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Rune for Linux Review

Woody Hughes sent a review of Rune for Linux thats running over at Reactive Linux. Rune is based on an enhanced version of the Unreal engine which has been ported to Linux by Loki. It features a 3rd person perspective and the ability to make other polygons dead.

1 of 106 comments (clear)

  1. Linux game development taking Mac model? by tenzig_112 · · Score: 2, Redundant

    Mac games tend to come out 6 to 12 after the PC version [with as many bugs as the 1.0 PC release]. How long ago did Rune come out for PC? It looks like Linux developers are taking a page from the Mac game development playbook (porting PC games after they have proven their worth [and become passe] ).

    The drawn-out death of Loki is a great example. How far can you get asking people to buy a game they probably already own on a different platoform? And a domographic that isn't used to paying for software, either?