Arcade History -- Dragon's Lair #00001
Noah Zoschke writes: "For the 'Buy it now' price of only $25,000, you can purchase the first Dragon's Lair arcade machine, serial #00001, ever made. The bidder states that the machine is in excellent condition considering it has resided in Don Bluth's office, and never been in an arcade. The bid at the time of posting is $4,150."
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I never could get the hang of these "Follow the Story" games, I was too much into free will, short playing times and low scores.
Anecdote: A friend and I knew patterns to Pacman and used to go up to a bar with a table version. We'd start with a beer and 300K range scores, then dip down as we got progressively drunk (also spilling popcorn all over the screen area at opportune moments, since loser had to buy next pitcher.) Scores floored at about 1,542. By the time we could get back above 250K we figured it was safe to drive back home.
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A feeling of having made the same mistake before: Deja Foobar
If you bid "right, left, up, left, right, left, right, sword, sword" you slay the bidder and move on to the next bid.
Of course some idiot with a fat wallet may read about the auction on Slahdot and bid the box up, but given the vintage the machine is already way over bid. If the instant buy is $25K the guy probablky thinks he will get $10K at least.
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From the auction description:
Created by Cinematronics, it broke new ground in arcade animation and interactivity.
Yep, it certainly broke new ground in interactivity - it was possibly the least interactive video game ever, roughly on a par with The Matrix DVD.
You are quite right of course-- it is *exactly* as interactive as a DVD. The original was just a laserdisc player that skipped to the right part of the video when you did something. Which made the game more than a little boring. (to me, anyway)
But you can actually get it on DVD:
http://www.digitalleisure.com/pr981106.html
According to postings in rec.games.video.arcade.collecting, he's been trying to sell this unit for quite some time now. He's been asking $5k for it. It seems that demand just isn't high enough... but of course, a Slashdot posting never hurts!
To agree with a fellow poster, yes, serial numbers have almost no impact on the value of an arcade game. But in this particular case, this is supposedly *the first* laserdisc arcade game. Gotta be worth something to a laserhead (laserdisc arcade game collector). But not $25k.
- Dragon's Lair
- Warner's mismanagement of Atari
The populace loved the eye candy of Dragon's Lair, but of course quickly tired of its limited gameplay. The games with good gameplay couldn't at the time come up with graphics good enough to lure in the general public. Thus, there was a sugar high, and then withdrawal.The few people that were still interested in gameplay over eye candy were denied their supply. Demand was there, but supply ran out because the dominant player in the industry, Atari (console, home computer, and coin-op), was driven into the ground by Warner mismanagement.
It's like a nuclear missle killed the classic videogame era, and Dragon's Lair was one of the two launch keys. Yup, I want Dragon's Lair #0001.