Slashdot Mirror


Maxis Developer on Linux Game Porting

friedmud wrote in to tell us about a comment from a Maxis developer, Don Hopkins, who did a partial linux port of "The Sims". You can find his post here (3rd one down, comment from Don Hopkins titled "Reality check from a game developer") in a LinuxGames.com forum. I don't know if I agree with his assertion that Wine is the best way to have games happen on Linux but his comments on the economics of Linux games development and especially the costs of keeping versions concurrent on multiple platforms are insightful.

2 of 364 comments (clear)

  1. Any idea to port at all? by kalleanka2 · · Score: 1, Flamebait

    After all, do all the will-not-pay-for-software open source geeks really support (like in paying for) the porting-costs anyway?

  2. Real world, eh? by quartz · · Score: 1, Flamebait

    From the original article: Real People in the Real World don't care about religious issues like if it's running under Wine or if it's a native port.

    Linux users don't care about religious issues? No shit. If I didn't care about religious issues, I would be running Windows XP now, not Linux. Dumbass...