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Cheap 3D Computer Vision?

InspectorPraline writes "According to this article at the New York Times [free reg req'd], a tech firm known as Tyzx is developing optics technology that will have three-dimensional capability -- using two cameras attached by a high-bandwidth connection to a custom processing card inside a PC. The article makes one believe that the system would have a top speed of as much as 132 stereo frames per second, which could be very useful in security systems. Of course, the real question is who's behind the cameras, but we can all drool over the other possibilities, right?"

102 comments

  1. Yay! by echucker · · Score: 4, Funny

    No more taping the red and blue filters from my Mag-Lite to my eyelids any more! :-)

  2. Now, this is nothing but... by CoderByBirth · · Score: 0, Flamebait

    ...an excuse for that weird bearded guy in Twin Peaks to buy new a new pair of glasses.

  3. TYZX website, links to details and publications by jukal · · Score: 3, Interesting

    See the company's website for better details on the used technology, here are some interesting publications, this one (PDF) is the core: Real-time Stereo Vision for Real-world Object Tracking.

  4. 2.5d? by GnomeKing · · Score: 2, Interesting

    can real 3d be obtained with just two cameras?

    or is it merely 2.5d

    Regardless of where the cameras are, is there not still a plane which the cameras/software cant determine the "height" of

    Dont you need 3 cameras minimum for proper 3d?

    1. Re:2.5d? by giel · · Score: 1

      Nope two camera's and some triangular thingking will do the job. The angle (or position in view) objects appear give enough info to determine their location. However this will be very inaccurate for distant objects. - I think...

      --
      giel.y contains 2 shift/reduce conflicts
    2. Re:2.5d? by cyberon22 · · Score: 4, Funny

      Do you need three eyes?

    3. Re:2.5d? by negativekarmanow+tm · · Score: 0, Insightful

      What the hell do fractal dimensions have to do with anything? I can get a pretty good 3d picture with only two eyes.

      --
      No security through obscurity: my password is goatse. Stop me before I troll again.
    4. Re:2.5d? by fruey · · Score: 1

      It's still 3D (three dimensions) but clearly with only two viewpoints you cannot judge height as accurately at longer distances (problem of resolution decreasing), but the computer will be better at discerning perspective than the human, who subconsciously changes what he/she sees....

      --
      Conversion Rate Optimisation French / English consultant
    5. Re:2.5d? by plarsen · · Score: 1

      No, you can see 2 planes (2d) with 1 camera, and 4 planes with 2 cameras. The difference between the two 2d views creates the third plane in a 3d environment.

    6. Re:2.5d? by Anonymous Coward · · Score: 0

      You can build a 3D map from just 2 cameras...
      First of all, 1 camera is enough for a 2.5D image, through background segregation. With the proper algorithms, the relative positions of many planes can be derived. For instance, relative height and relative size of an object in a scene. That way a 3D map is created, but only from the viewpoint of the observer => 2.5D. Therefore, more information is needed. 1 way is stereovision, applied here. More information sources (wether or not applied here) are movement parallax (when moving, objects close by seem to flash by faster then objects at great distance), just to name one.

    7. Re:2.5d? by Anonymous Coward · · Score: 0

      YOu can create a 3d image with a 2d camera that has a range finder on it.

    8. Re:2.5d? by Anonymous Coward · · Score: 0
      Stereoscopic cameras have been around for the past 140 years. They work extremely well; when I show mine to people, they stay looking at each scene far longer than they stay looking at flattie photos.

      When the computer graphics weenies mutter excitedly about 3d graphics, they are usually talking about 2.5d :)

    9. Re:2.5d? by fazzumar · · Score: 1

      The first 2 dimensions of an image create the plane that is being viewed (height & width). The 3rd dimension provides depth (the ability to percieve multiple planes that are parallel to the plane being viewed).

      The reason humans view the world in 3 dimensions is our eyes are placed far enough apart on our head to provide 2 different images for 1 percieved object. Over time, we get used to this and learn to take the 2 images and compare them; taking that in to consideration with our preconceived notions of how large the object being viewed is (If it's smaller than we think it should be, we tend to believe it is far away), we're able to approximate the distance between ourselves and the object being viewed.

    10. Re:2.5d? by Anonymous Coward · · Score: 0

      Not quite. Two cameras with the distance between the focal points of the lenses equivilent to the distance between your eyes will take a 3D image. Granted you can't spin it around, but visually it looks the same as if you are indeed looking at the recorded object in "real life".

    11. Re:2.5d? by Anonymous Coward · · Score: 0

      accuracy diminishes as you approach the baseline (the line that intersects both cameras). distances to any object that lies on the baseline cannot be determined.

  5. Security? Nah.... by hockeygeek · · Score: 1, Redundant

    Forget security, we all know it'll be used by the porn industry first!

    --
    Why, we'll make Rock Ridge think it was a chicken that got caught in a tractor's nuts!
    1. Re:Security? Nah.... by MadKeithV · · Score: 2, Funny

      Soon we'll finally be able to properly verify if Britney's boobs are indeed unnaturally big... without getting into a sexual harassment lawsuit.

    2. Re:Security? Nah.... by fruey · · Score: 2
      Forget security, we all know it'll be used by the porn industry first!

      If I have understood correctly, this is for tracking/sensing movements accurately in 3 dimensions and being able to record them in binary, not for reproduction of images in 3D onto a screen with viewing glasses and all that stuff. Indeed, pretty good 3D technology is available but the pr0n industry relies on the cheapest technology available to make the most money - at least as a general rule this is the case. The current massive pr0n market has been enabled by Internet and digital media, but they ain't going to poney up loads of cash for this kind of technology.

      Pr0n is not necessarily for the discerning film critic after all, known rather for hand relief and titilation of couples who like a bit of that. Not for amazing technology and three dimensional shots. Would you pay more for 3D DVD quality pr0n??? DVD works for the pr0n industry due to form factor and ease of quality pausing of the frames, at least that's what I reckon ;-)

      --
      Conversion Rate Optimisation French / English consultant
    3. Re:Security? Nah.... by billcopc · · Score: 2, Insightful

      Nahh.. easy of quality pausing ? I don't think so. DVD works for the pr0n industry because of all the cheap kids who own a 60$ DVD player and no VHS. Not that there's anything wrong with that, but it does represent a very early technology jump.

      Just think back of the early 80's when audio CDs started hitting the market; lame cd players would cost 400$ and up, and the discs themselves were hard to find, but eventually gained popularity and eclipsed 4-track tapes. It took years for the transition to progress, and now if you're seen buying a music tape the clerks will be wondering where you've been living for the last fifteen years. But fifteen years ago if you were purchasing a CD, those same clerks (ok, their parents) were probably wondering where you got all the cash for a cd deck/discman, and pretty much everyone in the street would chat you up about your shiny cd player. Same thing's happening with video, right now we're somewhere in the middle, as DVD is well on its way to widespread acceptance in the home market.

      Of course the pr0n industry has little choice but to follow the technology trends. Nowadays everyone wants 4-hour multi-angle ass-to-ass compilations with running commentary by the not-so-great Rocco himself, and since DVD discs are so compact, they can stuff more of them in the bottom dresser drawer underneath their socks.

      --
      -Billco, Fnarg.com
  6. Casinos will make great use of this technology.. by 3.5+stripes · · Score: 2, Interesting

    It will be virtually impossible to palm chips or any other sleight (spelling?) of hand tricks that people do at card tables. I'm sure there's millions of other more interesting possibilities, but that, and stopping pickpockets, are the ones that arrived immediately in my head..

    --


    He tried to kill me with a forklift!
  7. How the DeepSea chip works by jukal · · Score: 5, Informative

    This is taken from the document Real-time Stereo Vision for Real-world object tracking:
    <clip>
    The DeepSea chip is hardware implementation of the census correspondence algorithm invented by Tyzx staff... The algorithm's key concept is transforming a pixel's numeric absolute intensity value into a bit string that represents the pixel's brightness relative ot it's neighboring pixels. For each pixel, The DeepSea chip examines the pixels surrounding area called a neighborhood. A typical neighborhood is 7x7 pixels centered on the subject pixel. Comparing a subject pixel's intensity to its neighbours, the chip produces a relative intensity map (show in the document, page 8).
    .... the DeepSea chip may not be able to find a valid match for every pixel in the image. Large unformity lit areas of scene may have pixels of identical intensity; for pixels in such area, no single match can be found. Pixels that correspond to an object that is invisible to one imager but the other also do not have matching pixels.
    ... Once the matching process is complete, the range of each pixel can be calucated using the horizontal disparity of the matching pixels, the focal lenghts of the lenses and the distance between them. The DeepSea chip designates the range or anormalous pixels as invalid.
    </clip>
    (typos are mine) :)) See also a HP document covering partly the same matter.

  8. Not exactly state of the art by WebfishUK · · Score: 5, Interesting
    Having worked in machine vision for over 10 years now (in particular stereo vision) I feel I am able to provide some useful comments on this.

    The technology employed (both hardware and software) is limited. CMOS sensors of the type described suffer from poor signal to noise as well as interlacing artifacts. Pixel jitter is of major importance in machine vision and I doubt these sensors offer much clock control over and above the 1 pixel mark (if any).

    The matching algorithm described is very primitive, assuming rotation in depth between views doesn't effect the scene projection into the image - ooh but it does. The concensus matching algorithm is very simple and whilst it does recognise the problems of illumination variation it fails to solve the problem in a manner you could describe as robust. Also contrary to popular belief you cannot robustly recover depth from every pixel n the image! There is no evidence that the human vision system does it (without knowledge of the object) so why are people trying it? Even if you ataempt it you are going to need some way of telling which data is more accurate than not in order to start using the results. Edges are your best bet and I didn't see any evidence of preprocessing described in their system (although to be fair I only read it breifly).

    I appreciate that this is supposed to be a cheap system and thus its limitations are probably to be expected. Might be fun to play with for a hundred Euros or so.

    For more state of the art look at what is possible you could do better than take a look at TINA an open source machine vision system with a very sophisticated stereo depth estimation algorithm (we even built a chip to accelerate it!)

    --
    -- "Can't sleep, clowns will eat me!"
    1. Re:Not exactly state of the art by Robbat2 · · Score: 1

      I haven't been working in stereo vision for nearly as long as you, but presently, I am working with real cheap stereo vision. Our present cheap setup involves two $40 CDN USB webcams, and a frame for them, running on Linux. Total cost of stereo vision equipment beyond your system cost: $100 CDN

      We need to improve our software a long way at the moment, but the ability is already there for the 3D images.

      The main part of our application is actually how we are sending the video over multicast to several machines, including an SGI Onyx3200. We are using MPEG-4 for the video compression, real-time on high-end AthlonXP systems.

      --
      ICQ# : 30269588
      "I used to be an idealist, but I got mugged by reality."
    2. Re:Not exactly state of the art by Anonymous Coward · · Score: 0

      What the fuck is a euro?

      Are people using small european countries as currency these days? Wondered when that would start.

      Who has the chek republic? I've always liked the former chekoslovakia.

  9. Inexpensive Object Tracking? by peterdaly · · Score: 2

    I don't know what "inexpensive" means. It's all relative, and no real point of reference is given. If it truly is inexpensive, this could open up a market for lots of new products which track objects in 3D (real) envirnments where it just never made economic sense before.

    Product ideas anyone?

    -Pete

  10. application to user interfaces by tps12 · · Score: 0, Interesting

    While this project has a lot of "wow" factor, and its applications in security and fashion leap out at one, I think this invention could be a sign of a coming revolution in user interfaces as a whole.

    Imagine if your computer could respond to your gestures. It can analyze your posture and tell when you are unhappy with the current performance, thus transferring more processing power to the current job. It could see you waving your arms and know that you want to kill the current process. It could even tell that you have gotten up to get some coffee, and have the screen-saver kick in.

    This could be the end of the keyboard and mouse...forever! I think it would be really cool to get this "up and running" on Linux. Anyone want to start a SourceForge project for it? If we can pull this off, we might finally bump Linux into the forefront of OS innovation.

    --

    Karma: Good (despite my invention of the Karma: sig)
    1. Re:application to user interfaces by RegularFry · · Score: 1

      Everything you've just described can be done with a single camera.

      --
      Reality is the ultimate Rorschach.
  11. The "Cyberscope" was quite cheap by bodin · · Score: 3, Informative

    But it is no longer in production and it is patended.

    Works with any software as it is attached at the front of the screen. Surface mirrors and the idea of doing the view-master 'on screen'

    I'll keep mine for a long time.

    A description and pictures of it here

    Patent here with description.

    1. Re:The "Cyberscope" was quite cheap by ZoneGray · · Score: 2

      There must have been some good stuff around in the patent office the morning they approved that one. There's only about 150 years' worth of prior art for stereo viewing via mirrors. Love the part of the claim where they discussed all the prior art but said that it required the user to bend over.

      Seriously, this is a perfect example of the USPTO issuing patents for trivial things. I can't even imagine calling this an invention, there are so many precedent devices that use the same optical principles.

      BTW, a similar device is currently available at http://www.pokescope.com/.

  12. The real question should be.... by JFMulder · · Score: 1, Flamebait

    Of course, the real question is who's behind the cameras

    When are slashdotters going to stop adding these kind of remarks at the end of their news post? I'm getting tired of all the paranoia and propaganda that is around on Slashdot, even if it is justified sometimes.

    1. Re:The real question should be.... by Captain_SpankMunki · · Score: 0, Flamebait

      Who TF marked this as -1 troll?! At a long shot it's midly off top but it's a fair comment.

      Who's the cock with the karma and mod points?. I thought AOL blocked the /. domain? Who let this moron AOLer loose on the rest of the 'net?


      --
      --
      The opinions contained in this document are in no way expressed.
    2. Re:The real question should be.... by Anonymous Coward · · Score: 0
      Just what the fuck did you mean by that? Are you trying to lull us all into a false fucking sense of security? If you're tired of all the fucking paranoia, stop looking behind you, so I can ping you on the head with a fucking baseball bat.

      That'll clear it right up.

      ----
      wTf

    3. Re:The real question should be.... by SirKodiak · · Score: 1
      Of course, the real question is who's behind the cameras

      When are slashdotters going to stop adding these kind of remarks at the end of their news post? I'm getting tired of all the paranoia and propaganda that is around on Slashdot, even if it is justified sometimes.
      Whether or not that comment is justified, I interpreted as being a misquote from the end of the article itself. The original line was:

      "The question," said Marc Rotenberg, director of the electronic privacy group, "will always be who's behind the lens?"
    4. Re:The real question should be.... by Captain_SpankMunki · · Score: 1

      Flamebait? Still got some Mod points left AOL cock jockey?

      --
      The opinions contained in this document are in no way expressed.
  13. webcams by taernim · · Score: 0, Redundant

    Hooray. Now we can have 3d Porn Cams. Isn't technology wonderful? ::happy sigh:: ;)

    --
    "PC Load Letter? What the $@#% does that mean?!"
  14. Interesting Applications? by jrest · · Score: 1

    Can anyone think of more interesting apps for this? How about this one: A computer system that is able do be referee for a sports game.

    --
    (Score:5, Not Funny)
    1. Re:Interesting Applications? by mrgrey · · Score: 1

      do be, do be do (or is it doo be, doo be doo)

      It's ok, we all make mistakes. It just teaches us to use the preview button.

      --
      -Tolerate my intolerance
  15. ho hum by Anonymous Coward · · Score: 0

    Combine that with that see-through-walls technology, and there'll be social havoc!

  16. One camera and laser distance-o-meter instead? by jukal · · Score: 2

    The two cameras approach requires relatively high performance. Is there are reason why combination of digital camera and laser based distance meter (accuracy is measured in millimeters) would not be more accurate, reliable and require less computational performance.

    Take image, feed the laser distance-o-meter, which scans the distances and embeds the results with the imagedata. We could even have a matrix of the lasers for example to measure the distance on a single shot, for example at 8x8 (64) beams would be already good for scanning an area of few square meters - if the objects that we are looking for area bigger than insects, ofcourse :) To me atleast this aproach is also easier to comprehend than some magic algorithm.

    1. Re:One camera and laser distance-o-meter instead? by jukal · · Score: 2

      > scanning an area of few square meters

      square meter is not maybe the correct term to be used in here, but what I meant is focusing the camera so that the image taken covers a flag size of 2 x 2 meters. What's the correct terminology here ? I don't even own a camera, so... :)

    2. Re:One camera and laser distance-o-meter instead? by robosmall · · Score: 1

      Yep! People have thought of this one too. Take a look at Cyra's laser scanner . Only one teensy little problem. It costs $150,000. Systems like this work with a time-of-flight laser system and a gimbled mirror to move the spot. The mechanical system is very tight, which drives the cost high. Moral of the story; Good 3D (like 1mm resolution @ 50m) ain't cheap.

  17. real life 3d simulator? by dajjer · · Score: 1, Funny

    Now nerds like me will finally have chance to simulate reality even better without actually having to face it.

    "In event of an emergency in 'real life sim 3000' press [enter] to pause and scroll up the history window to see what went wrong"

    I wonder if cheat codes are applicable ...

    --
    my dvd discs won't fit in a:
  18. This may be a little off topic... by ath0mic · · Score: 0, Offtopic

    ...but how many people who read /. don't know the ny times requires [free reg ...]

    1. Re:This may be a little off topic... by Anonymous Coward · · Score: 0

      The NYT may be HTML over HTTP, but it's not a web site.
      Slashdot should stop linking to it.

  19. Oh no by LSD-OBS · · Score: 1

    Expect a whole new onslaught of X10 ads as soon as this technology becomes popular :(

    "We must destroy X10! We must destroy all Internet ad!" - KOMPRESSOR

    --
    Today's weirdness is tomorrow's reason why. -- Hunter S. Thompson
  20. How exactly do you pronounce that? by Anonymous Coward · · Score: 0

    Tyxz? how is that pronounced?

  21. Width? Angle? HEADACHES! by Destoo · · Score: 1

    The problem I can see with such technology is that it should be adjustable to your vision.

    The article is about computers/robots seeing in 3d, not us. It will enable much more precise handling of objects in realtime, whatever the application might be. (insert ref to porn here)

    3D glasses have already been with us for genrations.

    Destoo - reading /. with red-blue glasses.

    --
    Nouvelles de jeux et technologies en français. TC
  22. Stereo vision is limited by gargle · · Score: 2

    Close one eye. Can you still estimate the distances of objects around you? Of course you can. This demonstrates that there's much more to depth perception than stereo vision.

    Stereo vision is inherently limited. It requires that the objects have sufficient texture so that points on the two stereo images can be correlated. Our depth perception relies on much more than stereo e.g. common sense knowledge about the world, intution about shading and lighting, etc.

    1. Re:Stereo vision is limited by Aix · · Score: 2

      I disagree with both of your points:

      Close one eye. Can you still estimate the distances of objects around you? Of course you can. This demonstrates that there's much more to depth perception than stereo vision.

      This does not mean that you did not learn depth cues such as perspective and relative size from other experiences, such as 3D perception. Simply because you have learned that certain shading patterns imply depth does not mean that you did not initially gather that information via stereo vision

      Stereo vision is inherently limited. It requires that the objects have sufficient texture so that points on the two stereo images can be correlated. Our depth perception relies on much more than stereo e.g. common sense knowledge about the world, intution about shading and lighting, etc.

      Random dot stereograms were invented to disprove this statement. They clearly demonstrate that you do not need features to see in depth. There is a VERY large body of research surrounding these topics. Start with the book by David Marr.

    2. Re:Stereo vision is limited by glwtta · · Score: 2
      e.g. common sense knowledge about the world, intution about shading and lighting, etc

      yeah, also crazy things like size and objects blocking other objcets.

      --
      sic transit gloria mundi
    3. Re:Stereo vision is limited by Anonymous Coward · · Score: 0

      Try closing your eye and disabling the lens of the open eye to remove focus from the equation.
      Oh you can't do that?
      Well I guess you're going to assume there's something magical to human depth perception then and keep coming up with this crap everytime a stereo vision related article comes up.

  23. Eye Gaze Tracking by nycsubway · · Score: 1

    This is similar to some work I did on Eye Gaze Tracking in my senior year at University of Connecicut. The project page can be viewed here.

    I wish I had done more with it, there are more applications for this than just tracking people in public. They can be used for keeping the laser in the correct position if a person moves their eye during lasic eye surgery. It can be used to by a paraplegic to use a computer. And most importantly it can used to target in Quake3.

  24. other possibilities by mpweasel · · Score: 2, Funny

    but we can all drool over the other possibilities, right?

    You mean 3d pr0n?

    Riiiight, and those X10 cameras are for surveillance too.

  25. A very cool vision toolkit by Yoda2 · · Score: 2

    EDISON, is a free C++ toolkit that performs edge detection and image segmentation. The image segmentation portion is based on mean-shift analysis.
    A colleague and I are currently in the process of porting portions of EDISON to Java.

  26. Other companies already sell similar stuff by hackman · · Score: 2

    There is a company called Point Grey Research
    (http://www.ptgrey.com/) that has external binocular and trinocular stereo units for sale that use firewire. They don't do the processing on the unit, but have algorithms that run on standard PCs to process the data for you. Pretty interesting little guys, the computer vision lab where I got my degree (http://cvrr.ucsd.edu) had 3 of the triclops camera systems. They have a new one called the bumblebee that looks to be cheaper and maybe do processing onboard?

    There are linux SDKs available also. Note my version of Mozilla (version 1.0) doesn't load their page correctly, maybe some IE messy code?

    --
    __ No registration required to read this message. They did it in the Matrix.
  27. 2 camera stereovision? by MarvinMouse · · Score: 1

    Not meaning to offend anyone here.

    but, wasn't this all invented in the early 1900s?

    History of Cameras

    If so, then why is taking a picture with two cameras and then displaying them to people so they have stereoscopic vision so "computationally intensive". It seems not to difficult for me. (What's really computationally intensive though would be rendering the two pics, but even then it only requires the "camera" to be shifted and two images to be rendered for each frame. So therefore requires O(f(x)) (f(x) = big O for time to render one picture) computation time and I am guessing it's roughly double the computation time.

    Maybe, I am missing something though.

    --
    ~ kjrose
    1. Re:2 camera stereovision? by dsoltesz · · Score: 2

      It's not about displaying the stereo image for a human, it's about a machine being able to interpret imagery and 'understand' what it sees around it - machine vision. Algorithms for automatically determining depth from stereo are usually imperfect and may require several passes through both images.

    2. Re:2 camera stereovision? by MarvinMouse · · Score: 1

      Ah, okay. That clarifies things a bit.

      But, I still find it confusing as to why this would be more difficult then interpreting one image.

      Since the algorithms would be the same algorithms used to render 3d images. You just have to compensate for the angle differences between the two overlapped images. Then you should be able to easy obtain a distance using simple trig formulae.

      --
      ~ kjrose
    3. Re:2 camera stereovision? by dsoltesz · · Score: 2

      Basically, the computer needs to find the matching objects in each image and how much they're displaced, then compute the distance map based on the displacement map. The second part is easy, but the first part is challenging and computationally intensive. Simple algorithms I've worked with look for identifyable edges in one image and try to find that edge in the other image. Starting with greatly reduced images to develop a "guesstimate" map, the resolution is increased in each pass using the previous results to determine what area to search (so the entire image doesn't need to be searched). This is just one of many approaches to pulling depth from stereo. I'm not sure what kind of algorithm Tyzx is using or what kind of accuracy they're claiming (if they're advertising that info). In machine vision, time complexity is an issue. In other applications, such as mapping and generating 3D models, accuracy is a bigger issue.

  28. Tyzx? Cool. by kryzx · · Score: 2
    I like the name of the company.
    No, we are not related.

    Kryzx

    --
    "I don't know half of you half as well as I should like, and I like less than half of you half as well as you deserve."
  29. Re:Some Mikayel Joksofs by Zapper · · Score: 0

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    If you look around
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    Take the trolls to the marching men
    Who are killing crapflooders, when death won't do
    'Cause we're all the same
    Yes, the cock inside me is inside of you

    Can you troll it, can you troll it, can you troll it
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    Every troll you make
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    Every VA share
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    thank you.

    --
    So much to do, so little bandwidth.
    --
    Try Mozilla
  30. Uses for 3D Computer Vision by scotpurl · · Score: 3, Insightful

    No more radar guns for police (now you'll need an invisible car)

    Fighter planes that don't need radar (but will need scads of cameras all over it -- both visible, infrared, and tetrawave)

    Computerized athletic officiating (which may finally kill the politics of skating and gymnastics)

    Better identity recognition software (now you don't have to face the camera)

    Custom-tailored clothing (no more scanning mechanisms)

    Automated grocery checkout (the machine identifies the fruits & veggies so that the clerk doesn't have to type in a 4-digit produce code)

    Another reason for George Lucas to go back and re-film all 6 episodes into digital 3-D.

    1. Re:Uses for 3D Computer Vision by SirKodiak · · Score: 1
      No more radar guns for police (now you'll need an invisible car)
      Using radar guns or laser based detectors is still going to be cheaper and more accurate. A 3D picture of the car speeding is just lots of extra information that isn't needed to determine that the car is speeding, so is a waste.
      Fighter planes that don't need radar (but will need scads of cameras all over it -- both visible, infrared, and tetrawave)
      This technology is unlikely to work reliably at a distance of a mile with "eyes" only as far apart as even each tip of a fighter's wings. Fighter planes are very narrow as compared to the distance they need to be able to "see".
      Computerized athletic officiating (which may finally kill the politics of skating and gymnastics)
      Just because computers can see people moving in 3D doesn't mean they know anything about gymnastics or skating. That is a significantly harder artificial intelligence problem.
      Better identity recognition software (now you don't have to face the camera)
      The software only works on shapes that it can see. If there is no camera that can see the front of your head, it won't know what your face looks like. I find it unlikely that we'll have software that can recognize people from the back of their head anytime soon. Anyways, my argument is simply that just because we can collect 3D data more easily doesn't mean that any of the very difficult problems involved in analyzing 3D data have gotten any easier.
  31. Re:Casinos will make great use of this technology. by Anonymous Coward · · Score: 0

    You'll still not be able to catch people dealing the second or nth card from the top. I've seen frame-by-frame 30fps video of people doing it, it's visually undetectable. People catch people by listening to the different sounds the cards make. How awesome is that?

    jeb.

  32. You filthy, filthy people!!! by Aceticon · · Score: 2

    we can all drool over the other possibilities

    It's always the same on Slashdot - somebody will eventually end up talking about p0rn...

    I'm disgusted!!!

    1. Re:You filthy, filthy people!!! by Trinton+Azaleth · · Score: 1

      filthy? whatever. It seems obvious to me also that it will be used for that, despite the fact I hate the porn industry and would rather ignore it.

    2. Re:You filthy, filthy people!!! by Aceticon · · Score: 1

      I suspect you didn't notice that i was actually the only one talking about p0rn ...

      Aaah .. the sweet flavour of irony ...

  33. So? by Trinton+Azaleth · · Score: 1

    As others have commented, this technology seems like nothing any better than what is already out there. Who really cares? Why is this relevant news? Show me some serious attempt at real 3D vision any day.

  34. 3d Implants by WellHungYungWun · · Score: 1

    I want one of those implants like the movie Johnny Mneumonic(Spelling). That way I can put on the 3d glasses attach a processor to my spine and play quake all day. No Boss, these are prescription glasses, honest.

    --
    "On a long enough timeline, the survival rate for everyone drops to zero."
  35. hmmmm by rocket97 · · Score: 0

    Can you install Linux on this?

    --
    "The two most abundant elements in the universe are hydrogen and stupidity." -Harlan Ellison
  36. Yay! Opinion to University Student from Britain by geekster_2000 · · Score: 0



    Dear Christopher,

    As one of the pioneers in data storage for the
    last 30 years I can point out that none of
    today's or tomorrow's applications in software
    or hardware can happen without fast reliable
    storage.

    All the developments in processing power, software,hardware, medical, telecommunications, banking,and a thousand other industries occurred because of the developments in data storage.

    http://colossalstorage.net/colossal.htm

    It is possible thru nanotechnology using ferroelectric molecules to do 3D projection
    as you would hope to investigate.

    Personal note, as a technologist you owe it to yourself not to let other people intimidate you if you feel you have valid thoughts and directions not taken by others.

    regards,

    m

    Sent: Sunday, February 17, 2002 8:37 AM
    Subject: Thanks for the information.

    > Dear M,
    >
    > Thanks for the information, now I know I'm not going to get laughed at when I suggest it in class! Apart from some kind of 3D projection system that could display things like movies, models, maps and training environments, I'm struggling to think of any other products the technology could be useful for. I apologise if this seems a little ignorant, but do you
    have any other suggestions for products that could utilise holographic data storage?
    >
    > Yours sincerely,
    > Christopher N.
    >

  37. S.V. IS limited by oblom · · Score: 1

    This does not mean that you did not learn depth cues such as perspective and relative size from other experiences, such as 3D perception. Simply because you have learned that certain shading patterns imply depth does not mean that you did not initially gather that information via stereo vision

    It's relatively easy to test your argument. A person blind on one eye from childhood would never be able to learn stereo vision. Yet, it's VERY likely that he are still able to estimate distances.

    The argument that he gathered distance information through moving and seeing an object from different angles and constructing 3D (or 2.5 D as some argue) in his head could be a good one. However, if you provide a photo of some scenery never seen before, this one eye viewer should still be able to estimate object boundaries and relative distances.

    Simple rules like "object A covering object B is in front of it" play a much more important role than SV. SV is rather an addition to an already existing machinery, not it's primary tool.

  38. Are they called security tapes now? by Saturn49 · · Score: 1

    132 stereo frames per second, which could be very useful in security systems

    The local video store puts all its p0rn under the "documentary" category. Has the codename been changed, and no one told me?

  39. Re:Yay! Opinion to University Student from Britain by Alsee · · Score: 2

    I'm struggling to think of any other products the technology could be useful for.

    There's always the universal correct answer to that kind of question - porn :)

    Triple-D cups in 3-D

    -

    --
    - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  40. Obligatory "another method of 3D vision" link by SurturZ · · Score: 1

    http://www.zipworld.com.au/~surturz/threed/3dindex . tm