E3: SimCity 4 Preview Goodness
Anonymous Coward writes "Wowie! The folks at Electronic Arts look to be working hard on the next installment of SimCity! Although there's no official, dedicated release date, they plan on demoing it at the Electronic Entertainment Expo. Gamers.com has an article, as does GameSpot, and both seem to have a number of screenshots. Interesting: there now seems to be a nighttime mode, and perhaps there's some weather effects? The note from MaxisJoseph claims there will be a personal angle to every high-level action taken; will there be a chance for dynamic screenshots of our cities during, say, lightning storms, blizzards or sandstorms? And will they ask Koch or Guiliani for endorsements?" I know I'm not the only one who wants to play the Sims in the SimTower in the SimCity on SimEarth with the pesky SimAnts in the balcony garden.
Look's like I'd better tell the g/f that I'll be incommunicado for a few weeks after this game comes out. And I had just got over my Civ III addiction too.
Hi, my name's Bill, and I'm a gameaholic.
I hope they will bring back the SimCity 2000 ability to have riots burn down your entire metropolis. I used to have endless fun watching the rampaging proletariot storm the abodes of the fat capitalist running dog lackey bourgeoisie while screaming 'Viva la Revolution!' Until my parents yelled at me to go to sleep.
"Burn! All of you burn!"
Feminism is the radical notion that women are people.
Are they in talks to merge the SimFranchise with Clue?
Try not. Do or do not, there is no try.
-- Dr. Spock, stardate 2822-3.
I think we all know what made the original SimCity so great:
*The ability to get more money by holding down SHIFT and typing F-U-N-D-S.
If Maxis simply returns to its roots by including this in SimCity 4 they'll have a sure-fire hit on their hands!
:)
PS. You have to remember not to do it to many times in a row though... otherwise you cause a 'Natural Disaster'... Ooooh WATCH OUT!!! It's a GIANT LIZARD!!!
Start with a computer, a cool idea for a game that simulates a city and a meager budget to develop and market your game to the masses.
If you're successful, your little software company will be bought by a gaming conglomerate headquartered on a Silicon Valley landfill. Can you keep the corporate types happily rolling in dough while still producing games that please your fans? Can you balance the budget in a recession, survive earthquakes and avert costly developer food riots?
I don't want to be a jackass, but the game is called SimCity for a reason - it's a simulation of a city. The idea is to realistically recreate the experience of managing a town or city.
You want 95% green space, no cars, communal agriculture, etc.? I'm not sure what you're looking for, but it sounds more like FantasyCity than SimCity.
The game was really fun when it first came out but they've stretched the premise way too thin without introducing much innovation. The Sims was a bit overrated too if you ask me. When I watched a guy spend 3 hours playing the Sims in a local Internet cafe, doing nothing but forcing some woman to drink coffee over and over and piss on herself, I knew this software had hit the wall.
These people need to come up with something new and interesting.
I think the fire department should operate without trucks.
WTF?!
I think you should think real fscking hard about that...
Dear Maxis, I'm a grown man with responsabilities, a job and a family! Who the heck is going to take care of my family if you release this? Can you seriously claim that you have considered the consequences of such a release? Please Maxis, calmly reconsider, put down the mouse and take two steps back from that compiler...
A cynic is what an idealist calls a realist...