New PlayStation 2 Chip
Iron Chef Japan writes "Sony has announced that they have fit the PlayStation 2 Emotion Engine, and the Graphics Synthesizer on to a single chip using a 0.13-micron process. This will allow Sony to make three times more PlayStation 2's annually, so it's all for the better."
They've probably been working overtime to get the production costs down on this thing to be able to drop the price and take a chunk out of X-Box's gains in marketshare. "Always wanted a PS2 but couldn't stomach dropping $300...well, here you go".
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Now that the protection on the currrent line of PS2s has been pretty much cracked to allow swaps using just non-evasive plugin-card, I wonder if Sony is planning to make these new ones different enough to foil hack attempts?
This also could improve chances of the PS3 being PS2 compatible.
After all, as I understand it, the PS2's compatibility with the PS1 were mainly a side effect of the "Playstation On a Chip" design that was created for the PSone.
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Heck why dont they put the Playstation on a PCI card. have some sort of a passthrough connector for your CD rom and Wa La! PS2 for a $100.00.
This is a logical evolution to the PS2 chip design. Those 3 chips were so integrated in function, placing them into a single unit was a logical step. It would allow for a move to $200 and eventually $100 price tags for the PS2. Likely the incentive to move design is due to Sony having recouped their investment on the 3-chip solution. Otherwise, this move would not make sence. Plus this would allow for the PS3, in 2008, to have PS2 (and PSOne) compatability.
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Does 0.13u also means that the fan won't have to be so noisy to dissipate heat on the new chip in this coming model. I found that fan on my current model way too noisy in a quiet environment (when you are not in a car in gta3.) The Nintendo cube has also a fan but it's quieter. Actually I always had trouble with Sony noise level for fans. The VAIO R505 I bought had this intolerable variable fan that made it even worse (constant noise is way better to cover with a pair of cancelling noise earphones.)
That could also mean that Sony would be able to come with a System on a card for PCs. I would definitely buy a PS2 PCI/AGP card to play on my PC. My monitor and sound system in my office are way better than my TV/Stereo in my living room.
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Industry common knowledge (aka mostly semi-informed rumor) has it that Sony has been making money on the actual PS2 unit for a while now. (In terms of the production timeline it makes sense.) M$ is still losing a bunch of money on the XBox units themselves.
I have a feeling that Sony's decision to lower prices have more to do with market positioning and the XBox. If they lower the price on the PS2 then M$ will probably follow suit on the XBox and that might make open it up to a wider market of shoppers - and since Sony has the numbers head start they may not want that. Remember - it's all about market share and Sony's winning that race with their big head start. But with both boxes at ~$200 the XBox might appeal to bigger audience and dilute Sony's advantage.
Of course they'll have to drop prices sooner or later... if this chip advance means Sony could still make money (or break even) at $200 and M$ would be losing $200 a unit Sony might not be able to resist that. Against any other company it would be a pretty automatic move - but M$ can afford (and seems willing) to take that loss and keep pushing so Sony seems to be treading much more lightly.
Don't forget Sony's price move with the PS1. It was $250 for months but the DAY before the N64 was officially announced Sony dropped the price to $200. Nintendo was then forced announced the N64 at $200 rather than $250 when it shipped. Sony literally took AT LEAST $50Million (probably more like $150Million+) from Nintendo with that move. Wicked.
My point is - Sony is a very market/sales aware company... they have a short, medium and long range plan.
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