Slashdot Mirror


User: Cuthalion

Cuthalion's activity in the archive.

Stories
0
Comments
880
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 880

  1. Re:Quantum Physics @ Home on Quantum Experiment Shows Effect Before Cause · · Score: 2

    A simpler explanation is that waves oscillating perpendicular to one another cannot interfere with each other at all. The x axis oscillates at full magnitude, and the y axis does too, regardless of the relative phases. The only thing that's weird here is that the third filter at 45 degrees can "remove" the 90 degree difference in polarization, but it's not that hard to understand, and can be demonstrated with a much simpler experiment by just inserting the 45 degree polarizer between the ones at 0 and 90 degrees. Bonus nitpick: current polarized 3d glasses filter circular polarized light, not linear. If you add two of those together, you'll get linearly polarized light, the angle of which depends on the relative phases. I think (I haven't tried this so I'm not sure) if you put your RealD lenses on the two slits, you would not see interference patterns with the naked eye, but you would if you looked at the screen through a linear polarizing filter.

  2. Re:Maybe there is a point... on Run Linux as a Windows Screensaver · · Score: 1

    You'd like this subsystem to be something other than .dll files?

  3. Re:My suggestions: on Miyazaki Talks to the Guardian · · Score: 1

    Hah. Porco Rosso is my favorite of all of them!

  4. Re:Job offer? on ESR Gets Job Offer From Microsoft · · Score: 1

    The best way to get an MS job is to write lots of widely used software, thus showing that you can deliver software effectively. FOSS is one venue in which you can do this.

  5. Re:PNG support in IE on Google Offers Hybrid Satellite and Map View · · Score: 1

    That's not a solution web developers (Which is who he's talking to) can do. But thanks for your suggestion!

  6. The standard solution on Play Random Sounds for E-Mail Notifications? · · Score: 1

    You should ask one of your friends who is good with computers to help you set up something.

  7. Re:Come on.. on Play Random Sounds for E-Mail Notifications? · · Score: 1

    So never mind all the other problems with your comment, this solution JUST PLAIN WON'T WORK.

    Depending on how you have outlook configured it may or may not use a PST file (if you're keeping your mail ON A SERVER and accessing it via IMAP or Exchange, how it caches that locally will not be very meaningful to you), but even if it does, you will generate a notification every time you mark a message as read, delete a message, or do anything!

  8. Re:If Windows supports named pipes... on Play Random Sounds for E-Mail Notifications? · · Score: 1

    It does but not with arbitrary filenames - they have to have a path \\.\pipe\<your name here>

  9. Re:Wow on 13.1 Surround Sound Coming to a Home near you? · · Score: 1

    The best, though, is the $30 Monster USB cable!

  10. Re:Recieve eh? on Revolution Downloads To Recieve Graphic Upgrades · · Score: 2, Funny

    And weird is just weird.

  11. Re:What does HD have to do with devs? on The Revolution Will Not Be HD · · Score: 2, Interesting

    You have a lot let time for each pixel. If you want to take full advantage of HD, all your art has to be a lot more detailed too.

    You would not believe the shit I can do in realtime at 320x240. :D

  12. Re:Wow. They're shooting themselves in the foot. on The Revolution Will Not Be HD · · Score: 1

    Well, they can look as good as all of the best looking games on the existing consoles, and quite a bit better probably. In neither Ico nor Windwaker did I lament the fact that the game was running at a lower resolution.

    It's possible that stuff can look betteter at low-definition, because you get eight times (half the x, half the y, interlaced) the time to work on each pixel. How much gain HD gives you depends on the size of your screen, but I game on a projector throwing a 6' image on my wall, and I'm pretty happy with the output capabilities of current games.

    I do hope they include at least a component video output; the first two generations of the GameCube had one, but they dropped that in the third gen.

  13. Re:a nice hot cup of tea on When Is It Random Enough? · · Score: 1

    Plug the long dangly bit of your atomic vector plotter into the tea, and the small plug into your consumer of entropy, and you're good to go.

  14. Re:Not too difficult on How to Keep Music for Forty Years? · · Score: 3, Informative

    Burn high quality CDs at slow speeds for deeper pits

    This isn't how CDR media works at all. Instead of burning pits in the aluminum foil (which isn't how mass produced cds are made either; the substrate is injection molded w/ pits & lands and then the foil is mashed onto that rough surface) the laser's heat causes a state change in dye. (Reference)

    The only thing burn speed really affects is mechanical precision.

  15. Re:Right... on Lawsuit Says GPL is a Price-Fixing Scheme · · Score: 1

    Competition is also a price fixing scheme, btw.

  16. Re:Read your EULA: on MS: Beta Software Good Enough for Production Use · · Score: 1

    The software running on slot machines / video poker machines / etc. If it pays out extra Midway (or whoever) will eat the difference.

    I used to work for a compay that made a test automation platform; the three classes of customers we had were the medical industry (where bugs = death), the gambling industry (where they warrant their software free from bugs), and mall kiosks and stuff where deploying updates to a zillion machine scattered all over is extremely expensive.

    You are correct that nearly all other software doesn't give a crap; it probably ran okay on the dev's box at least two times out of three.

  17. Re:Vendor-specific image on Is Obtaining a Windows Refund Still Difficult? · · Score: 1

    Presumably when HP signs some huge deal with Seagate to supply them with 1235125123 preimaged hard drives they also tell them what image they want. Maybe they give them a CD or DVD, or maybe they give them a big stack of floppy disks. We can only speculate.

  18. Re:Legacy and obsolete != useless on Microsoft Remains Firm On Ending VB6 Support · · Score: 2, Interesting

    As an application developer for Windows, I am delighted that Microsoft is going to stop supporting Win98, because that means people will migrate away from it, and I too can stop supporting it.

    Supporting win98 for any internationalized product is a tremendous headache and timesink, and deprecating it does benefit the other platforms - it allows Windows programs to be simpler and cheaper to write, while keeping the same or more functionality.

  19. Big shocker! on Flickering Curiosity? · · Score: 3, Insightful

    Surprise! It's a natural phenomenon that fits a normal distribution!

  20. Re:emergency 911 on Repurposing Old Usable Cell Phones? · · Score: 1

    SprintPCS and Verizon Wireless both use CDMA, though it's a different frequency range than Japan's CDMA.

  21. Re:Obligatory random != pseudo random on Is the iPod Shuffle Playing Favorites? · · Score: 1

    To evaluate it you would take a enough numbers that whatever patterns you're analysing for are very very unlikely to crop up consistently. For instance, if I take 10000 random bits, it's VERY VERY unlikely that they will all happen to be zero. If they are, that's bad luck for that algorithm, because I will mistakenly think it's busted instead of realizing that the 10001st bit might be a 1.

    Good analyses include stuff like: checking distribution of bit values and of of bit pairs, triplets, etc. You can also do some foolery with IFS's that will reveal certain prediliction of the number generator to, for instance, output 1 than 0 than 1 than 1 again a little more often than it should ought to.

  22. Re:Write C for C programmers on Optimizations - Programmer vs. Compiler? · · Score: 1

    #define assigned(x) x

    The reason it's not baked into any common framework is that if (x) is really plenty good enough!

  23. Re:Strange Rationale for Coming Up With $22B... on Spam Costs U.S. Companies $22B Annually · · Score: 1

    It doesn't matter whether employees are 100% productive. An hour of their time still costs (on average) $18. Which means that for the employer, an hour of the employees time is worth (to the employer) more than $18, otherwise they're throwing their money away on those employees.

  24. Re:*ahem* on The Dude Who Wrote Snood · · Score: 1

    Puzzle Bobble, aka bust-a-move is definitely the one that everyone is cloning. Originally on the Taito B coin-op platform (in 1994), it really became popular on the Neo Geo, and is still in like 1/4 of neo geo cabinets in one incarnation or another.

    Puzzle Bobble was a pretty early 2p vs puzzle game (though some tetrises had 2p vs too, so it wasn't the first). Stuff like "attack patterns" and stuff was still new.

  25. It's obvious on Nintendo Revolution Rumours Emerge · · Score: 1

    It's nothing 'new', technically speaking. It's just something that hasn't really been applied to videogames yet

    Clearly the Nintendo Revolution with be the first video game console that is fully edible! I can hardly wait.