Codingstyle Interviews PS2 Linux Developers
Linux Freak writes "May 22 marks the official release of Sony's PS2 Linux kit in North America and Europe! To give you something to do while waiting for your package to arrive in the mail, Codingstyle has conducted an interview with several people in the PS2 development community, including two people from Sony Computer Entertainment America, Inc. (SCEA) and Sony Computer Entertainment Europe, Ltd. (SCEE), as well as official kit and PS2DEV hobbyists."
So today, Sony is not evil. Tomorrow they will be evil again.
-- Will program for bandwidth
I've put up a mirror on playstation2-linux.com. You may also want to check out the official site which is, of course, http://playstation2-linux.com
If you wrote a decent PS2 Linux game on your own, I'd hire you in a heartbeat, even if you had no industry experience.
How's that?
Says the RIAA: When you EQ, you're stealing bass!
Heh, for those of you that didn't sign up to recieve email notification when the Linux PS2 kit was released, you're definitely missing out.
Sony mis-configured the mailing list so that when people replied their messages went to everyone else that signed up for notification.
There is currently some very dodgy porn being sent out to everyone via email, including some poor guy who's trying to buy the Linux kit for his son.
Definitely made my morning. Thanks Sony. =)
Because of this, the number of uses for the kit are actually limitless as long as the boot CD doesn't put the PS2 into some "limited" mode. But that doesn't seem to be the case.
My other first post is car post.