Maxis Developer on Linux Game Porting
friedmud wrote in to tell us about a comment from a Maxis developer, Don Hopkins, who did a partial linux port of "The Sims". You can find his post here (3rd one down, comment from Don Hopkins titled "Reality check from a game developer") in a LinuxGames.com forum. I don't know if I agree with his assertion that Wine is the best way to have games happen on Linux but his comments on the economics of Linux games development and especially the costs of keeping versions concurrent on multiple platforms are insightful.
... is only the first of a slew of revolutionary match-making games. Soon, the following titles will appear :
- The Sims Warm Feeling : you have to prepare the ceremony. Choose the right cake, find an affordable ring, discover friends to invite who aren't drinking buddies, select an appropriate church (avoid the ever treacherous Vegas drive-in wedding !) : will your marriage be successful, or will she say no ?
- The Sims Hot Waters : your mistress and you are busted ! dodge flying plates, try to watch the ball game amidst the shrieks : can you manage to stay married, or will you join the legions of single men again ?
- The Sims Cold Feet : you can't take it anymore, your family urges you to take a decision. Work harder to pay attorney fees : can you make enough money to win your divorce ?
"A door is what a dog is perpetually on the wrong side of" - Ogden Nash
Imagin getting a game on a self-booting CD/DVD, that boots you into the a fast, BSOD-free environment
I have that system. It's called a PlayStation2.
do not read this line twice.
Yes, because Galactic Civilizations is the game that made OS/2 such a success.
you know, the least you could have done is to get rid of the "copying Princess-Bride-DVD.avi" dialog window on the Mac OSX screen shot to make yourself look not like the stereo-typical cheap ass slashdot geek.