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PlayOnline Network To Use Dreamcast Technology

Iron Chef Japan writes: "Squaresoft announced that they have teamed up with ACCESS to develop middleware for their upcoming PlayOnline network, set to debut in Japan soon. The PlayOnline network is the service that Square has setup for such games as Final Fantasy XI, and will be used for future games. Well the software that ACCESS is sharing with Square, is all built on the same technology that the Sega Dreamcast used (called NetFront). Full details here."

4 of 99 comments (clear)

  1. Not again!! by drik00 · · Score: 3, Funny
    The Japanese ALWAYS get stuff before use!

    Hell, the only thing we've gotten BEFORE them was the damned X-Box...what kind of deal is that!?!

    --
    Beer, now there's a temporary solution -- Homer Jay S.
  2. Info on Access by jchawk · · Score: 4, Informative
    While the article is quite light on details. Access is a company that was founded in 1979 and is focused mainly on wireless networking technology and java.

    From there website -
    "By the mid-1980s we were confident that the time would soon come when the Internet would be accessible to everyone. We also predicted that the tools used to access the Internet would not be PCs, but dedicated Internet terminal devices, including small, easy-to-operate home appliances, that would be both compact and simple to use."


    Talk about having one hell of a vision and forsight in the mid-1980's!

    It seems (at least according to their website) that they make most of their money from wireless phones by providing different services and wireless applications.

    From their site:

    "In Japan, ACCESS is the leading supplier of Internet software for mobile telephones, PDAs, video game consoles, word processors and other non-PC devices. With a market share in excess of 80%, we enjoy an unrivalled reputation as a company setting the de facto standard in this field"


    This seems like a pretty interesting company. This is the first I've heard of them. I hope you guys find the background info useful, because the article that is linked is *very* light on information.

    :-)
  3. This doesn't appear to be Dreamcast related at all by lightspawn · · Score: 3, Insightful

    They're just porting some software they've used for the DC originally. Big deal - many companies port applications from one platform to another. It's probably just a communication library - and not a very large one, at that.

  4. The Illuminati CCG rules! by Graymalkin · · Score: 3, Insightful

    The biggest hurdle I see from FFXI is going to be all the subscribers trying to play all at once when the game is first released. Battle.net got swamped by players when Diablo 2 was released because they went through a million copies in about two weeks. With the popularity of the FF titles (FFX sold about 4 million copies world wide, about a million of those in the US) I can see PlayOnline getting hammered unless there's some alternate direct network play available. That of course may not be possible with the style of the game but I suppose time will tell. Square's facing a playing population four times the size of Everquest's. That is an awesome amount of networking power to muster up.

    That sort of leads to something I've been kicking around lately, I've noticed few if any games having modem to modem multiplayer options anymore. I know the venerable modem is a little long in the tooth but I like playing over one. The lag is virtually non-existant and the bandwidth of the connection is enough to play most types of games. I'm hoping in vain that maybe when modem and broadband adapters are more prevelent in the current generation of consoles that maybe a couple games have the option of a direct modem to modem connection. If you take a sample of ten people with GCs, one or two might have cable modems another one or two might have DSL but the others are going to still have a regular modem dialup. These are the people that would play a two player (or more) modem to modem game. You could have two players per console and have two consoles connected over the phone for up to four people to bash one another in Killer Instinct 8:Killerest Instinct of All or Ultra Smash Brothers Melee. I used to have a lot of fun playing Warcraft 2 and Diablo against my friends on a modem game. The internet is fine when I'm busting the skull of some dude from the east cost in CS but against my friend who lives a few miles away the extra overhead is just problematic, from my point of view at least.

    --
    I'm a loner Dottie, a Rebel.