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Review of Linux Gaming Using WineX 2.0

Ceyx writes "Toms Hardware ist running an Interesting review of DirectX Gaming under Linux using WineX. An interesting point is that the native Quake3 Arena runs faster with Linux then with windows." I had the good luck to play Jedi Knight Outcast and Return To Castle Wolfenstein at my friend's house, and it was really pretty good. The numbers show just how good the Linux drivers from nVidia are, so mad props to Mark V and his co-workers ...

12 of 277 comments (clear)

  1. Finally. . . an excuse. by AlaskanUnderachiever · · Score: 3, Interesting

    Because the real reason we all have multiple boxes at home is because one computer setup or another will be inheriently more efficient at a given game than another. Thus a reasonable (to my mind) excuse for why my house is littered with redhat, tinylinux, w2k, and 98 boxes. I suppose it would work even better if most of them were running at the same time. . . .

    --
    Find out about my new childrens book: SS Death Camp Criminal Batallion Go To Monte Carlo For The Massacre
  2. but WineX vs. Windows by Frizzled · · Score: 4, Interesting

    unfortunately, wineX doesn't see the same performance boost (windows2000 beats it):

    http://www.tomshardware.com/howto/02q2/020531/wind ows_gaming-05.html

    funny how the frame rate is capped at 50 for all resolutions though. it seems more like something is artificially keeping it there.

    _f

  3. Learn from this..... by reaper20 · · Score: 5, Interesting

    I've said this before, and I'll say it again. Wine and its a derivatives are a neat hack - but using this stuff is like having sex with 4 condoms on. We want good performance for Linux games - BUY THE LINUX VERSION.

    Neverwinter Nights is a perfect example of how a game should be (er, will be) published - cross-platform, same box. I've prebought it already.

    We should be supporting the game companies that port to Linux instead of trying to get games working at 50% of the performance of Windows.

    1. Re:Learn from this..... by josh+crawley · · Score: 3, Interesting

      Your user number may be way under mine, but that doesn't mean you're any smarter than I. Anyways, we'll have producers, that make multiplatform games (ID for example). However Most producers will stay away from Linux. Why? They are in bed with MS.

      Do you think whining to these producers will do anything, other than churning out MS games? Nope. Now take a look at Warcraft 3. After the spectacle of BnetD they put on, do you think they'll touch Linux? Hell no. Vivendi Universal is already scared shitless about linux. Fully functional DeCss vid apps, ASF and WMV decoders (look at mplayer)....

      The best, and only way, for more Linux games be made is not to buy Windows games. Treat Windows games (only from non-Linux game developers) as free software. However, you MUST fully support Linux 3d games. What I'm advocating is Illegal. But in order for Linux games be made, we must hurt these devolopers in thier pocketbooks while boosting Linux purchases. This will give incentive for "I-dont-know-if-we-should-support-linux" developers more ammo. However, MS game shops will continue to make more games. (* read below)

      Truly what I'd like to see is dual-install games (Win/Lin). Older developers did the same with Mac/Win. All you'd need is the standard autorun for Windows and /linux/install.sh for linux.

      * This is the exact reason why there needs to be an API emulator for Windows games.(And if it's good enough to play games, why not simpler programs?) Who wants to reboot or move to another machine that can run Windows and is sooped up enough to play 'it'? I sure as hell dont. Wine/Winex/Derivative is a conveinance library. It also covers windows-only apps for ones that no such compatible program that exists in linux.

    2. Re:Learn from this..... by The_Dougster · · Score: 2, Interesting

      Yeah, but a lot of my favorite (Windows) games have been abandoned and don't work on faster computers or have some other problem. A case in point is Privateer2, just try playing it on a 450MHz machine and you will find it is impossibly fast. Barring some hack like "MoSlo" or such it is effectively dead as a Windows game. However, if I could get the damn thing to run in Linux it might be sluggish enough to be playable.

      There are a lot of really cool old games out there that we love to play but they just aren't supported anymore. The only real hope is either a complete rewrite for Linux / X11 or else run it using Wine or DosEmu. Since Wine abstracts your sound hardware, it appears to be an old Soundblaster which works with most anything.

      --
      Clickety Click ...
  4. No conspiracy, just no "Linux game market" by AHumbleOpinion · · Score: 5, Interesting

    ... we'll have producers, that make multiplatform games (ID for example). However Most producers will stay away from Linux. Why? They are in bed with MS

    You are delusional. Even Id has publicly stated, Game Developer Magazine, that Linux games do not make business sense, that they support various Unix platforms because they think it is cool to do so.

    The primary reason companies do not target Linux is that there is no new market, no new sales. Linux gamers are already buying the Win32 version and dual booting or emulating. Porting to Linux would not generate a new sale, it would replace a Win32 sale with a Linux sale, no point in doing that.

    The "Linux game market" only consists of those people who refuse to dual boot or emulate, and that population is too small to consider. There is no anti-Linux sentiment, there is no Microsoft control, there is only developers following gamers to whatever platform the gamers use. If there was money to be made from Linux gamers developers would be there.

    1. Re:No conspiracy, just no "Linux game market" by spunkykuma · · Score: 2, Interesting

      Not only is games cool to support Linux for their games, some companies USE Linux as the platform/OS to develop games in, especially Sony Playstation 2 games. I still don't think Linux is really a gaming OS, but since there are more games available for it, it is usually stabler than Windows and save you from rebooting your machine into Windows just to play a game.

  5. Re:Quake by cuyler · · Score: 2, Interesting

    In my experience Quake 3 would run about 4% slower under Linux (native linux client) with the same settings as under Windows 98. It would run faster if I compared it to 2000 (didn't have XP at the time).

    I did this over multiple trials with an Nvidia card. Nothing terribly scientific just a real world test.

  6. OpenGL games to test WineX?? by Marimus · · Score: 2, Interesting

    Does anybody else think its kinda weird that two of the games (Quake3, RTCW) are not DirectX games, but OpenGL?

    For all we know, vanilla wine does just as well for those games, and you don't have to pay $5/month. Of course, you could also download
    the linux binaries, and get better performance, withouth paying $5/month :)

    --
    Umm, can I submit a response later?
  7. nvidia drivers by kraf · · Score: 3, Interesting

    Geforce 3d performance is great, but the 2d quality is just too awful for me.
    I've tried many cards, and returned them all !

    I'm waiting for a card that has good 3d _and_ 2d quality at the same time. The new radeon doesn't seem to have good drivers yet, I wonder what the matrox parhelia will be like.

  8. nVidia latest drivers crash WineX by OpCode42 · · Score: 2, Interesting

    I "upgraded" to 2930 yesterday. Glxgears was 500fps down and winex refused to run Jedi Knight.

    This was solved by going back to 2880.

    Hope that helps out some people whose games suddenly stopped working.

  9. nVidia Drivers for X are *very* good... by Lethyos · · Score: 2, Interesting

    I have a Riva TNT2 based card in my gaming box (a 1.4GHz Athlon /w a Tbird core). This box, running Windows, could never give me decent frame rates in Unreal Tournament or Quake III with resolutions above 800x600 with decent texture quality. Now, under X, UT is silky smooth at 1024x768 with maximum detail. Quake III is only marginally better, but there is definitely an improvement. The only downside is that I have to clock the memory speed of my card down using NVclock otherwise I get random crashes (such that the mem and core speeds are the same). (But it's still faster than Windows.)

    Anyway, the point is that Linux turns out to be a powerful gaming platform (duh). It's a shame that there isn't more commercial game development taking place for it. TransGaming is doing a great job, but this bit about only supporting nVidia at this point is frustrating. This line, "This could change if other graphics card vendors improve their Linux drivers, but for now Nvidia is the only game in town" seems silly to me. ATI Radeon support under Linux is pretty solid (maybe not as good as nVidia's, but it is open source and that makes a huge difference) and so more attention ought to be paid to it. Besides, what's the point of restricting development to nVidia? We're dealing with OpenGL here, which is a common interface to all 3D hardware. What difference does it make, so long as X has proper GLX support? Does TransGaming get funded by nVidia?

    Seems I shouldn't upgrade my TNT2 for a while. :\

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    Why bother.