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Maxis Developer on Linux Game Porting

friedmud wrote in to tell us about a comment from a Maxis developer, Don Hopkins, who did a partial linux port of "The Sims". You can find his post here (3rd one down, comment from Don Hopkins titled "Reality check from a game developer") in a LinuxGames.com forum. I don't know if I agree with his assertion that Wine is the best way to have games happen on Linux but his comments on the economics of Linux games development and especially the costs of keeping versions concurrent on multiple platforms are insightful.

3 of 364 comments (clear)

  1. Re:Best UNIX for Games? by isa-kuruption · · Score: 1, Offtopic

    Actually, UNIX was originally written to play a game at AT&T. It was a play of the name off of the failed O/S called Multix.

  2. Re:Best UNIX for Games? by toupsie · · Score: 1, Offtopic

    What was the game??? Has it been ported to Linux? :P

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    Strange women lying in ponds distributing swords is no basis for a system of government.
  3. Re:Open Source Maketplace Insights by ellem · · Score: 0, Offtopic

    Is it at all possible that you and your crack team are just really really comfy with W2K/NT? That you are able to configure those servers better than you can a *nix box.

    As for Apache being demeaned by you as a "volunteer based project written by weekend hackers" I hope you realize that it is Apache that holds the lion's share of the web server market and that IIS has been relegated to the realm of ludicrisly broken.

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    This .sig is fake but accurate.