Xbox Price Drops to $200
ProfBooty writes: "Just two days after rival Sony Corp. cut prices on the PlayStation 2, Microsoft has announced they are cutting Xbox pricing by 33% to $200. Nintendo still has no plans to cut pricing on the Gamecube. Now is definitely a good time to be a gamer with all 3 next-gen systems at $200. Too bad i just bought a Playstation 2 yesterday." I'd like to know if anyone has succeeded in porting a Free operating system to the Xbox.
What are the current production costs for the PS2, Xbox and Gamecube?
Which companies will be making money ate the reduced prices and which will be losing on each sale?
ich muß mehr Kuhglocke haben
According to Penny Arcade, Sony accelerated their price drop plans leaving Microsoft with no choice but to follow suit. This is a real kick to the groin for Microsoft, whose consoles haven't been doing as well as they thought and cost more to produce. Sony's probably recouped their initial losses, but I doubt Microsoft has.
Yay Sony, I guess.
The Xbox Linux Project is currently working to port Linux to the Xbox. It appears that the primary hurdle is getting past the hardware based authorization system, which does not allow unapproved software to run.
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I don't know if you realize this, but MS loses at least $200 per unit that they sell. So, porting say, Linux to it and use it as a desktop, you just cost MS $200. Bad troll!
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otherwise, Nintendo will not be able to compete. Ok, I'm not a troll, Metroid is not sole factor in Gamecube's existence, but it's an integral part. My question is, with this price drop eventually price Nintendo out of the market? I think Microsoft's plan is to lowball (for lack of a better word) Nintendo, price it out of the market with the X-box, and then go head to head with Playstation with the X-box II. Nintendo as an anti-microsoft hero???
Thank you Dave Raggett
'd like to know if anyone has succeeded in porting a Free operating system to the Xbox
Do we know if M$ has taken any special steps to stop another Os bieng used? Depending on thier licence wouldn't we be breaking the law by putting a *nix on it?
I have watched this whole X-Box PS2 war rage for some time. Its amazed me that the X-box has done as well as it has actually. However I have watched Microsoft make a trend of "follow the leader" in the gaming industry and yet stay behind.
Everquest...Love it or Hate it, its been a higher success than Asherons Call. AC2 is excpected out at the end of this year just in time for the Starwars Galaxy release from Sony. We know the SWG release will pull gamers that have never considered a MMORPG before. Not to mention the "Planes of Power" release coming in November from Sony
Then wait a year and get the EQ2 and once again you have the makings of a Sony Victory.
Should Microsoft think they can kick Nintendo out of the Market, they are going to have to work harder than they did to get Netscape off of the desktop. Nintendo has continually shown it can hang in the market, and if they start pumping out new releases of the OLD SKOOL NES games, the nostagia alone will make us buy it. I have not paid attention to the GameCube really, but reading Metroid info has me ready to buy one tonight! Add to that "UP, UP, DOWN, DOWN, B, A, SELECT, START. and I have the makings of a CONTRA PARTY!
Sony needs to send Microsoft an e-mail that states clearly "You're in OUR world now"
Razzious Domini
I could be a GREAT KARMA WHORE if I could just shed the few morals I have left.
MS developes software. There is no expensive 'manufaturing' process in software development, at least not when compared to hardware. All they need is code, some CDs and card board boxes. This is one reason they have made sooooo much money. There isn't that much over head in what they do. Hardware development is different, much different. The profit margins are lower, much lower. Labor costs are higer, etc. There are too many variables that MS can't control which can influence the price of the parts in the Xbox i.e. earthquakes in Taiwan drive up microchip prices. So my question is, how long can their bank account support this kind of loss? And, when will Bill get tired of a reduced income? You have to admit, he has gotten use to making a lot of money ALL THE TIME, not just during the 'good' quarters like average companies. And my comment is: this is a good example of a monopoly in action. They take a huge loss (because thay can afford it) put their competitors out of business, and then raise prices. I think it's the begining of the end for MS. IMO, Their entry into game consoles is a desperate attempt to penetrate other markets before they loose all of their software business to open source, but it's to late, and they can't play on a level field. But one thing is for sure, Bill is gonna have to learn to live of less.
And I quote:
Perhaps it was just a good idea that multiple people came up with simultaniously. Perhaps "Tycho" stole your idea. Who am I to say?
The difference isn't that great, you're forgetting that Americans have to pay an additional sales tax, varying depending on which state they make the purchase.
The British VAT (Value Added Tax) of 17.5% is built into the British price.
American Price: $200 = £138
True British Price: £199 - £35 VAT = £164
The Price Difference: £164 (British) - £138 (US) = £26
That extra £26 is necessary for two reasons:
1. As a buffer for the downwards adjustment that the British Pound will have to make before joining the Euro.
2. To compensate for the lower number of expected games sales per unit sold in the UK as opposed to the US; Americans find happiness and personal worth by buying things they don't need and are less discerning about the quality of the games they buy.
So, not such a bad deal after all.
What crack are you smoking?
I bought a Dreamcast late last year and I've aquired all of these games for under $30 each, most at $14.99 or less:
Chu Chu Rocket
Space Channel 5
Sonic Adventure
Street Fighter Alpha 3
Marvel vs. Capcom
Crazy Taxi
Jet Grind Radio
Resident Evil: Code Name Veronica
Sega Bass Fishing
Sega Marine Fishing
Shenmue
Soul Caliber
Virtua Tennis
Sword of Beserk
Typing of the Dead (hilarious! type at zombies to kill them!)
Dead or Alive 2
Power Stone (AMAZING 3-D fighter, a genre I'm only kinda into, this game is serious fun. I got it for $8.99 last week and have been playing it non-stop!)
There are a lot of seriously awesome games for the dreamcast that while you might have to search a bit, are worth the effort. Here's my list of games I'm currently tracking down (some are still easily availible, I just can't drop $300 on a dozen games right now.):
powerstone 2
seaman
sega bass fishing 2
skies of arcadia
granda II
shenmue 2
Street Fighter 3: Third Strike
Marvel v. Capcom 2
Capcom v. SNK 1
Capcom v. SNK 2
bust a move 4
house of the dead 2 (and light gun)
samba de amigo (and special controller)
alone in the dark 4
sonic adventure 2
crazy taxi 2
tony hawk pro skater
tony hawk pro skater 2
fatal fury: mark of the wolves
Bangai-O
Bomberman Online
Giga Wing 2
Gunbird 2
Project Justice (rival schools sequel)
Dance Dance Revolution (and dance pad)
now, i realize hunting high and low for games isn't most people's idea of a good time, but if you're up for it, the dreamcast is WELL worth the effort. Not to mention all the neat hax0r things you can do with it, like boot linux, burn your own boot discs and play nes emulators...
the fishing controller and keyboards are easily availible, as are memory cards and additional regular controllers. Aracde stick controllers are a bit rarer.
the dreamcast is well worth the investment.
I do plan on getting a used ps1 to play metal gear solid, final fantasy 7, and dance dance revolution (easier than tracking down the import only DC version), so I see your point about if you're only going to buy one console, but I think for me, that one console would be the dreamcast. I'm starting to be fond of it in the way I am fond of my iBook, which says a lot.
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Ok IANAL by any stretch of the imagination.
What exactly is the definition of price fixing? It seems that with other products manufacturers can only state an MSRP(manufacturer suggested retail price, but with consoles (and to a very slightly lesser degree games) the manufacturer gets to choose the price that stores sell it for. Why is this?
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