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Blender Releases Linux 3D Web Plugin

Qbertino writes: "Not a Number, producer of Blender, the Linux community's favorite professional 3D Package (get it for free) has released the beta of their 3D Web Plugin for Netscape 6.1 / Mozilla on Linux/Unix. It offers full integration of Blender's realtime 3D enviroment based applications into the browser's enviroment. Including OpenGL acceleration and all. Check out the Demos. Feedback on the beta-release is welcome and kindly requested on the Blender Community Discussion Board."

6 of 166 comments (clear)

  1. Cross-platform by maggard · · Score: 5, Informative

    What didn't get noted is that one can go to the same demos running Wintel and IE and get a working plugin automagically installed. This isn't just Linux/Mozilla but reasonably cross-platform. Next gotta check with MacOS & MacOS X.

    --
    I don't read ACs: If a post isn't worth so much as a nom de plume to its author then I wont bother either.
  2. Re:Does it support Internet Explorer? by proxima · · Score: 4, Informative

    The Blender plugin for Internet Explorer has been available for some time. Here is the link to the Blender 3D plugin download page.

    --
    "The universe seems neither benign nor hostile, merely indifferent." --Carl Sagan
  3. Re:Blender in general by brondsem · · Score: 4, Informative

    Take a look at the learning path. It helped me get a good grasp on the interface. I haven't used other editors, so I can't say it's better or worse than any.

    --
    "a quote" -me
  4. Market by peterdaly · · Score: 4, Informative

    Seeing how the site is slashdotted, I might as well reply.

    I see the market for this not being "VRML" like things, like someone said, but remote viewing of blender files (and other supported formats?) without having to have blender installed. The same reason many companies use PDF for "print" documents. You don't have to have the DTP tool used to create the document, you just have to have a common web based viewer (Acrobat.)

    I know companies charge thousands for web plug-ins that let people view ProE models and the like without having ProE installed. Is this much different?

    -Pete

  5. Re:I have to agree by nhavar · · Score: 4, Interesting

    That's wild, i've never used any of those products and I mastered Blender enough to build - this - after about three days of running through the tuts and messing around with it.

    --
    "Do not be swept up in the momentum of mediocrity." - anon
  6. Yet Another Proprietary 3D Format by Animats · · Score: 4, Informative
    The Blender player is free. Blender as a 3D package rendering videos is free. But the part of Blender that outputs to the player is not free.

    And the player file format is proprietary.

    There are other 3D players. Shockwave 3D, for example. VRML, despite lack of interest, actually works quite well now, if you have a 3D accelerator board and DSL or better. There's X3D, which is just VRML text expressed as XML, but nobody uses that.

    X3D would be a useful format if it was used, because it's one of the very few non-proprietary, documented 3D scene formats out there. Consider it if you're doing open-source 3D tools.

    I'd like to see X3D import and export for Blender. VRML 2 export has been done as a Python script, so it's possible. Blender itself only does VRML 1.