfenstein 3-D? There were two Wolfenstein games before that, Castle Wolfenstein and Beyond Castle Wolfenstein. I don't know what system they were originally designed for, but I think they were made by Muse Software--at least, that's what I remember seeing on the title screens of the Apple II versions (along with some copy-protection cracker handles, heh).
The coolest voice ever.
The screen shots show all these weird alien looking guys - where are the nazis? They look more like the goombas from the Super Mario Bros film than anything (except for the swastikas of course). I was looking forward to kicking some far-right butt...
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Blaming GW Bush for the Iraq war is like blaming Ronald McDonald for the poor quality of food.
Load up an Apple II emulator.
Play the original Escape From Castle Wolfenstien.
The classic that started it all.
Bribe guards, kill guards, and talk to guards!
All in glorious 1D!
Check out this page for a screenshot from the Apple II if you want a little memory trip. The page also has info about running it under emulation on a PC.
It's psychosomatic. You need a lobotomy. I'll get a saw.
Uhm... The first screenshots were released over a year ago.
When I was young and foolish I wasted many an hour blowing Smurfs to hell... The game was called Castle Smurfenstein, and was basically ripped off from Wolfenstein. They claimed that SMURF stood for Secret Military Undergound Resistance Force, and that the smurfs were actually Hitler's last chance at revenge. They would make all the worlds children peace loving and docile, then the smurfs would pop up with submachine guns and blow 'em all away, thereby reviving the third reich...
;-) I may have to go find myself an Apple II emulator and relive my glory days as Smurfbutcher Bob...
There is something rather pleasing about sticking a virtual gun in a Smurf's chest, hearing it beg for it's little blue life, and then blowing it to hell...
Regards,
ehintz
I run an italian gaming site, and some time ago we interviewed Jonathan Knight from Return to casle wolfenstein dev. team... he gave us some details, maybe you are interested in them :)
The interview is available in english and italian.
Hope you enjoy it...
Woops, wrong thread. Wrong post. Oh hell, this is even on the wrong FORUM! Feel free to mod me down to the netherreigons of Slashdot. =)
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CitizenC
[begin rant] I like realistic characters like in the original Wolfenstein 3D, Spear of Destiny, and the 2D versions. The game doesn't feel like Wolfenstein without those infamous Nazi soldiers, commanders, etc. Do we really needs mutants, zombies, robots, monsters, etc.? To think about that, I think this game will have strange weapons as well. :(
I don't think I will want this game. [end of rant]
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
that engine can handle pretty much any texturing and modeling that you want to throw at it (within reason of course, it is only a game). but, it could be used to make things look like anything.
if things are cartoonish, that was a choice of the developers of the game, not the developers of the engine itself.
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"don't smoke, don't drink, don't fuck
at least i can fucking think"
Minor Threat
I had to check the date on this story, just to make sure Slash wasn't fucking up. Weren't these screenshots out a *while* ago (like 3-4 months). I certainly remember seeing that flamethrower.
- I don't care if they globalize against free speech. All my best free thoughts are done in my head.
I remember in the mid-late 80's there was a revival of old games with upped graphics. Super Mario Bros, Pacman land (or world or something) and other games. I would love to see a new revival of modern fps games and the end of the side shooter era....
-Moondog
My favorit part was always the fscked up German that the guards would babble out as they shot at you or died.
but your Zero Wing refrences seem a bit forced. I've no problem with you trying to spice up your post a bit, but next time let's try and incorporate it a little better and make flow a bit more nicely, k? ;-)>
:-)>
Thanx
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I like nonsense, it wakes up the brain cells.
-- Dr. Seuss
Maxis was interested though, because the next vewrsion of The Sims Online will run on a Linux server. So now I'm working on optimizing it to run the multi player server side of the game on Linux without any graphics.
If Loki had ever gotten their act together, then The Sims for Linux could have been published a while ago. I busted my ass and did a lot of work on my own time to try to make it happen, but Maxis isn't interested in publishing games on Linux, and I can't publish it all by myself. Are there any companies out there besides Loki who are interested in porting The Sims Online client to Linux? Does anyone want to start a new Linux game company?
I've already done most of the hard work (it takes 2 hours to compile), and it'll be a slam dunk top seller. I hope to publish it soon after the Windows version is released, but I've totally given up on Loki.
Back in 1992, I ported SimCity Classic to Unix, and added multi player capability, multiple views, chat, shared whiteboard, pie menus, and a bunch of other features. A year or so ago, I ported it to Linux and optimized it so it runs at least 17 years a second on my 500 mhz laptop, or more than a million years in less than a day. SimCity Classic runs so fast, it's a twitch game! And only on Linux. I hope to publish that as soon as I can hammer out a new contract with Maxis.
-Don
Take a look and feel free: http://www.PieMenu.com
Hmm... Columbing doesn't seem to ring a bell... I'll do a search online and get back to you on that one ;-)
;-)
:-)
Now, Waco, I remember that one... just one thing... this faulty memory of mine... I don't remember anyone placing the blame for Waco on the video game industry of that time... rather than Wolfenstein, I'd say part of the violence at Waco was learned through, oh, I dunno, military/SWAT/etc. training... just a guess....
/me sits back and waits for cynicism levels to subside...
Ok, sorry about that, just had to get that out of my system...
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I like nonsense, it wakes up the brain cells.
-- Dr. Seuss
-Don
Take a look and feel free: http://www.PieMenu.com
Well, id Software isn't doing "Return to Castle Wolfenstein", just so you know. I don't know offhand what the name of the company is that's doing the game, but I do know that id isn't.
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Sam: "That was needlessly cryptic."
Max: "I'd be peeing my pants if I wore any!"
Yet again id software show that they have no concern for the moral welfare of children. But this time they have sunk to previously uncharted depths. The subject matter is too serious to feature in a 'game' (if you can call graphic portrayal of extreme violence a game).
:P And Myst and Riven - all I have to say is yawn.
What makes you say this? "[M]oral welfare of children"? How is that their responsibility? They make games, and those games are not for kids. What do you want, for Carmack to go around to your local computer software store, and stand in front of all of id's titles on the shelves, checking the age of everyone who looks at 'em? C'mon, give me a break. One word - parents. But then, that'd be too big an imposition on them - they can't actually be expected to RAISE the snot-nosed brats they bring into this world?
(Note, I don't think all kids are snot-nosed brats, but they're getting more and more common.)
It's time slashdotters voted with their wallets. There are plenty of games out there which do not encourage Naziism or Violent behaviour, and which are equally entertaining. Games like The Sims, Myst, Riven, etc I could go on.
How does this game, or the original Wolf3D, encourage Naziism? You're KILLING the Nazis.
Games developers need to grow up and develop a sence of social responsibility. These games are turning normally reasonable folk into deranged psycho killers. Have we learned NOTHING from Columbing and Waco ?
Umm. You watch too much TV, methinks. It's been proved that there is no substantial connection between youth violence and video games - in fact, how about RESEARCHING it. You'll find that since the gaming industry has gotten big, school shooting incidents have gotten LESS common. The media just gives them more coverage.
And how does it have anything to do with Waco? That was a cult, plain and simple. Don't go dragging in completely unrelated issues!
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Sam: "That was needlessly cryptic."
Max: "I'd be peeing my pants if I wore any!"
Somebody set us up the website
satire, n: 1) witty language used to convey insults or scorn; 2) a form of humor lost on most slashdot moderators.
I'm pretty much a 3D junkie. Each year I buy the latest video card and the lated First Person Games. I install the video card, reinstall the drivers a bazillion times along with game patches hoping to get the thing to run. Every time I am disappointed. The moment of disappointment comes when I sense the futility of walking down 3D hallways mindlessly shooting seemingly endless supplies of uglies and bad guys. Pointless. A taste of what I really want and a feast of mindless violence.
What do I want? I want a sense of wonder and exploration. Danger, surely. But not mindless killing. I want a challenge. A challenge to think and learn. Myst was a start, but instead of treading down that path, all the game developers are marching lockstep down a dead-end path of designing stupid games. Until they figure out their mistake I am resigned. Resigned to the only game that comes close. Its called life. Not always as pretty or mysterious as a CGI Generated-3D world, but , at the end of the day it's the only other game available.
"God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
The top three screenshots look pretty good - I don't think they look very cartoonish:
s /p hoto/index.asp
:-)
http://www.3dactionplanet.com/wolfenstein/image
The ones below with more cartoony subject matter look more cartoony, but that's the point - I think you're confusing the engine with the way the artists use it. The Quake2 engine rendering looks a lot more cartoony to me than Q3 does, though the art, design, lighting, etc, are more cartoony in Q3A.
Or maybe we just grew up watching different styles of cartoon
Was Fallout original, innovative, and an all-around great game? Hell, yes. Was the plot original? Not quite -- the whole "military base churning out bad guys in a post-apocalyptic future" storyline is nearly identical to that of its unofficial predecessor, Wasteland.