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Video Games Found To Decrease Brain Activity

Richard C writes "A Japanese researcher, Akio Mori, from the Nihon University's College of Humanities and Sciences, claims to have found a link between the playing of video games and the balance of activity in the brain. It is also claimed that this effect can cause behavioural changes, such as lack of concentration, difficulty with social association, and short temper. These effects are also thought to be, to some extent, nonreversible." I was gonna say something witty and insightful here, but I can't think of anything. At least I can't make a windows machine stable enough to run Neverwinter or my brain would be toast.

174 of 694 comments (clear)

  1. Huh? by Alomex · · Score: 3, Funny


    Huh?

    1. Re:Huh? by DA_MAN_DA_MYTH · · Score: 2

      Wait I don't get it...

      Ooohh look Warcraft III!

      Whaddya mean I ain't paying attention you $*%#&!

      --
      "It takes many nails to build a crib, but one screw to fill it."
    2. Re:Huh? by Citizen+of+Earth · · Score: 3, Insightful

      Huh?

      Basically, the researcher is saying that people with ADD have a neurological problem that causes them to seek stimulation in the form of video games and that ADD also causes other problems in life. ADD is caused by a lack of arousal in the brain under normal circumstances, so these people must seek external arousal.

      This is standard issue "third-variable" research in linking two things together. I'm sure that the same researcher will discover a correlation between lack of normal brain arousal and low income next month. Then it will be video games and criminal behaviour. Then video games and hard music. Then hard music and criminal behaviour. Then criminal behaviour and low income (unless you're an executive).

  2. Duhhhh... by MikeSweetser · · Score: 2, Funny

    I've forgotten what I was going to say here, as playing Neverwinter has eroded my brain.

    *drool*

    1. Re:Duhhhh... by bahtama · · Score: 2, Funny
      What are you talking about?! I can't relate to you at all and I'm quickly becoming very angry! Aaarrgghhh!!!

      Now, lessee here, which saved game was I on... Hmmmm.... ;)

      --

      =-=-=-=-=-=-=-=-=
      Oh bother.

    2. Re:Duhhhh... by matrix29 · · Score: 5, Funny

      And masturbation making you go blind, life at 60 will really bite the big one.

      The lesson is point it away from your eyes when it shoots.

      --
      "Face it, a nation that maintains a 72% approval rating on George W. Bush is a nation with a very loose grip on reality.
  3. but what about the tube? by magister707 · · Score: 2, Insightful

    doesn't decrease brain activity as much as watching tv, i'd bet.

    1. Re:but what about the tube? by MBCook · · Score: 5, Funny

      I think a Simpsons quote would be appropriate here:

      "Damn TV. It's ruined my ability to remember what I'm just like it's..... uh.....(turn on TV to Itchy and Scratchy)... Ha ha ha ha ha"!

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    2. Re:but what about the tube? by PacoTaco · · Score: 5, Funny

      Tis studie is totel BS. Prety soone thay'll sey thet reeding Slahdot causis pour speling.

  4. Ya.. by iONiUM · · Score: 2, Interesting

    And I guess this is true. I'd say a good amount of people play/played video games throughout their life, and I'm pretty sure they're not any dumber.

    This comes off to me like the war on drugs: "Hey, people are enjoying themselves, we can't have that -- Get back to work"...

    1. Re:Ya.. by Com2Kid · · Score: 2, Interesting

      And I guess this is true. I'd say a good amount of people play/played video games throughout their life, and I'm pretty sure they're not any dumber.

      Far from it, I learned to read thanks to video games.

      Started off first good half of 1st grade in lowest reading level, got Final Fantasy 1 for my NES, and the Strategy Guide (when Strategy Guides where worth buying. . . .) and I finished 1st grade with a 5th grade reading level.

      Spelling still sucked (still does in fact. ^_^ ) but hey, video games definantly made me smarter.

  5. Professional game testers by Jonboy+X · · Score: 5, Funny

    This doesn't bode well for professional game testers. They oughta get some kind of hazard pay for their weakening intellect.

    --

    "In a 32-bit world, you're a 2-bit user. You've got your own newsgroup, alt.total.loser." -Weird Al
  6. CmdrTaco by RAzaRazor · · Score: 2
    I was gonna say something witty and insightful here, but I can't think of anything.

    That is the Most insightful thing you have ever said!!

  7. Do research findings cancel each other out? by Junta · · Score: 5, Insightful

    Haven't there been just as many studies showing the exact *opposite*? I guess it must mean that it does nothing at all in the end, since half of the reaearch shows one way, and half the other. I think it all depends on the agenda the researchs/financers start out to prove...

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:Do research findings cancel each other out? by Deosyne · · Score: 2, Funny

      The latest study is The Truth for Today.

      Its worked for the war on drugs for over 70 years, may as well apply to video games as well. Interestingly, both relate to activities that old white guys don't like to admit to doing and also complain that they serve no purpose and rot the brain and so want to force everyone else to abide by their standards. With the way things relate in goofy ways, like the soda/pop/coke study with the 2000 election, I sometimes think that psychohistory is only one weird research project away. :)

    2. Re:Do research findings cancel each other out? by homer_ca · · Score: 3, Informative

      Haven't there been just as many studies showing the exact *opposite*?

      Yes.

      Study: Playing Computer Games Makes Kids Smarter
      [News] Posted by CmdrTaco on Sun July 22, 02:52 PM
      from the i-knew-super-mario-bros-made-me-smarter dept.

    3. Re:Do research findings cancel each other out? by uberjon · · Score: 2, Interesting

      The exact same thing with:

      1. glass-of-red-wine-a-day;
      2. cannabis;
      3. cholesterol in eggs;
      studies.

      what is next? Are they going to release a study proving water is bad for us? The point is that this study's end result was decided well before it was finished.


      . . . it was found that the longer people spent playing video games, the less activity they showed in the prefrontal region of their brains, which governs emotion and creativity.

      As someone who enjoys making music I have to strongly disagree with this statement. As for emotion I still cry as hard as I ever did at the end of The Joy Luck Club. And for the sake of humanity I hope that no one is putting any real merit in this study. I can safely say that video games have increased my creativity, well that and the excessive use of drugs.

      --
      Dick Laurent is dead.
    4. Re:Do research findings cancel each other out? by Jucius+Maximus · · Score: 3, Insightful
      "Haven't there been just as many studies showing the exact *opposite*? I guess it must mean that it does nothing at all in the end, since half of the reaearch shows one way, and half the other. I think it all depends on the agenda the researchs/financers start out to prove..."

      Doesn't it depend on what games you are playing and what games they are studying? This article doesn't tell what games were tested. Any gamer will tell you that not all games are equal. If they study only people who play quake3 for 17 hours per day, then I would expect some social problems there and concentration difficulties because you get to forget whatever you knew about the previous situation when the level changes or somwhat when you respawn.

      But what about people who plan games like Everquest, Ultima Online and the like? Don't those require interaction, investment of time and concentration to master and a big investment in knowledge and practice? What about in RPG and adventure games like System Shock 2, Thief and those classic LucasArts adventures? The campaign is dependent on what happenned before and you have to remember what happenned.

      I think that this study does not give enough context to justify its results. A game is not just any old game. There is an enormous variety ou there. Each game has its unique characteristics and it is probably possible to find games that are excercise for the brain. The Incredible Machine, anyone?

      [Ok so I am quoting some hopelessly old games, but University and work are taking over my life and I don't have time to play the newest games anymore.]

    5. Re:Do research findings cancel each other out? by Azzmodan · · Score: 2, Funny

      Dihydrogen Monoxide Research Division Is the page where that came from, there is a lot more information about the subject aswell.

    6. Re:Do research findings cancel each other out? by HydroCarbon10 · · Score: 2

      Of course, the problem with this discussion is that we're putting any kind of faith in the researchers to begin with. How did this website get the results of this 'research' to begin with? Someone must have given it to them. Now, why would a group of researches completely skip the process of peer review and simply 'leak' their results straight to the media? Nowhere in the article did I see a mention of what respectable journals this had been published in, only a brief mention that the results would be announced at a certain convention. This isn't good research until it's verfied and published.

      --
      The best way to accelerate a windows box is at 9.8 meters per second square.
    7. Re:Do research findings cancel each other out? by Lendrick · · Score: 2

      The games used in the study are as follows:

      Doom
      Mortal Combat
      Fear Effect
      The Resident of Evil Creek

  8. Oh really? by Jaysyn · · Score: 2

    Does this mean I can sue Blizzard/Bioware/SSi?

    Jaysyn

    --
    There is a war going on for your mind.
    1. Re:Oh really? by Lemmy+Caution · · Score: 3, Funny

      If you're smart enough to file a lawsuit, you'll lose it.

  9. Well, since effects are irreversible... by Kedanoth · · Score: 2, Funny

    ... might as well keep at it. I was taught never to do things half-way! Psychosis, here I come!

  10. Damn I'm screwed by Brigadier · · Score: 2



    What happened to all that crap about hand eye coordination, and tomorrows kids will have such reflexes due to the constant training on flight sims and driving games. No really i'm not trying to be funny. I know many games that improve your prblem solving and managment (decision ) making skills.

    1. Re:Damn I'm screwed by Afrosheen · · Score: 2

      Don't see alot of girl pilots in real life either, wonder if that's a spatial orientation thing between the sexes.

  11. I see clearly now... by Demoknight · · Score: 2, Funny

    all along my lack of concentration, difficulty with social association, and short temper have been a result of video games! I disagree. I can play a game like counter-strike for hours at a time and never lose concentration. I type to my opponents witty remarks like "that was bs!" all the time, and receive similarly witty replies - I've made some great virtual friends through gaming. Lastly, it takes at least 3 or 4 deaths for me to get pissed that some noob/hacker killed me. This may be funny, but it's true too!

    1. Re:I see clearly now... by Moonshadow · · Score: 4, Insightful

      Sure, games might improve your situational analysis skills and such, to a degree, but once you hit something that wasn't covered in the game, you're toast.

      ie, a social situation. People don't have pretty menus and interfaces, and you're not given a choice of three things to say.

      People who constantly socialize and interact with others are much lighter on their verbal feet than people who play games all day long. Take your l33t interacting skills into a crowded (real life) room and see how well typing "t A/S/L??? " works.

      Games aid your decision making skills withing a certain ruleset. They don't hone your decision making skills outside of that game. For example, if you were attacked by a gun-wielding maniac, based on your gaming, you should run around till you find a gun bigger than his, charge him head on, and pump a round of flak into his gut, and promptly find a health pack to heal your flesh wound. Somehow, I don't think that would work too well.

      Not you, but some other guy mentioned Civilization. Playing Civilization makes you as qualified to make decisions that would affect the economy as a goldfish is qualified to be an ocean predator.

      Games don't give you real-life skills or abilities - they give you a source of escape and relaxation.

      IMO, this rates fairly high on the Duh-O-Meter.

    2. Re:I see clearly now... by PacoTaco · · Score: 5, Funny
      For example, if you were attacked by a gun-wielding maniac, based on your gaming, you should run around till you find a gun bigger than his, charge him head on, and pump a round of flak into his gut, and promptly find a health pack to heal your flesh wound. Somehow, I don't think that would work too well.

      You're not from America, are you?

    3. Re:I see clearly now... by Moonshadow · · Score: 2

      Yeah, I am. Check the sig. Quite American for a non-American.

      I'm also a UT player.

    4. Re:I see clearly now... by PacoTaco · · Score: 2

      Yikes, now I remember why I leave sigs off. Besides, a true American would shoot the maniac from a nearby rooftop with a rifle, right?

    5. Re:I see clearly now... by Anonymous Coward · · Score: 2, Insightful

      Based on your argument, nothing is worth learning because it applies only to certain, very limited, situations. I'm afraid I have to disagree. Playing video games may not give you skills directly related to much else, but they can help indirectly.

      Any game (well, almost any game) has problems to solve and goals that must be reached. Beating a game can take dedication, concentration, skill, logic, manual dexterity, observation, memory, intuition, strategy, cunning, and a ridiculous number of other skills / traits.

      Just because you can't apply most things you 'learn' in games directly, doesn't mean they can't affect your intellect / skillset in a positive way.

    6. Re:I see clearly now... by jcsehak · · Score: 4, Insightful

      Games don't give you real-life skills or abilities - they give you a source of escape and relaxation

      You make a valid point about how specific gaming skills rarely cross over into real life. But the thing about games, and the reason we play them at all, is that they excercise certain skills in a unique and valuable way. For example, less than a year ago my 5-year-old nephew was doing about normal in terms of hand/eye coordination. Then his parents got a gamecube, and he learned to play Simpsons Road Rage. Not long after, his drawing skills improved a LOT. Before, he was drawing people made of circles and lines, and now he makes highly detailed pictures of soldiers with armor and decorative swords, etc. Also, his confidence is way up, due to the fact that he can beat his dad at the game once in a while (without letting him win, I might add). This is exactly the same reason we play games like baseball, air hockey, or chess. Not because they have a direct correlation to real-life activities, but because it feels good to sharpen different skills, useful or not.

      That said, while playing Tetris might improve some sort of shape-visualization part of the brain, playing EverQuest likely exercises nothing more than whichever finger you use to press "attack" with. Video games are like TV shows. Some improve you somehow and some are mindless entertainment (which isn't necessarily worthless). The author of the study would've done better to compare how different games affect your brain, rather than try to make a sweeping generalization about a huge and complex genre.

      --

      c-hack.com |
    7. Re:I see clearly now... by MeowMeow+Jones · · Score: 2

      So do you want to tell Garry Kasparov he's wasted his life or should I?

      --

      Trolls throughout history:
      Jonathan Swift

    8. Re:I see clearly now... by msouth · · Score: 2
      ie, a social situation. People don't have pretty menus and interfaces, and you're not given a choice of three things to say.
      Whaddya mean? "(1)fp, (2)bsd is dead, (3)the GPL is viral". looks like three choices to me.

      [OT aside--you mean "e.g.", not "i.e.". "e.g." is (roughly) "for example", "i.e." is (roughly) "in other words".]
      --
      Liberty uber alles.
    9. Re:I see clearly now... by mangu · · Score: 2
      People who constantly socialize and interact with others are much lighter on their verbal feet than people who play games all day long.

      Yeah, right. Like a psychologist I met this weekend, who said she works as a voluntary for a suicide prevention service?

      She told me, almost verbatim: "Women can see through men and find what they are really looking for. Do not seek me again." Actually, she couldn't see through me at all. She wasn't, physically, my type and I was just trying to be nice. I had dropped a light and socially acceptable joke, but she read a line too far betweeen mine.

      I went to www.amazingjokes.com, searched for "american soldier", and sent it to her. Well, I think I wasn't exactly "light on my verbal feet", but I was far lighter than she, and *much* more resourceful and imaginative.

    10. Re:I see clearly now... by jcsehak · · Score: 2

      Nope. That actually sounds pretty interesting. I tried out the game, but got really bored really quick killing rodents to level up. Kept thinking how cool it would be if I had to use quake-like skills to kill things, rather than hitting attack and having the program rely on to-hit stats.

      --

      c-hack.com |
  12. Has it occured to anyone... by hackwrench · · Score: 5, Insightful

    that maybe the reason that it decreases brain activity is because the brain has gotten more efficient at doing tasks?

    1. Re:Has it occured to anyone... by the+Man+in+Black · · Score: 3, Interesting

      Interesting point. An athlete's heart beats slower when it's gotten strong enough to pump blood without as much effort...perhaps cerebral functions are similar?

    2. Re:Has it occured to anyone... by gmhowell · · Score: 2

      Dude, you're a genius. That's just... Trippy. I guess I need to go ahead and finish NWN so that my brain will work efficiently enough to think up stuff like this.

      Whoa. Best thing I've read on slashdot today. If you weren't already modded up to five, I'd post a link in my journal for this comment.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    3. Re:Has it occured to anyone... by yali · · Score: 5, Informative

      Yeah, except that there are differences among gamers and non-gamers at rest, too. And it's not very adaptive for your brain to have no beta activity when you're supposed to be awake.

      As an aside, before everyone shouts "it's a correlational study blah blah" it's worth pointing out that this study combines a within-subjects experimental manipulation (compares brain activity at rest to activity during gaming) with a correlational variable (compares the effect of the experimental manipulation between gamers and non-gamers). The experimental effect of gaming is strongest in people who game regularly, but it's there for everybody except people who never game.

    4. Re:Has it occured to anyone... by figjamjam · · Score: 3, Interesting

      This reminds me of a study where they measured the brain activity of people playing Tetris for the first time. It showed they used a significant proportion of their brain in playing the game.
      After a while of continuous playing, they measured the brain again and found that only a small proportion was being used. They theoried that the brain optimised itself so that it took less brain power to play the game. (ie newer brain connections were created to solve the problem that is tetris)

    5. Re:Has it occured to anyone... by Anonymous Coward · · Score: 5, Funny

      As an aside, before everyone shouts "it's a correlational study blah blah" it's worth pointing out that this study combines a within-subjects experimental manipulation (compares brain activity at rest to activity during gaming) with a correlational variable (compares the effect of the experimental manipulation between gamers and non-gamers). The experimental effect of gaming is strongest in people who game regularly, but it's there for everybody except people who never game.

      Words to big. Me play quake now.

    6. Re:Has it occured to anyone... by metacell · · Score: 5, Interesting

      I think there's a very, very simple reason gaming decreases brain activity... ... Because games make you relax. When people are tense and winded-up, the brain has a high activity (lots of alpha waves). When people wind down and start feeling relaxed, brain activity goes down. Lots of people play exactly for this reason: it makes them relaxed. People who game regularly quickly get into the relaxed mode when they start playing. Their brains are conditioned to relax once they hit the 'start' button. People who never play computer games, find it hard and challenging to play, so their brains go on having a high activity. I think we would get exactly the same results if we studied people who meditate regularly, and compared them to people who never meditate. The people who meditate regularly would wind down quickly once they started, and their brain waves would calm down. The people meditating for the first time wouldn't experience any relaxing effect, so their brains would go on having a high activity. Winding down brain activity is often seen as something desirable.

    7. Re:Has it occured to anyone... by jsse · · Score: 2

      You deserve to be mod up to max.

      I've read a research paper on studying the brain activities when people are doing sports. It's shown that experts have much less brain activities than novices when doing the same sports, in its conclusion it said the brain has concentrated on coordinating the body than spending too much energy on thinking.

      I'm sure that researcher should have read related research papers, but still chose to make a bogus conclusion to make ignite public attention. "Yes, that's it! My kids should play less video games!"

      Jerk-ass.

    8. Re:Has it occured to anyone... by rcw-home · · Score: 4, Funny
      Words to big. Me play quake now.

      Hey, it really happens:

      <bfinn> THE QUACK IS GAME TO PLAY TO KILL OF PEOPLE TO GUN

    9. Re:Has it occured to anyone... by gmhowell · · Score: 2

      Wouldn't know, as NWN is now dominating my life (almost. Read journal for info). Last game I played before that was Ghost Recon. While the plot was a little... iffy, the play was great. Sure, it's not new, but if I just bought it (err... Tested the backup copy I made for my brother who bought it) it's new to me.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    10. Re:Has it occured to anyone... by jhoffoss · · Score: 2

      Sorry to burst your bubble, but you don't just evolve while sitting on a couch zoned out in a game. If that were the case, there would be a lot more super-soldiers and fantastical role-players amongst us. You can learn things, but that doesn't mean your brain became more efficient at them, just that different pathways were developed than in a non-gamer. Your hand-eye coordination, for instance (which isn't a bad thing...)

      --
      Linux: The world's best text-adventure game.
    11. Re:Has it occured to anyone... by abolith · · Score: 2

      well it has been proven that the more you do something the stronger the neural network for that activity becomes, thus making it that much easier the next time. i would hazzard a guess that gaming is no different. how many people here play games and how many people here are alot smarter than the average person on the street??

      --
      if you want "No More Hiroshimas" then I say "You First. No More Pearl Harbors."
    12. Re:Has it occured to anyone... by Kashif+Shaikh · · Score: 2, Insightful

      As I game player since my wee little ages, I think you hit the mark. I find that when I come home from work, playing games just 'soothes' me. Even though it occupies a fixed chunk of my time, as I need to learn other stuff(Unix).

      However there is one problem in your analysis: you assume all type of games will cause an avid gamer to relax. I can tell you that this is not always the case, as it depends on the game. Personally for me, a game like System Shock 2 or Aliens vs. Predators 2 does NOT relax me. Primarily because you have to be very alert of your surroundings within the game. For example is AVP2, you are creeping in the dark with faint alien murmors, and suddenly a fuckin' alien drops out of no where. Or in System Shock 2 where everything is so hush hush that out of no where(respawn system) a mutant-humaniod comes running right at you.

      I guess you could say both of these games have a creepy/horror environment, where you need to be on your toes, alert, and get an adrenaline rush when enemies pop out of no where. It leaves me tense and not relaxed. On the other hand when I play a game like Grand Theft Auto 3 or Soldier of Fortune2(I love the satisfaction of unloading my shotgun onto an enemy...only those who have played it can understand what I mean), they don't keep me tense(environment is different) and don't throw constant suprises every 60 seconds.

      Of course that doesn't mean such games arent fun; they are great to play when you are NOT looking to relax but rather are killing time.

    13. Re:Has it occured to anyone... by fferreres · · Score: 2

      Yes, after 7 hours of straight play (except for some quick food) you really become relaxed. I know it must be true, but somehow, it didn't work for the times I've done that...I must be special!

      --
      unfinished: (adj.)
    14. Re:Has it occured to anyone... by battjt · · Score: 2

      Some of my smarter professors played way too much Tetris back in the day. I'd didn't and almost didn't pass.

      Joe

      --
      Joe Batt Solid Design
    15. Re:Has it occured to anyone... by Lumpy · · Score: 2

      but the study is skewed / flawed from the beginning.

      video games is a pretty broad brush to paint with.
      What about thinking games like Mind-Rover? or thinking games with fast reflexes like the Urban Terror add-on for Quake3? or just plain old Quake3 with 12 bots in a small arena set to nightmare? (ok, This overstims most anyone other than a complete game-head)

      That's like saying "Earth is doomed as only 1/2 the planet has light on it." you are not including simple facts like that it rotates, has an atmosphere, etc...

      any research study that is not completely rounded on a broad subject like video games and is done over a large timespan coupled with a large test group and control group is nothing but worthless data.

      --
      Do not look at laser with remaining good eye.
    16. Re:Has it occured to anyone... by jhoffoss · · Score: 2

      You developed those pathways. That doesn't mean your brain evolved =) You were genetically predisposed to form the pathways you did. That doesn't mean you're totally stuck with what your parents gave you as far as intelligence; education and being challenged early will form different pathways than if you sit in a corn field all day. But the genetics are a factor.

      --
      Linux: The world's best text-adventure game.
  13. Which game(s)? by Anarchos · · Score: 5, Insightful

    The first thing that I would like to know is which games were played? I would expect there to be a large difference in brain wave patterns between Pong and an RTS or Strategy game, which would require strategic thinking, game theory, and multitasking. Also, it seems as if the researcher may have had a negative attitude towards video games prior to the study.

    --

    "A good conspiracy is an unprovable one." -Conspiracy Theory
    1. Re:Which game(s)? by dabacon · · Score: 3, Funny

      would require strategic thinking, game theory, and multitasking

      Damnit, my Knights keep getting suckered away from the Nash equilibirum!

      dabacon

    2. Re:Which game(s)? by Tackhead · · Score: 3, Funny
      > As an aside, I was reading recently that gamers who specialize in first person shooters (Doom, Quake) can develop roughly double the reaction time of non-gamers.

      URL/source, please?

      I'm skeptical, but interested. Several of my cow orkers have commented that I have the reflexes/ability to do that "movie trick" where someone accidentally knocks an object off a desk, and the 7337 d00d manages to catch the object before it falls/spills. Just did it again this afternoon.

      I'm still skeptical, because I know that "data" is not the plural of "anecdote", but your posting and this afternoon's "catch" made me realize that I didn't do this in high school. I've since been gaming for 15+ years, mostly RTS and turn-based strategy, but I've put many hours into FPSes and classic '80s "zone-out"/"get into the zone, man" games (Tempest, Robotron) too.

      > > "[the researcher's study claims that too much gaming results in brainwave patterns that manifest themselves in] lack of concentration, difficulty with social association, and short temper?"

      Humph! If I had friends, we'd get together and go to Japan and tell this guy to manifest his brain function with my shiny metal ass, by biting it!!

      Shiny? Metal? Oooh, shiny thing! What was the plan again? Right, another round case modding for the LAN party, then s'more Counterstrike. Cool.

    3. Re:Which game(s)? by afxgrin · · Score: 5, Insightful

      Well, from what I knew of previous studies regarding just 'games', chess was supposed to do the opposite of all the results this researcher made. Beta waves should increase in a game of head to head chess.

      Let's put these chess players in the same situation, but on a computer without actually seeing each other. And then again on a computer, but they can see each other. And one more time playing against the computer.

      A game of chess on a computer should be no different than a game of chess with actual pieces, just it lacks physical little pieces to play with and use to taunt your opponent.

      But the one thing this study definitely needed to include was "What type of games." as you've mentioned. Many people would love to know more conclusive results, especially myself. I played video games a large portion of my life, and at one point, was rather obsessive with it. I am not an overly social person, but when it comes to talking to complete strangers I get along with them rather easily. I just might not have pursued talking to them. :-)

      Maybe it's my time to do a computer-strike. Just not use a computer for an extended period of time. I'm thinking like a year ....

    4. Re:Which game(s)? by Dr.+Evil · · Score: 3, Funny

      Don't you mean "half" your reaction time?

      I guess these things happen when your beta-wave activity slows :-)

    5. Re:Which game(s)? by Daetrin · · Score: 2
      Heh, the type of social interaction i see going on in online games would just support the idea that gamers have no social skills

      Unless accusing you of cheating, calling you an idiot or a lamer, or trying to make fun of your sexuality count as social skills.

      --
      This Space Intentionally Left Blank
    6. Re:Which game(s)? by Com2Kid · · Score: 2, Insightful

      Unless accusing you of cheating, calling you an idiot or a lamer, or trying to make fun of your sexuality count as social skills.

      You talking about proffesional sports, rap music, corporate bitchfests or video gaming? ;P

      Yah sad sorry truth, but it appears that those DO count as social skills in the Real World.

      Not being one who is able to easily go around needlessly insulting others, I have been marked as having 'poor' social skills, go figure, eh?

    7. Re:Which game(s)? by Alsee · · Score: 2

      The first thing that I would like to know is which games were played?

      DaiKatana.

      The only reason the "non-gamers" weren't affected is that they didn't know any better and weren't really playing. It could have been Tic-Tac-Toe and the "non-gamers" would have poked at it in exactly the same confused manner - like it was some wierd alien contraption.

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  14. Depends. by Renraku · · Score: 2

    I've played a lot of strategy games in my life, the Civilization series, various SimCity games, Alpha Centauri, various RTS and war games. If anything, these games have made me MORE intelligent by finding different solutions to different problems. Fast-paced action games might suppress the thinking parts of the brain, so you can concentrate on not getting blown up, etc. That, and thinking too much causes hesitation, which causes death in the game.

    --
    Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
    1. Re:Depends. by Sebastopol · · Score: 3, Interesting

      If anything, these games have made me MORE intelligent by finding different solutions to different problems.

      Yes, but that's your subjective interpretation of what you think is happening inside your head, and not what it's actually doing.

      I've played a variety of sims and RTS games, and I have just the opposite criticism of them.

      RTS and sims become rote exercises, not challenging puzzles.

      I would say, doesn't Starcraft simply turn into a race of who can execute the same plan faster? In fact, that is why Blizzard made WC3 so much faster and with more variables, so that people couldn't just do the same thing every time.

      I would also say that good interactive fiction doesn't fall into this category because there are no images at all, required the creative capacity of one half of the brain and the abstract puzzle solving ability of the other. But you can only play an interactive fiction game once and get the same rush.

      --
      https://www.accountkiller.com/removal-requested
    2. Re:Depends. by Monkeyman334 · · Score: 4, Funny


      You must be kidding. In fact, you just reminded me of a hilarious comic strip from the far side. I thought I'd share it with the group. Hell, with thinking like that, who needs to spend the thousands I'm spending on college, I could spend $40 on a video game!

    3. Re:Depends. by hoggoth · · Score: 5, Interesting

      > I've played a lot of strategy games in my life [...] these games have made me MORE intelligent by finding different solutions to different problems.

      Since you've master those problems, here are some slightly more difficult problems for you to tackle:

      1) Start a new company, grow it to the point where it employees hundreds of people, and go public for millions. Repeat.

      2) Get laid. Get so good at it that you can walk into any social situation and walk out with someone you just met.

      3) Find a person who perfectly compliments your own strengths and faults, marry them, create a strong and lasting marriage, have kids, and raise them to be excellent people.

      you get the idea...
      I find these games to be much more challenging and rewarding than most video games.

      The training of video games does NOT necessarily translate to real life.

      --
      - For the complete works of Shakespeare: cat /dev/random (may take some time)
    4. Re:Depends. by Renraku · · Score: 2, Insightful

      First of all, the entire point of games, or entertainment for that matter, is to get away from things like that. To do something that doesn't REALLY matter that much, and have fun while doing it. Not everyone is in the position to start a business, get laid every other day, or start a family. Not everyone wants too, for that matter. Its not likely that learning to defend your cities will translate much into real world situations, but it sure as hell teaches you to be prepared and to not put all your eggs in one basket. You can say that games make you less intelligent, and that we can't tell that video games make us less intelligent, and so can scientists for that matter, but it doesn't mean its true for everyone. When I play Counter-Strike, I learn from almost every round. Maybe I won't use that info in real life unless I plan on storming any cs_assault-like buildings, but it teaches you fundamentals. If you screw up, learn what you did wrong, and don't do it again. Neh.

      --
      Job? I don't have time to get a job! Who will sit around and bitch about being broke and unemployed then?
    5. Re:Depends. by Isldeur · · Score: 4, Funny


      Since you've master those problems, here are some slightly more difficult problems for you to tackle:

      2) Get laid. Get so good at it that you can walk into any social situation and walk out with someone you just met.

      3) Find a person who perfectly compliments your own strengths and faults, marry them, create a strong and lasting marriage, have kids, and raise them to be excellent people.

      you get the idea...
      I find these games to be much more challenging and rewarding than most video games.


      You mean like The Sims? I *Love* that game! :)

    6. Re:Depends. by dlb · · Score: 2, Funny

      So, you're asking a web community filled with 20 and 30something year old virgins to get out and exercise themselves socially.
      They need to take baby steps;

      1) Get your face out of the bucket of KFC.
      2) Take a shower
      3) Change shirt you got off thinkgeek that you've been wearing for the past 3 days.
      4) Get out of mom's basement
      5) Walk/Jog/Run 45 minutes a day.

      #5 can be a far better mental stimulant than any crappy FPS clone churned out by ID. You guys should try it; you'll thank me.

      ~dlb

    7. Re:Depends. by zapfie · · Score: 2

      As someone who only recently found the virtues of excercise in college, I can heavily vouch for #5. Excersise is far more mental than physical, as anyone who has done any strenuous activities can tell you. Try jogging for 45m-1h daily, and give it two weeks or so, you will definately see a difference in how you feel, if you weren't active before.

      --
      slashdot!=valid HTML
  15. Back to Basics by Satan's_Tool · · Score: 2, Funny

    Well, I guess I'll just go back to sitting on my front porch drinking 'shine, tokin weed and sniffin' paint.

    --
    Yes, I'm an agent of Satan, but my duties are largely ceremonial.
  16. i agree by circletimessquare · · Score: 5, Funny

    i have spent more hours of my life playing doom and then civilization then i care to think about but... umm... what was i writing about?

    why do i even talk to you people anyway! what's the point! stop bothering me dammit! GO AWAY!

    umm... err...

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
  17. Blasphemy! by tempest303 · · Score: 2

    "During childhood, playing outside with friends, not videogames, is the best option."

    How dare he!

    But seriously.. doesn't this deserve a big "Well, duh"? ...then again, playing video games outside does sound intriguing... ;)

  18. What are they talking about? by Neck_of_the_Woods · · Score: 5, Funny

    Well hell I could have told you that. I play them to veg out, not deal with people, and enjoy loosing my temper at something I can take it out on. I also find that I become "SuperNeck" while I play, and the Uberness follows me into the hours after I stop playing. I was wondering why when I was running around with my grill lighter, with the flame at max screaming "MAHALITO!" people looked at me funny.

    --
    Neck_of_the_Woods
    #/usr/local/surf/glassy/overhead
  19. Let's see here... by Pollux · · Score: 2, Funny

    Ways to capitalize on this situation:

    1) Sue Squaresoft / Nintendo / ID / Insert your favorite video game manufacturer here for the pain and suffering I experienced in high school for a lack of social skills (I didn't see no warning label)!

    2) Sue any employer for refusing to hire me on the grounds on a lack of social skills. I can now call it a handicap.

    3) Workers Comp!

  20. godd*mn infocom by macsox · · Score: 2

    reading this article really sent something of a chill up my spine. i have done nothing but play games since i was about 12, and some of those traits mentioned do apply to me.

    causal fork? maybe. am i going to stop playing allied assault before i get out of that godd*mn exploding factory alive? not bloody likely.

    1. Re:godd*mn infocom by gmhowell · · Score: 2

      Get your health up. Run your ass off. Shoot people in front of you, but never stop running. Learn to hit the quick-save at the same time as the run key. It wasn't too hard to get through the factory. It was getting from the factory to the damned train that kicked my butt.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    2. Re:godd*mn infocom by macsox · · Score: 2

      that's actually the problem. i can't get that fucker behind the grating without getting smoked by the guys coming in the door or burning up first.

      unless i type 'dog'.

  21. the only effect by Patrick13 · · Score: 2

    I can say the only negative effects on me video games have caused are repetive stress aches in my thumbs. :(

    --
    ::.. check out some Cell Phone Reviews
  22. Article is poorly worded by Tony.Tang · · Score: 2

    The article talks about how this guy has found a "cause"; however, the researcher conducted a survey. That means he went out and asked a bunch of people: "How often do you play video games and for how long?" and then he checked their brainwaves and behavior. You don't get a causal conclusion out of that. The best you get is a correlation.

    It would be more fair to say that he's found that people who play more games have less brain activity.

    Who knows? Maybe the cause is the other way around: people with low brain activity play more video games?

    1. Re:Article is poorly worded by Pxtl · · Score: 2

      Good god - it was a survey? Then his study gets a great big "No Fucking Shit" from me. Except he got it completely ass backwards. I was tempermental, short-attentioned, and downright psychotic in my youth. I didn't get into video games till I was 12.

      Now I'm a gamer nut. I'm a lot better balanced, but I don't try and attribute that to games, I attribute it to losing my virginity. Whatever.

      My point is - antisocial violent pissed off friendless losers like videogames a lot (violence, escapism, and a vague substitute for the human contact they couldn't get if they wanted it). The cause and effect goes the other way.

    2. Re:Article is poorly worded by cgleba · · Score: 3, Insightful

      I completely agree. This is another "study" or "survey" that looks at a cause and effect yet does not make any strong argument whatsoever as to which is the cause and which is the effect:

      "Many of the people in this group told researchers that they got angry easily, couldn't concentrate, and had trouble associating with friends."

      Is it that because they play video games that they get angry, can't concentrate and have no friends or is it that they have no friends because they get angry and lack entertaining creativity so thus they play video games for some form of entertainment.

      Another one of my favorites in this same category is studies that 'show' that people who live together before marriage tend to get divorced at a higher rate. What is the cause and what is the effect? Is it that because people have lived together before marriage that causes them to later get divorced (aka a direct cause of the divorce) or is it *perhaps* they lived with someone because they could not find anyone else and *did not* want to get married but later said, "what the hell" and got married anyway (aka simply a symptom and by no means a cause of the divorce).

      Studies and reports like this that draw a conclusion without a strong argument with evidence are utter horeshit and the people who funded them should be able to sue for gross negligence. If one does not have the facts for a conclusive argument *do not make one*. In this case it should have simply stated, "there is a correlation between video game playing and people who are not creative, have no friends and are angry." It should not have even been implied that video games cause people to become angry, lose their creativity and lose all their friends.

      Now for me, I am angry but also creative and I have a few friends but yet I do not play video games. . . .hmm. . . .

  23. Obligatory priceless... by Burning1 · · Score: 5, Funny


    20 console systems and 100 games... for 'research': $9000
    3 years salary for 10 scientists: $1,800,000
    Miscellaneou research costs: $400,000
    Discovering that sitting in a lab all day playing video games just might result in social issues?

    Priceless.


    There are some things money can't buy... For everything else; there's research grants.

  24. I doubt it...It really depends on the game. by Cutriss · · Score: 2

    Puzzle games have long proved otherwise. Just ask anyone who's played Tetris, The Incredible Machine, or, for the kids, Math Munchers, Oregon Trail (Pretty much anything originally by MECC), and the Where the Fsck is Carmen Sandiego series.

    However, it's well known that video games can increase your physical activity, which in turn boosts your mental capacity, aptitude, and reaction time. :)

    --
    "Mod, mod, mod...and another troll bites the dust."
  25. Work smarter, not harder by AnotherBlackHat · · Score: 2

    So after playing video games, peoples brains don't need to work as hard?

  26. This is not true! by Lonath · · Score: 3, Funny

    They're just playing the wrong games. I have to use my brainpower and creativity to play my favorite game: KarmaQuest on Slashdot. If I just sit back don't think and post any microsoft rules old mpaa rocks crap lunix suxxx0rz, then I lose points.

    On the other hand, if I spend some time and get creative and construct a witty, self-referential post that admits that it's there to whore karma, then I can win a lot of points.

    1. Re:This is not true! by josh+crawley · · Score: 2

      ---microsoft rules old mpaa rocks crap lunix suxxx0rz, then I lose points.

      Correct. However if you make it Micro$oft Sux0rz, MPAA sux my scholng and Linux rox0rs the w0rld, you get mod points. Also hiding goatse links in liew of good material get's tricked mods to "Mod YOU UP"

    2. Re:This is not true! by jsse · · Score: 2

      May I consult an expert in KarmaQuest like you, how may I go beyond level 50? I'm stuck at it for year.....

    3. Re:This is not true! by nathanh · · Score: 2
      On the other hand, if I spend some time and get creative and construct a witty, self-referential post that admits that it's there to whore karma, then I can win a lot of points.

      Or write something that starts with "I'm going to lose karma for this..." and watch the karma points just roll in.

  27. From the article: by Osiris+Ani · · Score: 2, Insightful
    "And brain activity in the people who continually played games did not recover in the periods when they weren't playing games, the research showed."

    If they're continually playing games, then which period would that be?

    Of course, here we see an article of undetermined scientific merit, based upon the research of an individual (with a specific agenda) that has yet to see even a basic peer review. Where have we seen that type of thing before?

    Take it as you will.

  28. Bad news comes in twos by uncoveror · · Score: 3, Funny

    Video games rot your brain, and bleaching hair causes brain damage. Since today's kids love both of these, they may be so out of it by age forty that they need to be put in nursing homes!

    --
    The Uncoveror: It's the real news.
    1. Re:Bad news comes in twos by msouth · · Score: 2

      or, they'll elect idiots, allow legislation to get passed that craps all over their rights and cause really stupid television shows to get really high ratings.

      --
      Liberty uber alles.
  29. Video games? by gwernol · · Score: 3, Interesting

    After reading the article a couple of times trying to get past the poor Japanese->English translation I was left wondering if the actualt research makes any distinction between types of game. I would expect a game like Tetris would require very different brain activity from Quake, which in turn would be very different than that used to play EverQuest.

    A category like "video games" is so broad it may be meaningless. It will be interesting to see what the research actually says, rather than the press release about it.

    --
    Sailing over the event horizon
  30. Well that explains ........ by Archangel+Michael · · Score: 2

    my ADD.

    --
    Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
  31. Similar Japan Study by slugfro · · Score: 3, Interesting

    Just found this story in the /. archive about a different Japanese research project stating that gaming stunts the brain.

    --

    -- Find the Truth...
  32. Can't play neverwinter on a PC? by kwerle · · Score: 2, Funny

    At least I can't make a windows machine stable enough to run Neverwinter or my brain would be toast

    Hey, Taco, get a Mac.

  33. This Paper Doesn't Have the Best Science by ZarfMouse · · Score: 5, Informative

    This is the second completely ludicrous science article I've read at this particular website in the last few weeks. It seems like they specialize in sensationalizing marginal psychological research results into weird moralistic conclusions. Cross reference this article about how fast food is turning japanese girls into sex maniacs:

    http://mdn.mainichi.co.jp/waiwai/0206/020619nymp hs .html

    1. Re:This Paper Doesn't Have the Best Science by Phroggy · · Score: 2
      Any other geeks want to put together some money for a round trip to japan with a few crates full of hamburgers?
      "Gonorrhea, syphilis, chlamydia, herpes, genital warts ... some girls are carriers of multiple diseases. I had one girl whose herpes sores had spread so far she couldn't walk any more,"
      You go on ahead, I think I'll stay home this time.
      --
      $x='S24;r)>63/* h@<5+oZ)32"5cz';$me='phroggy'x$];
      $x=~y+ -xz+\0-Tx+;print$_^chop$me for split'',$x;
    2. Re:This Paper Doesn't Have the Best Science by pinkpineapple · · Score: 2

      Thanks for the link. So that's is the reason...

      PPA, the girl next door.

      --
      -- I feel better now. Thanks for asking.
    3. Re:This Paper Doesn't Have the Best Science by Selanit · · Score: 2

      Yeah. The fact that their banner features mock 18th century Edo erotica and the words "Saucy Stories from Japan's Wild Weeklies" might also be an indicator. :-)

  34. Contradictions by SrlKlr · · Score: 2

    Does anyone else remember the article on slashdot a few months ago that said video games actually stimulate the mind and promote problem solving? Seems we always end up going in circles...

  35. For laymen by blakestah · · Score: 5, Informative

    These are EEG recordings. They placed scalp electrodes on the heads of these people while playing and not playing video games. The vast majority of these signals are close to 10 Hz, as was seen in the subjects.

    The differences occur in the higher frequency range. These ranges are associated with strenuous attentional focus, and were highest in normals, near zero in heavy game players.

    All this is restricted to prefrontal areas, which are the highest abstractest most creative planning areas.

    WAY blown out of proportion.

    Some background on brain waves from EEG

    Also, this is being presented at the Society for Neuroscience conference, so it is quite possible VERY preliminary.

  36. That's not what the article is claiming. by still_sick · · Score: 2, Informative

    Despite what half of the comments here would like to argue against, the article makes NO negative claims about intelligence level. Rather they're claiming it effects the emotions of a person.


    --
    ...Also, I didn't know Buggalo could fly.
  37. Then again, they just might help you relax... by Ryu2 · · Score: 2
    --
    There's 10 types of people in this world, those who understand binary and those who don't.
  38. Judging from /. and CT by craw · · Score: 2, Funny

    The only study that I will believe is one that make a positive correlation between playing video games and a decrease in one's ability to spell correctly.

    This study would then be followed by one involving video games and grammar.

  39. Nothing unexpected in there by horza · · Score: 2

    It is also claimed that this effect can cause behavioural changes, such as lack of concentration, difficulty with social association, and short temper.

    Computer games are an exercise in stimulation, hence the lack of concentration when that stimulus is absent. This is very reminiscent of the "MTV generation" claims. I'll let the difficulty with social association when stuck in front of the computer for hours pass as self-evident. This leads to the short-temper. It can be caused by frustration in not getting your own way with immediate gratification (linked to first point). In real life, someone can't just type "stfu gayl0rd" to immediately close down a confrontation. They also can't evade or ignore confrontation in real life, which is easily done in a game. In fact it's not solely game related really. I've found I've become more short-tempered since I started working from home, as opposed to when I worked in an office. Mixing with other people is the only real cure. As for the non-reversible comment, I don't believe that. Anything you train yourself into you can retrain yourself out it.

    Phillip.

  40. Which videogame genre(s)? by GuyMannDude · · Score: 3, Insightful

    He divided the brain activity of participants into four categories -- naming the activity normal, visual, half-videogame, and videogame.

    He probably should have made more groups such as violent videogames, strategy videogames, etc. No where in the article did I see any reference to analyzing the genre of videogame on the subject's brainwaves. It would be interesting to see how/if the brainwave patterns changed when playing Duke Nukem IV: Death To Everyone, WWF Smackdown Vol. 7: The Women, and Pikachu's Happy Hopscotch. If there was no difference, then perhaps the results really don't mean shit.

    And the article never did say what was the "visual" group.

    GMD

  41. Re:or maybe the other way around? by NetFu · · Score: 5, Insightful

    Exactly.

    There are two many medical studies that draw direct conclusions from data when often the consistant occurrance of two effects together are caused by something completely different that the researcher never thought about.

    For instance, people who drink one glass of wine a day have fewer heart attacks. But, maybe the real reason is that most of those wine drinkers they STUDIED make more money, take more vitamins, and generally watch their health better. Few doctors will mention that.

    They also still don't know why EXACTLY Japanese women, before they move to America, have a lower rate of breast cancer than native Americans, and the descendants of those Japanese women also have a rate of breast cancer similar to other Americans (because they are native Americans at that point). Why? Because their Japanese? Because they eat more fish and less red meat than we do?

    Also, with a controversial study like this, you always have to ask, "How many people DID you study and for how many years?". That important little fact seems to be absent from this article -- I've seen too many supposedly legitimate studies over the past 10-15 years that study 50 people over 2 years and call that "conclusive research" on humans. I hate to tell any scientists out there this, but accurate human research takes DECADES on a reasonable number of people (i.e. NOT 50).

    When do scientists cross the line between science and tabloid news? I think more scientists need to learn...

  42. So that's what's wrong with me! by Sean+Clifford · · Score: 2

    So that's what's wrong with me! Quick, I need a lawyer. Who do I sue first?

  43. Well, kind of by peterdaly · · Score: 2

    The author of the article may have played one to many mortal combat sessions as well. Many important facts were just left out or ignored.

    Every few months a go through a couple week addiction to a title from the Sierra Builing series, such as Acropolis. I believe this game actually increases intellect. How often does your mind have to balance 10 or so different conflicting priorities at once, such as entertainment needs, employeement problems, food supply, etc. Any need being address affects some of the others. Not only that, but you cannot directly affect anything (except tearing stuff down.) All actions you want to happen must be indirectly, and proactivly address. You cannot make food instanly out of thin air, you must built and employ people at forms to grow (or hunt) the food, staff a place to store it, staff stores which are located in strategic spots, etc.

    This is not the same type of game for example as mortal combat type, or first person shooters. They have a completly different affect on the person playing them.

    The author ignored, or failed to mention this whole issue.

    -Pete
    (amazon link above is an affiliate link...I love the game, I think other geeks may too.)

  44. Tension and fear by MAXOMENOS · · Score: 2

    "Many videogames stir up tension and a feeling of fear, and there is concern that this could have an effect on the autonomic nerves," Mori said. "During childhood, playing outside with friends, not videogames, is the best option."

    I donno ... if you're one of those kids who regularly get the snot beaten out of them by the other kids, video games may lead to less tension and fear than playing outside.

    Of course, at that point you develop friendships that don't involve playing outside. And thus the geek is born.

  45. BAH! by _ph1ux_ · · Score: 2

    I highly disagree with this finding. My brain activity is greatly increased while playing games. It causes critical thinking on levels that you may not find out in the "real" world on certain occasions.

    For example:

    Strategy: when playing games like hitman, ghost recon, and other strategy based mission games - you really have to think about what it is your doing. Paying close attention to the environment around you and (in all the really well made games) the sounds around you. You have to think about the best way to go about a mission so as to hopefully complete it with a perfect score.

    I like to play all my missions with a "one shot - one kill" mentality. I dont like to waste any more than one bullet to the head on my victims - and I like to have a 100% head-shot rating.

    This type of thing can be found in certain fields; military, police etc... but joe computer nerd's only oppurtunity to experience this is usually in front of the machine. And some of us get really good about this kind of thinking...

    Imagination: Many games lift your imagination and make you think of things - how you would like them - the way it could be etc... you dont get this as much with TV - when watching TV you just do that, sit and watch, and decompose. TV is not interactive no matter what marketing babble you hear... it is a totally passive activity.

    Character development and forethought: When playing games where you are building a character over a period of time - MMORPG or NWN style game, you have to think about what type of character you want to become - and how to grow that character into that. That does not take "decreased brain activity".

    and many other things - but its time for NWN so all my thought-cycles are being re-directed, so I'm outta here.

  46. Good!!! by OneFix · · Score: 2

    Isn't this why we play video games anyhow :)

    it was found that the longer people spent playing video games, the less activity they showed in the prefrontal region of their brains, which governs emotion and creativity.

    I don't know about you, but I play games to escape. I use "emotion and creativity" in my everyday activity...generally the reason you want to escape is the "emotional" part...

    Think about it..."I'm bored, I'll play a game"..."Wow, this new game is kewl, I've gotta play it" (read "this is much more interesting than my booring life")...Or even in some cases (GTA3, UT, Quake, etc) "I wanna kill something"

    Most every game I play is either to "fix" an emotion (boredom, depression, etc) or to experience a "pleasurable" emotion (violence, acomplishment, etc)

    brain activity in the people who continually played games did not recover in the periods when they weren't playing games ...and later...

    Beta wave activity in people in the videogame group, who spent between two and seven hours each day playing games, was constantly near zero even when they weren't playing, showing that they hardly used the prefrontal regions of their brains.

    Yea, if you're spending 7 hours of your day doing *ANYTHING* it's gonna have a negative effect on you...it's the same reason noone wants a repetitive job.

    Which makes me wonder, is this playing 1 game for 7 hours a day, or a variety of them over time???

  47. Is this limited to games? by gillbates · · Score: 2

    One thing I wonder about is whether or not this is associated strictly with games, or merely using computers. I've noticed that I'm not as creative as I used to be since I've started programming for a living....

    --
    The society for a thought-free internet welcomes you.
  48. Tradeoffs? by kcbrown · · Score: 5, Insightful
    I have to wonder if there are also some benefits to playing videogames regularly, such as faster reflexes, increased ability to control vehicles, etc.

    I also wonder if there is some correlation between the intensity and/or longevity of the effects and age (I would expect that the effects are more pronounced and long-lasting in kids than adults, for instance).

    --
    Use 'slashdot stuff' in the subject line in any email you send me if you want to get past the spam filter.
    1. Re:Tradeoffs? by hooded1 · · Score: 2

      Uhm not really, video games have definitely messed with my ability to drive. After playing a little too much GTA3 recently I went out driving. As I was going down the road I noticed a cop coming in the other direction. It took a lot to stop myself from swerving over into the other lane just to see what would happen if I hit the cop car.

      --
      A rabbit in the hand is worth 4 in the cage
  49. I wonder what type of games he had his subjects... by Munbuns · · Score: 2, Interesting

    I wonder what type of games he had his subjects playing. It seems to me, from personal experience, that playing MMORPGs are(or at least can be) a little more interactive than playing single player games. For example, I used to play Ultima Online, and I played with a group of the same people pretty regularly. We used VOIP to communicate with each other while playing. It seems to me that something like this would have an effect on your brain waves because you're interacting with other people while playing the game. It would be interesting if someone did a study about the difference between MMORPGs and single player games with this in mind.

    Just my two cents

  50. Yeah... by Dranion · · Score: 2, Interesting

    it was found that the longer people spent playing video games, the less activity they showed in the prefrontal region of their brains, which governs emotion and creativity.

    I'm confused about this. I would think that less activity in the sections of the brain that govern emotions would lead to apathy, not to a shorter temper or anger.

    The only issue I take is with the decrease in creativity. There are several games (MUCKS/MUDS come to mind) that encourage creativity in the form of building or roleplay. If you're not creative, there is no way you can pretend to be something that you're not.

    Jumping around a bit more... the quote states that the decrease in activity was most readily seen in people that game a lot. I ask you this... wouldn't reading do the same thing to you? If came home and read all day, it would most likely affect your social skills and decrease your overall creativity as well.

  51. It COULD!!!! by Restil · · Score: 2

    Prolonged time playing video games could cause people to lose concentration, get angry easily and have trouble associating with others, a Japanese professor's research has suggested.

    My own research has proven the following startling possibilities:

    Crossing the street could result in immediate violent death.

    Flying in a plane could result in impacting the ground at extremely high speeds, thereby resulting in death.

    Followers of any religion could develop more fanatical views and act out in anti-social ways.

    All life on Earth could be wiped out by a large meteor impact that we shall discover 3 days after impact.

    Oh, and of course, sitting around all day watching TV or playing games could rot your brain. I think that research has been done before, but its good to keep bringing it up. Parents need to keep abreast of this research so they have an excuse to get their kids off the computer when they otherwise won't listen to anything the parents say.

    How was this research conducted? What was the initial purpose of the reasearch to begin with? Did they set out to prove (or disprove) the results they ended up with? So you set out to prove that iodine is bad for rats. Take 100 10 ounce rats and inject them with 5 ounces of iodine each. 99 rats die, and one escapes prior to injection. From this, you can prove that iodine could be fatal to rats. You can prove that large doses of iodone are not fatal to rats in some circumstances (the rat escapes). And in the end, we've learned nothing.

    Research causes cancer in rats. Move along. Move along

    -Restil

    --
    Play with my webcams and lights here
  52. Re:or maybe the other way around? by yali · · Score: 2
    There are two many medical studies that draw direct conclusions from data when often the consistant occurrance of two effects together are caused by something completely different that the researcher never thought about.

    Yeah, except that in this case the study design included a within-subjects experimental manipulation. People's gaming activity levels were compared against their non-gaming activity levels, so they served as their own controls. Gaming lowered the brain activity of everyone except those who never play games.

    Also, with a controversial study like this, you always have to ask, "How many people DID you study and for how many years?". That important little fact seems to be absent from this article

    240 people. It's right there in the 4th paragraph of the article.

    Do you play a lot of videogames?

  53. Just *video* games? by IntelliTubbie · · Score: 2

    I'd be interested to see if there's a difference not just between gamers and non-gamers, but between people who play video games and other types of games. Does a pencil-and-paper RPG like AD&D have the same effect as a computer RPG like Neverwinter Nights? How does a "twitch" game like a first-person shooter compare to a real-life game that requires fast reflexes, such as ping pong? What about chess, or crossword puzzles, or Scrabble?

    The main question that this study leaves unanswered is the cause of these effects. Is it the content of the games? Or is there something special, from a neurological standpoint, about playing games on a TV or computer screen as opposed to in real life?

    Cheers,
    IT

    --

    Power corrupts. PowerPoint corrupts absolutely.

  54. The math... by The+Creator · · Score: 2, Informative

    The biggest problem with this study is that people were not selected randomly into each group. Because of this some of the measured effect maby coming from the fact that same people game more than others for a reason. It may be that a brain that reacts in a sertain way get's more pleasure from gaming then others. (This could be compared to those studies that "proved" that living together before marrige causes increased risk of divorce.) Note that i don't claim that the conclusions of the study are wrong, just that the mechanism of choosing how a person ends up in what group can effect the results. And i don't see any method of preventing such bias in the study.

    --

    FRA: STFU GTFO
  55. Re: single player or mutiplayer? by fferreres · · Score: 2

    It should make a hell of a difference. Specially if those other players can be get to known. I think meeting people face to face is much better than any online multiplayer RPG, but it will make a hell of a diference.

    --
    unfinished: (adj.)
  56. More like lack of social skills - video game play by bee · · Score: 2

    Seems like the causation in this study is going the wrong direction-- difficulty with social association et al would tend to make one more likely to want to play video games, where those attributes aren't a detriment. Video games require 0 social association, they don't care if you yell and scream at them and generally make an ass of yourself (unless you actually break the game, of course), and you don't have to concentrate on anything outside the screen.

    --
    At least mafia-owned pizzarias make excellent pizza. Compare to Bill Gates.
  57. What's getting optimized? by HiThere · · Score: 2

    Perhaps this has to do with what is getting optimized. If he is studying games that place a premium on fast reaction times, then it makes perfect sense that extraneous computations would tend to be filtered out as players became more trained to the mind set required by the game. Conversely, they might become more acutely aware of certain sensory stimulii.

    Learning to perform any activity causes the thought processes to optimise themselves to perform that activity. This seems obvious. I would hardly expect game playing to be any different. Games of strategy would probably not exhibit this effect, but also would not encourage quick reactions. etc.

    --

    I think we've pushed this "anyone can grow up to be president" thing too far.
  58. Mainichi Daily News ... by Cryptnotic · · Score: 2
    Mainichi Daily News isn't exactly a top quality news source. They have articles like:

    There are tons more articles like this on MDN. It's their specialty.

    --
    My other first post is car post.
  59. misleading summary by startled · · Score: 2

    Unless he read a different article than he submitted, the submitter made a bit of the summary up. Specifically, he said that "these effects are also thought to be, to some extent, nonreversible."

    The only time the article references that is when it states:
    And brain activity in the people who continually played games did not recover in the periods when they weren't playing games, the research showed.

    I didn't see evidence of a test in which they deprived the gaming group of games for a couple months, and then tested them. That being said, it's obvious that getting daily exercise has all sorts of benefits, with or without the study.

    Certain types of video games definitely are used for the "veg out" factor. I'd be interested to see a study comparing people who play 2-7 hours of games a day (he DID pick a pretty hard core group) to people who watch 2-7 hours of TV a day.

  60. Works on Win2k by Chazmati · · Score: 2

    I'm running great with Win2K on my dual Celeron box with 192 MB RAM, SB128 audio and Abit GF4 Ti4200 video. I was surprised to hear people were having so much trouble.

  61. Unclear on the concept of cause and effect. by Inoshiro · · Score: 2

    Guess what else lowers attention spans, alters thought patterns, and makes it harder to do such things as interact and study: music!

    Ever tried to study to music? Unless the music is raw noise that you just tune out, chances are that you partly listen to it -- wasting precious mind cycles. If you are listening to particularly good music, which you stop to enjoy (or even jump up and dance to, depending on the situation, etc), you're clearly not focusing on the task at hand.

    Humans don't multitask at a fundamental level (not well, anyways). This is why study guides say you shouldn't study to music, and that you should study in blocks of time greater than half an hour for full effect (your mind does take time to switch gears).

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  62. Re:Completely irrelevent parent by drfireman · · Score: 2, Interesting

    The phrase "the prefrontal region of their brains, which governs emotion and creativity," is a little misleading. The prefrontal cortex (PFC) is poorly understood, but one could just as accurately write that it governs problem solving and decision making, or that it governs voluntary eye movements and short-term memory.

    There is certainly some evidence that activity in the PFC can go down with practice, but it's not exactly a rock solid reliable effect (perhaps a no-brainer?), and I don't think when it's been observed it's been associated with creativity, whatever that is.

    dan

  63. Re:Which game(s)? Not chess. by debrain · · Score: 2

    Who would dare a call master chess player anything but a genius? Indeed, few "video games" require such in depth and coordinated multidimensional thinking, but certainly some do. Take Master of Orion (1,2, & soon 3), Civilization, Warcraft, Sim City, and Railroad Tycoon. Although not chess, they hone skills of perception, opportunism, cause and effect, and forethought that would otherwise have no stimuli in our oh-so-great non-video game world. ;)

  64. video games, or just video? by fishbowl · · Score: 2

    How about a double blind study to compare these findings to office workers, tv watchers, etc.?

    --
    -fb Everything not expressly forbidden is now mandatory.
  65. True dedication of ones time to anything does that by Mustang+Matt · · Score: 2

    I mean, if someone is a couch potatoe all day and all night only to eat, excrete and sleep, wouldn't it have the same effect?

    Maybe even reading, surfing the web or anything else for that matter. I think it's easier to prove with games since they generally require more interaction and tend to keep our interest.

    All I can think of are the final fantasy series games (and other squaresoft games). I'm a real nut and I've been playing them since they came out in the U.S.

    I did well until I got to FF7. I had grown up a bit and went about halfway through only to get mad at myself for waisting so much time on a "stupid game" even though the game is awesome.

    I did the same thing with FF8. I'm even working on FF9 right now. I'd guess I'm about 75% done with Disc 3 out of 4. I'm too enthralled with this game since it incorporates a lot of cool stuff from the older games (FF1) that I grew up with.

    I have no intention of starting FFX or beyond.

    Anyway, the point is this... When I play those games for hours and hours and hours, I get mad at myself because I have passed on social oppourtunities and I have been lazy and realize that I should have been doing work or sleeping instead of staying up until 6am trying to get my FF5 guys up to Level 99. (THANK GOODNESS THEY CAP IT OFF AT 99!!!!)

    Just due to the lack of sleep alone, I probably kill some brain cells.

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
  66. Correlation and causation... by sterno · · Score: 4, Insightful

    This seems to be another case where there may be a strong correlation but debatable causation. If you have bad social skills you are far more likely to engage in introverted hobies, included amongst those is playing video games.

    Also, I'd be very curious to see a study showing the relation between different kinds of games and brain activity. Does playing a stategic game alter the effects versus a shoot 'em up kind of game. Seems to me that a puzzle solving game is probably going to have a different effect than say pac man.

    Finally, I'm curious as to what his conclusions are actually saying. I'm not a neurologist so I can't comment with any real expertise, but I've done a little research about brain waves, mental states, etc. I had always been under the impression that having a brain heavily in alpha waves was good. This is, as I understand it, the state one is supposed to be in when meditating. So is this necessarily a bad thing?

    --
    This sig has been temporarily disconnected or is no longer in service
  67. The question nobody asked by alizard · · Score: 2
    Who funded the study? How would they profit from putting out apparently authoritative word that video games are a BAD thing? We can't tell from the article.

    As for the alleged correlation, effects of loss of prefrontal function, i.e. loss of creativity and emotional functionality. . . shouldn't this show up in game programmers first as a decline in programming skills and in increasingly bizarre behavior? When I say 'bizarre', I mean of the sort that gets people arrested or committed.

    I suspect something is going on here, but I doubt it means what the researcher thinks. Or the results he was paid to 'discover'.

  68. Are all Japanese dumb? by WildBeast · · Score: 2

    Last time I checked, pretty much every Japanese like to play games. Weird enough, I have yet to meet a dumb Japanese.

    1. Re:Are all Japanese dumb? by WildBeast · · Score: 2

      oh yeah, you're right I'm a looser. No, Japanese don't play games at all hey? Somehow the Japanese market sells more consoles than all of the continent of Europe. I guess they just buy them as a collectors items.

  69. Re:or maybe the other way around? by Lictor · · Score: 2

    > Do you play a lot of videogames?

    No, I don't; but I hearily agree with the parent that 68.5% of medical and social "science" research that relies on externally invalid statistics is absolute and utter crap 95% of the time.

    83% of people know that 9 times out of 10.

  70. Obligatory Homer Quote by jcsehak · · Score: 2

    Surveys can find just about anything you want, if done correctly.

    "Facts are meaningless. You can use facts to prove anything that's even remotely true."

    --

    c-hack.com |
  71. Maybe this is why.... by SwedishChef · · Score: 2

    I take gingko biloba... I'd forgotten the reason.

    --
    No one ever had to evacuate a city because the solar panels broke!
  72. In other news... by ryanvm · · Score: 2

    In other news, results from a new study were released today that show that smoking is found to lower IQs.

  73. Word of warning... by sterno · · Score: 2, Funny


    2) Get laid. Get so good at it that you can walk into any social situation and walk out with someone you just met.

    3) Find a person who perfectly compliments your own strengths and faults, marry them, create a strong and lasting marriage, have kids, and raise them to be excellent people.


    These should probably not be attempted simultaneously :)

    --
    This sig has been temporarily disconnected or is no longer in service
  74. 'Twas Wizardry by mattr · · Score: 2

    Fucking ROCKED!

    Wizardry II on my Apple II. Balls to the wall 64K (yup, I had the 16K Language Card) machine running 1.4 MHz. That took more of my hours (and according to this study my health) than any other game out there today.. except ZORK of course. I think it might have been written in Pascal..

    Anyway it was great. Wonder if it will run on catakig emulator? Zork's great.

    1. Re:'Twas Wizardry by Neck_of_the_Woods · · Score: 2

      You know, the win32 apple emulator will run it. It is a thing of beauty to see wizardy crank up on a system. It is really scary how deep set my memory of those dungeons are. I was able to scream all the way to the fifth level with a new character before running into some creeping coins. Also to answer a poster below it was indeed writen in pascal, and they have a "wizardy legends" pack CD with all the Wizers on it up to 7 I think.

      I don't think anything is that deep burned into my brain outside of the quickest way though Xanth in a diku mud.

      Later all,

      --
      Neck_of_the_Woods
      #/usr/local/surf/glassy/overhead
  75. That's funny... by Bobzibub · · Score: 2

    ...I thought that it was just my ass getting numb.

  76. Re:Which game(s)? Not chess. by Carmody · · Score: 2
    Who would dare a call master chess player anything but a genius?

    I would! While some master chess players are no doubt geniusess, others are probably not. An idiot savant may be an excellent chess-player, but still not a genius.

    Being good at chess requires some very specific abilities that overlap, but do not encompass, "genius."

    Although not chess, they hone skills of perception, opportunism, cause and effect, and forethought that would otherwise have no stimuli in our oh-so-great non-video game world.

    What "perception skill" can be experienced in Civ. that has no stimulus in the real world? The ability to perceive icons? You can do that all the time in the real world.

    --
    God is real unless declared integer
  77. Re:Completely irrelevent parent by gmhowell · · Score: 2
    There is certainly some evidence that activity in the PFC can go down with practice, but it's not exactly a rock solid reliable effect (perhaps a no-brainer?),
    There's nothing like a good pun. And that really was NOTHING like a good pun.

    (Which is of course to say that it was a great pun. The best puns IMHO are the worst ones)
    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
  78. Misspent youths by Space+Coyote · · Score: 2
    I don't think anyone will ever die saying "if only I had played more Quake.."

    Honestly though, of all these kids spent their time reading and persuing intellectual activity and making friends instead of sitting in front of a computer / TV, just think where the world would be.

    I've noticed that the tone of the posts questioning the validity of this study sound a lot like a creationist decrying evolution. In my mind the correlation is too strong to be co-incidental, and reduced brain activity because of videogames is a scary enough thought to warrant consideration.

    --
    ___
    Cogito cogito, ergo cogito sum.
  79. Moving Nerves?!! by Joel+Ironstone · · Score: 2

    Mori said the research showed that only the nerve circuits of sight and motion moved when people played videogames, causing a drop in the process of thought.

    Hunh? Where are they going? It seems to me that if playing video games keep my
    nerve circuits in place I should be playing more of them.

  80. Nope. GREAT WaiWai Section Reports on Tabloids by mattr · · Score: 2
    This is the second completely ludicrous science article I've read at this particular website in the last few weeks. It seems like they specialize in sensationalizing marginal psychological research results into weird moralistic conclusions. Cross reference this article about how fast food is turning japanese girls into sex maniacs:

    http://mdn.mainichi.co.jp/waiwai/0206/020619nymphs .html

    Sorry, you are mistaken. The Mainichi is a great major Japanese newspaper, unfortunately its English version has stopped appearing in printed form due to furious competition.

    The Wai-Wai section which this latest sex maniac article has always been a full page section which compiled a precis of several bizarre and interesting (half of the time sex-related) articles from the weekly tabloid magazines. The word tabloid is also perhaps not appropriate; these magazines include news, essays, and a titilating slant but are not like U.S. supermarket tabloids' "Space Aliens Had My Baby" genre. Generally the articles seem not to be apocryphal, and most always good for a laugh or squeamish grimace. I recommend WaiWai (which means something like "Yeah!" or "Fun!" or "Surf's Up!" which shows another side of Japan which you might call wacky, perverse, sociologically fascinating or just "realistic", this is what Crighton never told.

    I used to buy the newspaper just for this column (Sundays I believe) and a couple of columns inside the front page. A great loss right down to the cheap ink that would come off on your fingers. Thanks for finding it online for me again!

  81. On the other hand... by mangu · · Score: 2

    Find a set of randomly picked non-computer-games-players and throw the same set of challenges at them. See which kind of people are better at handling those problems. (getting (2) and (3) to be compatible with each other seem to be particularly difficult...)

  82. Neither does the Weekly World News by sasami · · Score: 2, Informative

    WaiWai is pretty much a tabloid. It doesn't seem to be quite as prone to pure fabrication as the usual American staples, but it's close enough.

    ---
    Dum de dum.

    --
    Freedom is not the license to do what we like, it is the power to do what we ought.
  83. MUHAHAHAHAHA!!! Sony SUCKS! by Com2Kid · · Score: 2

    Remember a few years ago before FMVs became so popular in video games? Research showed that video games IMPROVED learning, now, ahh;

    just like a night out at the movies.

    Enjoy your latest wanna-be RPG on your PS2, feh.

    Betcha if somebody did a study of Nethack players they would NOT find the same results. :-D

  84. Did anyone think this? by El+Camino+SS · · Score: 2

    If the test subjects in the article play anywhere from two to seven hours a day of video games, then either they are on the payroll of the research full time and this is legitimate, or they are holding regular jobs and NOT GETTING ANY SLEEP.

    I mean, honestly, how many of us have spent waaaaay too many hours blowing out our REM sleep time and come to work fresh and ready to go?

    Seven hours a day! How many of us have not gone on a C&C/Warcraft-Starcraft/Counterstrike/Evercrack/RTC W-Quake-Doom binge and pulled out with a fresh brain? Yeah, right. No one is getting any stupider because of the internet, video games, or television. Perhaps, AND I AM JUST GOING OUT ON A LIMB HERE, maybe there is a correlation between sleep deprivation and decreased Beta wave activity.

  85. Poor Science by TastySiliconWafers · · Score: 2, Insightful

    Using an EEG to make statements about the effects of gaming on the brain is like trying to benchmark your computer's processing power with a voltmeter. Likewise, using self-selecting experimental groups is poor science. If this researcher was at all serious about proving a causal relationship between gaming and negative effects on the brain, why didn't he:

    1) Select a random sample consisting only of healthy people who don't play games for more than X hours a week to participate in the study.

    2) Randomly divide that sample into a control group (who don't modify their behavior) and several experimental groups. Take measurements of brain activity for all participants before any of them play games. Use standardized psychological tests and health history questionnaires to rule out participants who are abnormal psychologically or physiologically.

    3) Choose an archetypal set of games representative of different game categories (puzzle, shoot-'em-up, etc.)

    4) Administer no games to the control group, games from a single archetype to individual experimental groups, and a mixture of games from different archetypes to one of the experimental groups. Give each experimental group an equal amount of time playing games.

    5) Take measurements of the control group at rest. Take measurements of the experimental groups prior to gaming, while they are gaming, and after gaming.

    6) Use a better system of measurement than surveys and EEG. Neurofunctional MRI and standardized psychological tests would work nicely.

    ?

  86. The military has known this for a long-time... by DaoudaW · · Score: 3, Interesting

    The military must have been aware of this effect for some time. The use of video-game style simulators has greatly increased the percentage of soldiers who are willing to unthinkingly shoot to kill when under threat. In WWII, it was less than 50% in the most recent conflicts over 90%. I've heard military trainers say that videogame programmers are doing the job for them. They are making military training much easier as young recruits join the military without emotional "baggage" about killing.

    1. Re:The military has known this for a long-time... by Galvatron · · Score: 2

      Hmm, take two scenarios. In scenario 1, after months of aerial bombardment, your well equipped and trained force is sent in to deal with a small, disorganized local militia. Scenario 2 is the first half hour of Saving Private Ryan. In which of these are you likely to do your job, and in which are you likely to just find the nearest piece of cover and cower in mind-numbing fear? Since most recent military conflicts have been the former, and WW2 was filled with battles like the latter (not to mention times when soldiers went for months in the snow without cold weather gear, weeks with inadequate food, artillery bombardment, and so forth), I think it is hardly surprising that today's American Army kills far more readily, and flees the field of battle far more seldomly.

      --
      "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
    2. Re:The military has known this for a long-time... by DaoudaW · · Score: 2

      I'm gonna have to call bs on this one... I want to see a source...

      Checkout Lt. Col. Dave Grossman's killology website. He is a retired West Point professor and has some very interesting ideas.

  87. Re:or maybe the other way around? by Asprin · · Score: 2

    r0ck 0n!!!!!

    Stated more succinctly: correlation does not imply causality.

    The non-rigorous*** empirical "sciences" (basically everything except Physics and sometimes Chemistry and occasionally Biology) are notorious for:

    1) confusing correlation with causality
    2) failing to implement proper experimental control groups
    3) releasing results to general public without proper peer review
    4) releasing results to general public before results are independently confirmed
    5) Fitting N data points on a plot with an N-1 degree polynomial ("Hey, look! My thesis is perfect! The data matches the curve EXACTLY!!! Hello, Ph.D.!")
    6) Am I missing anything?

    ...and that's how you get stuff like 'Eating oat bran *MAY* prevent cancer!' on your Cheerios box.

    It's like these people never actually studied the scientific method when they got their degrees! What I've come to realize is that there are groups of people who are more interested in the weight the scientific method carries (toward advancing their goals) than in using the scientific method to uncover facts.

    One of my pet peeves is when your some dude in a TV show says "There has to be some kind of scientific explanation for this!"

    Wrong.

    "Explanations" aren't "scientific" -- "Methods" are.

    Anyone who publishes results like this without describing their experimental methods and techniques - especially when they claim to have uncovered a causal relationship - deserves to be ignored. His conclusions might ultimately be right, but he's not doing science.


    *** NOTE: "Non-rigorous" means "no underlying mathematical theory required" -- think Psychology, Sociology, etc...

    --
    "Lawyers are for sucks."
    - Doug McKenzie
  88. CmdrTaco and nwn? by StarTux · · Score: 2

    So you're waiting for the Linux client too?

    Wonder if you've joined the chorus of Penguins over on nwn.bioware.com asking for it :).

    Brain activity...Maybe that explains why I like to sleep so mu...zzzzz

    StarTux

  89. Work affects me the same way. by Moofie · · Score: 2

    Look at the parallels! I do it for more than seven hours a day, five days a week, and I come home crabby and hating human beings. Quick! Somebody publish a paper!

    --
    Why yes, I AM a rocket scientist!
  90. Flawed Study by vaguelyamused · · Score: 2, Interesting

    The major problem I see with this is not demonstrating whether the video game playing is the cause or a symptom of the lack of concentration and social difficulties those in the study have. It seems just as or more likely that the people who were in the category that played the most may have always had social difficulty, lack of concentration and irritability (and these three conditions seem to exacerbate the others) and use video game playing as an escape or coping mechanism. It may be true that prolonged playing may worsen these conditions but it may also help people deal with them. This is particularly true with on-line games as people that are self-concious seem more comfortable socializing virtually for a multitude of reasons.

    --
    STOP ROCK VIDEO
  91. Poor science. by Fantastic+Lad · · Score: 2
    Hm. Until I read the article, I was all set to poo-poo a poorly executed study. And after having read it, I am certainly inclined to stick with that plan!

    First off. . .

    The group studied 240 people in three groups. -Heavy game players, moderate and abstainers. That puts 80 people into each group. Among that 80, were people aged from 6 to 29. --Right there, I'm concerned. Different aged people have different things going on with their brain chemistry. Puberty alone introduces all kinds of chemical changes which could throw off the study. What was the gender division? Were all the participants playing the same game? Were the particpants using a CRT or a thin-screen? (different levels of EM and different kinds of visual stimulus affect the nervous system in different ways.) Heck, the various occupations of the participants could easily make a difference;

    For instance, how many of the participants work 8 hours a day in front of a VDT, and how does that affect the study?

    A study like this, which sounds to me as though it applied virtually no environmental controls on its subjects, would have to use a MUCH larger sample of people before any statistical analysis could become properly convincing. 3000 people would be a good number, with sub-groups where such things as age, gender, and type of occupation are taken into account.

    Now, granted, this article was light on details, and maybe the study was done with strict controls and measures, but until the actual paper is released this Fall, we won't know. Until then, based on the posted article, I am going to have to suspend judgement, because it seems to me that this study might easily have been poorly executed.

    That being said, however. . .

    Just because the science may have been poor, I would not be surprised in the least to see that there IS some kind of correlation between video game playing and altered mind states. It would be very interesting if somebody were to do a proper study to find out what the effects might really be.

    Until then, I am. . .

    -Fantastic Lad

  92. apparently its too late.. by Suppafly · · Score: 2

    At least I can't make a windows machine stable enough to run Neverwinter or my brain would be toast.

    Apparently its already too late if you can't make a windows machine thats stable enough to run a simple game.. oh well..

  93. Re:On the other hand... by Cryptnotic · · Score: 2

    (2) and (3) are perfectly compatible. What use is finding Miss/Mr. Right if she/he won't even talk to you. Being good at relationships requires lots of practice. Being good at sex requires lots of practice. Starting successful companies requires lots of practice.

    The idea here is finding an optimal solution, not merely finding the same mediocre solution that the average person would find. We are all placed into our lives with a certain set of resources. But everyone's goal is the same: to maximize our success by the end of the game (life). You can define success in any way you want. You can play randomly, or you can have some strategy.

    Life is the ultimate real-time strategy game.

    --
    My other first post is car post.
  94. Re:On the other hand... by mangu · · Score: 2
    (2) and (3) are perfectly compatible

    I guess all of us computer game fans already knew this. But the question wasn't that. The problem that was presented was: who is better enabled to handle such problems, computer game players or people who don't play computer games?

    I think people who don't play computer games aren't able to handle any problems that stray from a closely defined set.

    To see why, look at slashdot trolls. When you start working/playing with computers, you start to accept answers that stray further away from what you were conditioned to accept as valid. You become more adept at exploring new situations.

    In other words, you become more intelligent.

  95. The Study Isn't About Intelligence by Mad+Marlin · · Score: 3, Funny

    It claims that video games can cause behavioural changes, such as lack of concentration [failing to read even the short article introduction on Slashdot], difficulty with social association [not getting any], and short temper [arguing non-objectively and in a personally attached manner as is common on Slashdot] . These effects are also thought to be, to some extent, nonreversible [continuing to not get any for the rest of your life]. It does not state that you are an idiot because you play video games.

  96. It must depend on the game by slim · · Score: 2

    I've quickly scanned the responses, and nobody seems to have mentioned this (or if they did, nobody modded them up):

    The article doesn't mention what games they tested.

    I'm sure most of us have played certain games to the extent that you feel your brain has been rewired: most /. readers, I'd guess will have at some point gone to bed after a few hours playing Tetris, Minesweeper, or even those pen and paper grid based Logic Problems, and found themselves dreaming of grids or falling pieces. This in an example of your brain being rewired with new skills -- which depending on the game, may or may not be valuable skills in the real world.

    A recent (reprehensible IMHO) UK TV program ran an IQ test, a large chunk of which was to do with reasoning about rotating shapes. Playing a lot of Tetris has to be training for questions like that.

    I've made kids play Solitaire in order to develop mouse coordination.
    LucasArts point'n'click-ers train the mind in warped comedy logic
    Quake trains the mind in lightning reactions and terrain-based strategy
    Rhythm-action games train the mind in keeping to a beat (potentially useful to the budding drummer!)
    etc.

    The article is worthless unless it tells us what sort of game it's claiming to be harmful.

  97. What's "Inquiring Mind" in Japanese? by argStyopa · · Score: 2

    The Mainichi 'WaiWai" news site (http://mdn.mainichi.co.jp) is a clearinghouse of news stories from the Japanese dailies - the equivalent to a 'news' site in the USA that collected the most significant news stories from the Star, the Enquirer, etc. Take it for what it's worth, and go read about "Eager beavers diving into old pornos for new tricks" or this excerpt from "TV products put to bizzzzare uses!": '"I bought two vibrating diet belts. Of course I bought them to lose weight, but I realized that if I strapped them over my private parts, it felt unbelievably good. Recently, I've forgotten all about my diet," a 37-year-old woman says. "Instead of attaching the belt horizontally, I stick it on vertically, between my legs. Then I check out all the young guys at work and think about all the nasty things I'd like to do with them." '

    OK, WSJ online it's not.

    --
    -Styopa
  98. There's some practical benefit of vidgames by ch-chuck · · Score: 2

    One mentioned right here.

    --
    try { do() || do_not(); } catch (JediException err) { yoda(err); }
  99. Re:Nice stolen quote by Jucius+Maximus · · Score: 2

    Thanks for the heads up on that one ... I saw it somewhere on a cooling/overclocking board a while back. I just thought it was funny.

  100. The results are obviously skewed by Quixadhal · · Score: 2

    since the researcher had to play the video games he was reviewing, and thus fell under their EVIL INFLUENCE (TM) and had his brain reduced to mush before writing up his results.

  101. Decreases brain activity??? Impossible! by seanmeister · · Score: 2

    I was playing Q3A last night and there were brains flying EVERYWHERE!!

  102. DUHHHHH! by Hoi+Polloi · · Score: 2

    Me lose brain!? Uh oh!

    http://members.tripod.com/~MacOp/simpsounds/Me_l os e_brain.wav

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning