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PS2 Linux Kit Shipping in May

subharmonic writes: "Sony announced through an e-mail that the Linux PS2 kits were available for pre-order. The kits should be shipped May 22nd. There's a FAQ and a order site."

15 of 280 comments (clear)

  1. copy of email by hajmola · · Score: 3, Informative

    for anyone who cares...

    Many thanks for expressing your interest in Linux(for PlayStation 2) on
    our website (http://www.technology.scee.net/).

    We're happy to announce that Linux will be released in May in both the
    USA (SCEA) and PAL territories (including Europe and Australia), with
    full information and screenshots now to be found on our site.

    In addition, a joint website for interested users has been set up at
    http://playstation2-linux.com, which includes discussion and bulletin
    boards.

    Finally, although sales haven't yet started, if you send an e-mail with
    the message "subscribe" to ps2linux-request@technology.scee.net we'll
    let you know when pre-ordering starts.

    Many thanks again,

    Sony Computer Entertainment Europe

  2. yes, so.. by prizzznecious · · Score: 4, Insightful

    What exactly is the point of this? I know we've gone over this before in previous Linux PS2 articles, but it never really seems to add up. If you want to play games, you buy a console. If you are the type of person who wants to run Linux (and has a broadband connection to use the PS2's ethernet adapter), then you already have a computer (and you probably consider it and its brothers/sisters members of your family). If you don't, then you're probably experiencing phantom pains.

    The problem I see is that the PS2 + Linux kit isn't really cheap enough to justify itself, except for the nerd-factor. It's a lot of money, and for what? So your lazy ass doesn't have to walk to the other room to check Slashdot during a break in your gaming?

    It certainly isn't for the wealth of Linux gaming software. So what gives? Is this another "just because I can" deal? Doesn't building your own box appeal more to people who think that way?

    --

    visit the hwky website for a lyrical genius infusion.
  3. Cost of the system by rufusdufus · · Score: 5, Informative

    Total retail cost of a minimal system is:
    PS/2 -- $299.99
    8MB card -- $29.99
    Linux Kit-- $199.99
    == $529.97

    Monitor not included, however you must have a monitor on hand to install, after install you can use TV.

    Not so cheap, but cool as an *upgrade* to an existing system.

  4. Sure are thorough... by Tetrad69 · · Score: 5, Informative
    The kit for LINUX (FOR PLAYSTATION 2) includes:

    • Linux (for PlayStation 2) version 1.0 software
    • Monitor Cable Adaptor (for PlayStation 2)
    • Internal Hard Disc Drive (40 GB) (for PlayStation 2)
    • Network Adaptor (Ethernet) (for PlayStation 2)[10/100 Base-T]
    • USB Keyboard & USB Mouse (for PlayStation 2)

    Ah, such is a sign of the times, where the kids don't have enough attention span to realize that all of their items are for the PS2.

    I mean, seriously, do the USB keyboard and mice NOT work on other devices or something?
  5. Compared to a new Gateway... by rufusdufus · · Score: 3, Informative

    A new 1.2Ghz PC from Gateway is only $489 without monitor.

    1. Re:Compared to a new Gateway... by dimator · · Score: 3, Interesting

      Does a 1.2Ghz PC have one of THESE for you to play with? :)

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    2. Re:Compared to a new Gateway... by rufusdufus · · Score: 3, Informative

      Actually, yes, it does come with hardware 3D support. Apples to Oranges, they are probably equivalent in graphics. However, the CPU on the Gateway would smoke the PS/2 at everything else.

  6. LEGAL LOOPHOLES! (General Purpose Dev and DMCA) by Anonymous Coward · · Score: 4, Interesting

    Sony is screwing itself with this risky legal move!

    Although the legality of archiving copy-protected computer programs under the backup clause of copyright law was established in the 1988 Vault v. Quaid legal dispute, "general purpose" computing devices are permitted lots of special treatment vs. game consoles.

    Regular issue, game console software (N64, Dreamcast, PSX, PS2, Gameboy) is freely rentable at Blockbuster and other rental stores.

    And Sony dislikes this.

    Although ENTERTAINMENT software is rentable under fair use doctrine of cpyright law, and Wintel game titles are freely rentable at some brave stores, pc software straddles the legal line. Utilities are rarely rented.

    Sony hates the chips that allow PS2 to run archived backup copies from CDR and DVD-RAM. Some of these chips are NEO, NEO4, and Messiah. Some solutions require no soldering at all, some require as many as 25 wires. But Sony wants US Customs to strongarm all importer-resellers and private citizens.

    NEO4 plays any region DVD and BOOTs copies including PAL ackups. But most people go for as few a wire solution as possible access backups their valuable game media. Many PS@ backup solutions use a cheap Boot OS such as a GameShark CD or a competitor of GameShark. So a person usually needs to buy a chip, a boot cd, and a PS2.

    And they use DMCA to do it. But the moment they try to restrict Blockbuster by claiming that the PS2 is now functionally a "GENERAL PURPOSE COMPUTING DEVICE" complete with keyboard and Linux-OS they will legally screw themselves.

    Why?

    Because once it runs a general purpose OS, it is no longer treated as a game conole by law and the free sale of archiving software and archiving hardware is 100% legal. US Citizens have legal rights to make backups of their own general purpose software (within reason)

    So to bottle up Blockbuster, Sony's stupid little gambit will open floodgates to allow people to widely have access to software and hardware backup tools.

    I thinks Sony made a huge mistake in their greedy miscalculated rush.

    Sony does pay consultants to log into Remarq (supernews) directly to delete PS2 binaries direclty (or parts, or insert spoffed parts). Other pay-fee usenet servers are mostly immune but post-deletion wars are rampant the last 60 days. But PS2 backups can be found usually all over the place.

    I do not own a PS2 by the way. I only believe in emulations and emulating hardware to run my legally purchased software, including PSX (PS-1).

    sigh....

    People never mod anonymous tipsters regularly anymore so few may read this opinion, but slashdot used to work well and moderators used to read level 0, but so many angry and upset people seem to lash out with trolling to make being anon a sad task.

    -anon

    1. Re:LEGAL LOOPHOLES! (General Purpose Dev and DMCA) by Maul · · Score: 3, Informative

      IANAL, but this one will have to be taken to court.
      I believe, however, that this probably won't change the "legal" status of the PS2. This Linux development kit is an optional add on for the Playstation 2. The PS2 was still designed primarily as a game console, and will always be used primarily
      as a game console. The Linux kit is for hobbyists.
      I'm sure this is what a Sony lawyer would argue
      should the issue come up.

      --

      "You spoony bard!" -Tellah

  7. Re:Woah DUDE!!! by BlowCat · · Score: 3, Informative
    From the order page:

    USB Keyboard & USB Mouse (for PlayStation 2)

    Your are making fun of those who post here without having read the story. Too bad you sound just like one of them.
  8. Re:Can't read cd-r's! by Dimensio · · Score: 5, Informative

    Somehow I doubt that you could use the Linux dev kit to make the PS2 play copied PS2 games. A PSX emulator, maybe but I don't think that you'll get it to "boot" to play the game natively.

    I think that the warning given is a little misleading. Someone might misread it to think that the PS2 cannot read CD-R media at all to the point where you couldn't mount CD-R discs under Linux -- that's not the case, the system can actually read the media, it just won't boot games from them (without physical modificaiton).

  9. It's branding (for PlayStation 2) by Zach+Baker · · Score: 3, Informative
    This is Sony doctrine, presumably to assure consistency of branding. You may have noticed that PS2 games are generally obliged to always refer to a memory card as a "Memory Card (8 MB) (for PlayStation 2)" when displaying even the briefest of messages.

    It's a bit of a running joke (for PlayStation 2). I've even seen a Sony tech who was informally answering a question consistently refer to it as a memory card (8 MB) (for PlayStation 2), so their spellchecker may well be adding it by now.

  10. Re:Really old kernel, or just their version #? by mabinogi · · Score: 3, Insightful

    Because unless the PS2 patches have gone back into the mainstream kernel, it's going to be one hell of a pain for anyone to download 2.4.18, and then attempt to apply Sony's patches against 2.2.1 to it....

    They're going to provide updates as a courtesy....

    why must people see a GPL violation in everything?

    --
    Advanced users are users too!
  11. Re:I wonder... by mccalli · · Score: 3, Informative
    Could I write this off on my taxes for my home office

    Then wonder no more, because that's exactly what I'm going to do when buying the kit.

    I run a one-man contracting business in the UK, and anything computerish that isn't a game is quite definitely treated as investment cash. Having Linux available on another machine fits into that.

    Now...anyone know of a way to use 802.11b with it?

    Cheers, Ian

  12. Re:Can't read cd-r's! by ChronosX · · Score: 3, Interesting
    The DVD drive in PS2 can read all discs that conform to the appropriate CD/DVD standards. The abstraction layer sitting on top of it causes the OS to ignore anything that doesn't contain the proper errors contained inside the table of contents. This code is contained in the native PS1/PS2 operating system, and the tradition is carried on in their port of Linux. The reason is to help dissuade casual copying of playstation games.

    The hardware abstraction layer was put in place to preserve and slightly extend the PS2 copy protection scheme. It wouldn't exactly be a trivial matter to remove that protection, but it is possible. Sony knows this.

    A few of the SCEA dev support people chat on the forums on playstation2-linux.com. Bret Mogilefsky, also known as mogul, posted to this thread, saying:

    We are aiming this kit and this site at smart people... We are trusting them to be curious and capable enough to explore together and support each other in the way the Linux community have proven they can in the past, without demanding that we stop what we're doing to support them. We are trusting them not to take what we're offering and turn around and screw us with it. We're not running a school for game programmers, just trying to provide the means for you to learn on our hardware. If all you want to do is be warez h0zer with it, that sucks and we're unhappy about it; we have no way to stop you but hopefully you'll have the common courtesy not to rip us off using our own site.