Sony Annouces Linux PS2 Port for US
krismon writes "Sony has announced that it is gonna release the Linux port(old Slashdot article) for the Playstation 2 in the US, after selling out SUPER fast in japan." I saw this running, it's pretty impressive.
> Why on Earth would I want to run Linux on my PS2?
Just off the top of my head, I would say there is a lot you can do. eg, many open source linux games can now be ported to the PS much more easily since all the neccesary linux libs etc will be available.
Also off the top of my head: With just linux, a framebuffer driver for the PS, an opendivx codec and a bit of work, it shouldn't be too hard to get a bootable linux based cd whose sole purpose is to play back the divx thats also recorded to the cd. In other words, an alternative to DVD that plays on any PS and is easily copied and distributed. This would be ideal for people wanting to send copies of their summer party video to their friends, none of whom own a pc, but all who have playstations.
When someone says that linux runs on the PS, don't automatically think that they are talking about a complete GNU/Linux system together with all the usual shells and servers etc. That will probably not be the case. I expect a bootable linux CD could be set up to go straight into a game from init. The user may not even know they were running linux at all.
This could be the start of lots of free-software games releases ported to the PS.
Does this mean that it'll move the OS Wars (Linux vs Windows) to gaming consoles?
Then again, looking at the menu system for the Xbox, I can honestly say I'd prefer windows to what MS is doing on their console system....
Wonder if Sony's Linux port will have wacky interface options?
Beware the Whyte Wolf.
With a gun barrel between your teeth, you speak only in vowels...
While Sony is really earns its bread in the liscensing market rather than the hardware market, it is still important for them to put units in consumers' homes, because that is the only way to build a userbase for PS2 games.
What is the additional cost for releasing a linux-enabled PS2 machine? Not terribly much. It's the sort of thing linux enthusiasts might release on their own in a few months, given a chance. By putting in this marginal amount of effort, Sony gets both a more valuable commodity and some brownie points among linux enthusiasts.
I honestly can't see a single downside for them. The remarkable point is not that the PS2 is capable of this but rather that Sony actually had the foresight to act upon it. That's the hallmark of a nimble corporation and speaks loads for their future.
Of course, Sony is also in bed with the RIAA and the dvd cca, so anyone who buys a PS2 is going to hell in my book, but that's your choice.
Ya.. if you knew anything about this you would know that it comes with a cable that plugs into a vga monitor, so if want yer high resolution, its comes in the box. Zeno
It's also nice to see a company do this. While it would be fun to hack the Xbox, this will be a nice solution to those just getting their hands dirty with Linux (myself included...Mac OSX has whetted my appitite. Next stop, YellowDog).
Kudos Sony!
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While I agree that the PS2 isn't going to be a general-purpose computing platform in the same sense that your desktop machine is, please keep in mind that consumer electronics/entertainment hardware quite likely represents the next battleground for "mindshare".
Even if the initial implementations are kind of silly, I'm really pleased to see open source software reaching the embedded device market. It becomes a lot harder, for example, to force a completely one-sided "digital rights management" scheme on consumers when there exists more than one viable platform choice for the consumer.
Has anyone been able to get the PS2 under linux to talk to a another linux box via USB? Is the USB hardware on the playstation supported in sony's linux port?
A couple of megabits a second is nothing to sneeze at, a lot of things could run full speed under X at 2Mb/s.
The firewire port would give far better speeds, but every recent PC has USB.
Currently I have a box with TV out which gets lugged into the living room occasionally to play movie files in various formats & xgalaga on the TV. Having a PS2 as an X-term would be a far more convenient (and cheaper) idea than a box with a GeForce with TV-out. Things that chew serious amounts of CPU (eg. DivX) could be run on the real box in another room and piped to the local display on the PS2. After a certain point the bandwidth of firewire would be desireable.
Some are of course questioning WHY?
With a keyboard, mouse, Hard Drive, and Ethernet/Modem adapter, SONY may have essentially created the next cheap home computer, and they'll be able to push this onto the market as such with the right marketing.
You see- back in the days of the Commodore 64 a computer didn't have to have a completely dedicated setup for people. It was fine to have a computer just plugged into the TV for occassional gaming, BBS, and type-work.
The Playstation 2 can perform all of the modern equvilants of these roles, and it doesn't even REALLY need Linux to do it, but why complain that it uses Linux?
While I honestly DOUBT that Linux is going to be a major part of the Sony Playstation's acceptance as a general purpose low-cost computing device, I honestly do think it's a "Good Thing" for Linux. Think of the number of budding coders that could print their first "Hello World" on this thing? And while Microsoft may own the PC market right now they don't own EVERY market, at least, not yet, and there is room for a whole new level of personal computers. A market that hasn't been filled since the last of the Amiga 500's began to die off.
Dreamcast could've had that market, but they ignored it. XBox could have that Market, but Microsoft won't play their cards right (I don't think). Nintendo doesn't want that market or they would've had it a long time ago.
Sony. Linux. It bothers me, but I can see it happening.
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I am going to wait for the Linux Hack of the XBox. A 766 Proccessor, 8 GB HDD and NVIDIA video, for $299, can't be beat this side of an E-Machine.
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i'll give you one word for the best reason for this port. Mozilla. By porting Linux to the PS2, a port of Mozilla becomes trivial, and Sony doesn't have to spend the mega bucks to create a web browser. You just have to create a skin which looks decent on a TVs limited resolution, maybe an image proxy which downsamples the pics so they're viewable on a TV.
As for your question about expandablity, remember those USB ports. USB is fairly well supported on Linux, so pretty much any supported Linux device, such as storage controller, network card, input device, etc suddenly becomes a PS2 device.
If god had intended you to be naked, you would have been born that way.
Ive used it, and its SLOW
PS2 doesnt have much memory and its unexpandable anyway, so things like building a kernel take all day while the thing swaps into the stratosphere... if youre going to develop for this thing, you really want to cross compile. You dont want to self-host build at all.
CPU wise, the R5900 @ 294mhz is roughly equivalent to a K6/233. Please, dont argue about what this CPU is "theoretically" capable of. Right now GCC is very unoptimized for this architecture, so a K6/233 IS what this thing is going to perform like, unless you want to hand code MIPS ASM.
Its very cute, but the Mesa HW implementation is rather incomplete and binutils has various bugs preventing lots of stuff from linking properly.
Oh yeah, it's also expensive as hell (compared to what the equivalent $$ would buy you in x86 hardware)
To me, its mainly a curiosity, nothing more. Dreamcast Linux is far more interesting -- and far cheaper.
The main reason everyone I know who has bought PS2 linux is for the VGA adaptor so they can play PS2 games in hires ^_^;
Still, it's nice that Sony did the port.
linux shminux. just wait till Apple releases OS X 10.2 for the PS.
Shouldn't You expect more from your DJ?
Why do both MS and Sony want to control the broadband bridgehead into the living room? Because they can then become the toll-booth onto the distribution of electronic services. It may surprise people but Sony has acquired themselves a bank and MS own a controlling stake in a cheque clearing-house. Much like phone companies have to subsidise handsets and stick customers with the long-term contracts, everyone is gunning for a slice of the electronic services that businesses are switching over ... you don't buy airline tickets, you bid for a seat, insurance, superannuation, identity, membership of professional societies, job contracts, even social contacts (rolodex on steroids) ... all these are basically electronic goods that people will be willing to acquire.
The problems is making someone else fork out the capital for infrastructure, the smart people identify the bottlenecks and position themselves where the traffic concentration makes it worthwhile to extract their tax/toll/vig.
Nothing changed from highway robbery days except who gets to collect the loot.
LL
Sony has answered our petitions to bring a Linux port to the PSX2. Many people who singed the petition, myself included, claimed that seeing Linux available on the PSX2 would prompt a purchase. I know I intend to, but in general, are we going to support Sony for supporting us? Are we going to encourage big companies to do what we ask by following through with our claims? Or is the general public going to just drop the ball and show Sony and other large tech corps that what we write in petitions is bullshit?
Why bother.
Okamoto also gave accolades to conference host Rambus Inc., saying that the memory company was one of the most important contributors to the design and manufacture of the PlayStation 2. "We defined the main application on the PlayStation 2 as MPEG-2 (video) decoding," he said. "The solution was dual-channel RDRAM (Rambus Dynamic RAM) because MPEG-2 decoding for high-definition images is very heavy." Each PlayStation 2 uses 32M bytes of RDRAM.
I must have missed something. RAMBUS actually did something useful other than crank out patents? Somebody illuminate me on this. I was unaware they had anything other than lawyers working for them anymore.
USB sucks for networking. It's designed for one-way data transfer, and bogs down if it gets much more sophisticated. Remember networking with serial cables on the mac, or null modem cables on the PC, that's why USB networking sucks, and hasn't been implemented.
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I want to be able to run Playstation 2 games on my Linux box. They have it all backwards. They need to release a Linux port of the Playstation 2. Now THAT would be something, even closed source and commercial, it would be a welcomed addition.
The Japanese version ships with a combo hard-drive/10-100Mbit ethernet connection.
/dev/usb.
The printer port is
Why plug in a cdrom drive? It's got a CD/DVD drive.
We won't know what its uses are until we get them, now will we? Depends on how much 'puting power they have. With only 32MB of RAM, don't go expecting a whole lot.
I will be buying one for the following reasons presently:
Sony Playstation 2: $300
Sony PS2 Linux Kit: probably $200
The convenience of not having to get off the couch when I want to get some porn off the net: priceless.
I'm not the type to go off on a diatribe about how 'bad slashdot has gotten' and how it's 'sold out', but I'm starting to feel like while reading the site, I have to dodge commercials for Sony products. One day I'm reading about a 'call to arms' against the SSSCA and the record industry that's pushing it, the next day I'm passing over "news stories" that scream hooray Sony! Sony being one of the largest parts of the RIAA, and representing a very large amount of political contributions. Feh.
While the PS2's CPU has only a mere 300MHz clock speed, it is not an Intel architechture CPU -- it is a MIPS Rx000 (sorry, can't remember which model straight off the top of my head) by SGI (originally). It can execute more instructions in parallell than an Intel CPU can, in fact, enough to be faster than the XBox's 733MHz CPU. That's the same reason an AMD AthlonXP 1800 at 1533MHz can beat a Pentium 4 2000 in all tests but Q3A (Q3A seems to be optimized for Intel over AMD). Performance matters, not numbers. The clock speed is really meaningless when comparing CPUs of different architectures. MIPS (millions of instructions per second) is a much more accurate measurement. So, DivX, DVD, or whatever wouldn't be a problem at all for the PS2, since it can handle HDTV resolution DVD decoding/scaling. It would be MUCH slower to send uncompressed video (24bits/pixel*1280columns*720rows*30fps=79MB/s) over a 100mbit/s network (12.5MB/s theoretical maximum without protocol overhead) than it would be for the PS2's CPU to decode it locally, since DivX video is usually around 500KB/s for transparent quality at 1440x720 (I know - I use DivX to compress my high-res 3D animations from Bryce et al when I'm low on hard drive space). Firewire is only 40MB/s, so this would still be insufficient for uncompressed consumer HDTV video.
A solution to the problem with music today
But it's not worth it if i can't re-compile my kernel and learn from looking through the source.
/proc/kmem tricks.
If you did recompile your kernel, how would you boot into it? You can't just burn a new CD yourself because of the PS2 copy protection system. If they haven't designed their bootloader to let you do this then you'd have to resort to
My understanding is that they only have to offer the source to anyone they give a binary to, i.e. anyone who buys a PS2 Linux kit. However, they then can't stop someone who did buy a kit posting the source on the web.