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Video Games Found To Decrease Brain Activity

Richard C writes "A Japanese researcher, Akio Mori, from the Nihon University's College of Humanities and Sciences, claims to have found a link between the playing of video games and the balance of activity in the brain. It is also claimed that this effect can cause behavioural changes, such as lack of concentration, difficulty with social association, and short temper. These effects are also thought to be, to some extent, nonreversible." I was gonna say something witty and insightful here, but I can't think of anything. At least I can't make a windows machine stable enough to run Neverwinter or my brain would be toast.

20 of 694 comments (clear)

  1. Professional game testers by Jonboy+X · · Score: 5, Funny

    This doesn't bode well for professional game testers. They oughta get some kind of hazard pay for their weakening intellect.

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  2. Do research findings cancel each other out? by Junta · · Score: 5, Insightful

    Haven't there been just as many studies showing the exact *opposite*? I guess it must mean that it does nothing at all in the end, since half of the reaearch shows one way, and half the other. I think it all depends on the agenda the researchs/financers start out to prove...

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  3. Has it occured to anyone... by hackwrench · · Score: 5, Insightful

    that maybe the reason that it decreases brain activity is because the brain has gotten more efficient at doing tasks?

    1. Re:Has it occured to anyone... by yali · · Score: 5, Informative

      Yeah, except that there are differences among gamers and non-gamers at rest, too. And it's not very adaptive for your brain to have no beta activity when you're supposed to be awake.

      As an aside, before everyone shouts "it's a correlational study blah blah" it's worth pointing out that this study combines a within-subjects experimental manipulation (compares brain activity at rest to activity during gaming) with a correlational variable (compares the effect of the experimental manipulation between gamers and non-gamers). The experimental effect of gaming is strongest in people who game regularly, but it's there for everybody except people who never game.

    2. Re:Has it occured to anyone... by Anonymous Coward · · Score: 5, Funny

      As an aside, before everyone shouts "it's a correlational study blah blah" it's worth pointing out that this study combines a within-subjects experimental manipulation (compares brain activity at rest to activity during gaming) with a correlational variable (compares the effect of the experimental manipulation between gamers and non-gamers). The experimental effect of gaming is strongest in people who game regularly, but it's there for everybody except people who never game.

      Words to big. Me play quake now.

    3. Re:Has it occured to anyone... by metacell · · Score: 5, Interesting

      I think there's a very, very simple reason gaming decreases brain activity... ... Because games make you relax. When people are tense and winded-up, the brain has a high activity (lots of alpha waves). When people wind down and start feeling relaxed, brain activity goes down. Lots of people play exactly for this reason: it makes them relaxed. People who game regularly quickly get into the relaxed mode when they start playing. Their brains are conditioned to relax once they hit the 'start' button. People who never play computer games, find it hard and challenging to play, so their brains go on having a high activity. I think we would get exactly the same results if we studied people who meditate regularly, and compared them to people who never meditate. The people who meditate regularly would wind down quickly once they started, and their brain waves would calm down. The people meditating for the first time wouldn't experience any relaxing effect, so their brains would go on having a high activity. Winding down brain activity is often seen as something desirable.

  4. Which game(s)? by Anarchos · · Score: 5, Insightful

    The first thing that I would like to know is which games were played? I would expect there to be a large difference in brain wave patterns between Pong and an RTS or Strategy game, which would require strategic thinking, game theory, and multitasking. Also, it seems as if the researcher may have had a negative attitude towards video games prior to the study.

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    1. Re:Which game(s)? by afxgrin · · Score: 5, Insightful

      Well, from what I knew of previous studies regarding just 'games', chess was supposed to do the opposite of all the results this researcher made. Beta waves should increase in a game of head to head chess.

      Let's put these chess players in the same situation, but on a computer without actually seeing each other. And then again on a computer, but they can see each other. And one more time playing against the computer.

      A game of chess on a computer should be no different than a game of chess with actual pieces, just it lacks physical little pieces to play with and use to taunt your opponent.

      But the one thing this study definitely needed to include was "What type of games." as you've mentioned. Many people would love to know more conclusive results, especially myself. I played video games a large portion of my life, and at one point, was rather obsessive with it. I am not an overly social person, but when it comes to talking to complete strangers I get along with them rather easily. I just might not have pursued talking to them. :-)

      Maybe it's my time to do a computer-strike. Just not use a computer for an extended period of time. I'm thinking like a year ....

  5. i agree by circletimessquare · · Score: 5, Funny

    i have spent more hours of my life playing doom and then civilization then i care to think about but... umm... what was i writing about?

    why do i even talk to you people anyway! what's the point! stop bothering me dammit! GO AWAY!

    umm... err...

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
  6. What are they talking about? by Neck_of_the_Woods · · Score: 5, Funny

    Well hell I could have told you that. I play them to veg out, not deal with people, and enjoy loosing my temper at something I can take it out on. I also find that I become "SuperNeck" while I play, and the Uberness follows me into the hours after I stop playing. I was wondering why when I was running around with my grill lighter, with the flame at max screaming "MAHALITO!" people looked at me funny.

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    #/usr/local/surf/glassy/overhead
  7. Obligatory priceless... by Burning1 · · Score: 5, Funny


    20 console systems and 100 games... for 'research': $9000
    3 years salary for 10 scientists: $1,800,000
    Miscellaneou research costs: $400,000
    Discovering that sitting in a lab all day playing video games just might result in social issues?

    Priceless.


    There are some things money can't buy... For everything else; there's research grants.

  8. This Paper Doesn't Have the Best Science by ZarfMouse · · Score: 5, Informative

    This is the second completely ludicrous science article I've read at this particular website in the last few weeks. It seems like they specialize in sensationalizing marginal psychological research results into weird moralistic conclusions. Cross reference this article about how fast food is turning japanese girls into sex maniacs:

    http://mdn.mainichi.co.jp/waiwai/0206/020619nymp hs .html

  9. For laymen by blakestah · · Score: 5, Informative

    These are EEG recordings. They placed scalp electrodes on the heads of these people while playing and not playing video games. The vast majority of these signals are close to 10 Hz, as was seen in the subjects.

    The differences occur in the higher frequency range. These ranges are associated with strenuous attentional focus, and were highest in normals, near zero in heavy game players.

    All this is restricted to prefrontal areas, which are the highest abstractest most creative planning areas.

    WAY blown out of proportion.

    Some background on brain waves from EEG

    Also, this is being presented at the Society for Neuroscience conference, so it is quite possible VERY preliminary.

  10. Re:Depends. by hoggoth · · Score: 5, Interesting

    > I've played a lot of strategy games in my life [...] these games have made me MORE intelligent by finding different solutions to different problems.

    Since you've master those problems, here are some slightly more difficult problems for you to tackle:

    1) Start a new company, grow it to the point where it employees hundreds of people, and go public for millions. Repeat.

    2) Get laid. Get so good at it that you can walk into any social situation and walk out with someone you just met.

    3) Find a person who perfectly compliments your own strengths and faults, marry them, create a strong and lasting marriage, have kids, and raise them to be excellent people.

    you get the idea...
    I find these games to be much more challenging and rewarding than most video games.

    The training of video games does NOT necessarily translate to real life.

    --
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  11. Re:I see clearly now... by PacoTaco · · Score: 5, Funny
    For example, if you were attacked by a gun-wielding maniac, based on your gaming, you should run around till you find a gun bigger than his, charge him head on, and pump a round of flak into his gut, and promptly find a health pack to heal your flesh wound. Somehow, I don't think that would work too well.

    You're not from America, are you?

  12. Re:or maybe the other way around? by NetFu · · Score: 5, Insightful

    Exactly.

    There are two many medical studies that draw direct conclusions from data when often the consistant occurrance of two effects together are caused by something completely different that the researcher never thought about.

    For instance, people who drink one glass of wine a day have fewer heart attacks. But, maybe the real reason is that most of those wine drinkers they STUDIED make more money, take more vitamins, and generally watch their health better. Few doctors will mention that.

    They also still don't know why EXACTLY Japanese women, before they move to America, have a lower rate of breast cancer than native Americans, and the descendants of those Japanese women also have a rate of breast cancer similar to other Americans (because they are native Americans at that point). Why? Because their Japanese? Because they eat more fish and less red meat than we do?

    Also, with a controversial study like this, you always have to ask, "How many people DID you study and for how many years?". That important little fact seems to be absent from this article -- I've seen too many supposedly legitimate studies over the past 10-15 years that study 50 people over 2 years and call that "conclusive research" on humans. I hate to tell any scientists out there this, but accurate human research takes DECADES on a reasonable number of people (i.e. NOT 50).

    When do scientists cross the line between science and tabloid news? I think more scientists need to learn...

  13. Re:but what about the tube? by MBCook · · Score: 5, Funny

    I think a Simpsons quote would be appropriate here:

    "Damn TV. It's ruined my ability to remember what I'm just like it's..... uh.....(turn on TV to Itchy and Scratchy)... Ha ha ha ha ha"!

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  14. Re:but what about the tube? by PacoTaco · · Score: 5, Funny

    Tis studie is totel BS. Prety soone thay'll sey thet reeding Slahdot causis pour speling.

  15. Tradeoffs? by kcbrown · · Score: 5, Insightful
    I have to wonder if there are also some benefits to playing videogames regularly, such as faster reflexes, increased ability to control vehicles, etc.

    I also wonder if there is some correlation between the intensity and/or longevity of the effects and age (I would expect that the effects are more pronounced and long-lasting in kids than adults, for instance).

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  16. Re:Duhhhh... by matrix29 · · Score: 5, Funny

    And masturbation making you go blind, life at 60 will really bite the big one.

    The lesson is point it away from your eyes when it shoots.

    --
    "Face it, a nation that maintains a 72% approval rating on George W. Bush is a nation with a very loose grip on reality.