Apple Buys Emagic
sapporo writes "Apple has apparently bought Emagic, developers of Audio Logic, music production software used by 200,000 people worldwide. Emagic will operate as a wholly
owned division of Apple, and the Windows versions of their software will be discontinued on September 30, 2002. Whoa!"
While I don't exactly approve of this "buy software and then kill the Windows branch" stragety, it's interesting to see it happening. As a shareholder, I'm curious to see if all these purchases are truly being made to improve Apple software, or just to limit Windows users access to such software.
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Apple has purchased 2 companies with compositing software and now a company with audio software.
Where are they getting all this money???
And from what I understand, in all cases they are looking at discontinuing Windows support and posibly Linux as well.
I am all for Apple having strong authoring tools, but to buy out software that people rely on to do work and then drop support for their platform is pretty shadey. It is forcing us to move to a Mac or to find some other software, and in some cases, all the other software is a few generations behind.
I may not mind getting a Mac, but please don't force me into it.
-Tim
-I just work here... how am I supposed to know?
Emagic already have a free version of Logic, called Logic Fun, that roughly fits the bill.
m l (this page is in German, but the application is English language)
It's only got 4 tracks, and no CD-burning built in, but it's free, and comes in Mac and PC flavours (for now)
You can download it from http://www.emagic.de/german/education/download.ht
A pizza of radius z and thickness a has a volume of pi z z a
While that is a valid point, it's equally valid to point out that if the open source community was willing and able to create an audio application that could sucessfully compete with the commercial big boys they haven't done so yet.
Please do not flame me with two dozen sourceforge URLs pointing to unknown or half-finished projects. The key descriptor here being that can sucessfully compete with the commercial big boys. And do please remember that I'm not saying it can't be done...only that it hasn't yet.
You like your Macintosh better than me, don't you Dave? Dave? Can you hear me Dave?
I hope this will be an eye-opener for many users of commercial software. This is what may happen to any such software. The only guarantee is to do like the electronics industry does, and prefer stuff that has more than one provider. In software the only way to do this is to go with Open Source.
You know, for all the posts on Slashdot that point out the failures of the commercial software industry (most of them with the subject "Great for Linux"), the fact remains that there is no competitive open source software for these sorts of applications. There's no open source equivalent of Flame, or Shake, or Boujou, or Audio Logic. There's nothing out there that even comes close.
Tclosed-source software model may have flaws, but despite those flaws it has one thing going for it: software.
> PC version consumed 70% of their development and support costs
That seems unlikely
No, I would expect that to be the case. Usually it is that way when you release a product on both platforms. I know this, I've done it.
Your costs on the PC side are much higher-- both in initial development, and in support. This is due to the poor quality of the development environment for Windows and the poor quality of the machines people buy- bad power supplies cause memory corruption, causes your program to crash and the computer illiterate mother isn't going to think that maybe she shouldn't have bought a computer from some fly by night company for $400-- she's going to wonder why your software doens't work.
Developing software for Windows is also more expensive because in order to get a unit of sales you have to spend more money to reach the customers-- there's a lot more competition. Whereas on the Mac side, getting the same unit of sales is a lot cheaper because theirs less competition for it.
The reason companies support windows at all (given this situation) is that marketing guys are idiots and not businessmen-- they never take into account the costs of development and costs of sales, they decide based on the size of the market. And non-marketing CEOs believe them.
There's a great opportunity for Mac software developers... but so few have taken it, that apple has started doing it itself.
Yeah, and you guys panned the ipod too: http://apple.slashdot.org/article.pl?sid=01/10/23