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Apache Binaries Available for PS2 Linux

cant_get_a_good_nick writes: "From ApacheWeek, probably the best net resource for Apache, comes the announcement of a binary build of Apache 2.0.39 for PS2 Linux. You too can have a server farm for web serving, and GTA3. Be nice and don't kill this guy's downloads page."

10 of 183 comments (clear)

  1. Webserver by SpatchMonkey · · Score: 2, Insightful

    So what? You might as well get a decent webserver box than waste your PS2s superior graphics capabilities on just dishing out webpages.

    Another bizarre, ridiculous and completely useless application of the technology.

    1. Re:Webserver by WasterDave · · Score: 5, Insightful

      Another bizarre, ridiculous and completely useless application of the technology.

      Which is exactly why it's so cool.

      Dave

      --
      I write a blog now, you should be afraid.
  2. I'm waiting for the xBox. by Guspaz · · Score: 2, Insightful

    The PS2 is great and all, but it's cost effectiveness for power is not matched by the XBox. The PlayStation 2 also costs a lot more than an XBox after you consider the cost of both the PS2 _and_ the overly restrictive Linux kit.

    Regards, Adam.

  3. Rack Mount Kit? by peterdaly · · Score: 3, Insightful

    Ok, now its time for someone to come out with the Rack Mount Kit for the Linux edition of the PS2, complete with mounting for HD etc.

    How else is one supposed to make a decent server farm out of these? Has anyone done any serious benchmarking of Linux on this hardware? What's the price/performace for one of these doing (tiff to) pnm to png conversions? (I have the need for small cluster for that, have been looking into AMD's)

    I am only half joking.

    -Pete

  4. That's Cool by tealover · · Score: 2, Insightful

    How much RAM does the PS2 have? I'm just wondering how truly effective it can be as a webserver.

    --
    -- You see, there would be these conclusions that you could jump to
  5. Be nice? by nochops · · Score: 3, Insightful

    Be nice?

    Why post a link if you don't want people to click on it? Why not include a list of users with the story, so we know who is allowed to click on the link and who is not? This way, we won't exceed our quota.

    That's rediculous, I know. But saying "be nice..." in this context just says to me "hehehe I know all about this thing called the Slashdot effect, but I don't really care. Just to make it a bit funnier, though, I'll tell everyone to 'be nice' in my most sarcastic tone."

    --
    "A terrorist is someone who has a bomb but doesn't have an air force." -William Blum
  6. Re:Being the one who sometimes submits kernel upda by cant_get_a_good_nick · · Score: 2, Insightful

    it's that easy.

    Read his announcement, it was non-trivial.

    And we had the Lego mathematical models a few days ago, anyone can click Legos. He did it cause it was cool, and thought the community at large would like it. And it's on Slashdot cause using a game machine for doing real work is kinda cool to a geek.

  7. Exactly! by Anonymous Coward · · Score: 1, Insightful

    People keep touting stuff like this and how it'll revolutionize everything and provide low cost computers to everyone and herald an era of world peace.

    Right. Most console hardware blows chunks. There's no other word to describe it. You know what the important things in a console are? Sound and video.

    Every cool thing like this I've seen has something to do with turning a console into a server. Servers do not need sound and video. To put it geekily, if you proposed this as a Borg, they'd deactivate you for your lack of efficiency.

    I'm not even sure this is cool any more. They've been tossing Linux on consoles since the Dreamcast (at least).. And some guy had a webserver running off a C= 64 awhile back.

    I mean, I respect the efforts of those who brought us Apache on the PS2, but only from a technical standpoint. As far as cool, though, porting to consoles has become All Your Base - just not as funny.

  8. Re:Being the one who sometimes submits kernel upda by Cryptnotic · · Score: 3, Insightful
    It IS that easy. Here's his announcement. As far as I can tell, it's only non-trivial if you're brand new to Apache or compiling software in Linux. This guy admits to being "new to all of this".

    The greater benefit of downloading pre-compiled binaries for PS2/Linux is that compiling things on the PS2 takes a very long time. Compiling xmame for example, takes roughly 2-3 hours.


    Hi all.

    I've been a regular user of Apache now for about a year, 1.3 and more
    recently 2.0. Recently Sony released a kit to turn their PlayStation 2
    console into a fully featured Linux machine (hard drive, Ethernet etc etc).
    This kit has been gaining great popularity amongst the Linux community, and
    several users (such as myself) have already decided to use it as a webserver :)

    Anyway: to get to the point: the PS2 only has a 300mhz MIPS processor, and
    the compile time for Apache is quite hefty. Another discouraging factor for
    any would-be Apache on PS2 users is that compiling "anything" can be quite a
    daunting task for many people. For this reason, I've decided to provide
    compiled Apache 2 binaries for download.

    These are currently available from http://www.phi-web.co.uk/ps2-apache/ and
    I will endeavour to provide the binaries for each new release of Apache 2
    within a day or so of it "emerging". I just thought I'd let you guys know
    about this potential (admittedly small) market for Apache. With any luck, by
    making binaries for it more high-profile, more people will purchase the PS2
    kit, and hence get interested in Linux.

    I hope you don't mind me posting here, but it seemed like you guys should be
    the ones to know. Given that I'm quite new to all of this, I compiled it
    using the binbuild.sh script, but this has produced a fairly large (>11megs)
    archive: is this normal? Or is there an alternate method to provide a
    smaller archive?

    Thanks, and keep up the good work.

    Chris Taylor

    chris@phi-web.co.uk - The guy with the PS2 Webserver :)
    --
    My other first post is car post.
  9. Irony by Kirby-meister · · Score: 5, Insightful

    It's kind of funny - Sony, known for its extremely successful Playstation, wants the PS2 to be more like a PC. Microsoft, known just about only in computers, wants the Xbox to be seen only as a gaming console (and/or "entertainment hub").

    Sony distributes and supports Linux for its systems, while Microsoft is doing everything they can to stop (non-Microsoft-licensed, therefore not profiting MS directly) PC software from running on their gaming-console/entertainment-hub.

    "Hobbyists" port and program software for the PS2, while "hackers" port and program software for the Xbox. (actually I'm pretty sure hackers are doing/have done more to the PS2 right now)

    Sony's plan is probably to attack MS in the computer market, what with recent announcements of OS experience they've gained from the Linux project and the Vaio and the handheld Clie and the such. Microsoft's plan is to penetrate the entertainment market, a place where Sony, ironically (or coincidentally?), happens to have a strong foothold in (although I prefer Panasonic, myself, but my friend's Sony VVega is nothing to scoff at).

    And through this all, Nintendo sits, GameCube in hand, planning on how to continue in the console gaming market. With the recent retirement of Nintendo mastermind and uber-zombie President Hiroshi Yamauchi, and the recent announcements of the company focusing more on software than hardware, it's anybody's guess as to what is going on at Nintendo of Japan headquarters.

    (Don't even begin on the handheld gaming market - Nintendo owned that market for 10 years with a handheld that could only do spinach green and black sprites, and GBA will probably last at least another 5 on its own).