Codingstyle Interviews PS2 Linux Developers
Linux Freak writes "May 22 marks the official release of Sony's PS2 Linux kit in North America and Europe! To give you something to do while waiting for your package to arrive in the mail, Codingstyle has conducted an interview with several people in the PS2 development community, including two people from Sony Computer Entertainment America, Inc. (SCEA) and Sony Computer Entertainment Europe, Ltd. (SCEE), as well as official kit and PS2DEV hobbyists."
So today, Sony is not evil. Tomorrow they will be evil again.
-- Will program for bandwidth
Tee hee hee. Robust, eh?
"How much do you program on the PS2 kit?"
Interviewee #1: Umm, not much.
Interviewee #2: Umm, not much. My dog ate my development notes.
Interviewee #3: I'd program more, but umm, not much. See I met this real non-plastic girl and we [censored- see alt.furries.erotica]
Interviewee #4: I program a lot except on the PS2. Can I talk about how uninteresting my job at [insert acronym] is?
Interviewee #5: I was just explaining how the RISC chip architecture worked when you interrupted me. Oh yes, what was the question? Oh yeah...umm, not much.
Interviewee #6: I'm too busy trying to get to the next level of GTA3 to actually code on it. Is that what that beta thingy I received in the mail was for?
Interviewee #7: (aptly named Sporkhead): Cool! My PS2 says 'Hello, World'!
Heh, for those of you that didn't sign up to recieve email notification when the Linux PS2 kit was released, you're definitely missing out.
Sony mis-configured the mailing list so that when people replied their messages went to everyone else that signed up for notification.
There is currently some very dodgy porn being sent out to everyone via email, including some poor guy who's trying to buy the Linux kit for his son.
Definitely made my morning. Thanks Sony. =)