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All Work And No Play ...

Clifton Forlines writes: "Jupiter Media Metrix released a report on Monday about PC gaming - here's one of the more interesting tidbits: 'Similar to past years, Microsoft Windows-bundled games dominated the top rankings in October 2001: Solitaire was number one, with 21.3 million users.' A little math tells us that americans spent about 24 million man-hours in October on Solitarie (estimating that each user spent a little more than an hour over the whole month) That corresponds to about 1 million man-days, or around 2740 man-years! For comparison, I looked up these numbers... Empire State Building: 7 million man-hours (a mere 9 days of Solitaire), Panama Canal: 20 million man-hours (a mere 26 days of Solitaire), Apollo project: 15.5 billion man-hours (or a mere 52 years of Solitaire) Think about it!"

25 of 251 comments (clear)

  1. Pot, Kettle, Black by PD · · Score: 5, Funny

    Hmmmm. That's amazing. I wonder how many billions of Solitaires go into a single Slashdot?

    1. Re:Pot, Kettle, Black by Skirwan · · Score: 3, Funny
      That's amazing. I wonder how many billions of Solitaires go into a single Slashdot?
      The difference, of course, is that one is generally used as a mindless diversion while one should be doing real work, and the other is a card game.

      --
      Humour through misdirection: I could write for Angel!
  2. Think of the man-hours wasted on sex by typical+geek · · Score: 5, Funny

    If we could just convince all the women that they really don't need orgasms, we could cut down the hours needed for sex to about 5 minutes each time.

    1. Re:Think of the man-hours wasted on sex by Glove+d'OJ · · Score: 3, Funny

      As a man, I would like to be on record as considering the WOMAN-hours wasted...

  3. The difference here by oooga · · Score: 3, Insightful

    The difference here is that most skyscrapers and canals require _actual physical labor_, not just moving a mouse. Plus, most people play Solitaire as a break, so their potential productivity during Solitaire-playing hours is low.

    --
    -- Nerds on toast in the new millenium
  4. There is a big market for card games by Pinball+Wizard · · Score: 3, Informative
    and the like. Most of us just don't interact with these people, unless they are our grandparents.


    Consider the man hours needed to produce Hoyle's Poker vs. Quake3. Its glamorous to do the latter, but I bet the former makes a lot more profit.


    I've always avoided game programming simply because I know it would require me to give up virtually everything else I enjoy doing with computers(databases, web programming, sysadminning). You have to be pretty dedicated to be any good at it. However, if I was to start a game company, it would definitely start out producing simpler games for older customers, then perhaps move to making bigger 3D action games once I made enough to hire more people.

    --

    No, Thursday's out. How about never - is never good for you?

  5. Regarding the man-hour comparisons... by dstone · · Score: 5, Insightful

    Ask yourself this: do you really want the type of person who finds fulfillment playing Solitaire and Minesweeper to divert his/her attention to building the next skyscraper or hydroelectric project? Please, no!

    1. Re:Regarding the man-hour comparisons... by renehollan · · Score: 5, Insightful
      A socialist friend of mine used that argument to justify a 90-90% unemployment rate: if we could just feed, clothe, and house people who messed up the work we did, we'd be more than 20 times more efficient with the same effort, and could easily afford the astronomical taxes to support the welfare state that would result.

      Being a libertarian, I said a few disparaging words upon hearing this suggestion, but I have to admit, he had a point.

      Of course the proper counter is, having increased my efficiency 2000% or more, why shouldn't I reap the benefits? Because you didn't stop me? Is that a threat? There are other ways of getting threatening freeloaders out of the way...

      --
      You could've hired me.
  6. What a waste... by Mike+Schiraldi · · Score: 5, Funny

    This is a disgrace, the way people waste their time at work. It's cheating their employer, too.

    I'd write more, but i don't want my boss to see me on Slashdot.

  7. Funny numbers by snake_dad · · Score: 5, Insightful

    But not that amazing. It just means that if 23 million people each spend one hour digging, the Panama canal could have been finished in less then a month. There would be some elbowing ofcourse, and maybe Panama would have sunk by itself with al those people standing in spot...

    The point is, if you choose the statistics that you compare to carefully, you can make anything seem amazing. Compare hours spent playing solitaire to hours spent while brushing teeth, and suddenly he numbers don't seem so amazing anymore.

    --
    karma capped .sig seeking available Slashdot poster for long-term relationship.
    1. Re:Funny numbers by gorilla · · Score: 3, Informative
      It just means that if 23 million people each spend one hour digging, the Panama canal could have been finished in less then a month.

      No, it couldn't. This is the mythical man month, which was truely debunked in the book of the same name. Each project has it's optimal size. If you don't have enough people, then the project will fail or take longer than neccessary. However, if you have too many people, then the project will also fail or take longer than necessary.

      This is especially true when you think of overall design, or other tasks which cannot be sub-divided. If you split the design work into 10 units, then you could well have either a canal where the two ends don't meet in the middle, or your designers spend longer in meetings deciding on the route instead of just doing it.

    2. Re:Funny numbers by Glove+d'OJ · · Score: 3, Funny

      I agree totally... if we could similarly stack people like this, imagine what could get done...

      6,480 women could have a baby in an hour!
      388,800 women could have a baby in a miunte!
      23,328,000 women could have a baby in a second!

      Now, while I doubt I could handle all of those women, I would certainly be willing to try...

  8. Solitare is a trainer... by (H)elix1 · · Score: 5, Interesting

    I've found Solitare a great way to introduce the idea of double click, single click, and drag for those who really don't know beans about this computer thing. That app was the moment of zen for my Mom, and I hear others with similar stories.

  9. to heck w/ solitare by ch-chuck · · Score: 3

    Give me an NT server w/ 3D pinball in the backoffice anyday. That's the reason they put video drivers in kernel space you know.

    --
    try { do() || do_not(); } catch (JediException err) { yoda(err); }
  10. What were they doing? by 3seas · · Score: 3, Interesting

    Perhaps there is a question to ask: What was it people were doing that they had that kind of time to play solitary?

    Cumulative hours waited for internet to download this year

    I was just using mapquest and it seems that IE wants to download everything, even what you have already downloaded once.

    Geee, I suppose I do have time to play solitary.

  11. Kinda Ironic by dytin · · Score: 4, Insightful

    It's kinda ironic that the subject of the post is "All work and no play...". If anyone remembers the end of that saying, its "All work and no play makes Jack a dull boy". In other words, people need some time to play, or else they become dull. The funny thing is, the poster rambles on about how much more could have been done for the world if people didn't play. But would the world be worth living in if everyone was dull?

  12. and before Solitare and Mindsweeper... by Infonaut · · Score: 5, Interesting
    people wasted the same amount of time by:

    * watching TV
    * masturbating
    * sitting around thinking of ways to avoid doing something
    * bowling
    * watching bowling on TV
    * reading Danielle Steel novels
    ad nauseum...

    People will "waste time" because humans can't work 24/7. We're primates, for Chrissakes.. have you ever seen primates in a zoo? "Wasting time" is all they do!

    Video games are just a way of wasting the same amount of time in a different way.

    --
    Read the EFF's Fair Use FAQ
    1. Re:and before Solitare and Mindsweeper... by ColaMan · · Score: 3, Insightful

      have you ever seen primates in a zoo? "Wasting time" is all they do!

      Er, perhaps it has something to do with the bars on the cage?

      Have you ever seen people in prison? wasting time is all they do!

      --

      You are in a twisty maze of processor lines, all alike.
      There is a lot of hype here.
  13. Too bad we can't combine work and play... by bourne · · Score: 3, Interesting

    Now what we need is some game that provides a playable veneer over an actual problem that benefits from human judgement. Kind of like Seti@Home benefits from all the idle computer power out there. Humans are capable of inuition and pattern discrimination that computers are not, and a game would be an excellent way to apply massive amounts of distributed human analysis to an appropriate problem.

    Has anyone got an appropriate problem? I'm thinking that somewhere in the vast field of genetics there's got to be some problem that humans can work on better than computers, next step is to turn it into a game and getting it bundled with your favorite (or least favorite ;>) operating system...

  14. Solitare on Mac by mattkime · · Score: 3, Informative

    While its not pre-installed, for years it was the first shareware Mac users would come in contact with - Klondike! The mac equivilant of solitare for windows. I believe MS may have even copied Klondike, as it was originally created on a Mac Lisa in 1984.

    Anyways, this past week I discovered that not only has Klondike been ported to Mac OS X, but that it still runs on a Mac Plus with System 6! Thats right, the same binary can be run on a Motorola 68000 processor running an operating system without multitasking (unless you count MultiFinder) AND run on a machine with a total of 1.6 gigaherts with a fuly modern operating system, including protected memory.

    Perhaps some day my mom will be ready to switch to Mac OS X.

    --
    Know what I like about atheists? I've yet to meet one that believes God is on their side.
  15. Distributed Processing... by Greyfox · · Score: 3
    A while back some clever folks worked out how to "steal" distributed processing by getting systems on the internet to compute checksums for them.

    If we could apply something similar to the game of Solitaire, there could be millions to be made! After all, Solitaire is just a sorting problem.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  16. Cool! by sterno · · Score: 3, Funny

    So if everybody gave up the time that they spent showering, that could easily be like... well let's see:

    Let's assume roughly 170 million people in the US who aren't too old or too young to be useful. Then let's assume they each shower for roughly 15 minutes a day on average. That is 42.5 million man hours per day spent showering. At that rate:

    Emprie State Building: Under 4 hours
    Panama Canal: Half a day
    Apollo project: 36 days

    So the empire state building and panama canal are easy. The apollo project is doable, but I doubt anybody would want to fly on it. Man would that thing smell bad.

    --
    This sig has been temporarily disconnected or is no longer in service
  17. Re:Solitaire? No by ncc74656 · · Score: 4, Insightful
    the mindsweeper game never has any thing that you HAVE to guess at

    Given that Minesweeper is NP-complete, are you so sure of that assertion? In a sufficiently-crowded field, you almost always get to some point where you can't deduce from the surrounding squares whether or not there's a mine in a space. You end up guessing and hoping for the best when this happens. I suspect that the Minesweeper where you never have to guess isn't the true Minesweeper.

    --
    20 January 2017: the End of an Error.
  18. Re:People spent too much time playing games by daeley · · Score: 4, Funny

    IF people could be just ALITTLE more serious, perhaps we wouldnt be having economy trouble, terrorist attacks, problems with virii, hackers, worms.
    Instead of using your computer to play stupid games, use your computer to do stuff thats important and play a game no more than a half hour to an hour per week.


    You know, most economists and terrorists (meatspace and cyber) I know of are severely serious people. If they had a fscking modicum of playfulness in their bodies, much less a sense of humor, we would probably have a lot fewer recessions and suicide bombers.

    Now that we've put economists and terrorists in the same boat, let's throw you in -- a /. flamebait-poster who really needs to get out more and have some fun. ;-)

    --
    I watched C-beams glitter in the dark near the Tannhauser gate.
  19. MYST!!!! Get some more improvement! by MemeRot · · Score: 3, Funny

    Myst does not improve critical thinking skills.

    The only critical thought one needs when playing Myst is 'where is the off button?'