Myst Comes to the Net in 2003
erichj writes "Reuters is reporting that Cyan Worlds announced that they will be releasing an online version of the popular adventure game Myst for internet play in 2003. Users will pay a fee for the privilege of unraveling the mystery online." The article mentions some
multiplayer functionality, but I can't really tell if the online version will
be new puzzles or not.
You and 100 of your closest friends...boring each other to death.
I patented screwing your mom. But it got revoked for "prior art."
Why? WHY? This game nearly destroyed me. I am but a mere shell of the man I was before I played it. All the puzzles, all the insanity... now, it becomes universal! Universal insanity! Our world will implode! Implode, I say!!
with this or this?
This just announced Coleco has unveiled plans to turn the popular 'Donkey Kong' video game into the next big massive-multiplayer-online-roleplaying-game! Players will be able to climb ladders and jump barrels within an online community.
Yuck.. wonder who approved this bomb of a game?
"We don't want to create addicts," he said.
If they do it well they just might, but if it can get really boring like the other games I don't think they have to worry about it.
No! Wait! Give those books to 31337A0LeR and do the world a favor...
"It's even worse if you're locked into a proprietary operating system." -http://www.wehavethewayout.com/scale.asp?rew=0
Amazing what you can do with Hypercard nowadays!
That was you! Bastard! I was trying to sleep!
So how do you frag somebody in this game? Cut the rope when somebody is in a tree elevator? Drown them when they are exploring the ship? Crush them under the tree? Run them over on the tram? Blow up the furnance?
Or I guess the old tried and true method, "Hey! Check out this book!"